Tom
@wilson999.bsky.social
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📥 169
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Reading, writing, HL1 mapping, video games, board games, messing around with GameMaker.
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Tom
re4mat
7 days ago
I've bought NORCO three times, most recently the PS5 edition from
@lostincult.co.uk
, because it's such a great example of a game firing on all cylinders. I look at these and find myself nostalgic for a five year old game. "Oh, I remember where I was in that scene, and that scene, and that scene."
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sam “fully armored” sorensen
11 days ago
banger banger banger
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David Amador
11 days ago
In case you missed yesterday, Notepad++ auto-update mechanism was hacked and was delivering backdoored versions for a couple months. Tons of devs use this, uninstall completely what you have, search for the sus files mentioned in article and only download from official site
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Notepad++ users take note: It's time to check if you're hacked
Suspected China-state hackers used update infrastructure to deliver backdoored version.
https://arstechnica.com/security/2026/02/notepad-updater-was-compromised-for-6-months-in-supply-chain-attack/
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A joy to read: someone enthusiastic and knowledgeable about games writing short reviews of the games they played last year. Doc puts out some of the best games writing there is.
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12 days ago
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Hypoautonomic, BS
8 months ago
The Alt National Park Service account calls itself the official "resistance" team of the US National Park Service. With 887k followers, is one of the biggest accounts on Bluesky. It is the 11 most followed account according to some trackers. This thread will dive into its activity. đź§µ 1/x.
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Dan Marshall makes great adventure games, and this one looks set to continue the trend!
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18 days ago
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Xavier
19 days ago
This latest ref pack is a love letter to all my hard surface artist friends It contains 400+ (3.1GB) photos from the CAF SoCal airplane museum, including 100+ shots of tiny details from the cockpit of a MiG-21MF Use them for anything, just make sure to credit me!
drive.google.com/file/d/1nsib...
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Heartening!
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23 days ago
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23 days ago
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Lux! ✨️
about 1 month ago
vertical shmups have names like "Understated Sadness" and sidescrolling shmups have names like "Glorbian"
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Amazing thread showing the kind of work that goes into historical research.
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about 2 months ago
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AltWatcher
7 months ago
The Alt National Park Service has spent months stealing from journalists, directly plagiarizing the work of others more than a hundred times. With more than 4.3 million followers on Facebook and nearly 900k here on Bluesky, they've built a massive following on theft.
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The "Alt National Park Service:" On Plagiarism, Part 1
The first in a three-part series.
https://jjoycelynch.substack.com/p/the-alt-national-park-service-on
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Dave Gilbert
3 months ago
I’m super happy to officially announce our next project, spearheaded by
@threeohfour.bsky.social
! “Gilt” is a sci-fi/fantasy game about a priest haunted by a dying God. Learn more (and wishlist!) over here:
store.steampowered.com/app/3979770
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Gilt on Steam
Embark on a quest of redemption across the planet of Gilt to restore a disillusioned priest's faith, a dying God's power, and the waning hope of a people who have forgotten how to believe. A sci-fi fa...
https://store.steampowered.com/app/3979770
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Max // Menoetian Press
3 months ago
i truly believe that RPGs with blank-slate protagonists should use the Morrowind conversation system
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Makkon
4 months ago
spoilers but here's everything I made for QBJ3 (so far)
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Poignant thread about what it actually meant to bury the dead during WW2, and an appalling injustice to try and erase the labour of some of those who did it.
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3 months ago
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Elizabeth Zelle
4 months ago
On Saints Row we had a debug npc named Skinballs (lol) that was literally just four spheres wrapped in different shades of skin texture so we could test lighting for different skin tones during development. But teams need to plan for that kind of testing with intentionality, and not enough do.
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Very good review! Thought provoking.
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4 months ago
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Reading this about how Amazon tried to compete with Steam is kinda mind-blowing for how utterly wrongheaded every approach they took was. We bought Twitch and assumed people using it would then buy from us. What?
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4 months ago
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king ned ludd 🇨🇦
4 months ago
still thinking about this article today. so many societal ills are caused by people white-washing what actually happens. it's awful to see games do it too. can't wait for cozy domestic violence simulator or cozy kkk simulator
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a wholesome plane has hit the second cozy tower
more like no thoughts to declare
https://blog.giovanh.com/blog/2025/10/22/a-wholesome-plane-has-hit-the-second-cozy-tower/
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Stephen DeCasien, Ph.D.
4 months ago
I was asked recently what the “big debates” are in ancient naval studies, the maritime equivalent of the hoplite debate. Three stand out clearly. Here is a short summary of some!
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Arvy
4 months ago
I now wonder if they also did their textures from sculpted tablets just like in GC?
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Interesting thread on some of the new history knowledge being created.
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4 months ago
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This is an interesting series on FPS, and I think this is my favourite entry. Enemy design and AI is always fascinating to discuss.
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4 months ago
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Casey Explosion
4 months ago
Did you know the developers of Blasphemous had a new release earlier this year called The Stone of Madness? It's an isometric stealth-focused game where you play as prisoners in a monastery/sanitarium, and shockingly it seemed to completely slip under everyone's radar. Must revisit this myself.
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The Stone of Madness on Steam
The Stone of Madness is a real-time tactical stealth game set in an 18th-century Spanish Monastery. Five prisoners pool their skills and resources to face their phobias, stave off insanity, uncover th...
https://store.steampowered.com/app/1309710/The_Stone_of_Madness/
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A cool concept for a game!
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4 months ago
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Makkon
4 months ago
big gothic castle in quake from last year. didn't make it for any other reason than I was using it to make new textures and enjoying myself.
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This is a great read!
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5 months ago
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suzanne
5 months ago
just play the original Deus Ex dude it's not that hard
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Brendan Keogh
5 months ago
Please just develop the literacies and dispositions to play old games just like you can watch old movies.
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Chris Ingraham
6 months ago
have never clicked a headline so fast
www.nature.com/articles/d41...
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Amabel Holland
6 months ago
this is about how some ttrpg designers see board game designers but is also, depressingly, about how many board game designers see board game designers it's changing, albeit slowly, and gosh I'm glad for that
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amy brown
6 months ago
this iconic advertising copywriter named Kathy Hepinstall Parks died over the weekend and I wanted to share something from her website I thought Bluesky would like
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UncleCthulu
6 months ago
Last night was a defeat for sure, but this wonderful board was brought along to the club.
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Bad Squiddo Games (Annie)
7 months ago
Photos taken moments before disaster. Turkey Man by us, Moo Deng by Lucky Fox Studio
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Tim Clare
7 months ago
Fascinating article about fraud. It troubles me that most casual readers don't understand how little serious fact-checking nonfiction books undergo, whether they're pop science or memoir. Unless a claim is potentially libelous, scrutiny is mostly perfunctory.
observer.co.uk/news/nationa...
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The real Salt Path: how a blockbuster book and film were ...
Penniless and homeless, the Winns found fame and fortune with the story of their 630-mile walk to salvation. We can reveal that the truth behind it is ve...
https://observer.co.uk/news/national/article/the-real-salt-path-how-the-couple-behind-a-bestseller-left-a-trail-of-debt-and-deceit
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Wyrd Science Magazine
7 months ago
If you want to better your understanding of the history of RPGs, of tabletop game design, of how the fundamental lack of institutional memory in this scene’s cursed us to repeat endless cycles of pointless discourse then you really couldn’t do worse right now than getting (& READING) these 4 issues
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Dan Thurot
8 months ago
Sykes-Picot is a trick-taker and area control game from
@rollplusfun.bsky.social
and
@amabel.bsky.social
. As a trick-taker, it has some stark limitations — but those limitations are also what makes it sing as a historical corrective. My review:
spacebiff.com/2025/06/16/s...
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Syke!
In 1916, at the height of WWI, two diplomats met in secret to outline the future partitioning of the Ottoman Empire. Those diplomats, the United Kingdom’s Mark Sykes and France’s Franço…
https://spacebiff.com/2025/06/16/sykes-picot/
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Super interesting thread on coop vs competitive games
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8 months ago
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Rascal News
8 months ago
Hello new followers! We're Rascal News -- a scrappy team of four(ish) journalists reporting on tabletop culture, art, and politics. We are fully independent, worker-owned, ad-free, without any corporate sponsorship. We rely solely on subscriptions to fund our work.
www.rascal.news#/portal/
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Sebastian Bae
8 months ago
This game exploring how to evacuate civilians in Okinawa and the Sakashima Islands definitely has my attention. I cannot wait for its release.
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sam “fully armored” sorensen
10 months ago
about six weeks ago, I started running a play-by-post real-time "logistics wargame" I made, called Cataphracts. It started with 5 players, now it has 23. I've tweeted about it a bit, but here's a short blogpost with more thoughts and observations ⬇️ (link below)
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Mensa Test Retaker
8 months ago
recalling when I worked at the flight school and a wayward turtle walked onto the runway and a pilot said so, then a guy in a golf cart went out there, moved the turtle, and radioed "the turtle has been revectored", a phrase that has been seared into my brain for life
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Such an amazing game! I've played nothing else like it.
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8 months ago
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geographyofrobots
8 months ago
Good evening! Point & click sci-fi adventure NORCO is 65% off on Steam until June 21st.
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Max (VGCartography)
9 months ago
HALF-LIFE - We've Got Hostiles
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Katz
9 months ago
Hey, why not have a fascinating read via the designer diary of Sykes-Picot, a board game designed by
@rollplusfun.bsky.social
and published by
@hollandspiele.bsky.social
. You'll enjoy it, I promise.
#boardgames
#gamedesign
🎲✂️
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Designer Diary: Sykes-Picot | Sykes-Picot
Sykes-Picot is my first published game. It’s not the first game I designed (that one was and is terrible), but it’s the first one I’ve seen all the way through the process. It’s also my first foray in...
https://boardgamegeek.com/thread/3509414/designer-diary-sykes-picot
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Osprey Games 🎲
9 months ago
✋👉 STARGRAVE: DEATH VECTOR – BLOG The new Stargrave supplement is out in 2 weeks - head over to our blog to hear from author Joseph A. McCullough about the automatons and rogue AI of Death Vector:
bit.ly/4kkodxu
29th May UK // 27th May US:
bit.ly/43dErSr
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Robert Yang
9 months ago
new blog post: turned my gdc 2025 level design theory talk into a blog post
www.blog.radiator.debacle.us/2025/05/spac...
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Space is not a wall: toward a less architectural level design
Maybe video game level design theory needs less focus on architecture? And maybe I'm part of the problem? My bad.
https://www.blog.radiator.debacle.us/2025/05/space-is-not-wall-toward-less.html
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Jake Parker
about 1 year ago
Some perfect little wheeled things for your timeline
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