AlephCubed
@alephcubed.com
📤 224
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I sometimes post about my programming projects. Other than that I lurk in the darkness.
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AlephCubed
treethought
about 19 hours ago
added
@standard.site
support to obsidian-atmosphere - Publish notes to
@leaflet.pub
and
@pckt.blog
from within obsidian - Browse your subscribed publications and clip to your vault semble and margin interop is so good now that I need to update how I display the two 😄
github.com/treethought/...
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AlephCubed
PDSls
1 day ago
Raycast extension finally available!
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Raycast Store: PDSls
Browse the public data on atproto.
https://www.raycast.com/juliet_philippe/pdsls
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AlephCubed
Patrick Walton
3 days ago
TIL about Autoconf quadrigraphs and I'm screaming
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Alice I Cecile
3 days ago
Alright
#bevy
, with some
#opensource
review and triage complete, it's time for your weekly
#bevymergetrain
.
#rust
,
#gamedev
, project management! Peek behind the scenes as I ramble about the context and decision-making behind 20 community-approved PRs :)
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https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review
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AlephCubed
more mr. nice guy
4 days ago
asking for an edit button is disgraceful behavior. have some self respect. ooh i need my posts to be perfect and i can't delete because i already got a like!!! i need that like! grow up. figure out if the fav is more important to you than the typo. sometimes we gotta make choices in this life
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AlephCubed
5 days ago
Apple's developer tools can be surprisingly complex under the hood, but this single implementation is still extra mind-blowing to me. Let's pull it apart and see if we can make it even better!
youtu.be/SuQGQ1vh9k0
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Jerry Chen
7 days ago
excuse me WHAT
@jerrified.bsky.social
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AlephCubed
The Onion
10 days ago
Man Struggling To Pierce Orange Peel With Fingernail Under Impression He Could Kill If He Had To
https://theonion.com/man-struggling-to-pierce-orange-peel-with-fingernail-un-1819579648/
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Hytale
12 days ago
📢 Hytale’s Update 2 is now LIVE! 📢 Brand new content like the Necromancy Grimoire, the ability to hide your helm/armor, and so much more! Read the full patch notes here:
hytale.com/news/2026/1/...
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AlephCubed
Thomas Frick
15 days ago
Cooking some new mouths for next patch...
@hytale.bsky.social
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AlephCubed
Alice I Cecile
16 days ago
Hey
#bevy
: it's time for a belated
#bevymergetrain
! Bevy 0.19 is solidly underway, themes are germinating for the upcoming
#gamejam
, and we're back to the steady hum of improvements and fixes :) Let's see what the contributors have been up to, as we go over the
#rust
#gamedev
PRs in our backlog.
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dan
19 days ago
formats over apps
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A Social Filesystem — overreacted
Formats over apps.
https://overreacted.io/a-social-filesystem/
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AlephCubed
Hytale
19 days ago
📢 Hytale’s first update is now LIVE! 📢 New content + a range of fixes and QoL improvements! Read the Patch Notes (Update 1) here: ➤
hytale.com/news/2026/1/...
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AlephCubed
Shen Comix
20 days ago
seeing my friend typing something to me on discord and then saying "yes [name]?" before they even send the message like i'm a villain swirling a glass of wine in front of a fireplace and know they're there before i even turn around
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My initial avatar in
#hytale
. I’ve been playing it with my younger brother as much as I can the last few days, and so far it’s been a blast.
21 days ago
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AlephCubed
Jerry Chen
22 days ago
i love my notifications
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AlephCubed
Bevy
23 days ago
Bevy 0.18 is out now! It features Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, Solari features, PBR Fixes, Font Variations, Automatic Directional Navigation, Fullscreen Materials, Cargo Feature Collections, Camera Controllers, and more!
bevy.org/news/bevy-0-...
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Bevy 0.18
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
https://bevy.org/news/bevy-0-18/
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AlephCubed
Hytale
23 days ago
Hytale Early Access AVAILABLE NOW!
#Hytale
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HYTALE RELEASED! But I can’t play it until tonight because I have RESPONSIBILITIES >:(
23 days ago
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AlephCubed
Hytale
25 days ago
Here's a mod made by one of our team members in their free time featuring some necromancy magic to help them prep for a battle with the Trorks! Who wants this to be part of the actual game? 👀
#Hytale
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amos
26 days ago
RUST REFLECTION MVP HAS LANDED
github.com/rust-lang/ru...
THIS IS NOT A DRILL
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Reflection MVP by oli-obk · Pull Request #146923 · rust-lang/rust
I am opening this PR for discussion about the general design we should start out with, as there are various options (that are not too hard to transition between each other, so we should totally jus...
https://github.com/rust-lang/rust/pull/146923
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AlephCubed
Hytale
26 days ago
We need your help! To stress test our back end systems and get ready for the 13th we enabled downloads of the launcher. You can download and sign in to get ready now!
accounts.hytale.com/download
Thank you, and we look forward to having you in game soon!
#Hytale
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AlephCubed
Hytale
27 days ago
A colossal gothic castle made by one of Hytale's level designers during their free time to demonstrate the capabilities of what builders can accomplish in-game. ⚒️
#Hytale
youtu.be/SdUbnKnl45w?...
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Hytale | Gothic Castle Build Showcase
YouTube video by Hytale
https://youtu.be/SdUbnKnl45w?si=FcUbnVXjz34-6NZk
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“The last thing you want a lot of abused kids to sit around wondering is if it is, actually, possible for anyone to have a happy ending after all the shit that happened to them. You want to KNOW.”
add a skeleton here at some point
28 days ago
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AlephCubed
Hytale
28 days ago
In today's blog post, Joe talks about our approach to narrative and lore! 📖 Revisiting Hytale's lore after the reacquisition, setting expectations surrounding Exploration Mode's storytelling, and discussing the overall philosophy to our narrative design.
#Hytale
hytale.com/news/2026/1/...
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AlephCubed
Thomas Frick
28 days ago
If you ever wondered how we shot the Hytale trailer, it was with Machinima tool, our in-house experimental cinematic feature. This is an example of what could be done with it - 99% in engine
www.youtube.com/watch?v=emNC...
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Hytale Animation | In-Game Machinima Experimentation
YouTube video by Hytale
https://www.youtube.com/watch?v=emNCLx_WCTo&t=41s
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AlephCubed
dille
29 days ago
But bluesky is boring
add a skeleton here at some point
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Hytale
about 1 month ago
In today’s exciting new blog post, Dan and Amber dive deep into the future of Hytale’s world generation! Discover the incredible new features, capabilities, and potential for both our players and creators. Screenshots, videos and more!
#hytale
hytale.com/news/2026/1/...
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AlephCubed
juliet
about 1 month ago
this is peak yaoi political romance Trump must have been yearning Maduro so bad he couldn't wait and just stole his lover away
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AlephCubed
weeder
about 1 month ago
We had a good run
add a skeleton here at some point
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AlephCubed
Hytale
about 1 month ago
We put together a quick and fun video featuring some early PvP footage! ⚔️
#hytale
youtu.be/BAmnC-ZEaAM?...
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Hytale | Early PvP Gameplay Duel/FFA
YouTube video by Hytale
https://youtu.be/BAmnC-ZEaAM?si=00Qe9Dj10dE32Egd
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AlephCubed
Alice I Cecile
about 1 month ago
Hi
#bevy
:) I'm back from a brutal bout of illness (pneumonia sucks!), and feeling well enough to run a long-overdue
#bevymergetrain
.
#opensource
waits for no man, so let's see what our little
#rust
#gamedev
gremlins have cooked up in my absence? The release candidate is out: expect bug fixes!
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latly I've been attempting to add status effects-as-entities to a
#bevy
project, and now I've released it as its own (experimental) crate, Bevy Alchemy!
github.com/AlephCubed/b...
While there is still much to do, I am happy with the direction it is heading in.
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GitHub - AlephCubed/bevy_alchemy: An experimental, status effects-as-entities system for Bevy.
An experimental, status effects-as-entities system for Bevy. - AlephCubed/bevy_alchemy
https://github.com/AlephCubed/bevy_alchemy
about 1 month ago
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Stephen Florida (girl)
about 1 month ago
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Caeden117
about 1 month ago
We've been redoing every environment in ChroMapper for better visual accuracy to Beat Saber, and to allow for the newest GLS/v3 environments It's nice to return to this project after spending so much time on university and work projects :)
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Hytale
about 2 months ago
In today’s blog post, Thomas Frick gives an in-depth introduction on creating models in Hytale. ⚙️ Everything you need to know to start making models in Hytale - including our Blockbench plugin, video tutorials, and MUCH more!
#Hytale
hytale.com/news/2025/12...
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AlephCubed
Thomas Frick
about 2 months ago
We're thrilled to be able to share some tips about @Hytale Art Style at last: In our latest blogpost, I recorded 2 video tutorials for concepting and modeling a creature in @blockbench . Please keep in mind that it is only the start of many more shareouts on the topic 👨🎨
hytale.com/news/2025/12...
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An Introduction to Making Models for Hytale
https://hytale.com/news/2025/12/an-introduction-to-making-models-for-hytale
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AlephCubed
Miv2nir
about 2 months ago
i think the funniest part about
#hytale
releasing to me personally is the fact that ive been listening to the previously released OST of the thing + some fannade music for so long that I'll probably have a lot of trouble associating it with the actual game
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AlephCubed
Siobhan Thompson
about 2 months ago
I think the fundamental gap here is that non-creative people think that creative people make things for the end product, when in fact it’s the act of creation and not the end point that makes it worthwhile.
add a skeleton here at some point
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AlephCubed
Verified Account Tracker
about 2 months ago
✅
@handle.invalid
has been verified by
@bsky.app
.
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AlephCubed
Hytale
about 2 months ago
Pre-purchases are now AVAILABLE!
store.hytale.com
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AlephCubed
addie! ☆彡
about 2 months ago
this was not what I meant when I asked for tier 1 aarch64-apple-ios
add a skeleton here at some point
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AlephCubed
Knight
about 2 months ago
🎄🎁|jolly post|day 9|🎄🎁 "the original star walker"
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AlephCubed
Hytale
about 2 months ago
You can now create your Hytale account on the official website! 🎉 We’re getting ready for pre-purchases on December 13, so you can set up your account ahead of time & prepare for upcoming username reservations. (1/4)
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The Beaverton
about 2 months ago
Local craft brewery makes world’s first sentient IPA
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Local Craft Brewery Makes World's first Sentient IPA
TORONTO- Local Brewers Jeff King and Karl Bluff have shocked the fans of their local craft brewery by releasing an IPA with such hoppy complexity that the brew has gained sentience.
https://www.thebeaverton.com/2021/11/local-craft-brewery-makes-worlds-first-sentient-ipa/
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AlephCubed
The Onion
about 2 months ago
Plex Submits $35 Bid For Warner Bros.
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Plex Submits $35 Bid For Warner Bros.
LOS GATOS, CA—In an attempt to fend off growing competition from Paramount and Netflix, Plex CEO Keith Valory announced Monday that the streaming platform had submitted a $35 bid for Warner Bros. Disc...
https://theonion.com/plex-submits-35-bid-for-warner-bros/
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Ana
2 months ago
i feel scared when i make PRs
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Working on updating my beatsaber map editor, PhotonBS, to Bevy 0.17. Man what a nightmare. A combination of poor design choices, egui, and bevy_butler being depreciated has made this far more challenging then it needed to be.
2 months ago
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AlephCubed
Jerry Chen
2 months ago
they're calling us the greatest duo in social media history
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