YoavCodes 1 day ago
Replacing Python as the glue for direct to GPU ML tasks is nice, but what about DOOM
2 ways:
- A C implementation (based on DoomGeneric) rendered into a GPU window.
- A TypeScript port of DOOM that renders into the same kind of GPU window, using Electrobun’s WGPU APIs from Bun.
add a skeleton here at some point