Zak H. | Bommyknocker Press
@bommyknocker.bsky.social
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📥 579
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Loveable oaf Blog:
https://bommyknocker.bearblog.dev
Itch:
https://bommyknocker-press.itch.io
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Zak H. | Bommyknocker Press
NANCY COMICS BY ERNIE BUSHMILLER
about 5 hours ago
Nancy By Ernie Bushmiller February 08,1948
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Map dungeons with this warioware-style minigame.
#OSR
#TTRPG
bommyknocker.bearblog.dev/another-gimm...
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Another gimmick
Make mapping fun by making it your players' problem
https://bommyknocker.bearblog.dev/another-gimmick/
about 12 hours ago
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Prismatic Wasteland
2 days ago
All bloggers are hereby cordially invited to participate in a new blog bandwagon on the topic of MAPS, featuring art (which you can use, remix, distort as you see fit) from
@amandalee.bsky.social
(Garbage Barge, Vampire Cruise, et al) You have 80 days starting now!
#osr
#tttpg
#blog
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Bandwagon: The Map is Not the Territory But It is the Topic — Prismatic Wasteland
Announcing a new blog bandwagon! This time you have 80 days in which to write something on your blog about maps and/or to annotate/remix/expand a map drawn by the esteemed Amanda Lee Franck!
https://www.prismaticwasteland.com/blog/bandwagon-the-map-is-not-the-territory-but-it-is-the-topic
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Zak H. | Bommyknocker Press
Juniper Harper Lark
3 days ago
DQ&D is a game about getting into a knife fight and having everyone walk away unhappy. For fragmentary blog post #2 i'm telling you how to run those fights, which are secretly negotiations.
thegardenbelow.blot.im/dq-d-design-...
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DQ&D Design Diary #2: Combat - The Garden Below
Rules for Combat in Dredge Quick and Drown
https://thegardenbelow.blot.im/dq-d-design-diary-2-combat
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Zak H. | Bommyknocker Press
Chaoclypse (Brandon Yu)
4 days ago
LET US PARLEY! is out! It's a free system-neutral reaction/parley system for solo RPGs - I've been tweaking it for about a year now, and have been actively using it in my games! I'll probably continue to tweak it, but it is complete in its current state - Enjoy!
chaoclypse.itch.io/let-us-parley
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Let Us Parley! by Chaoclypse
Reaction & Parley for solo RPGs!
https://chaoclypse.itch.io/let-us-parley
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Zak H. | Bommyknocker Press
Cats Have No Lord
4 days ago
Made a big post about poisons. We're talking about: ✔️Medieval medical opinions of poison ✔️Poisons in D&D ✔️Poisons in OSR games ✔️Poisons in blogs ✔️My new system of poisons for Cairn Check it out! Still happy for anyone to send me more about poisons too!
blog.catshavenolord.page/de-venenis/
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De Venenis - A Treatise on Poisons in Old School Gaming
Work on this post started because I'm tinkering on a dungeon that will involve a lot of poison and before really getting into writing it, I wanted t...
https://blog.catshavenolord.page/de-venenis/
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Zak H. | Bommyknocker Press
Scribble M. Horror (Pseud.)
4 days ago
I made a blog post about a dungeon map I'm retiring from my underworld:
www.imaginaryhistory.org/scribblesand...
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Zak H. | Bommyknocker Press
Nael Fox -> PAGE
4 days ago
With the blessing of
@chrispwolf.bsky.social
I've started a reboot of his classic session report series Thursdays in Thracia! Stay tuned as we work our way through the module and I share my prep and thoughts on the classic dungeon and running a megadungeon in Shadowdark.
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Thursdays in Thracia RELOADED Week 1
Caverns of Thracia Session 1 Recap and Notes
https://billhook.bearblog.dev/thurs_in_thracia_reloaded1/
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Zak H. | Bommyknocker Press
Bastionland Press
5 days ago
What do you do when the ship arrives in port? More work!
www.bastionland.com/2026/02/dock...
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Dock Work
Dock is the second spoke on the Wheel that makes up crew life, between the drudgery of Transit and the enterprise of Layover. I'm aiming for...
https://www.bastionland.com/2026/02/dock-work.html
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Zak H. | Bommyknocker Press
Ben M | Periapt Games
5 days ago
There's a thing I mentally refer to as "tick-tock-tock game design" which is useful for prototyping a
#TTRPG
The name is meant to evoke simplicity, procedurality, and asymmetry A tick-tock-tock game is three things:
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Encounter Table as Ecology - very cool blogpost on a brand-new blog. It's awesome to see an actual ecologist extending the ideas from my Write Encounters as Networks blogpost!
#osr
#ttrpg
monstrouscompany.bearblog.dev/trophic-enco...
5 days ago
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Zak H. | Bommyknocker Press
Clayton
6 days ago
The Bloggies 2026 submissions are officially closed. Get ready for the nominations next Monday. You can get the full schedule and submissions breakdown here:
www.explorersdesign.com/bloggies-sub...
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What's Next After Submissions?
The Bloggies' 2026 submissions are closed. Here's what's next...
https://www.explorersdesign.com/bloggies-submissions/
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Zak H. | Bommyknocker Press
Dice Goblin Games
7 days ago
The free core rules for
#solorpg
DANGER CLOSE are updated to version 0.9, and the Commander's Toolkit will be updated alongside it soon, as well! Get it now for €3 - and get all future updates!
dicegoblingames.itch.io/danger-close...
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Zak H. | Bommyknocker Press
Cats Have No Lord
8 days ago
It's Sunday here, and time for this week's review! This time we're looking at Fort Sanglot, a French tri-fold for OSE. It's got vampires, and bandits, and twists and turns to surprise your players! I like it!
blog.catshavenolord.page/review-fort-...
#TTRPG
#OSR
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Review: Fort Sanglot
is a tri-fold dungeon for by . Like we're doing a non-English adventure again, but Google Translate does a fine job of conveying the meaning of it. ...
https://blog.catshavenolord.page/review-fort-sanglot/
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Zak H. | Bommyknocker Press
Juniper Harper Lark
8 days ago
Dredge Quick and Drown is a project written as a joke attempt at recreating the OSR from first principles. It has unsprisingly failed to do that but I'm very happy with whats come out of it. Enjoy Design Diary #1: covering stats, checks, skills. and equipment.
thegardenbelow.blot.im/dq-d-design-...
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DQ&D Design Diary 1 - The Garden Below
An introduction to Dredge Quick and Drown
https://thegardenbelow.blot.im/dq-d-design-diary-1
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Zak H. | Bommyknocker Press
Lysus
8 days ago
Inspired by
@elmc.at
's post this week, I wrote up my own framework for how to handle knowledge questions in RPGs -
table46.bearblog.dev/knowledge-ge...
#nsr
#osr
#posr
#rpg
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Knowledge, General and Specific
I've been thinking about knowledge this week, prompted by Elmcat's . It's a great framework for thinking about how to provide characters with knowledge that ...
https://table46.bearblog.dev/knowledge-general-and-specific/
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Zak H. | Bommyknocker Press
elmcat
8 days ago
Updated the blog map with the first data set of 2026.
graph.elmc.at
here is what it looks like if you filter for this year
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There are folk who see new tech, settings or procedures and say, “No thanks, too silly. I’m pretending to be an elf here - this is serious business.” To them I say, “Pah!” In this blogpost, I present House of Cards Encounter Tracking.
bommyknocker.bearblog.dev/a-gimmick/
#blog
#ttrpg
#osr
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A gimmick
a flimsy encounter generator
https://bommyknocker.bearblog.dev/a-gimmick/
8 days ago
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Zak H. | Bommyknocker Press
Beneath Foreign Planets
8 days ago
No more rolling for random weather. Your calendar and the weather are one and the same. In this blogpost I present a full year of weather, with simple mechanical effects for
#osr
games. I particularly like the water drinking rule for the month of Scorch.
foreignplanets.blogspot.com/2026/01/cale...
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Calendar-Weather/Weather-Calendar
"Why must the Weather change?" The weather and the calendar are one and the same. 13 Weather-Months of 4 weeks each. 364 days. No randomisation
https://foreignplanets.blogspot.com/2026/01/calendar-weatherweather-calendar.html
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Zak H. | Bommyknocker Press
Goblin's Henchman
9 days ago
2/ So, I bought this broken down, split spine, board separated, sorry state AD&D 1e Monster Manual. The idea is that I'm going to colour my way through it. A bit of meditative self time. Call it sacrilege, but I figure this book can have a second life, albeit under my amateur hand. :O)
#OSR
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Zak H. | Bommyknocker Press
Diogo Barros
11 months ago
I done a hack of
#Cairn
to play Spelljammer with it. Blogged about it. Please don't sue me.
paxreptiliana.blogspot.com/2025/03/cair...
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Cairnish Spelljammer
Once upon a time I ran a I Can't Believe It's Not Spelljammer! campaign using a Cairn hack of my own device. The main thing was tweaking ch...
https://paxreptiliana.blogspot.com/2025/03/cairnish-spelljammer.html
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Zak H. | Bommyknocker Press
norn noszka
7 months ago
Nemesisssss
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New Blogpost: Speedily write encounter tables by making a simple food chain network.
bommyknocker.bearblog.dev/write-encoun...
#osr
#ttrpg
#blog
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Write Encounters in Networks
A quick method for creating encounter tables that form a coherent ecosystem.
https://bommyknocker.bearblog.dev/write-encounters-in-networks/
9 days ago
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Zak H. | Bommyknocker Press
Velocitree2
10 days ago
Inspired by brilliant card fanatic
@69dinguses.bsky.social
, how about the Dungeon Deck: darker reactions as you go down…
dreamshrike.blogspot.com/2026/01/hung...
add a skeleton here at some point
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Zak H. | Bommyknocker Press
Zedeck Siew
10 days ago
Am cheering for Cairn Press's success, because their terms: + Creators retain their IP; + Seeking a license to publish and distro, not to own creators' work; + Transparent production process and accounting; + Straightforward royalty structures + Etc All of this should be standard practice!!!
add a skeleton here at some point
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Zak H. | Bommyknocker Press
Skerples
10 days ago
Draft Goblin Market page / handout from the Treasure Overhaul. Special deal, toady only.
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Zak H. | Bommyknocker Press
Personable | Markus
11 days ago
I read Kingdoms, which is and OSR game full of cool ideas but in the end fails to cohere for me. You can read my review!
personable.blog/zine-zone-ki...
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Zine Zone: Kingdoms
A reading informed review of Kingdoms.
https://personable.blog/zine-zone-kingdoms
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Zak H. | Bommyknocker Press
Prismatic Wasteland
11 days ago
In my latest blog post, I give thee A Tactile Technique for Tracking Time in TTRPGs! Do with it as you will ⏰ (It can also track other stuff; I talk about it in the post)
#osr
#ttrpg
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All Along the Clocktower — Prismatic Wasteland
Are you using overloaded encounter dice to track time? Clocks like from Blades in the Dark? Here is a more tangible, toyetic alternative method for tracking progress of anything in TTRPGs from time to...
https://www.prismaticwasteland.com/blog/all-along-the-clocktower
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Add it to the canon
add a skeleton here at some point
12 days ago
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Zak H. | Bommyknocker Press
Thomas Ragon
13 days ago
Rolf von Hoerschelmann (1885-1947)
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Zak H. | Bommyknocker Press
Chris B 🐻🌈
14 days ago
Hello. It's my final week as a full time game designer, and as if to underline why I can't do this anymore, I currently can't afford to cover my bills at the end of the month. All of my work on itch is on sale. Tell your friends, buy something, thank you very much.
itch.io/s/179351/jan...
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January
A bundle by Chris Bissette, £150.00 for 60 games
https://itch.io/s/179351/january-oh-shit-sale
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Zak H. | Bommyknocker Press
Bruno Dias
14 days ago
idk man my current barometer for whether LLMs are creating order-of-magnitude increases in programmer productivity is this website, where the staff all post almost exclusively about Claude and yet they haven't shipped a meaningful feature in forever
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Zak H. | Bommyknocker Press
Prismatic Wasteland
14 days ago
A blog post that is nearly 3 years in the making, one of my longest posts, and a treatise of dungeon design advice that is disguised as a review of an old module. Patreons get to see it about a month or two early
#osr
#ttrpg
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Blog Preview: Rating Every Room in White Plume Mountain | Prismatic Wasteland
Get more from Prismatic Wasteland on Patreon
https://www.patreon.com/posts/blog-preview-in-149104435
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Zak H. | Bommyknocker Press
momatoes
15 days ago
I haven't drawn in literal months, so my fingers now hurt a lot. But it does feel good to draw something joyful.
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New tech that feels like it should have been here forever
add a skeleton here at some point
15 days ago
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Zak H. | Bommyknocker Press
Nael Fox -> PAGE
16 days ago
My masterpiece.
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Zak H. | Bommyknocker Press
Nathan Anderson
17 days ago
The Shadow of the Torturer.
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Zak H. | Bommyknocker Press
Guy Pradel
17 days ago
It's interesting, there is at least one of the little supernatural stories reported by Ji Yun (in "Passe-temps d'un été à Luanyang" Luanyang xiaoxia lu) involving little peoples visiting a guy. That Ji Yun
en.wikipedia.org/wiki/Ji_Yun
add a skeleton here at some point
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Zak H. | Bommyknocker Press
Bastionland Press
19 days ago
www.bastionland.com/2026/01/tool...
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Toolfeel
Sometimes it matters which tool we pick up. It's 1981. The Roland TB-303 is a new bass synthesiser. It was designed to act as a substitute f...
https://www.bastionland.com/2026/01/toolfeel.html
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Zak H. | Bommyknocker Press
Beneath Foreign Planets
17 days ago
Get chopped up, if you want to. A free-form Death and Dismemberment method for
#osr
and other
#ttrpg
games. (Now with a better title)
foreignplanets.blogspot.com/2024/12/bodi...
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Choose-Your-Own Death & Dismemberment
Bodies Shall Be Broken: A Free-Form Wound and Dismemberment System for TTRPGs.
https://foreignplanets.blogspot.com/2024/12/bodies-shall-be-broken-free-form-wound.html
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Found the world's greatest clipart for my new blogpost. The bottom line: rolling 2d6 with advantage or disadvantage can give your weather tables a functional memory.
bommyknocker.bearblog.dev/lightweight-...
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Lightweight Memory Tables
Generating weather with a toy memory
https://bommyknocker.bearblog.dev/lightweight-memory-tables/
18 days ago
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Zak H. | Bommyknocker Press
𝖂.𝕯.
19 days ago
🤔 What about PC backpacks as secondary objectives for monsters? Taking them off gives +1 to all d20 rolls, but will the walking brains of the Crystal Library walk off with them?
icastlight.blogspot.com/2026/01/your...
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YOUR BACKPACK IS A SECONDARY OBJECTIVE: Don't Let Monsters Steal Them
There was a discussion in a Discord forum I inhabited about how realistic the encumbrance of ration is in BX D&D. That doesn't interest me...
https://icastlight.blogspot.com/2026/01/your-backpack-is-secondary-objective.html
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Zak H. | Bommyknocker Press
Catsuka
19 days ago
When children are allowed to pilot mechas and school becomes the launch pad ❤️ (from "Gosaurer", 1993)
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Zak H. | Bommyknocker Press
Gila RPGs
19 days ago
Time to shout out some of the major inspirations for WYRM! These games and/or designers had an impact on the game's development at some point. Some of it stayed in the game, some of it stays in my brain. It's all there in one way or another.
gilarpgs.itch.io/wyrm
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WYRM by Gila RPGs
OSR style fantasy adventure game
https://gilarpgs.itch.io/wyrm
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Zak H. | Bommyknocker Press
Melsonian Arts Council
19 days ago
Little January update for Melsonia. Watch me do an amazing job of burying the lede. TLDR: January is killing us. Share it around, help a small TTRPG publisher out.
www.melsonia.com/blogs/news/w...
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With a Little Help From Our Friends - January News
Phew, what a month! And it's not even over yet. Yikes! I'm sure you don't need to be reminded about tariffs but here we are anyway. New ones incoming next month, so if you are a USAian and you were lo...
https://www.melsonia.com/blogs/news/with-a-little-help-from-our-friends
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Zak H. | Bommyknocker Press
Teuta
20 days ago
@perplexingruins.bsky.social
has some good solo stuff for free/cheap on their
itch.io
page, specifically:
perplexingruins.itch.io/deluxe-campa...
perplexingruins.itch.io/solo-gaming-...
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Solo Gaming Sheets by Perplexing Ruins
https://perplexingruins.itch.io/solo-gaming-sheets
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Zak H. | Bommyknocker Press
Agreeable Chatter
20 days ago
There's a lot of good discussion of randomness in tabletop, so I wanted to be a real sicko and talk about how to model random engineering processes with dice
tbr.bearblog.dev/reliability-...
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Reliability and Fatigue as Random Processes in Tabletop
There has been some discussion in the ether over the past month about the function and utility of randomness in adventure modules. This discussion probably g...
https://tbr.bearblog.dev/reliability-and-fatigue-as-random-processes-in-tabletop/
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Zak H. | Bommyknocker Press
Claytonian
20 days ago
files are in English. OSE Dark Sun
add a skeleton here at some point
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Zak H. | Bommyknocker Press
Murkdice
22 days ago
Randomised character advancement by reaching levels of dungeons? Get weirder as you delve deeper
#osr
#ttrpg
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The dungeon changes you
Transmutation advancement
https://murkdice.substack.com/p/the-dungeon-changes-you
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