Pita
@pita-m.bsky.social
📤 4729
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Ko-fi:
https://ko-fi.com/pita_m
Making Od's Tower:
https://pita-m.com/tower
pinned post!
Thrilled to have so many people follow me here over the past few days. Thank you. 🙇 I'm mainly a pixel pusher, but I'm trying to make the switch to full game dev. Currently, I'm focused on a little magic tower game called 'Od's Tower'. I also have a few other projects on the back burner.
over 1 year ago
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Klardonics
25 days ago
Some new faces
#pixelart
#indiegame
#gamedev
#turnbased
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Gideon Zhi (Hire me!)
6 days ago
Crime Crackers's main dialog proportional font is fully working! Haven't settled on an actual font yet and the text isn't final by any means, but it's working :)
@rahanakero.bsky.social
(who did Splatterworld) has translated all of Act 1 so far!
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Sasha's Retrobytes 🏳️⚧️
8 months ago
A peek inside the 'Perfect Manual' for the Japanese release of Wizardry II: Knight of Diamonds from 1986. There's some gorgeous and intricate colour and b/w line artwork, including oodles of what I always appreciate: illustrations of arms and armour.
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Sasha's Retrobytes 🏳️⚧️
9 months ago
Big mechs, cool anime-style cutscenes, and some lean and mean tactical turn-based action with character permadeath to take into consideration. Fan translated in 2016 - well worth a playthrough, especially by Langrisser fans. 📺: Vixen 357, Masaya, 1992 (Mega Drive)
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castpixel ⚧️⚢
10 days ago
I'm looking for work. 21 years of experience. • any game art, isometric, top-down, side-scroll • stylized or realistic • characters, icons, key art, animation • Can build a style from zero or match yours • Big projects don't scare me • ex Minecraft DM here or email
[email protected]
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Some more tiles I drew during my strange mood last week.
12 days ago
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Distracted yesterday by another sudden compulsion to doodle tiles. Mountain tops re-purposed from an old set I didn't use. Been deep in my programming spirit-time-chamber for a couple months, and returning to it now. Bye 👋
19 days ago
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chaihigh
19 days ago
Dancing up the creaking beams of the semaphore tower, a lost tune in the rain. Who once used this place?
#memamorkin
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sink
28 days ago
I've been having a lot of medical troubles this past month so I'm putting all my games and soundtracks on sale this week to try to make up for the unexpected expenses
store.steampowered.com/curator/4561...
I appreciate any support during this tough time, and I hope you enjoy the games, thanks
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Was very briefly in my hometown earlier this week. Pictures from a quick walk I snuck in :)
about 1 month ago
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Odd Object
about 2 months ago
Scrubbin' Trubble - a co-operative turn-based roguelike clean-em-up - is OUT NOW on Steam! Time to grab a friend and clean house!! (or just play solo that's fine too). Grab your sponge and yellow gloves and battle through levels chock full of Nasties to take down the Four Filths of the Apocalypse!
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Back in action 👍
about 2 months ago
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Bit of a panic, bit of a setback - computer suddenly stopped working yesterday and is completely unresponsive. In a repair-shop now; should find out the damage tomorrow. All my work is backed up, thank my stars, so no worry there. Still, if I need a new computer it’ll be a real blow. Wish me luck. 😮💨
about 2 months ago
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🎴squp
about 2 months ago
Underneath the Viaduct
#memamorkin
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Felix Colgrave
2 months ago
Round the Block
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Kimimi🏳️🌈🏳️⚧️
2 months ago
GUTS (Madou Monogatari 123 manual, PC-98)
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Some faves :)
my9games.com
add a skeleton here at some point
2 months ago
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Mollie L Patterson
3 months ago
I’d totally missed this until someone messaged me about it, but NCS Corp’s Mega Drive strategy game Vixen 357 is getting an English-language Western release! A lot of the late localizations we’ve been getting recently have been shooters, so this is a nice surprise!
#SegaGenesis
#MegaDrive
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Vixen 357
Pre-orders are open until March 27th, 2026. Official Details If you're a fan of classic strategy games, you can't miss this hidden gem from the '90s!
https://md.restartmag.com/vixen-357/
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Dungeon stuff
3 months ago
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Onion Games
7 months ago
Outside these walls, the Children say, the grown-ups are monsters, and nowhere is safe. Our bittersweet fairy tale RPG
#StrayChildren
is now available worldwide! Buy it now on Steam:
store.steampowered.com/app/3649490/...
Buy it now on Nintendo Switch:
www.nintendo.com/us/store/pro...
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Noah King
over 1 year ago
the covers for Fujitsu's Free Software Collection disks from the 90s were perfect
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FantasyAnime
3 months ago
Cellar of the Sand Mouse 🏜️🔪 - Final Fantasy Tactics (PS1)
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Simon S. Andersen ✈️BitSummit Kyoto
4 months ago
People keep saying the codenames in Metal Gear Solid sound like Megaman X bosses, so I decided to give them actual designs. Matches the scale of my other X mockups. Something I've been sitting on for several years that I finally decided to wrap up tonight.
#megaman
#pixelart
#ドット絵
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Sandy Gordon
4 months ago
This is what you all meant when you said you wanted a cute mouse game, right? 🐭
#MinaTheHollower
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Another character in my magic tower game. 🧙 (I'm still chipping away at it when I can!)
8 months ago
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AnnK
4 months ago
The Tower of Silka is hands down the Classic Mac RPG Hypercard Stack you have to play if you ever get that itch to discover what an old mac has to offer- Delighted theres so much here including all these delightful mini adventures
www.macintoshrepository.org/18989-the-to...
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Helm
4 months ago
Impact vfx
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Sven "ptoing" Ruthner
6 months ago
I've been looking at the Metal Slug 1-3 A LOT over the years and noticed this at the end of MS3 stage 2. 1) Crop of the bg just before the boss comes in. 2) Crop with a sprite that was overlayed removed. 3) Just that sprite. 4) Generic smoke puff animation the sprite was taken from. continued...
add a skeleton here at some point
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Some new character portraits for my magic tower game. 🧑🎨
4 months ago
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@jorbizzle ❤️🔥
4 months ago
Boat goes binted
#gamedev
#morelikelamedev
#morelikepixelfart
add a skeleton here at some point
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StevenM
4 months ago
I started a mockup for a Samurai Pizza Cats game a few years back, got a little ways into the background and stopped. Picked it up again and drilled away at it. I had the old version and a WIP of the revision saved so I've uploaded those as well.
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Hsien-ko fan sprite drawn 2018
4 months ago
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Aaron 💫 Wishlist Curses & Daggers
4 months ago
OK lighting can strike enemies now 🌩️🌩️🌩️ added some visual effects when they get hit. also added a "static" effect that stays for a while after being struck but I'm not sure what it will do YET.
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Linker
4 months ago
Been doing some minor stuff on this project recently, such as adding NPCs, reworking some rings, and trying to make anything halfway decent in famitracker.
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Mostly been working on my magic tower game the last few weeks, just trying to not spoil every last bit of it by sharing. (hence old work reposts! please excuse) Here's something new though! Drew some certainly anachronistic fruit for my grumpy caveman game mock:
4 months ago
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barbarian mp4 test
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over 1 year ago
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哀scream
4 months ago
GOEMON1
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One of the first 'big' pieces I tried to pixel when I was starting out. It was a big confidence booster at the time. (2014)
over 1 year ago
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I’ve been working on a big boss and it came out very gross but it’s staying that way, sorry 🤚
4 months ago
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Max & Adam
over 1 year ago
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Shining Force 😈
over 1 year ago
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>:O
over 1 year ago
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Capcom Clerics 🧔♂️ (are the best)
over 1 year ago
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Capcom Warriors ⚔️ (Please excuse these posts of older work. Also, hello everyone who is following me here recently! o/ )
over 1 year ago
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Xythar
4 months ago
i miss when this guy was the only LLM
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w/ dad & 🐴
4 months ago
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Started on an environment for my guy this morning.
4 months ago
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@jorbizzle ❤️🔥
5 months ago
the first thing I drew in 2026 is BALLS. DANG IT!
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Happy New Year, friends! Surviving(?) was the best I could accomplish in 2025. If you’re in the same boat: we’re still alive—well done. 👍 Thanks to generous family saving my butt & more, I’m heading into 2026 gung-ho able to work on my own projects. I’m very lucky. Here is an unrelated caveman:
5 months ago
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wrinkly chicken 🍗
5 months ago
Last update before the new year arrives 🎆 Made a stairway while trying to figure out a workflow for the dungeon graphics. Looks like I've underestimated the amount of work required for the wall pieces 😓
#JSDungeon
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