@goodvirtualreality.com
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The latest episode of the Good VR Podcast goes live on all podcast platforms this Sunday talking with Tender Claws -- the creators behind some of the most memorable experiences in VR. Listen now as a paid subscriber.
www.goodvirtualreality.com/p/tender-cla...
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Tender Claws From Virtual Virtual Reality & The Under Presents To Stranger Things VR & Body Proxy
The co-founders of Tender Claws explore the joy of making.
https://www.goodvirtualreality.com/p/tender-claws-from-virtual-virtual
2 days ago
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Alex Coulombe and Steve Lukas are pioneers and they have a vision of VR headsets that share their reality with colocated people both physically and remote. The problem they are solving is the key to mass market use of headsets.
www.goodvirtualreality.com/p/the-bigges...
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The Biggest Problem To Solve For Mass Market VR Is Colocating People & Media
Alex Coulombe and Steve Lukas discuss the importance of colocated experiences.
https://www.goodvirtualreality.com/p/the-biggest-problem-to-solve-for
9 days ago
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Kluge CEO Arturo Perez joined the Good VR podcast for an in-depth conversation covering next steps for Synth Riders (Dua Lipa!) and the changing realities of the VR market, from layoffs to eye tracking.
www.goodvirtualreality.com/p/kluges-art...
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Kluge's Arturo Perez On Taking Synth Riders Everywhere Beat Saber Won't Go
Kluge CEO Arturo Perez joined the Good VR Podcast from his home in Marina Del Rey, California for an in-depth conversation about everything from competition with Beat Saber and the coming addition of…
https://www.goodvirtualreality.com/p/kluges-arturo-perez-on-taking-synth
10 days ago
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The Good VR podcast talked with artist Ashley Pinnick, who worked on Tilt Brush, Cosmonious High, Color Space, Starship Home and more. The 46-minute conversation is now available on all podcast platforms.
www.goodvirtualreality.com/p/artist-ash...
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Artist Ashley Pinnick From Tilt Brush To Starship Home
In 2014 while she was still in college, artist Ashley Pinnick asked her mom to meet someone at a 7-Eleven to pick up an Oculus Rift DK2 for her from a Craigslist ad.
https://www.goodvirtualreality.com/p/artist-ashley-pinnick-from-tilt-brush
10 days ago
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VR evangelists JoyReign and JDun, aka Shika Duncan and Jeremy Duncan, each wore an Apple Vision Pro to record an episode of the Good VR podcast from their home in Louisiana. Listen to our conversation now on any podcast platform.
www.goodvirtualreality.com/p/joyreign-a...
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JoyReign and JDun From Horizon Worlds To Apple Vision Pro
JoyReign and JDun, aka Shika Duncan and Jeremy Duncan, each wore an Apple Vision Pro to record an episode of the Good VR podcast from their home in Louisiana.
https://www.goodvirtualreality.com/p/joyreign-and-jdun-from-horizon-worlds
12 days ago
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Gravity Sketch is more than a decade old with clients using the software to make products both digital and physical. Founder Oluwaseyi Sosanya recounts the path and offers advice to others exploring VR on the Good VR podcast.
www.goodvirtualreality.com/p/gravity-sk...
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Gravity Sketch Founder Oluwaseyi Sosanya After A Decade Of Designing In VR
Gravity Sketch co-founder Oluwaseyi Sosanya joined the Good VR podcast from London for a 50-minute conversation covering their path into VR and spatial computing.
https://www.goodvirtualreality.com/p/gravity-sketch-founder-oluwaseyi
12 days ago
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reposted by
KroyVR
15 days ago
"In VR, we take the weirdness in our minds and make space for one another to look around. This space is vast and ever-growing, and we need each other to call out good VR when we see it." Hell yeah. This article from
@ianhamilton.net
is hitting hard on the dead parrot that is the metaverse.
#pcvr
add a skeleton here at some point
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VR folks who were on the subreddits in the early days will remember Damo's illustrations poking fun at VR leaders. He's created some new art for Good VR here on the idea of the metaverse.
www.goodvirtualreality.com/p/vr-explore...
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VR Explorers Make Discoveries Outside The Metaverse
Leave the metaverse to metamates working for captain Mark Zuckerberg.
https://www.goodvirtualreality.com/p/vr-explorers-make-discoveries-outside
15 days ago
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Beat Saber is coming to kill the wifi on your airplane. Via:
www.reddit.com/r/VisionPro/...
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17 days ago
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Month 3 of Good VR kicks off tomorrow with a podcast recorded with the founder of Gravity Sketch. Become a paid supporter today to receive that conversation in your inbox a week before it goes out to all podcast platforms. Here’s the month 2 summary:
www.goodvirtualreality.com/p/good-virtu...
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Good Virtual Reality Month 2
Rec Room is dead, Horizon Worlds is on life support, and the second month of Good VR ramped up introducing new people to headsets at a jigsaw puzzling convention.
https://www.goodvirtualreality.com/p/good-virtual-reality-month-2
18 days ago
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The latest on Rec Room, VRChat and Horizon Worlds is covered here by Good VR. Please share and subscribe.
www.goodvirtualreality.com/p/as-rec-roo...
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As Rec Room Shuts Down VRChat Builds 'For The Long Term'
Rec Room closes June 1 while planning a tool for creators to download their work.
https://www.goodvirtualreality.com/p/as-rec-room-shuts-down-vrchat-builds
19 days ago
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Artists and explorers around the world mark 10 years of consumer PC VR this week.
www.goodvirtualreality.com/p/the-consum...
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The Consumer PC VR Market Turns 10 Years Old This Week
10 years ago this week the Oculus Rift and HTC Vive started arriving to PC buyers.
https://www.goodvirtualreality.com/p/the-consumer-pc-vr-market-turns-10
19 days ago
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One weekend of speed puzzling on tables and in space.
open.substack.com/pub/goodvr/p...
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A Developer Tries To Make VR Buyers Of People Who Have Never Worn A Headset
Puzzlers try VR headsets for the first time at the USA Jigsaw Nationals.
https://open.substack.com/pub/goodvr/p/first-time-vr-buyers-puzzle?r=7btoiz&utm_medium=ios
20 days ago
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The first on-location reporting from Good VR is from a jigsaw puzzle convention in Atlanta. Tomorrow there’s a VR speed puzzling competition here.
www.goodvirtualreality.com/p/colocation...
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Colocation Is Still A Puzzle To Solve For Good Virtual Reality
Jigsaw Night at the VR Villa presses Meta Quest to its limits.
https://open.substack.com/pub/goodvr/p/colocation-is-still-a-puzzle-to-solve?r=7btoiz&utm_medium=ios
22 days ago
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One of VR's best party games was just updated after a gap of more than five years since the last update.
www.goodvirtualreality.com/p/excellent-...
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Excellent VR Tree Versus Squirrel Party Game Sees First Update In Over 5 Years
Acron: Attack of the Squirrels from Resolution Games is one of VR's best party games and it's just been updated with a new map and better networking.
https://www.goodvirtualreality.com/p/excellent-vr-tree-versus-squirrel
23 days ago
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reposted by
ian
25 days ago
Do you have writing that speaks with passion about humanity in virtual reality? I’m here to help.
add a skeleton here at some point
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Owlchemy Labs continues to poke fun at various real-world locations with a trip to Sporelando in April inside Dimensional Double Shift.
www.goodvirtualreality.com/p/owlchemy-l...
25 days ago
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reposted by
Thomas Van Bouwel
25 days ago
Really enjoyed my conversation with Ian on the Good Virtual Reality podcast - check it out below!
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Some of VR's most skilled creators are trained architects, like Cubism and Laser Dance designer Thomas Van Bouwel, who focuses on the art of satisfying interactions. Audio available first to paid subscribers and now free on all podcast platforms.
www.goodvirtualreality.com/p/thomas-van...
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Thomas Van Bouwel From Cubism To Laser Dance
Thomas Van Bouwel is the solo developer behind Cubism and Laser Dance.
https://www.goodvirtualreality.com/p/thomas-van-bouwel-from-cubism-to
26 days ago
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Neal Stephenson commented on Meta's failure: "There is no business case for headsets any more." Good VR disagrees.
www.goodvirtualreality.com/p/neal-steph...
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Neal Stephenson Comments On Metaversal Failure
VR wins when the metaverse loses.
https://www.goodvirtualreality.com/p/neal-stephenson-comments-on-metaversal
26 days ago
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The Venn diagram of people buying high-end Macs and high-end PCs shows as two separate circles. Apple can go after the other circle by increasing comfort and lowering both cost and complexity for high-end simulation.
www.goodvirtualreality.com/p/iracing-jo...
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iRacing Joins X-Plane 12 In Streaming High-End Simulation To Apple Vision Pro: What About Mac Support?
Dual announcements from iRacing and X-Plane point to a big moment for fans of high-end simulation coming to Apple headsets.
https://www.goodvirtualreality.com/p/iracing-joins-x-plane-12-in-streaming
27 days ago
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Dr. Ruth Diaz brought her experience in Horizon Worlds to my site as the second guest author on Good VR -- heartfelt thoughts on the meaning of community and the humanity poured into the spaces people make.
www.goodvirtualreality.com/p/meta-needs...
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Meta Needs To Make Amends To Horizon Worlds Creators
Creators didn't build in Horizon Worlds because of Meta. They built despite Meta. And they deserve more than a company that only listens when it's scared.
https://www.goodvirtualreality.com/p/meta-needs-to-make-amends-to-horizon-worlds-creators
29 days ago
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Coming next week to all podcast platforms is a 45-minute talk with Thomas Van Bouwel, the creator of Laser Dance and Cubism. Listen now as a paid subscriber. There's over 5 hours of audio now public from the Good VR podcast:
www.goodvirtualreality.com/s/good-vr-po...
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Podcast | Good Virtual Reality | Ian Hamilton | Substack
Audio from people building toward good virtual reality. Click to read Good Virtual Reality, by Ian Hamilton, a Substack publication with hundreds of subscribers.
https://www.goodvirtualreality.com/s/good-vr-podcast
30 days ago
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reposted by
Shannon McGeeeeee
about 1 month ago
It always bothered me that a guy in charge of VR things at Meta didn’t use often. Kind of like the whole company really. Watching them do this slow motion shuttering of their vr side is maddening.
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Podcast discussion now available on your platform of choice covering the language of mixing worlds, privacy, and the future of spatial computing with Avi Bar-Zeev, who worked on projects that impacted Disney, Google, Microsoft, Amazon, and Apple.
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Avi Bar-Zeev From Multiplayer VR In 1992 To Apple Vision Pro
Podcast discussion on the language of mixing worlds, privacy, and the future of spatial computing with a professional who worked on projects that impacted Disney, Google, Microsoft, Amazon, and Apple.
https://www.goodvirtualreality.com/p/avi-bar-zeev-from-multiplayer-vr
about 1 month ago
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The Metropolitan Museum Of Art in New York explores the foundations of good virtual reality.
www.goodvirtualreality.com/p/the-met-br...
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The Met Brings Art From New York To VR In Every Way
New York's Metropolitan Museum Of Art explores the foundations of good virtual reality.
https://www.goodvirtualreality.com/p/the-met-brings-art-from-new-york
about 1 month ago
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In an Instagram session on March 18, Meta CTO Andrew Bosworth said they decided today to “keep Horizon Worlds working in VR for existing games…for the foreseeable future.”
www.goodvirtualreality.com/p/horizon-wo...
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Horizon Worlds Is Dead As Meta Prepares To Reinvent The Metaverse
Meta today sent an email putting structure to what was already said in February.
https://www.goodvirtualreality.com/p/horizon-worlds-is-dead-as-meta-prepares
about 1 month ago
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Steve Lukas issues a call to action for the immersive industry.
www.goodvirtualreality.com/p/thats-it-x...
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That's It. XR Is Up to Us
A wake-up call to the XR industry.
https://www.goodvirtualreality.com/p/thats-it-xr-is-up-to-us
about 1 month ago
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Meta took down a Quest-focused piracy group that had over 10 terabytes of content stored, according to members of the group.
www.goodvirtualreality.com/p/meta-took-...
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Meta Took Down A Quest Piracy Effort Hosting 10 Terabytes Of VR Games
Parallel to the announcement that Horizon Worlds is dead a Quest-focused piracy group deleted its 10 terabyte store of VR games due to a removal demand from Meta, according to posts made by members…
https://www.goodvirtualreality.com/p/meta-took-down-a-quest-piracy-effort
about 1 month ago
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add a skeleton here at some point
about 1 month ago
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News up front for all subscribers followed by some commentary for paid supporters. Meta is readying itself to reinvent the metaverse.
www.goodvirtualreality.com/p/horizon-wo...
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Horizon Worlds Is Dead As Meta Prepares To Reinvent The Metaverse
Meta today sent an email putting structure to what was already said in February.
https://www.goodvirtualreality.com/p/horizon-worlds-is-dead-as-meta-prepares
about 1 month ago
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Dropping Eyesight, Personas and built-in audio from a future Apple headset could free up space for cheaper spatial computers with better weight distribution.
www.goodvirtualreality.com/p/apple-visi...
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Apple Vision From Pro To Neo: What MacBooks Tell Us About Apple's Spatial Computers
The MacBook Pro and iPhone first shipped in 2006 and 2007.
https://www.goodvirtualreality.com/p/apple-vision-from-pro-to-neo-what
about 1 month ago
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Steam and Apple have a lot to gain from more cooperation.
www.goodvirtualreality.com/p/steam-cont...
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Steam Controllers Belong In Apple Stores & Apple Services Belong In Linux
We should be able to buy a Steam Controller in an Apple Store and enjoy Apple TV and Apple Music inside a Steam Frame.
https://www.goodvirtualreality.com/p/steam-controllers-belong-in-apple
about 1 month ago
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Snap turning is comfortable for everyone and Owlchemy's latest hand tracking implementation should be copied far and wide.
www.goodvirtualreality.com/p/owlchemys-...
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Owlchemy's New Snap Turning Hand Tracking Menu Should Be Copied By Apple & Everyone Else
Owlchemy Labs introduced a new accessibility feature to its hand tracking game Dimensional Double Shift that should be copied far and wide.
https://www.goodvirtualreality.com/p/owlchemys-new-snap-turning-hand-tracking
about 1 month ago
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Thank you to Steve Lukas for becoming the first sponsor of Good Virtual Reality. I'll be in Atlanta later this month to see a passionate developer of VR jigsaw puzzling intersect with the traditional hobby.
www.goodvirtualreality.com/p/sponsor-go...
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Sponsor: Good Virtual Reality At The Jigsaw Nationals Convention March 27-29 In Atlanta By Way Of Jigsaw Night & VR Villa
VR Villa is arming itself with the best puzzling apps and bringing them to the USA Jigsaw Nationals Convention in Atlanta later this month.
https://www.goodvirtualreality.com/p/sponsor-good-virtual-reality-at-the
about 1 month ago
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Walkabout Mini Golf goes to Hollywood! Tour the backlot with Mighty Coconut artists who show love for the magic of movie-making around every corner.
www.youtube.com/watch?v=35th...
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Walkabout Mini Golf Hollywood Night Tour With Lucas Martell & Don Carson
This exclusive video tour premieres at the release time of Passport: Hollywood with Walkabout Mini Golf creator Lucas Martell joined by art director Don Carson showing the path from hole 1 to 18 in…
https://www.youtube.com/watch?v=35thWtpVa6g&feature=youtu.be
about 1 month ago
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Quest developers looking to port their work to Valve's standalone may have their work cut out for them trying to get Steam Frame Verification.
www.goodvirtualreality.com/p/steam-fram...
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Steam Frame Standalone Verification May Challenge Quest Developers To Make Their Ports 90 FPS
New Steam documentation details the Steam Frame verification program for standalone with a key requirement different from Meta Quest.
https://www.goodvirtualreality.com/p/steam-frame-standalone-verification
about 1 month ago
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High-end flight simulation is on the way to Apple Vision Pro with X-Plane 12 support.
www.goodvirtualreality.com/p/x-plane-12...
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X-Plane 12 Flight Simulation Coming Soon To Vision Pro With ARKit Cockpit Detection
The developers of X-Plane confirmed high-end flight simulation is on the way to Apple Vision Pro.
https://www.goodvirtualreality.com/p/x-plane-12-flight-simulation-coming
about 1 month ago
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Listen to Mark Schramm walk through more than a decade of VR development from SUPERHOT VR to Starship Home.
www.goodvirtualreality.com/p/mark-schra...
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Mark Schramm From SUPERHOT VR To Starship Home
Mark Schramm’s living room has an astonishing number of VR headsets on display and ready to use.
https://www.goodvirtualreality.com/p/mark-schramm-from-superhot-vr-to
about 1 month ago
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Mark Schramm's VR collection is a sight to behold.
www.goodvirtualreality.com/p/mark-schra...
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Mark Schramm's VR Collection Is A Sight To Behold
From SUPERHOT VR to Creature to building a physical deck, Mark Schramm believes you can achieve anything if you try.
https://www.goodvirtualreality.com/p/mark-schramms-vr-collection-is-a
about 1 month ago
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reposted by
VR Catalans
about 1 month ago
Javier Davalos sees the future indeed! Figmin is a swiss army knife, I'm so happy I got it. Also, the scripting functionality is ahead of its time, mark my words. You can write the code by hand or vibe-code it, you only need the code to be on an HTML you can access from Figmin's web browser.
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Good VR now has sections with Recreation Rooms representing something I’ve wanted to do for years and just didn’t have the space to make happen. Hit the heart on these posts if you like these windows into the community & consider becoming a member.
www.goodvirtualreality.com/s/recreation...
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Recreation Rooms | Good Virtual Reality | Ian Hamilton | Substack
The spaces and rigs where people work and play in VR. Click to read Good Virtual Reality, by Ian Hamilton, a Substack publication with hundreds of subscribers.
https://www.goodvirtualreality.com/s/recreation-rooms
about 1 month ago
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Javier Davalos builds Figmin XR for a future that doesn't exist yet. Each day that future gets just a little bit closer.
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Javier Davalos Rides An Electric Unicycle When He Isn't Building Figmin XR Among Reptiles
Javier Davalos thinks about mixing realities while riding his electric unicycle.
https://www.goodvirtualreality.com/p/javier-davalos-rides-an-electric
about 1 month ago
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Mark Schramm’s Wall Of VR Headsets Is Superhot
add a skeleton here at some point
about 1 month ago
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The latest Recreation Room on Good Virtual Reality shows the space where Daven Bigelow plays Halo in VR.
www.goodvirtualreality.com/p/daven-bige...
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Daven Bigelow Plays Halo On Quest 3 With Wine
In a bedroom with one wall covered in boxes for VR headsets, Daven Bigelow used Wine to play the entire original Halo game with Quest 3.
https://www.goodvirtualreality.com/p/daven-bigelow-plays-halo-on-quest
about 1 month ago
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Ryan Engle at Golf+ discussed the decision to focus on Quest for half a decade before adding PC VR this year. We also cover in depth with this podcast the launch of the Golf+ subscription program to access all their courses.
www.goodvirtualreality.com/p/ryan-engle...
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Ryan Engle Of Golf+ On Quest, Steam Frame & Building A Sustainable Business In VR
Golf+ is the provider of wish fulfillment in VR headsets for a large number of golfers that are “just looking to find ways to play more golf.”
https://www.goodvirtualreality.com/p/ryan-engle-of-golf-on-quest-steam
about 1 month ago
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From 250 staff at nDreams in 2023 as "the world’s biggest VR game developer and publisher" to 120 after this restructure.
www.goodvirtualreality.com/p/experts-in...
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'Experts In Virtual Reality' nDreams Restructures With 120 Remaining At Elevation
A statement issued by nDreams paints a bleak picture for a studio positioned to develop in a very different VR market.
https://www.goodvirtualreality.com/p/experts-in-virtual-reality-ndreams
about 1 month ago
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"This isn't 10 years away," the CEO of Oculus, Brendan Iribe, said in 2012 about VR being good enough for mass market consumers. Listen now to this podcast interview recorded before Oculus shipped DK1.
www.goodvirtualreality.com/p/oculus-ceo...
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Oculus CEO Brendan Iribe In 2012: 'This Isn't 10 Years Away'
From my archives is this interview with Brendan Iribe in 2012 explaining the plan for Oculus.
https://www.goodvirtualreality.com/p/oculus-ceo-brendan-iribe-in-2012
about 2 months ago
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reposted by
Noetic
about 2 months ago
Currently, the only means available for playing light gun games outside of an arcade (especially the old console ports) is EmuVR. The physical tech only works with CRT displays otherwise, which most no longer have.
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When I look at quotes I surfaced from places like Oculus and Stanford in 2012, I find some of these words almost hysterically funny in retrospect because of how they describe the hurdles still present in 2026. Everything changed and nothing has. Thread:
www.ocregister.com/2012/12/02/o...
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Oculus team building immersive gaming goggles
Strap on the headset and adjust the goggle to your eyes. Look down and you’ll see the floor of a space station. Look up and pipes weave above your head. Turn left or right and the tight walls…
https://www.ocregister.com/2012/12/02/oculus-team-building-immersive-gaming-goggles/
about 2 months ago
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