KungFuFurby
@kungfufurby.bsky.social
📤 233
📥 119
📝 434
SNES Musician
reposted by
KungFuFurby
undisbeliever
6 days ago
I've added a transpose setting to my SNES audio driver. Subroutines and loops can now be played with different semitone offsets. Bytecode assembly only, the MML compiler changes have not been coded yet.
#snesdev
#spc700
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KungFuFurby
Games That Weren't
30 days ago
We have another prototype for you today, with the recovery of a late Kick Off
#SNES
prototype. Doesn't seem to be any major or noticeable differences, and could just contain bugs that haven't been fixed. Let us know if you spot anything!
www.gamesthatwerent.com/2025/09/kick...
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KungFuFurby
Brave Wave
about 1 month ago
影山雅司 永眠のお知らせ We are deeply saddened to share that Gimmick! composer Masashi Kageyama has passed away.
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KungFuFurby
ChronoMoogle
about 1 month ago
The SNESdev Jam submissions are in, this year there are a lot of entries and quite interesting ones at that! Currently is the voting period, so be sure to leave a rating when you try ‘em!
#snesdev
itch.io/jam/snesdev-...
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Submissions to SNESDEV 2025
https://itch.io/jam/snesdev-2025/entries
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SNESDev 2025's entry period is over:
itch.io/jam/snesdev-...
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SNESDEV 2025
A game jam from 2025-05-31 to 2025-09-18 hosted by Kannagichan, Svambo & SNES-Testberichte. Introduction: This game jam aims to promote SNES development. I really believe that a regular annual game ja...
https://itch.io/jam/snesdev-2025
about 1 month ago
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KungFuFurby
undisbeliever
about 1 month ago
My entry in the 2025 SNESDEV game jam is complete.
undisbeliever.itch.io/space-rescue...
#snesdev
#snes
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Space Rescue Squad by undisbeliever
A homebrew SNES platformer game
https://undisbeliever.itch.io/space-rescue-squad
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KungFuFurby
Dr Johnny Blanchard
about 1 month ago
It's been a while since I did any updates to the SNES version of Jurl, so i've done a few fixes including making it possible to finish. I've also added a time bonus that a few people have suggested, if it works here I might push it out
tonsomo.itch.io/jurl-super-n...
#IndieDev
#RetroDev
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Jurl: Super Nintendo/Famicom edition by Tonsomo Entertainment
Asteroids meets Pacman game where you have to collect all the space diamonds whilst avoiding the various aliens.
https://tonsomo.itch.io/jurl-super-nintendofamicom-edition
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KungFuFurby
2 months ago
Here's an upcoming
#SNES
beat'em up that might be worth keeping on you radar: "Triple Impact" By DigiFox It's still somewhat early in development but so far it's already looking really atmospheric with some solid sprite work.
#retro
#homebrew
#indiedev
#retrodev
#SNESDev
#gaming
#retrogaming
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KungFuFurby
Advent
about 1 month ago
So I only just now discovered that Tiny Dangerous Dungeons Remake has not been available on the app store for 2 weeks now because of some expired agreement, I've renewed it now and the game should hopefully show up in the store again soon.
apps.apple.com/us/app/tiny-...
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Tiny Dangerous Dungeons Remake
Classic mini metroidvania Tiny Dangerous Dungeons returns in a completely rebuilt adventure! Guide Timmy the little treasure hunter through a new, twice as large dungeon than in the original game! Di...
https://apps.apple.com/us/app/tiny-dangerous-dungeons-remake/id6740786293
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KungFuFurby
Games That Weren't
about 1 month ago
We have another set of prototypes for you, with the recovery of three for the
#SNES
in the form of Kevin Keegan's Player Manager. It's getting to a stage where we might have to open up a dedicated unreleased/prototype site just for football/soccer games!
www.gamesthatwerent.com/2025/09/kevi...
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KungFuFurby
Segment | COMMISSIONS OPEN
about 1 month ago
Just did an NES VRC6 cover of The Flooded Dungeon from Dangerous Dungeons! (original by
@kungfufurby.bsky.social
). It's pretty cool to hear the song this way, and the VRC6 chip compliments the sound really well.
www.youtube.com/watch?v=wv41...
#nes
#vrc6
#chiptune
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Dangerous Dungeons - The Flooded Dungeon ~ VRC6 Cover
YouTube video by Segment1Zone2
https://www.youtube.com/watch?v=wv41XOYKdEQ
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KungFuFurby
undisbeliever
about 1 month ago
Today I drew the player sprite in safety orange. The deadline for the game jam is going to be tight (5 days to go).
#snesdev
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KungFuFurby
Rare Historian
about 2 months ago
Would anyone be interested in hearing previously unrelased level music from the Project Dream SNES prototype by David Wise?
youtu.be/5B10j5ttZbk
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Level 1 Music - Project Dream SNES
YouTube video by jephrenman
https://youtu.be/5B10j5ttZbk
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KungFuFurby
Rare Historian
6 months ago
"Arrr! I had a dream once... I were in this fine game... A bear stole me glory... looked a bit like you, 'e did!" Thirty years ago, before a bear and bird battled a rhyming witch, there was a boy named Edson who dreamed of adventure...
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KungFuFurby
undisbeliever
about 2 months ago
Added two enemies that shoot projectiles to my game. The only enemy left to code is the boss.
#snesdev
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KungFuFurby
undisbeliever
about 2 months ago
Yesterday I finished a playtest build of my SNES game I'm one step closer to releasing a game. Lots of stuff I've got to do in 2 weeks: Enemy projectiles, enemy graphics, boss, title screen, game over screen, pause screen, credits, and more levels.
#snesdev
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KungFuFurby
undisbeliever
about 2 months ago
SNESdev daily log 1: Finished drawing the tileset. I ran out of time (if I'm to meet my self-imposed deadlines) but this is a good place to stop. I wasn't able to come up with a left/right wall design, it's just a 2px black border. (Pink is transparent and dark-magenta are unused tiles).
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KungFuFurby
undisbeliever
2 months ago
SNESdev daily log 1: Coded a security bot enemy. Coded an enemy that jumps towards the player.
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KungFuFurby
undisbeliever
2 months ago
#snesdev
daily log 2 - 9: - Added player projectiles, a melee attack and multiple gravity constants. - Added room transitions, d-pad activated (up press) script triggers and doors. - Played SMB2 (SNES) for inspiration. - Reviewed and rewrote the game's todo list. - Added semitransparent water.
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KungFuFurby
Games That Weren't
2 months ago
Our next entry into the archives is something very interesting, which is start of a set of converted
#Atari2600
games for a physical Activision 10-1 game pack that was released. Oddly - the builds are
#SNES
based and an interesting curiosity to check out:
www.gamesthatwerent.com/2025/07/acti...
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KungFuFurby
Games That Weren't
2 months ago
Today we're releasing two early prototypes of Kick Off 3 for the
#SNES
with major differences with titles, menus and score panels. There are likely sprite differences too and a lot of glitches not yet fixed compared to the final release. Enjoy!
www.gamesthatwerent.com/2025/07/kick...
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KungFuFurby
undisbeliever
3 months ago
SNESdev daily log 1: Found the motivation to overcome my procrastination. Added a player melee attack to the game.
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KungFuFurby
Games That Weren't
3 months ago
Something very special today from GTW - several
#SNES
prototype builds of Porky Pig’s Haunted Holiday (from 1993–1994), including 6 unseen subgames (PORKATHLON!), early sprites, and loads of content cut from the final release. Plenty to discover!
www.gamesthatwerent.com/2025/07/pork...
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KungFuFurby
Advent
3 months ago
Some fun little trivia of Timmy, the protagonist of my Dangerous Dungeons games.
#DangerousDungeons
#OC
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KungFuFurby
Randy Linden
3 months ago
I'm going to be live tonight with the
@zophar.bsky.social
while he plays (or tries to) DOOM SNES 2025 Catch his live stream at 9pm EDT on Twitch or YT
twitch.tv/zophar1
youtube.com/@zopharlive
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Twitch
Twitch is the world
https://twitch.tv/zophar1
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KungFuFurby
Rian Hunter
3 months ago
You can get the ROM at
supermidipak.itch.io/super-midi-p...
add a skeleton here at some point
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KungFuFurby
HVB☆damifortune
3 months ago
hey, I can tell y'all that I worked on music for this game! I'm in the credits! on a physical SNES cartridge! I helped
@randallinden.bsky.social
bring to life several more classic DOOM tunes on the SNES's sound chip, expanding its soundtrack while working with the game's original sound driver!
add a skeleton here at some point
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KungFuFurby
undisbeliever
3 months ago
SNESdev daily log 5 & 6 & 7: Added anti-gravity to the base enemy. Coded an enemy that avoids ledges.
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KungFuFurby
undisbeliever
3 months ago
SNESdev daily log 4: Coded a very basic enemy that turns around when it touches a wall.
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KungFuFurby
undisbeliever
3 months ago
SNESdev daily log 3: Added ladders to the game
#snesdev
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KungFuFurby
undisbeliever
3 months ago
SNESdev daily log 2: Sketched a few level designs in a sketchbook. Converted hard-coded constants into a structure of arrays table so walk and run have different movement values.
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KungFuFurby
undisbeliever
3 months ago
SNESdev daily log 1: - Panicked about my lack of progress in my snesdev game jam game - Brainstormed and sketched the enemies I want in my game (instead of keeping them locked up in my head)
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KungFuFurby
GST Channel
3 months ago
NEW MIX! today we're exploring the career of Neil Baldwin, from NES to NES (and some other stuff too) premieres in ~15 minutes! join us in the chat!
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Artist Feature #35: Neil Baldwin
YouTube video by GST Channel
https://www.youtube.com/watch?v=9CmohYh83vA
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KungFuFurby
GDRI
3 months ago
He Cracked Games at 14, Then Made Game Genie and Rock n’ Roll Racing - Allen Anderson Interview
www.youtube.com/watch?v=pP5U...
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He Cracked Games at 14, Then Made Game Genie and Rock n’ Roll Racing - Allen Anderson Interview
YouTube video by The Retro Hour (Retro Gaming Podcast)
https://www.youtube.com/watch?v=pP5U3R64av0
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KungFuFurby
Joey
3 months ago
enjoy some crusted up hit detection as a treat ...will need to draw a new field!
#snesdev
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KungFuFurby
Joey
4 months ago
Dusting off the
#SNES
baseball engine. cleaned up the mess of code it once was and now I can add more stuff hoping to get a little demo put together for the snesdev jam going on
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KungFuFurby
undisbeliever
4 months ago
I've published version 0.1.1 of my homebrew SNES audio driver
github.com/undisbelieve...
This release adds: * An optional delay to vibrato * A way to key-on a note without key-off * A broken chord can now be slurred
#snesdev
#spc700
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Release v0.1.1 · undisbeliever/terrific-audio-driver
MML changes: Added an optional delay_in_ticks argument to the ~ and MP vibrato commands Added the K0 disable key-off MML command, allowing key-on without key-off (Q quantized notes will still key-...
https://github.com/undisbeliever/terrific-audio-driver/releases/tag/v0.1.1
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KungFuFurby
BrewOtaku Homebrew Retro Gaming Magazine
4 months ago
SNES Development Game Jam, now running until 9the September 2025. Check out the rules and join!
itch.io/jam/snesdev-...
#snesdev
#2025
#gamejam
#dev
#compo
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KungFuFurby
Nova
4 months ago
I have the very start of a converter written that takes a Furnace SNES file and converts it to a file that Terrific Audio Driver can take. I'm finding that there's definitely some additional complications that I didn't have with ft2pently, and I'm not sure exactly how good it's possible to get.
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KungFuFurby
Nightmare Busters Rebirth
4 months ago
Did you know?🤔
#NightmareBusters
Ultimate Edition is an optimized version of the original game for Super Nintendo, built to stay close to Crisse’s incredible work. Thanks to
@upsilandre.bsky.social
, 18 bugs were fixed — including crashes and soft locks!✅
www.kickstarter.com/projects/pix...
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KungFuFurby
Breathing Retro
4 months ago
Mysterious Song -- WIP
#SNES
#homebrew
based on
#MSDOS
game
#retrodev
#snesdev
#retrogaming
#retrocomputing
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Mysterious Song Demo - SNES-Testberichte.de - Ein Homebrew Rollenspiel für SNES?
Das erste SNES Homebrew Rollenspiel wird wohl die Mysterious Song Demo sein - noch ist aber nicht viel zu sehen...
https://snes-testberichte.de/mysterious-song-demo/
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KungFuFurby
Time Extension
4 months ago
Two Classic SNES & NES Jaleco Football Games Are Coming To PC. (Repost)
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Two Classic SNES & NES Jaleco Football Games Are Coming To PC
'Jaleco Sports: Goal!' is available to wishlist now on GOG
https://www.timeextension.com/news/2025/06/two-classic-snes-and-nes-jaleco-football-games-are-coming-to-pc
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KungFuFurby
OriginalVideoGameArt.com
4 months ago
The wife of Canadian artist Mark Heine shared on Facebook that Mark passed away on Sunday, June 8, following two years with cancer (1961–2025). Mark's career included a handful of video game projects, including R-Type III SNES and box art for the Space Quest series
www.facebook.com/share/p/1Acy...
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KungFuFurby
Nova
4 months ago
Here's the small
#SNES
game I want to finish within a few months, because I want to have a released game with my own creative vision alongside my bigger projects. It's a top-down shooter involving cute little critters piloting remote control hovercraft toys with cannons.
#gamedev
#snesdev
#homebrew
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Today's SPC700 reverse engineering journey takes me into code that I found wasn't used at all. It was found in the Japanese version of ActRaiser, and is also present in Super Adventure Island and Magic Sword. What is it, you ask?
4 months ago
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KungFuFurby
Time Extension
4 months ago
Nightmare Busters Rebirth May Be Getting A New Boss Designed By A Star Fox & F-Zero Legend.
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Nightmare Busters Rebirth May Be Getting A New Boss Designed By A Star Fox & F-Zero Legend
A new stretch goal has been added
https://www.timeextension.com/news/2025/06/nightmare-busters-rebirth-may-be-getting-a-new-boss-designed-by-a-star-fox-and-f-zero-legend
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KungFuFurby
Nightmare Busters Rebirth
4 months ago
🎉Takaya Imamura joins the adventure! Thanks to your support 🔥,
#NightmareBusters
Rebirth is welcoming the iconic
#Nintendo
and TLoZ: Majora's Mask designer to create - once the pledge is unlocked on Kickstarter - a completely original boss!
www.kickstarter.com/projects/pix...
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KungFuFurby
GDRI
4 months ago
New on GDRI2: Jaleco's Forgotten Football Game
gdri.blogspot.com/2025/05/jale...
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Jaleco's Forgotten Football Game
In a world where one company has the NFL rights locked down, it's difficult to imagine a time when every big publisher, and medium-sized pub...
https://gdri.blogspot.com/2025/05/jalecos-forgotten-football-game.html
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KungFuFurby
Breathing Retro
5 months ago
SNESDEV 2025 -
#gamejam
to promote
#homebrew
#SNES
development (begins in June) Additional resources / source code examples thread:
www.reddit.com/r/retrogamed...
Share the news with your retro friends!
#retrodev
#retrogaming
#assembler
#pixelart
#chiptune
#coding
#programming
#gamedev
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SNESDEV 2025
A game jam from 2025-05-31 to 2025-09-12 hosted by Kannagichan, Svambo & SNES-Testberichte. Introduction: This game jam aims to promote SNES development. I really believe that a regular annual game ja...
https://itch.io/jam/snesdev-2025
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KungFuFurby
Games That Weren't
5 months ago
First up - released today on GTW is a very early 1992
#Nintendo
#SNES
prototype platformer called Chaos Drop. Developed by Enigma Variations, the game was dropped and eventually morphed into Magician's Apprentice for PC/Konix. Check out early builds here:
www.gamesthatwerent.com/2025/05/chao...
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