Game 'n Lärm
@michelentongs.bsky.social
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Game 'n Lärm
VGDensetsu
6 days ago
I wrote a long article about Rieko Kodama, her career at Sega, the evolution of her company, the games she worked on (including some canceled games and/or games for which she is not credited), the status of women and working conditions in the video game industry, etc.
vgdensetsu.net/riekokodama/
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Images of a giant FC controller, made for the 1985 Hudson Caravan. Built in a hurry and at low cost, only the participants from Fukuoka and its surrounding areas were able to try it out for less than a week before it broke down.
ameblo.jp/meijin16shot...
26 days ago
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Game 'n Lärm
Upsilandre
about 2 months ago
Le script pour Mesen. Part 1:
textup.fr/864941Ly
Part 2:
textup.fr/864940eJ
Tous mes autres threads hitbox sont répertorié sur ce vieux billet de blog:
upsilandre.over-blog.com/2018/07/sans...
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SANS HITBOX PAS DE PLAISIR - Upsilandre Retrogaming
EDIT: Ce billet a un peu vieilli mais je l'ai complété en bas de page avec plein de liens plus récent vers mes nombreux threads twitter très détaillés sur les hitbox de jeux NES et illustrés de moulte...
https://upsilandre.over-blog.com/2018/07/sans-hitbox-pas-de-plaisir.html
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Photo of a video game competition on PC Engines equipped with a CD-ROM² inside a Yamanote Line train (Tôkyô), in 1989. It was held to celebrate the 35th anniversary of the founding of NBS (Nippon Broadcasting System).
about 2 months ago
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Game 'n Lärm
Consequence
about 2 months ago
Godspeed You! Black Emperor have pulled their entire discography from all major streaming services except for Bandcamp →
cons.lv/L3moEY
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Game 'n Lärm
Danthrax
2 months ago
Trizia Magagnini has confirmed with me (and with Alexander) over the phone that this was a mistake and David Rosen in fact has not died.
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VGDensetsu
2 months ago
I have added a new section to my website: a gallery of company logos with the names of their respective designers.
vgdensetsu.net/companylogog...
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Game 'n Lärm
trick van treat
2 months ago
good morning
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Game 'n Lärm
オニオンソフト
3 months ago
YouTube動画を更新しました。「おかんP」として活躍中の藤田晴美さんに、アーケードゲームを手掛けていた初期のお話をお伺いしている貴重なインタビューの第1回になります!
#obslive
www.youtube.com/watch?v=V0lA...
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藤田晴美(おかんP)さんスペシャルインタビュー(1) SNK編 Interview with Harumi Fujita aka OkanP
YouTube video by オニオンソフト
https://www.youtube.com/watch?v=V0lAuGxf9nE
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Game 'n Lärm
Chachamaxx
4 months ago
Salut j’avais pas oublie hein de sortir la vod de l’émission avec
@mistermv.fr
@synahel.bsky.social
et CdV Donc c'est la :
youtu.be/lSozsQlEXDI?...
Encore merci a eux. Le prochain épisode ce sera ... Un jour haha et sur ... je sais pas encore mais hésiter pas a faire vos propositions de thème.
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EN QUETE DE SPEEDRUN - l'histoire du speedrun FR@monsieurmv @orianesynahel3078 @coeurdevandale
YouTube video by Chachamaxx
https://youtu.be/lSozsQlEXDI?si=YMP1Dzayw-6twUOz
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Game 'n Lärm
VGDensetsu
4 months ago
A former Sega employee confirms that the idea of adapting Virtua Racing for the Mega Drive was born when the company heard about Starfox, with the aim of countering the latter - although the two titles were released 13 months apart.
xcancel.com/motekin/stat...
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motekin☆UP DATE on X: "SVP開発の経緯としては、当時某N社からカートリッジにDSPを搭載してポリゴンゲームが発売されるという情報があり、これに対抗して当時アーケードで人気だったバーチャレーシングを移植しようという話が立ち上がった。" / X
SVP開発の経緯としては、当時某N社からカートリッジにDSPを搭載してポリゴンゲームが発売されるという情報があり、これに対抗して当時アーケードで人気だったバーチャレーシングを移植しようという話が立ち上がった。
https://x.com/motekin/status/1560705427511611393
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Game 'n Lärm
GDRI
4 months ago
Hiroaki Hontani (FDS/NES Volleyball) will be talking with Mindware's Mikito Ichikawa on July 21.
www.youtube.com/live/jM4Aysi...
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ファミコン版バレーボール、原作者本谷浩明氏出演!
YouTube video by Micky Albert
https://www.youtube.com/live/jM4AysiK5w8
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Game 'n Lärm
VGDensetsu
4 months ago
Final Soldier box art made in 3DCG by Takayuki Masuo / 増尾隆幸:
xcancel.com/ikki1960/sta...
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Scans by
@detchibe.bsky.social
- TVGamer staff : Let's hang a SFC with an inserted cartridge so we can put an empty can on it. - Readers : That's so cool. How did you bondage the console ? - TVGamer staff : Like this.
4 months ago
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Game 'n Lärm
Gaming Alexandria
4 months ago
Technopolis – Volume 59 – June 1987 has been scanned in 600DPI. Enjoy!
www.gamingalexandria.com/wp/2025/06/t...
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Game 'n Lärm
Locomalito
5 months ago
#Gaurodan
is out! The 2013 game has been completely redone to fit my current vision of traditional arcade game design. It's denser (more levels but less overall length), with better pacing, mechanics and a proper scoring system. Music by
@gryzor87.bsky.social
♫ Info and downloads at
locomalito.com
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What’s the Hold Up Pod Dan
5 months ago
This is so fucking good
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add a skeleton here at some point
5 months ago
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Game 'n Lärm
オニオンソフト
5 months ago
「このゲームはココがスゴい!!・ギャラクシーウォーズ編」動画をYouTubeで公開しました。スペースインベーダー全盛期に現れたミサイル誘導ゲームを、その時代背景とともに取り上げています
#obslive
#GalaxyWars
#1979
www.youtube.com/watch?v=dqAP...
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スペースインベーダー時代の旗手 このゲー・ギャラクシーウォーズ編
YouTube video by オニオンソフト
https://www.youtube.com/watch?v=dqAPyW_CS-0
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1986: Gegege no Kitarô in Out Run. In the stands visible at the end of the game. Source: Comptiq #24 (1986/12), page 129 scans via
@gamingalexandria.bsky.social
5 months ago
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Game 'n Lärm
VGDensetsu
5 months ago
Unidentified Splatterhouse artwork by Takumi Yokooka / 横岡匠 (who also did the main visual for the arcade version and illustrated other Namco games such as for Star Luster, Thunder Ceptor, Prime Goal, Famista, Motos, Knuckle Heads , etc.):
xcancel.com/Area51_zek/s...
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Game 'n Lärm
Association MO5
5 months ago
Nous revenons sur les grandes difficultés que rencontre actuellement la Game Preservation Society
@gamepresint.bsky.social
, l'association la plus importante pour la préservation du jeu vidéo au Japon...
mag.mo5.com/269708/comme...
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Comment soutenir nos amis de la Game Preservation Society au Japon
Il y a deux semaines, nous avons relayé sur nos réseaux sociaux un article de Time Extension évoquant les grandes difficultés de la Game Preservation Society, une association (...)
https://mag.mo5.com/269708/comment-soutenir-nos-amis-de-la-game-preservation-society-au-japon/
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Photo taken from a 1989 book: Miyamoto at work, with a copy of the second volume of the Japanese edition of Talisman (Stephen King + Peter Straub) in front of him. A novel in which the hero travels through a parallel world connected to our own - somewhat like in Zelda 3. Source:
tinyurl.com/5n8wep74
5 months ago
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Game 'n Lärm
絶望 -- わっしょい!// Questing against dragons in 2D
5 months ago
Des personnes ont fait des remarques concernant le core FPGA NES, comparé en direct à leurs anciennes NES ou Famicom d'origine (ou encore modifiées HiDef NES). Ces personnes ont oublié de prendre en compte que les consoles se mettent à varier dans le temps, avec l'âge des composants. (1/2)
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Article from the August 1988 issue of AOU News about the opening of Joy Square in Hamamatsu on July 23rd. The Sega Super Circuit (an improved version of the Super Game Z Mach Vision presented at the Yume Kôjô '87) was installed there.
5 months ago
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Game 'n Lärm
Game Preservation Society
5 months ago
We've seen your requests for anonymous donations to the GPS and we are thrilled to announce that we now have a donation page! For those who cannot join as a supporting member, please use the link or QR code below to donate directly to the GPS via Stripe:
donate.stripe.com/7sI03sb9j3w7...
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Game 'n Lärm
5 months ago
jaia.jp/aou%e3%83%8b...
Every issue of the All Japan Amusement Operators Association AOU Newsletter published between 1986 & 2004 has been officially scanned & uploaded Definitely one for the arcade archivist / history types that follow me
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AOUニュースアーカイブ | JAIA | 一般社団法人日本アミューズメント産業協会
JAIAの前身組織である、AOU(全日本アミューズメント施設営業者協会連合会)の発行していたAOUニュースのアーカイブができました。創刊号から2004年までのデータを先行して公開いたします。
https://jaia.jp/aou%e3%83%8b%e3%83%a5%e3%83%bc%e3%82%b9%e3%82%a2%e3%83%bc%e3%82%ab%e3%82%a4%e3%83%96/
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Game 'n Lärm
Game Preservation Society
5 months ago
Hello everyone! It's been a while. :) We would like to thank Time Extension for their recent article highlighting the current financial state of the GPS. We would like to expand on it somewhat and respond to some of the comments left by readers.
www.timeextension.com/features/we-...
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We Might Be About To Lose A Powerful Force In The World Of Video Game Preservation
"When you do the maths, we are completely out of cash in September"
https://www.timeextension.com/features/we-might-be-about-to-lose-a-powerful-force-in-the-world-of-video-game-preservation
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Game 'n Lärm
VGDensetsu
6 months ago
I wrote a short article about Eri Nakamura / 中村絵里, one of Capcom's most prolific 2D graphic designers who also worked as a team leader, illustrator, 3D modeler and voice actor.
vgdensetsu.net/erinakamura
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Game 'n Lärm
Joey 'Detchibe' W.
7 months ago
It's
#transdayofvisibility
, which is more important than ever to recognise in the face on global fascism and transphobia. I'm Joey, I'm nonbinary. HRT and transition saved my life. I am proud to be authentically me, even in an increasingly scary world.
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Game 'n Lärm
the 1st rule of Wife Club
7 months ago
We have surpassed over 5000 machines on a foreigners' guide to eremeka arcades - 外国人のためのエレメカアーケードゲームガイド new features include random tag and random company
earlyarcadesjapan.blogspot.com/2025/03/anno...
#retroarcade
#eremeka
#japan
#arcade
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announcement: 5000+ machines! 発表: 5000 台以上のマシン!
The machine tally is currently 5191. マシンの合計数は現在 5191 です。 Prior milestones: これまでのマイルストーン: 2024-07-21: 4500+ machines! 発表: 4500 台以上のマシン! 20...
https://earlyarcadesjapan.blogspot.com/2025/03/announcement-5000-machines-5000.html
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Game 'n Lärm
Association MO5
7 months ago
Game Story Versailles s’arrêtera le 13/04/2025 ce qui ne laisse plus que quelques jours pour visiter cet espace exceptionnel dédié à l’histoire des jeux vidéo, soit près de 70 ans, à travers 100 postes jouables de toutes les époques. Nombre de machines présentes sont exceptionnelles🤩 2/2
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Game 'n Lärm
VGDensetsu
7 months ago
Atsuko Sugisaki / 杉崎厚子, one of the very first known women in the Japanese video game industry. She joined Namco in 1980, illustrated several of its games and designed some of the characters from Dig Dug. She passed away in the early 2020s.
vgdensetsu.net/atsukosugisa...
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Game 'n Lärm
VGDensetsu
7 months ago
I wrote a little article about Toyonaka Ozaki / 尾崎豊中, a graphic designer, character designer and illustrator who worked at Sega between the late 80s and early 90s, known as the main character designer for Phantasy Star III, and who passed away last July.
vgdensetsu.net/toyonakaozaki/
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Game 'n Lärm
Chloé Woitier
7 months ago
Plusieurs salariés d'Ubi, qui travaillent sur AC Shadows, m'ont fait confiance pour cet article et je les en remercie. Nous avons parlé de nombreuses choses, notamment de la violente campagne "d'Ubi Bashing" et de la manière dont elle a été vécue (tous les prénoms ont été modifiés)
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Game 'n Lärm
JeSuisSansy
7 months ago
Salutations camarades gamedevs ! C'est une bouteille à la mer mais en tant qu'étudiante en Game Design, je suis actuellement à la recherche d'un stage à partir de Mai. Si jamais vous seriez à la recherche de quelqu'un, mes dm sont ouvert, ça m'aiderait beaucoup pour ma scolarité ! Merci beaucoup !
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Game 'n Lärm
VGDensetsu
7 months ago
SonSon design doc drawn/written by Yoshiki Okamoto. The project began as a sort of sequel to Roc'n Rope, a Konami game designed by Tokuro Fujiwara who, like Okamoto, joined Capcom after leaving Konami. The game was influenced by Namco's Dig Dug.
xcancel.com/okunari/stat...
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Merci Dom' ! J'en profite pour ajouter la source pour les photos utilisées dans la vidéo :
x.com/yota8nsx/sta...
Et le lien vers la section du site Odyssey qui parle du sujet :
www.ne.jp/asahi/cvs/od...
add a skeleton here at some point
7 months ago
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Game 'n Lärm
VGDensetsu
8 months ago
I've written an article about Taku Makino, a little-known Sega artist whose face and work you may be familiar with (notably his contributions to the Golden Axe, Sonic and Shinobi series).
vgdensetsu.net/takumakino/
Article aussi dispo en français
vgdensetsu.net/takumakinofr/
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Game 'n Lärm
VGDensetsu
7 months ago
Currently wondering whether the main character in Wonder Boy 1 (1986) was inspired by the 1983 movie ‘Yor, the hunter from the future’.
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Game 'n Lärm
Pin🌸ゆずもデザイン
10 months ago
Please share my post. I publish on old games fanzines and am currently researching the history of moving arcade cabinets. Tell me about EXIDY's 'Rolling Star Fire (1979)' and 'Vertigo (1985)'.
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Game 'n Lärm
オニオンソフト
8 months ago
セガのLDゲーム「GPワールド」AMショー発表時のプロトタイプ筐体、モニタを横2台配置したワイド画面をフレネルレンズによって実現している。継ぎ目のないモニター連結はタイトーだけではなかった…
#GPWorld
#Sega
#1984
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Game 'n Lärm
オニオンソフト
8 months ago
ユニエンタープライズの広告にあるヒット商品のインストラクションカード、怪しさがすごい…
#UniEnterprise
#1981
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Game 'n Lärm
Frédéric
8 months ago
98% du catalogue Dailymotion va disparaitre.
add a skeleton here at some point
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Game 'n Lärm
Association MO5
10 months ago
La conférence sur les origines du Jeu Vidéo animée par Douglas Alves à Game Story Versailles démarrera à partir de 14H ce Samedi et sera retransmise en direct sur notre chaîne Twitch🤗🕹️ ➡️
m.twitch.tv/mo5assoretro...
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Game 'n Lärm
オニオンソフト
10 months ago
ノリが軽いがパズルはガチっぽい不思議なゲーム…
#GussunOyoyo
#Irem
#1993
www.youtube.com/watch?v=SGf1...
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ぐっすんおよよ (Irem 1993)
YouTube video by OBS GAME RESEARCH
https://www.youtube.com/watch?v=SGf1LO8CBZg
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Game 'n Lärm
Alexis Blanchet
10 months ago
Bref, j'ai causé dans l'poste.
add a skeleton here at some point
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Game 'n Lärm
the 1st rule of Wife Club
11 months ago
I have posted 6 issues of Pacific Coin Machine Review! 1936-01 through 1936-06
#pinball
#arcade
#jukebox
#slotmachine
#scans
#retroarcade
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Game 'n Lärm
VGDensetsu
11 months ago
If you're looking for photos of Koei co-founder Keiko Erikawa at 3 years old, 20 years old, in the 60s and in 2024 (with her daughter Mei, who is currently Director & Managing Executive Officer at Koei):
www.4gamer.net/games/999/G9...
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