SometSketch
@somet.mov
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Game Dev || 26 || He/Him || Probably looking for my drawing glove somet.mov
pinned post!
I should introduce myself-
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over 1 year ago
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GLITCH
about 1 year ago
We employ over 80 artists to carefully work on every single part of the animation and creative process. You will never get the nuance, complexity and beauty of a Ghibli film without the human hand and their love. We will never use AI to replace art in our works.
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That Dragon Guy
9 days ago
Fashion designer Jeremy Scott delivers commencement speech to Kansas City Art Institute graduates. Wait for it…
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GLITCH
18 days ago
GAMEOVERSE. OUT NOW! Go watch it on our YouTube channel!
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ande ˗ˏˋ ★ ˎˊ˗
24 days ago
oh uhm. youre on my house
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aliquid
27 days ago
📺#pixelart
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Mike Cook
3 months ago
I've written a book! Next Level: Making Games That Make Themselves is the story of procedural generation - the tech behind games like Minecraft and Dwarf Fortress. It's about how it works, the games that use it, and the art and magic behind it. Out May 7th, in bookshops:
linktr.ee/next_level
🎲🔮
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Jasozz
29 days ago
I took a whole bunch of texture reference photos while I was touring the asylum - just snapped em with my phone so they're not HD/PBR quality or anything, but if you need some good visual references for spooky old buildings, might be helpful!
#gamedev
drive.google.com/drive/folder...
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WISHBONE
about 1 month ago
The WHERE IS TRACY MADDISON Kickstarter campaign is OFFICIALLY LIVE!! Help us fund our first FULL-LENGTH series pilot by checking out our pitch in the link in our bio!
#whereistracymaddison
#indieanimation
#kickstarter
#2danimations
#pilotepisode
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shea☀️
about 1 month ago
our freaking kickstarter is up !! ♥️🐇♥️🐇♥️
www.kickstarter.com/projects/wis...
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Project: PHANTOM LIMB
about 2 months ago
INTRODUCING: PROJECT PHANTOM LIMB SCOUR THE NAMELESS ISLE AND ITS EVIL FORTRESS BATTLE WICKED SOULS AND SEVER THEIR BODIES RESIST DEMONIC POSSESSION (Releasing later this year)
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Extremely happy with how this wing is turning out..
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about 2 months ago
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Karl
about 2 months ago
Did you know you can set up a scene and render it to a texture without any nodes in
#Godot
, by directly using the RenderingServer? We automatically generate billboard sprites for meshes this way. There's not much info about the RenderingServer online, so I wrote about it:
hexaquo.at/pages/using-...
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sunset visitor 斜陽過客 | Prove You're Human - Wishlist Now!
about 2 months ago
An AI dares to dream that she is human. You’ve been hired to put her in her place. We’re sunset visitor 斜陽過客, the creators of 1000xRESIST, and this is our next game: Prove You’re Human. Published by our friends at
@blacktabbygames.com
.
s.team/a/4533950
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Kenney
about 2 months ago
New
#gameassets
✨ I've created 150+ light cookies/masks compatible with all game engines that support this feature. Includes white on black, black on white and white on transparent backgrounds for each. CC0, public domain, all free!
kenney.nl/assets/light...
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Björn Ottosson - making Island Architect
about 2 months ago
Here's a quick peek at the new lighting in Island Architect! Feels really nice to see the lighting react as you build houses, edit the terrain or watch time pass. The new solution has bounced lighting and reflections, all without relying on ray tracing hardware.
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✨FizzyDog_✨🌱
about 2 months ago
Artemis and the Artemis II mission! I can’t stop thinking about the Artemis plushie watching over the launch of the Orion hahaha
#art
#sailormoon
#artemisII
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About to start a full rewrite of my core planet system, which will give me much more control over individual structures of the planet's terrain and allow me to build planets within godot. Time to harness my inner
@oskarstalberg.bsky.social
I'm not great with proc gen stuff >_<
about 2 months ago
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Katie Mack
about 2 months ago
I highly recommend putting this NASA
#Artemis
II mission livestream on and just leaving it playing as you go about your weekend. Live views of the spacecraft, occasional visualizations of the current config, views of the control room, space-ground radio audio.
www.youtube.com/live/m3kR2KK...
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NASA's Artemis II Live Mission Coverage (Official Broadcast)
YouTube video by NASA
https://www.youtube.com/live/m3kR2KK8TEs
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Maybe Maybe
2 months ago
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Hey hey hey does anybody want to be a silly plushy rat so that I can justify buying NieR Concert tickets? 🐁🐁🐁
somet.gumroad.com/l/ragrat
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Somet's Rag Rat (VRChat Avatar)
The Rag Rat is just a cute little plush rodent! You can run and hide, or pull out your miniature weapons and fight back! Featuring PhysBone interactions on the whiskers and nose, bouncy sweater physic...
https://somet.gumroad.com/l/ragrat
2 months ago
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Proto
2 months ago
My Blender game asset addon was just updated to support Blender 5.1 🎉 Go check it out. Blender 5.1 adds support for exporting Shape Key normals (aka Blendshape normals). This is a tasty update if you develop for Unity or Godot!
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The Hopeless Romantics -READ ROMANCE REF-
2 months ago
DO YOUR STRETCHES AND THANK ME LATER
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Karl
2 months ago
Implemented a variable-density Poisson disk sampler as a C++ GDExtension for
#Godot
:
github.com/boku-ilen/go...
It generates random points with a variable density, based on e.g. an image. should be very useful for scattering vegetation. based on this article:
www.vertexfragment.com/ramblings/va...
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Godot Engine
2 months ago
We saw how much everyone liked that first 4.6.2 release candidate, so here's one more, as a treat 🍬
#GodotEngine
4.6.2-rc2 arrives! Featuring several new backported bugfixes, it's ready for one last round of testing:
godotengine.org/article/rele...
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Release candidate: Godot 4.6.2 RC 2 – Godot Engine
Once more for good measure!
https://godotengine.org/article/release-candidate-godot-4-6-2-rc-2/
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Screaming Crows Creations > ChibiChibiCon #124
3 months ago
Its time!! We are opening our slots from 3/15 to 3/21! All of our info can be found on our website and form for those interested!!
#fursuit
#fursuitcommission
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Just finished three more job applications today before scrolling bsky for a bit; yup this about sums up how I'm feeling..
3 months ago
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Daniel_Dutton
3 months ago
Don't talk to me or my son ever again
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jess m.
3 months ago
I need every single male artist that follows me to read this. It's not very long. You need to bear witness to this shit. You have to see it with your own eyes because you never will in your everyday life. I'm serious, read it all please
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castpixel ⚧️⚢
3 months ago
I haven't had work in months. I'm a good art director, expert pixel artist, and although I prefer to do art, I can also make entire games from start to finish if necessary, as pictured. Not the greatest coder, but I get the job done (like Chapell Roan I guess). please share
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plushiluv
3 months ago
Big (not so) scary boi 🐶🐾
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earses 🔜 AC
3 months ago
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Christophe 🔜 GameCamp (France)
3 months ago
little
#blender
trick, you can hold control and scroll to change the values underneath the cursor
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Dean
4 months ago
O EMPIRE! WARD OFF THY ROT Wishlist:
store.steampowered.com/app/4331110/...
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IrishJohnGames - Rise of Piracy available NOW!!!
3 months ago
Rise of Piracy Releases in EARLY ACCESS on Tuesday! (24 Feb 2026) Link In Bio.
#gamedev
#indiegamedev
#pirategame
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Peter Carlson
4 months ago
Oh lawd he comin' 👀 Why is it always the lil guys that are so much fun to animate? <3 Model by
@fabianwillisart.bsky.social
#animation
#3dart
#blender
#gamedev
#indiedev
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Started work on the tool select menu, nice n snappy n responsive O.O
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4 months ago
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Charles Lafrance
4 months ago
#streetphotography
#photography
#photo
#montreal
#fuji
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Zi 🔜 Furality
4 months ago
I know people who would fail this so hard, like literally day #2 they'll open the fridge and see some lettuce and start prototyping a vegan Balatro clone.
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im rob
4 months ago
posting this on youtube tomorrow
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Hmmm, I think I came up with a really neat way to calculate directional audio for all my sdf based effects. Rain, water, ambient stuff.
4 months ago
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ginyoagoldie
4 months ago
i made a website you can animate on! a bit buggy.. but it works.. lmk what yall think!
ginyo.space/celstomp
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Binbun
4 months ago
3d Pixel grass with dithering because I guess I'm dithering everything
#godot
#shaders
#GodotEngine
#indiedev
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heinn
4 months ago
another cool thing is squeezing oklab along the ab dimensions before the dithering, makes things quite TASTY
add a skeleton here at some point
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echerry
4 months ago
my blender experiment
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🔸Rafael Françoi🔸
4 months ago
i kinda liked this effect
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Jonas Pfeiffer 🌿
4 months ago
does anybody have a good recommendation for a usable vertex volor add-on for Blender? 😩 I need: - Channel masking - Gradients Thats it - gradients are even optional
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