Kylo
@superwave.studio
📤 34
📥 61
📝 39
I'm an Independent Game Developer TM | 🚫AI
reposted by
Kylo
Dakota // Syncaroonie
24 days ago
Been mostly focused on cutscenes the last week or so as well as some admin stuff behind the scenes. There should *hopefully* be a lot of cool stuff happening in late June early July so stay tuned. Here's a little bit of gameplay cause y'all deserve a little treat.
#godot
#gamedev
#indiedev
loading . . .
35
972
151
Wow, the LATAM game dev scene is killing it!
25 days ago
0
1
1
reposted by
Kylo
girl_dm_
about 2 months ago
In order to curb DS2 backseating, one of my community members made an in-browser (no download needed! just controller and browser) system that takes a clone of my latest save and gives a chatter 8 minutes to show me what they want me to do, showing on the stream live!
loading . . .
45
1330
405
reposted by
Kylo
The Ballad of Bellum - Demo Out Now!
3 months ago
Here's a sneak peek at Mirewood Marsh, a marshland area featuring another dungeon👀🌾
#sneakpeek
#indiegame
#gaming
#indiedev
#gamedev
1
28
7
reposted by
Kylo
Seco
4 months ago
#retro
#godot
#gamedev
#indiedev
#FPS
#solodev
#sci-fi
End of the jungle, beginning of the train section.
2
126
23
reposted by
Kylo
Niels Leenheer
4 months ago
DOOM fully rendered in CSS. Every surface is a <div> that has a background image, with a clipping path with 3D transforms applied. Of course CSS does not have a movable camera, so we rotate and translate the scene around the user.
loading . . .
32
2807
881
Do you think low poly 3D or pixel 2D assets take longer? When you factor in animations?
#gamedev
4 months ago
1
7
2
reposted by
Kylo
Pem
4 months ago
yay
14
5197
1459
7DRL begins!
#gamedev
#godot
4 months ago
0
5
1
reposted by
Kylo
Tom Francis
6 months ago
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:
www.pentadact.com/2026-01-08-1...
I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
50
1852
644
Remember kids, pizza coupons are almost always a scam...
6 months ago
0
0
0
reposted by
Kylo
Olivier Van Houtte
6 months ago
Took a break from this project, But now we're back!! Here's worker location locking!!
#Gamedev
#GodotEngine
1
17
3
reposted by
Kylo
StellarMantis
7 months ago
Eliza emerges from her mausoleum after a long fall.
#Crocotile3D
#Godot
#gamedev
#IndieGame
#PixelArt
loading . . .
2
77
12
reposted by
Kylo
SULLY 🎨
about 1 year ago
"colonel, im trying to sneak into the facility, but the clap of my tank treads keeps alerting the guards" — Solid Snake, probably
#bombshellblitz
#gamedev
loading . . .
21
1627
268
reposted by
Kylo
DavidCodeAndArt
8 months ago
Practicing UI design
#gamedev
#pixelart
#indiedev
#practice
4
50
7
reposted by
Kylo
King of the Phil
8 months ago
New Guy animation test He nicknamed "New Guy" by his team. Eight years later no one knows his actual name and it is too embarrassing to ask now.
#gamedev
#pixelart
#screenshotsaturday
#pygame
loading . . .
2
37
4
reposted by
Kylo
Artist.Veve
8 months ago
HappySaturday! 🎉 We’re currently preparing to move, so updates will be paused for a little while. Here’s the map I’ve been working on these past few days! Thanks for your support and patience! 🙏
@tiyaandeagle.bsky.social
#screenshotsaturday
#IndieGame
#PixelArt
#ゲーム制作
1
20
5
reposted by
Kylo
lasha3D
9 months ago
Hi
#PortfolioDay
im lasha 3d modeler im looking for a job DM me for any questions!
2
79
33
reposted by
Kylo
noelle sociohat
9 months ago
gamer who doesn't listen to audio logs or read journal entries in games because they respect privacy
47
2288
296
reposted by
Kylo
ynoham
9 months ago
Building more of the world, I'm finding the room maps give away a little too much. Trying a compass instead - it switches to a stage map on the pause screen, showing visited rooms as squares and the connections between them.
#GunmetalGothic
#ScreenshotSaturday
#GodotEngine
#IndieGameDev
loading . . .
16
799
187
reposted by
Kylo
Claymatic
9 months ago
Made in the Real World - Played in the Digital World 🚀 🛸 Our claymation shoot 'em up is out on PC, Mac & Consoles 🧡 Get Platypus Reclayed TODAY - Store links in reply! ⤵️
#PlatypusReclayed
#ScreenshotSaturday
#GameDev
#Shmup
loading . . .
2
69
30
reposted by
Kylo
jotson ⛧ The Mailroom
9 months ago
Just clocking in for the day
store.steampowered.com/app/3965430/...
#gamedev
#themailroom
#horrorgame
#timecard
#screenshotsaturday
loading . . .
2
50
12
reposted by
Kylo
sofamire | making Diecast
9 months ago
Three new hands are in for the update coming out SOON™️. Here's a look at "Flash Card", which changes every hand. I wanted to start introducing more flexible and interactive scoring hands, and this is just the start!
#gamedev
#indiedev
#indiegame
#screenshotsaturday
loading . . .
1
11
3
reposted by
Kylo
StellarMantis
9 months ago
The Shrouded Cemetery tileset is complete, now to really get started on the game. What do you think so far?
#gamedev
#IndieGame
#IndieDev
#PixelArt
#RetroGaming
#GODOT
loading . . .
2
72
16
reposted by
Kylo
Jason Schreier
9 months ago
On Monday, Yacht Club Games delayed the much-anticipated upcoming game Mina the Hollower. On Tuesday, I visited their studio and saw the game. It made for a rare glimpse at why a video game gets delayed and what "polish" actually means. This week's column:
www.bloomberg.com/news/newslet...
loading . . .
Why 'Mina the Hollower' Was Delayed
Yacht Club Games hasn't given a new release date, but the delay shouldn’t be more than a few months
https://www.bloomberg.com/news/newsletters/2025-10-10/why-mina-the-hollower-was-delayed?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc2MDExNjA5NSwiZXhwIjoxNzYwNzIwODk1LCJhcnRpY2xlSWQiOiJUM1hFN1dHUTFZU0owMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.EyN56V4nniRFBFCAbrQKrSqeW0L4sx3qLsGRldhuOkQ
24
820
124
reposted by
Kylo
Nathan (GDQuest)
9 months ago
GDScript Formatter can reorder your GDScript code for you! Signals and variables first, then built-in Godot functions, then public and private custom functions, etc. It's open source, written in Rust, and runs fast. Give it a try:
www.gdquest.com/library/gdsc...
loading . . .
2
79
18
reposted by
Kylo
Von Pixel
9 months ago
This is still one of my favorite breakdowns of making and assembling trim sheets
80.lv/articles/deu...
loading . . .
Deus Ex: Modular 'One Texture' Assembly Line Library Tutorial
A tutorial by Vincent Joyal dedicated to creating textures for cyberpunk prisons.
https://80.lv/articles/deus-ex-modular-one-texture-assembly-line-library-tutorial
1
10
2
reposted by
Kylo
FlytrapDev
10 months ago
Hi, I'm new to BlueSky ! I'm a solo indie gamedev, working on a Bubble Bobble-style game with
#godot
. It also includes shmup sections. Here's some gameplay footage. (Music by
www.youtube.com/user/HeatleyBros
) Web demo here :
flytrapdev.itch.io/galactic-busters-demo
#indiedev
#gamedev
loading . . .
2
26
7
reposted by
Kylo
Bernie Wick | WISHLIST FADING SERENADES NOW!
10 months ago
Screenshots of what Fading Serenades looks RIGHT NOW. The game is basically finished, and I'm so happy with it. Just a little longer. More infos really soon! Go wishlist it on Steam:
store.steampowered.com/app/3644970?...
#indiegames
#gaming
#godot
#pixelart
#gamedev
1
30
7
reposted by
Kylo
Von Pixel
10 months ago
I ended up making 5 of these time lapses when I did the look dev on this project and have only shared one. Lots of fun to plop a couple of cameras down and just grab shots whenever you add stuff.
#3dart
#gameart
loading . . .
0
31
6
Finally, after what feels like 1,000 years, I'll have something to share about a project soon TM.
#gamedev
#godot
10 months ago
0
6
2
reposted by
Kylo
Mario
10 months ago
I always struggle to decide how much time to spend on making the game look nice for you guys so I created this basic prototyping tileset to test out and share level ideas. Please give me feedback! Does it look presentable enough to convey the vibe of my game?
#screenshotsaturday
loading . . .
4
40
4
reposted by
Kylo
Robin | Pinnacle Point, Solo GameDev
10 months ago
Sometimes you just need to STOP and TAKE IN all the small details in your favorite games.
#indiegames
#indiehorror
#survivalhorror
#gamedev
#indiegamedev
#screenshotsaturday
loading . . .
1
20
5
reposted by
Kylo
Decky
10 months ago
Quartet is out on Steam!
#QuartetRPG
#pixelart
#indiedev
2
69
18
reposted by
Kylo
nananana
10 months ago
not a lot of free time lately but i took a couple hours to get the health orb working ( ̄▽ ̄*
#godot
#gamedev
#solodev
#screenshotsaturday
loading . . .
1
23
3
reposted by
Kylo
Karl
10 months ago
Finally finished part 4 of my Godot Grass Rendering Series! In this one, we'll dive deep into level-of-detail and impostors to create an infinite field of grass while keeping the GPU cool:
hexaquo.at/pages/grass-...
#godot
#gamedev
loading . . .
9
139
27
reposted by
Kylo
Smitner
10 months ago
The level editor is cooking, tooling is life.
#Godot
#Imgui
#GameDev
loading . . .
6
100
9
reposted by
Kylo
Amalia Liakonis
10 months ago
Heyo! Been a while :) Wanted to showcase what I've learned so far over the summer during my mentorship with the incredible
@invaderroxas.bsky.social
! 🌷🌿🌼 Check it out!
#gameart
#stylized
1
7
2
reposted by
Kylo
passivestar
11 months ago
experimenting with lighting in godot again
loading . . .
12
716
62
reposted by
Kylo
Fun Freighter Games
11 months ago
Guns are overrated ⚔️⚔️⚔️
#indiegame
#screenshotsaturday
#thirdpersonshooter
#vehicularcombat
#TwistedMetal
#waterworld
#ScrapSeas
loading . . .
1
24
5
reposted by
Kylo
BARKOUR | Dog Agent Game 🐶 Demo - OUT NOW!
11 months ago
🔦 This week, we’re showing off two different lighting setups from the darker corners of the Greenhouse in BARKOUR! 🌱 Which one do you prefer? A moody, green-tinted, a bit more mysterious or the golden, warm lighting? Drop your thoughts in the comments below! 👇
#indiegame
#screenshotsaturday
3
40
10
reposted by
Kylo
passivestar
11 months ago
godot 4.5 added stencil support
loading . . .
32
1297
188
reposted by
Kylo
Von Pixel
11 months ago
I never posted this here? I didn’t actually finish this but got it far enough that I moved on to some other stuff. This is my love letter to shawarma / night feelings and mechs I did during covid. This is the 4K square “full frame” version.
#3d
#3dart
#shawarma
#night
loading . . .
11
282
81
reposted by
Kylo
Icegrim Softworks
11 months ago
🔧 Ever wondered how many components make up a simple scene?
#adventuregame
#indiegame
#storygame
#newgame
#indiegamedev
#gamerelease
#videogames
#moonyblacklotus
#icegrimsoftworks
loading . . .
0
12
5
reposted by
Kylo
11 months ago
Sneak peek of the upcoming Manufacturing Module in The Crust 🏗️
#indiedev
#screenshotsaturday
#strategygames
#automation
loading . . .
0
29
7
reposted by
Kylo
Tzschk
11 months ago
Been really itching to get back to this lately...
loading . . .
17
953
140
reposted by
Kylo
Laura Onderwater
11 months ago
Props I designed for the game Anomaly ~~ We had a big focus on eighties tech so I got to play around with the textures and forms a lot with these.
#conceptart
#propart
#gameart
0
29
6
reposted by
Kylo
🏳️⚧️ Evangeline 🏳️⚧️
11 months ago
WIP: A massive freighter ship for an X4 mod.
#scifi
#3Dart
#gameart
#gamedev
0
19
4
reposted by
Kylo
Alarric
11 months ago
New Weapon Grenade launcher, made in blender and textured in substance. Probably a flamethrower next
#lowpoly
#gamedev
#gameasset
#pixelart
#gameart
1
34
4
reposted by
Kylo
Juliestrator
11 months ago
Finally got around to trying a new tree technique AND made a unity shader for the leaves movement 🙌 Gonna try different canopy types tomorrow ✨
#blender
#madewithunity
#screenshotsaturday
#gameart
loading . . .
0
29
2
Load more
feeds!
log in