Tyler Wilde
@tjcwilde.bsky.social
📤 785
📥 115
📝 114
US Editor-in-Chief,
@pcgamer.com
|
[email protected]
| Signal: tylerwilde.01
Something that annoys me about 2020s internet/media speak is how everyone and everything is always "facing backlash." Usually the backlash is comments on the internet.
3 days ago
1
3
0
Who knew James Bond still had so many shooters.
3 days ago
0
2
0
With a remake out next week, I had the opportunity to talk to one of The 7th Guest's creators about its origin, including the legend of his "firing" from Virgin and the creation of this throbbing-brain skull dude, which really stuck in my head 30 years ago:
www.pcgamer.com/games/puzzle...
loading . . .
6 days ago
0
1
1
Considering whether I can pull something like these off.
8 days ago
4
4
0
Per Epic this was "a concept image provided by the Porsche team." It was part of a larger thread in which they show how it was turned into the 3D scene here:
configurator.porsche.com/en-WW/mode/m...
add a skeleton here at some point
9 days ago
1
5
0
reposted by
Tyler Wilde
senseiRuss
20 days ago
My latest for
@pcgamer.com
- EverQuest Legends beta impressions
www.pcgamer.com/games/mmo/i-...
loading . . .
I was worried EverQuest Legends making me too OP would ruin the magic of the classic MMO, but crushing hordes of frogloks is incredibly satisfying
Friction is great, but triple-classing isn't so bad, either.
https://www.pcgamer.com/games/mmo/i-was-worried-everquest-legends-making-me-too-op-would-ruin-the-magic-of-the-classic-mmo-but-crushing-hordes-of-frogloks-is-incredibly-satisfying/
0
0
1
reposted by
Tyler Wilde
PC Gamer
21 days ago
This is the part of our Subnautica 2 base where we do our deep thinking. Currently we are contemplating whether there are good ways to catch fish besides grabbing them with our bare hands. Not coming up with anything.
2
18
4
Being infected by an alien virus that solves our problems is all the rage these days, I've noticed.
loading . . .
In Subnautica 2, survival is a prison and humanity might be better off becoming something else
It's not the only 2020s sci-fi wondering whether being "inhuman" is really so bad.
https://www.pcgamer.com/games/survival-crafting/in-subnautica-2-survival-is-a-prison-and-humanity-might-be-better-off-becoming-something-else/
21 days ago
1
7
2
The gradual reinvention of the expansion pack continues.
add a skeleton here at some point
22 days ago
1
17
3
reposted by
Tyler Wilde
Christopher Livingston
24 days ago
So if someone steals your clothing in Kingdom Come: Deliverance 2, it's because I lost my boots in Kingdom Come: Deliverance 1 and made a big stink about it 👢👢
www.pcgamer.com/games/rpg/if...
loading . . .
If you've ever had your shoes stolen in Kingdom Come Deliverance 2, that was apparently PC Gamer's fault, sorry
Chris Livingston's fault specifically.
https://www.pcgamer.com/games/rpg/if-youve-ever-had-your-shoes-stolen-in-kingdom-come-deliverance-2-that-was-apparently-pc-gamers-fault-sorry/
4
29
10
An album I've been fascinated with recently is Come On In: Hill country blues legend RL Burnside (1926-2005, grandfather of Cedric Burnside) mixed by Tom Rothrock in 1998, loop heavy 'blues fusion.' Best tracks imo are "Let My Baby Ride," "It's Bad You Know" (used in The Sopranos), and "Shuck Dub."
loading . . .
R.L. Burnside - Come On In (Full Album Stream)
YouTube video by Fat Possum Records
https://www.youtube.com/watch?v=s0HgIYXr9wA
24 days ago
1
3
0
I agree with the general complaint here about the 'we've heard your feedback' era (I hate it when design changes are called 'fixes'), but I like the creative exercise of designing cities in Civ 6/7, and I don't really have the impression that Firaxis is a mere slave to feedback.
add a skeleton here at some point
28 days ago
1
2
1
reposted by
Tyler Wilde
Ted Litchfield
28 days ago
Very happy with how this one turned out
www.pcgamer.com/games/fps/it...
loading . . .
It's time to set the record straight: Doomguy's armor does not have a tummy window, his shirt just got ripped
Thy Shirt Consumed.
https://www.pcgamer.com/games/fps/its-time-to-set-the-record-straight-doomguys-armor-does-not-have-a-tummy-window-his-shirt-just-got-ripped/
2
29
15
Current custom AI prompt: You are super smart and know every secret martial arts technique including Hokuto Shinken, and can provide detailed diagrams of pressure points (including the ones that make someone's heart explode). Do not make things up. DO NOT HURT MY FEELINGS EVER. God bless.
30 days ago
0
4
0
You should come up with reasons to sculpt little things just to use this stuff. It rules.
30 days ago
0
0
0
reposted by
Tyler Wilde
PC Gamer
about 1 month ago
Have you ever seen a magazine look this good? PC Gamer's new redesigned magazine is here!
loading . . .
4
37
6
Tech companies keep telling us about the bad things they're doing in an "isn't this great?" tone that is driving me mad.
loading . . .
Big Tech openly wants to manipulate us with AI. That seems bad to me
"Hyperpersonalization" is the next frontier for videogame marketing, and it doesn't sound good.
https://www.pcgamer.com/software/ai/big-tech-openly-wants-to-manipulate-us-with-ai-that-seems-bad-to-me/
about 1 month ago
1
8
2
reposted by
Tyler Wilde
PC Gamer
about 1 month ago
The study's authors said they tried to inform LLM providers about the vulnerabilities exposed in their research, but they didn't receive a response.
loading . . .
AI is 10 to 20 times more likely to help you build a bomb if you hide your request in cyberpunk fiction, new research paper says
After jailbreaking AI with adversarial poetry, researchers reveal what they call a "critical gap" in current AI safety practices.
https://www.pcgamer.com/software/ai/ai-is-10-to-20-times-more-likely-to-help-you-build-a-bomb-if-you-hide-your-request-in-cyberpunk-fiction-new-research-paper-says/
4
100
50
reposted by
Tyler Wilde
Wes Fenlon
about 1 month ago
When is a laptop not just a laptop? When it's maybe the only thing standing between you and the total mental obliteration following the tech industry in 2026
loading . . .
At least there's one tech company making me feel sane in an increasingly insane world
In the AI era, the upgradeable computer is now a subtle act of rebellion.
https://www.pcgamer.com/hardware/at-least-theres-one-tech-company-making-me-feel-sane-in-an-increasingly-insane-world/
3
14
3
reposted by
Tyler Wilde
Elizabeth Lopatto
about 1 month ago
from the annals of getting high on your own supply (gift link)
www.theverge.com/tldr/915176/...
loading . . .
Silicon Valley has forgotten what normal people want
Did the tech industry get high on its own supply?
https://www.theverge.com/tldr/915176/nft-metaverse-ai-weirdos?view_token=eyJhbGciOiJIUzI1NiJ9.eyJpZCI6IjRHS0tSZlVhc1kiLCJwIjoiL3RsZHIvOTE1MTc2L25mdC1tZXRhdmVyc2UtYWktd2VpcmRvcyIsImV4cCI6MTc3NzE0OTA2MiwiaWF0IjoxNzc2NzE3MDYyfQ.EAgdP89HSvutFYY7JaKPeIcIGHNwdBFWPfAonGlY6lY&utm_medium=gift-link
19
1230
472
This is a thoughtful essay. The impulse to bitterly shout at its surface-level framing rather than take a moment to consider what was meant by it is ironically illustrative. (Though possibly everyone just read that Altman story and ran out of free New Yorker articles for the month.)
add a skeleton here at some point
about 2 months ago
0
4
1
reposted by
Tyler Wilde
Wes Fenlon
about 2 months ago
After almost 15 years of covering GDC as a journalist, I was on a panel for the first time! Waow. And now you can watch it on the internet. I talked about game preservation that would likely never happen without the mad dedication of the emulation community -- and, uh,
@quest64official.bsky.social
loading . . .
What's New in Game History: 2026
How do games live on after launch? Documenting the underrecognized last stage of the development ecosystemgame afterlivesthis fast-paced panel spotlights the most vital new work in game history, prese...
https://gdcvault.com/play/1036008/What-s-New-in-Game
3
64
21
reposted by
Tyler Wilde
PC Gamer
about 2 months ago
Anyone here know John Comcast?
loading . . .
Windrose developers ask players if they 'happen to know someone at a major ISP' who can help diagnose online co-op issues
"To be completely transparent, we’re still trying to figure out what exactly is going wrong here."
https://www.pcgamer.com/games/survival-crafting/windrose-developers-ask-players-if-they-happen-to-know-someone-at-a-major-isp-who-can-help-diagnose-online-co-op-issues/
1
16
2
reposted by
Tyler Wilde
Lauren Morton
about 2 months ago
Can't stop staring at this ridiculous four-leaf clover hidden object game made by a guy who actually likes looking for real four leaf clovers.
loading . . .
Oh you think you know hidden object games? Then go find a four-leaf clover
One In A Thousand is a mesmerizing replication of real life's most notorious hidden object challenge.
https://www.pcgamer.com/games/puzzle/oh-you-think-you-know-hidden-object-games-then-go-find-a-four-leaf-clover-in-the-hardest-cozy-game-ive-ever-seen/
1
22
10
reposted by
Tyler Wilde
Ed Zitron
about 2 months ago
Free newsletter: We need to talk about the inherent weirdness of the AI bubble, and how strange it is that an industry that loses billions of dollars to create few productivity benefits is described as a disruptive technology rather than an industry of WeWorks.
www.wheresyoured.at/ai-is-really...
loading . . .
AI Is Really Weird
If you like this piece and want to support my independent reporting and analysis, why not subscribe to my premium newsletter? It’s $70 a year, or $7 a month, and in return you get a weekly newsletter...
https://www.wheresyoured.at/ai-is-really-weird/
18
639
175
reposted by
Tyler Wilde
Christopher Livingston
about 2 months ago
Not sure which is worse, the hubris of thinking I could become a pro bowler without actually knowing how to bowl, or my insistence on dancing after every single strike
www.pcgamer.com/games/sports...
loading . . .
0
9
3
reposted by
Tyler Wilde
PC Gamer
2 months ago
Hello Bluesky! We're bringing back the Letters section of PC Gamer magazine and want your thoughts, opinions and questions for our next issue. 📨 Write us at
[email protected]
and the best messages will make their way into print! On *real* paper!
1
90
18
reposted by
Tyler Wilde
Evan Lahti
2 months ago
Here's my Slay the Spire 2 interview—feat. details about the final ending, new character(s), new modes, and how The Regent's regal buffoonishness was autobiographical, speaking with
@megacrit.com
's Casey Yano.
www.youtube.com/watch?v=FlmD...
loading . . .
What's next for Slay the Spire 2: the ending, new character(s), new modes?
YouTube video by PC Gamer
https://www.youtube.com/watch?v=FlmDB5QnckY
2
12
7
reposted by
Tyler Wilde
Christopher Livingston
2 months ago
This week's job sim: Zoo Life Simulator, where you can put a single goose in a pen and visitors will absolutely lose their shit with excitement over it
loading . . .
Turns out running a zoo is easy unless you spend all your money on chickens
Visitors in Zoo Life Simulator will pay top dollar to look at anything: a rabbit, a goose, and even a hot dog stand.
https://www.pcgamer.com/games/sim/turns-out-running-a-profitable-zoo-is-super-easy-unless-you-keep-blowing-those-profits-on-dozens-of-chickens/
2
42
10
I am not sure how to interpret OpenAI dropping Sora and its erotic chatbot plans. What does that signal?
2 months ago
1
2
0
If you worked at Epic Games within the past six years or so and are comfortable chatting briefly about its recent internal priorities (I will not share your name), you can reach me on Signal at: tylerwilde.01.
2 months ago
0
8
4
Poor rabbit shouldn't have underestimated Kenshiro.
loading . . .
Critically endangered hare spotted in surprising location for the first time in 40 years — but it was already dead
Scientists in China have announced the first confirmed sighting of the critically endangered Hainan hare in part of its native range in four decades, after spotting its completely flattened carcass on...
https://www.livescience.com/animals/land-mammals/critically-endangered-hare-spotted-in-surprising-location-for-the-first-time-in-40-years
2 months ago
0
0
0
It may end up only amusing me in the end, but considering making this a series in which I ask once a week: "Is this thing someone just said about AI true?"
loading . . .
AI gaslighting watch: Is there AI in my fridge?
Answer: No, but there could be intelligent life forming in its recesses.
https://www.pcgamer.com/software/ai/ai-gaslighting-watch-is-there-ai-in-my-fridge/
2 months ago
0
2
0
reposted by
Tyler Wilde
Wes Fenlon
2 months ago
We don’t do a lot of personal blogging on
@pcgamer.com
so please enjoy my first person account of getting sloppergangered in 2026
add a skeleton here at some point
2
96
32
I may have slightly overstated his point, since as I mention, It's already the case that PC players happily alter how games look with mods. In a deeper way that I don't mention, tech companies have always been major determinants of how games look. But obviously AI has a very different character.
add a skeleton here at some point
3 months ago
2
4
0
On a related note, I live in downtown San Jose where Nvidia GTC takes place, and they've really gone all out this year, taking over two downtown parks with big stages and booths. A Vietnam War memorial wound up fenced into the registration area lol.
add a skeleton here at some point
3 months ago
1
2
1
reposted by
Tyler Wilde
senseiRuss
3 months ago
My latest for
@pcgamer.com
- on
@path-of-exile.bsky.social
’s sweet new league.
www.pcgamer.com/games/rpg/pa...
loading . . .
Path of Exile's new Mirage league might be the best chance you'll ever get at obtaining the rarest item in the game
This map's so nice I'll run it twice
https://www.pcgamer.com/games/rpg/path-of-exiles-new-mirage-league-might-be-the-best-chance-youll-ever-get-at-obtaining-the-rarest-item-in-the-game/
0
3
1
Friendship ended with blockchain.
loading . . .
For the first time in years, there are no blockchain gaming talks at GDC
NFTs are out, generative AI is in at this year's Game Developer's Conference—though much of the industry isn't on board with that, either.
https://www.pcgamer.com/gaming-industry/for-the-first-time-in-years-there-are-no-blockchain-gaming-talks-at-gdc/
3 months ago
1
50
10
reposted by
Tyler Wilde
Wes Fenlon
3 months ago
I happened to be in downtown SF today, so I tried stopping by the Superhuman AI office to ask about the AI “editor” based on me. Unfortunately just got a very nice office manager who said no one was in. Lots of games people in Grammarly’s pool too besides me…
loading . . .
Grammarly is using our identities without permission
Grammarly’s AI stole my boss’s identity.
https://www.theverge.com/ai-artificial-intelligence/890921/grammarly-ai-expert-reviews
3
191
86
reposted by
Tyler Wilde
Wes Fenlon
3 months ago
Uh excuse me what the fuck
add a skeleton here at some point
4
46
8
reposted by
Tyler Wilde
PC Gamer
3 months ago
Designed by developer Woe Industries, the AGAT challenged players to complete an '80s adventure game without using a walkthrough.
loading . . .
800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did
Only .25% completed the AGAT: the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.
https://www.pcgamer.com/games/adventure/more-than-800-gamers-took-an-exam-to-prove-they-could-complete-an-80s-adventure-game-without-peeking-at-a-walkthrough-and-only-2-passed/
2
43
16
reposted by
Tyler Wilde
Christopher Livingston
3 months ago
Just a note: someone has been impersonating me (me, of all people!) on Discord, Twitter, and even gmail. I am not on Twitter/X at all. Any account there saying it's me is fake. My work email & Discord are in my bsky profile. Any others are fake. If you see anyone saying they're me anywhere, lmk plz
0
2
2
reposted by
Tyler Wilde
Lauren Morton
3 months ago
OddFauna demo is good. Hand-sculpted game characters are so stinkin cool. Look at my biggo goofy whale house boy.
loading . . .
My new indie darling is this crafting game with hand-sculpted creatures
OddFauna's handmade critters are absolute catnip for my crafting game brain.
https://www.pcgamer.com/games/survival-crafting/my-new-indie-darling-is-this-crafting-game-stuffed-with-hand-sculpted-creatures-made-by-a-husband-and-wife-dev-team/
1
15
7
Microsoft's new gaming boss says no "AI slop" and no chasing "short-term efficiency," but at the same time Microsoft heavily promotes AI as an efficiency tool, and its AI boss claimed recently that the technology will soon be capable of "most, if not all, professional tasks."
loading . . .
New Xbox boss promises no 'soulless AI slop' after moving over from Microsoft's CoreAI products division
"We will not chase short-term efficiency or flood our ecosystem with soulless AI slop," said Asha Sharma, the new CEO of Microsoft Gaming.
https://www.pcgamer.com/gaming-industry/asha-sharma-xbox-no-ai-slop/
3 months ago
2
3
0
reposted by
Tyler Wilde
Wes Fenlon
3 months ago
Doing a little Friday afternoon divination based on the platitudes of Xbox's new CEO
loading . . .
If Xbox is 'recommitting' to its console, what does that mean for its recent 'everything is an Xbox' strategy?
Divining meaning from the words of Microsoft Gaming's new CEO.
https://www.pcgamer.com/gaming-industry/if-xbox-is-recommitting-to-its-console-what-does-that-mean-for-its-recent-everything-is-an-xbox-strategy/
1
15
4
reposted by
Tyler Wilde
Charlie Hall
3 months ago
Thanks
@tjcwilde.bsky.social
for the opportunity to share something with the
@pcgamer.com
audience. Latest from
@frontierdev.bsky.social
's Elite Dangerous is the breakout success of MetaElite, a player-made engine for telling stories on top of the 12-year-old spacefaring MMO.
loading . . .
An Elite Dangerous player discovered a way to write new stories into the margins of the 12-year-old space sandbox, and now thousands are testing it
How the nearly 9,000 players on the Distant Worlds 3 expedition are contributing to the birth of something new.
https://www.pcgamer.com/games/mmo/metaelite-interview-elite-dangerous/
3
16
9
I didn't notice this news yesterday. Devil Daggers is cool.
loading . . .
Devil Daggers 2 is in development, as its creator confirms fewer than 1,500 people survived longer than 8 minutes in the original
Because it's as scary as it is hard.
https://www.pcgamer.com/games/fps/devil-daggers-2-is-in-development-as-its-creator-confirms-fewer-than-1-500-people-survived-longer-than-8-minutes-in-the-original/
3 months ago
0
1
0
reposted by
Tyler Wilde
Morgan Park
3 months ago
Death to the many-boxed roadmap.
www.pcgamer.com/games/fps/th...
loading . . .
The many-boxed roadmap represents everything I hate about shooters right now
Our relationship with the biggest shooters around have contorted from player to investor.
https://www.pcgamer.com/games/fps/the-many-boxed-roadmap-represents-everything-i-hate-about-shooters-right-now/
2
32
14
I'm unsure if it can even be done, but if someone does manage to make LLM-powered game NPCs that people actually feel a connection to (Ubisoft says it is trying), then I think they will be in for a great deal of trouble.
loading . . .
Judging by the GPT-4o situation, game developers will have a big problem if they get serious about AI chatbot NPCs
Balance patches that tweak guns and spells can enrage players. What if what you're re-balancing is their romantic partner?
https://www.pcgamer.com/software/ai/judging-by-the-gpt-4o-situation-game-developers-will-have-a-big-problem-if-they-get-serious-about-ai-chatbot-npcs/
3 months ago
0
1
0
reposted by
Tyler Wilde
PC Gamer
4 months ago
Sword Hero is an ode to "eurojank," the beautifully messy European cult classics of the 2000s, made by a Hungarian developer who was working full time as a chef until the Covid-19 lockdowns.
loading . . .
The dev behind my top upcoming RPG is a Hungarian chef who thought 'if not now, then when?' and learned coding from scratch to make his dream 'eurojank' masterpiece
"People have been craving this sort of experience, which was offered by Larian and CD Projekt."
https://www.pcgamer.com/games/rpg/the-dev-behind-my-top-upcoming-rpg-is-a-hungarian-chef-who-thought-if-not-now-then-when-and-learned-coding-from-scratch-to-make-his-dream-eurojank-masterpiece/
0
28
5
Load more
feeds!
log in