rouli
@rouli-overflow.bsky.social
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đ„ 471
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I make games. I make other things FR/EN @
[email protected]
pinned post!
I'd be down to team up for a
#gamejam
in the following months! If you need a weird-ish sprite artist, hit me up
about 1 year ago
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BouleRonde
about 9 hours ago
Mais qui a cuisiné cette OST
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Walls felt too safe.
#godot
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about 6 hours ago
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Tomas Sala
5 days ago
MAJOR ANNOUNCE : fuck AI assets, who needs that! When ShipShaper fully releases it will come with fbx export and a license to use it in your
#indiegame
, mods, or 3D prints. No limits. Try out the DEMO today tho and Wishlist
#shipShaper
store.steampowered.com/app/4339280/...
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This weekend I've been mostly improving the physics and playing with the gameplay variables. I'm mostly struggling to find interesting controls and level layout. Might get rid of those blocks altogether, they look cool but the player is too safe behind them.
#godot
#gamedev
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1 day ago
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Trying to see if it's interesting to aim for a "weak spot" (extruded part of the cylinder here) or if I should ditch it and focus on making the gameplay about avoiding attacks while trying to reach the center (maybe both?)
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2 days ago
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rouli
âȘ Happy Black Fistory Month! âȘ
5 days ago
Screenshotting this and alt texting all of it since it will most likely get deleted because Hammam is Palestinian. It deserves to be seen and not erased.
add a skeleton here at some point
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Doing some camera work/balancing and looking for feedback! 1 - DASH. The dash is angular, meaning the further your are the biggest its distance is. Is it readable? If not, what would you change? I find it a bit rough at the moment but can't really pinpoint why
#godot
#gamedev
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4 days ago
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Syndicat des Travailleureuses du Jeu Vidéo
20 days ago
đŹđ§âđ Ubisoft : enough is enough! Faced with the arbitrary decision of the CEO who doesnât even dare talking to employees anymore, unions are calling for a strike on February 10th, 11th and 12th.
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Est-ce que vous connaissez un artiste 3D qui saurait faire du mid-poly sur la range fantasy-cartoon ? PlutÎt orienté character pour des modÚles animables
7 days ago
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rouli
đ°đŻđđđđđđđđđđđ°
8 days ago
Art by âą Todd Lockwood
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One month with
#Godot
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8 days ago
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I'm definitely onto something
#godot
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9 days ago
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shader debugging type of night
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9 days ago
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Major accomplishment today as I finally got wave attacks working! Will have to record a video later.
#godot
9 days ago
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démon spécial
11 days ago
Hugo décrypte Hugo tout seul Hugo délire Hugo bosse....... il rend fou se mec pose toi deux secondes
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took me a while to get right but I finally have section splitting! Now the player can get cover behind walls. sorry for the ugly gif
#godot
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10 days ago
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in the trigonometry trenches fighting for my life
13 days ago
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Still playing with the custom physics, added a jump, looking for something satisfying to control. should probably remove the energy bars?
#godot
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15 days ago
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woke up with the visceral need to learn blender's geometry nodes
16 days ago
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rouli
ARTE
about 1 month ago
L'intégrale de « Twin Peaks », la série culte de David Lynch est disponible sur
arte.tv
đ
www.arte.tv/fr/videos/RC...
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Twin Peaks - Séries et fictions | ARTE
Ćuvre majeure de David Lynch, rencontre unique du soap avec le septiĂšme art, cette plongĂ©e dans les mĂ©andres dâune petite ville amĂ©ricaine se savoure comme un mauvais rĂȘve dont on ne voudrait jamais s...
https://www.arte.tv/fr/videos/RC-027513/twin-peaks/
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Added some basic attacks to the "boss". Now I should focus on making gameplay actually interesting, but I'm not sure I can do that without animations, for instance showing the boss charging its attacks.
#godot
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20 days ago
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simple curtain shader
#godot
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21 days ago
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Amnesty International France
21 days ago
Alex Pretti avait 37 ans. Il soignait des patients dans un hĂŽpital pour anciens combattants. Il se tenait aux cĂŽtĂ©s des personnes ciblĂ©es par l'ICE. Il a Ă©tĂ© abattu par lâICE en pleine rue alors quâil filmait une descente anti-immigration. Combien de victimes encore ?
#ICEOUT
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Finally got a simple working annular based physics system (zone trigger and static collision with a single moving body, the player). Still a lot of details to address. Visually, I lost the slope in the process but will get it back ASAP.
#godot
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22 days ago
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Jeff Rueter
23 days ago
Kare 11 local news just read, in full, this statement from Michael and Susan Pretti, the parents of Alex Pretti. "Please get the truth out about our son."
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Museum of Screens
23 days ago
Blast RPG (2010) Creator(s): Nitrome Type: Flash Language: [EN] Status: Port Available
www.nitrome.com/html5-games/...
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Daisy Déecools
25 days ago
Pour que la gauche gagne, il nous faut un Puy du Fou de gauche et un Cnews de gauche et un Bardella de gauche et des flics de gauche avec des flingues de gauche pour nous envoyer dans des prisons de gauche et des camps de travail de gauche et des cimetiĂšres de gauche.
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Spent the evening doing some vertex shader to display annular shapes. And I must now admit that I sometimes fall in stupid vibe coding patterns. However I ended up getting it to work and have increased my understanding of shading by 0.02%.
#godot
26 days ago
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added an energy bar because I love
#gamedesign
and they have those. no idea what this is becoming
#godot
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27 days ago
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rouli
Winnie the Pooh (Official)
28 days ago
Gary Larson: In my cartoon I invented Cow Tools as a cautionary tale Cows: At long last, we have created the Cow Tools from classic newspaper comic Cow Tools
add a skeleton here at some point
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Ricardo Parreira
about 1 month ago
El Hacem Diarra, a Ă©tĂ© tuĂ© parce quâil a refusĂ© de se faire palper. TasĂ©, interpellĂ©, il a fini par ĂȘtre tuĂ© par des policiers, Ă lâabri de tous les regards dans le commissariat. Aucune info dans les mĂ©dias, rien⊠Pas de vidĂ©o pas de scandale. Racisme, impunitĂ©, la police quoi.
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love ambient album covers that go unreasonably hard (How to disappear completely - Mer de revs)
about 1 month ago
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HELP, GODOT IS SO FUN. I CAN'T STOP PROTOTYPING
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about 1 month ago
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Whenever I'm making games I tend to gravitate towards "hold to charge then release" controls (eg the jump in mask up/around). How do you feel about it as a player? Do you have other games in mind with this kind of controls? I'm afraid it may decrease accessibility
about 1 month ago
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joinmastodon.org
add a skeleton here at some point
about 1 month ago
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rouli
Godot Engine
about 1 month ago
At last,
#GodotEngine
4.6 arrives at the Release Candidate stage! A new editor theme, inverse kinematics, standalone library support, and more await in this production-ready build đ Help us get it over the finish line with one final round of testing:
godotengine.org/article/rele...
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Release candidate: Godot 4.6 RC 1 â Godot Engine
With a stable release just around the corner, join us for one last round of testing!
https://godotengine.org/article/release-candidate-godot-4-6-rc-1/
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Si vous n'avez pas encore joué à Grindstone, laissez vous tenter ! (la version switch est une consolation pas maigre mais pas suffisante non plus à l'absence de version android)
add a skeleton here at some point
about 1 month ago
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playing DQ III HD2D, and it's funny to me how important the 6 orbs are (across the whole series it seems), and how randomly I find some of them. the red one was just in some hole on the ground
about 1 month ago
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Kyle Banks
about 1 month ago
Annual reminder that you can just leave a one word Steam review and make an indie developer's day.
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biggest issue with godot so far is the lack of scene view matching the game view during testing. I find it hard to debug. I know about the "remote" option to see node values in the game session but it's still hard to move around the scene and understand what's actually going on
about 1 month ago
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learning godot, making unplayable high concept shit
#gamedev
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about 1 month ago
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Si vous voulez m'entendre lentement découvrir le principe de jeu de rÎle en 2026 :
youtu.be/oqtJyeCws7o
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Dragon Quest : souvenirs d'enfance
YouTube video by Rouli
https://youtu.be/oqtJyeCws7o
about 1 month ago
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greeny đ
about 1 month ago
unrivaled aura loss
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Slowly picking up Godot. Trying to prototype ideas. Today I learned about input.
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about 1 month ago
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furry hater
about 1 month ago
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Ramo
about 2 months ago
Internet ne pouvait pas se passer beaucoup plus longtemps dâun iceberg des jeux de pĂȘche. Tout le monde le savait, mais personne nâosait s'y risquer ! Bref, on a pris une dĂ©cision. Bien des mois plus tard, voici le Monstre: notre vidĂ©o la plus chill ET la plus inconcevable.
youtu.be/YRgg9TiddyU
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Nitrome
2 months ago
Announcing Nitrome Classics! We are bringing back beloved games of old re-equipped for modern gamers. Re-live your childhood. Wishlist Twin Shot Deluxe now:
store.steampowered.com/app/3618520/...
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Parazited
3 months ago
Cette rĂ©union aurait pu ĂȘtre une bagarre
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BouleRonde
4 months ago
Une seule question demeure Ă la fin de Super Mario Galaxy : et si Mario visitait encore plus de galaxies, que se passerait-il ? C'est lĂ qu'intervient Super Mario Galaxy 2
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