rouli
@rouli-overflow.bsky.social
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📥 521
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goodball. wackcube. funtriangle. mastodon is better @
[email protected]
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rouli
gage
7 days ago
pa pa pa pa cho cho cho cho
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jeu exceptionnel
6 days ago
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11 days ago
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11 days ago
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trying to increase music's pitch as you go faster but it does NOT sound good
#godot
#fmod
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16 days ago
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Finally settled on a design for the main character!! The trickiest part was finding a rig setup that's flexible, easy to use, support bending arms and compatible with
#Godot
. Now, I still suck at lighting but that's another issue. Do you prefer with the visor ON or OFF?
18 days ago
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Reworked UI again... any thoughts?
#godot
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25 days ago
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yup that level seems balanced
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about 1 month ago
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level design night. Making easy levels is way harder than making complex ones.
about 1 month ago
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busy weekend. first UI draft and made custom icons in godot
about 1 month ago
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I cast RING OF FIRE
about 1 month ago
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rouli
Simon Spanton
about 1 month ago
The way out.
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rouli
Zeph' 🐟
about 2 months ago
C'est l'histoire d'un mec qui, voulant être la rockstar de l'industrie, l'a déboulonnée en distribuant des CD falsifiés aux éditeurs et des sachets de curry extra-forts à la presse spécialisée. Ce mec était le patron le plus punk des 90's. Ce mec, c'est Kenji Eno. 📀
youtu.be/Xu47_3oX1hA
💿
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Kenji Eno contre l'industrie du jeu vidéo
YouTube video by Zeph & Ramo
https://youtu.be/Xu47_3oX1hA
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rouli
up the hill
#godot
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about 2 months ago
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up the hill
#godot
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about 2 months ago
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I wasn't sure how to prevent the player from just jumping over hedgehogs so... hedgehog stacking it is.
about 2 months ago
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critters
add a skeleton here at some point
about 2 months ago
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learning 3D is HARD but it feels like I'm slowly finding an art style simple enough for quick iteration. I'm leaning a lot on gradients, transparent billboards, mesh deformation via shader and repetition. Still don't like the trees and the sky in this pic though
about 2 months ago
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I'll be in Berlin for the rest of the week for the A MAZE festival! First time in the city. Any cool stuff I should check out while I'm there? Btw I'll have a playable version of my current project if anyone's interested 🌀
#AMAZE
about 2 months ago
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volcano level prototype
#godot
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2 months ago
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rouli
Leigh Alexander
2 months ago
my early work as a 6 year-old went hard
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rouli
🐜 🍯
2 months ago
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bon y a pas une listening party du nouveau boc de prévu sur paris?
3 months ago
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still a LOT of rough edges but final phase of the fight is taking shape
#godot
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3 months ago
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After weeks of nightmarish gamedev stuff like floating point errors I think I finally cracked the jump prediction algorithm
#godot
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3 months ago
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goof mode activated
3 months ago
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Spending too much time in the dev room black lodge, breaking my own fucked up physics over and over again.
#godot
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3 months ago
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rouli
Serenity Forge
3 months ago
A statement regarding the removal of DDLC from the Google Play Store:
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rouli
Tofu
3 months ago
a lot can change
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rouli
Florian Verdier
3 months ago
Le poisson d'avril de la LPO est très acérée cette année.
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environment prototype (playing with scale and camera distance)
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3 months ago
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rouli
Tarja Porkka-Kontturi
3 months ago
I have no interest in this man’s problems
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dragon quest builders 2 is so good.....
4 months ago
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getting somewhere I think?
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4 months ago
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experimenting with camera angles to add more variety to attack patterns. This will require a complete rework of input and movement...
#godot
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4 months ago
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is there a blender equivalent of photoshop yet
4 months ago
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icon experiments
4 months ago
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I don't think I'm supposed to manually animate quaternion values but here I am. stupidly commiting to a broken rig I did over one year ago
4 months ago
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booked my ticket for A MAZE. See you there?
4 months ago
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please tell me that knight from esoteric ebb isn't riding a bike because he lost his horse because that's the pitch for the game I've been working on for the past 2 months
4 months ago
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Wizard has one more little trick up their sleeve
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4 months ago
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progress is being made. things are about to get wack
4 months ago
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the wizard has been struck with the weight painting curse
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4 months ago
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prototyping is the fun part
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4 months ago
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we meet again...
4 months ago
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made the bike I wished I had
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4 months ago
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better camera + UI rework!
#godot
#gamedev
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4 months ago
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rouli
Nick Carver
4 months ago
Lost in Dreams: When Game Worlds Collide #1
#MadeWithUnity
#LostInDreams
#gamedev
#indiedev
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illegal levels of luck are coming your way
4 months ago
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Playing with the scale, seeing what happens when the player is further away from the boss. It has a sort of epic cinematic feel to it...
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4 months ago
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