Giles Mullen
@gilesmullen.bsky.social
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3D Artist | Portfolio:
https://www.artstation.com/giles
pinned post!
DJ, spin it!
#3dart
😴😂
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3 months ago
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Steve Ziolkowski
1 day ago
I designed and built this bipedal drone (robot) for that animated project I'm slowly circling while I decide whether to jump in and commit. Anyway, I really like it.
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Here's a vintage morse code transmitter I worked on. Still need to texture it properly. 🎼Tiiiiiiiime is not on my side these past two weeks! Feeling like Alice's Rabbit! 🐇
#3DAht
1 day ago
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Des Walsh
2 days ago
Upper Street, London N1 Pub front with wooden doors and rounded glass window
#reference
#buildingreference
#materialreference
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Hoping I'll have enough time to sneak a modified version of this mining phone into the toolbox. 😀 It's based on a 3d scan and reference photos (credit to Muzea Malopolska). Almost done with the low res version. 😅
#3dart
#b3d
4 days ago
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Peter Boehme
18 days ago
Doom: The Dark Ages · Serrat Concept: Emerson Tung Additional texture work: Jason Martin, Chase Jordan, Kat Tamburello
#DOOM
#DoomTheDarkAges
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Doom: The Dark Ages · Serrat, Peter Boehme
Concept: Emerson Tung Additional texture work: Jason Martin, Chase Jordan, Kat Tamburello https://www.artstation.com/emersontung https://www.artstation.com/believerdeceiver https://www.artstation.com...
https://www.artstation.com/artwork/RKGLGe
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VOID/BREAKER 🔴OUT NOW - FAST ROGUELITE FPS
about 2 months ago
VOID/BREAKER Demo is available now on Playstation 5 A dynamic and challenging Roguelite FPS created by solo dev Daniel Stubbington 🟥 Lightning-fast gunplay & movement 🟥 Limitless weapon synergies 🟥 Environmental destruction Play the demo now on PS5:
store.playstation.com/en-gb/produc...
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Movie night! 😁
8 days ago
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Happy Friday!
#FreeStencilFriday
#3dart
Let me know if you use it! 😎
8 days ago
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Test print 001 with PLA done. Lost a lot of detail unfortunately.. So next test will be using resin. 😎
#3DPrinting
#Halo
#Zbrush
8 days ago
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Andy Diggle
9 days ago
Our DM really does go the extra mile! Here's a glimpse of the incredible 3D printed terrain he made for our Tuesday night
#DnD
game. The forge of Xardorok Sunblight, powered by the heart of a red dragon...
www.reddit.com/r/DnD/commen...
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From the DnD community on Reddit: Props to my husbands epic map! [OC]
Explore this post and more from the DnD community
https://www.reddit.com/r/DnD/comments/1oon811/props_to_my_husbands_epic_map_oc/
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Working on more items to fill the toolbox.. Anyone play Skat?
#3dart
9 days ago
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Valve
10 days ago
Announcing: New
@steampowered.com
Hardware, coming in 2026: Steam Controller Steam Machine Steam Frame. Watch our jazzy announcement video and wishlist now:
steampowered.com/hardware
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Steam Hardware
The Steam Hardware family officially expands in early 2026.
https://steampowered.com/hardware
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Lawrence
12 days ago
I figured out a fun way to present my procedural design/material art in Showreel format.
add a skeleton here at some point
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Anna Glin
about 1 month ago
animating this nice little waterfall in one evening took my anxious thoughts on a nice little break! 🌳🌲🚿
#2danimation
#framebyframe
#mohoanimation
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Had some fun today working on this Halo themed Zippo for the toolbox project. WIP!
#3dart
#zbrush
17 days ago
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Cloudy day today, aka good
#stencil
#photograghy
day. ☁️📷
#3dart
18 days ago
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Ed Greig
19 days ago
current project
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Steve Ziolkowski
21 days ago
In 93' While ILM was animating dinosaurs, Rhythm and Hues was working on a motion base ride for a now defunct theme park in Japan. I built a lot of models for Seafari, including the whale sub, but this was also my first animation gig. Lorne Lanning was the art director.
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Lawrence
22 days ago
Here are a few shots from an old Concrete Generator I made using Substance 3D Designer. There were 234 parameters in total, 104 of which contained unique Function Graphs to enable seamless interaction/compatibility with each feature/parameter while building the custom maps.
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I uploaded my Rasp & Flat Head texture project to AS after adding the double cut teeth to the rasp. Few more items and then the toolbox!
www.artstation.com/artwork/nJVgD6
23 days ago
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Des Walsh
23 days ago
Lloyd's building Lime Street, London EC3M Exposed steal and concrete spiral staircase and air ducts
#reference
#buildingreference
#materialreference
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Nathan Pichot
23 days ago
Today's
#dailyProgress
was mostly focused on renaming and organizing everything before I move onto UVs I also finally redid the Diferential piece for it to accurately match. Still got to model and place a few screws, but i should be able to get that done tomorrow and start driver piece sculpt
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WIRED
23 days ago
The US government shut down 30 days ago. WIRED spoke with more than a dozen federal workers who have struggled to pay bills, worked side gigs, and relied on free food programs to get by.
www.wired.com/story/federa...
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Federal Workers Are Barely Making It Through the Government Shutdown
The US government shut down 30 days ago. WIRED spoke with more than a dozen federal workers who have struggled to pay bills, worked side gigs, and relied on free food programs to get by.
https://www.wired.com/story/federal-workers-barely-making-it-through-government-shutdown/
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Fund SNAP!
23 days ago
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Here's another Week 03 update with a few Marmoset Toolbag renders! 😎
#3dart
#wood
@sierradivision.bsky.social
24 days ago
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Nattō
24 days ago
It’s been a while since my last post here. MK44 Ammoknight custom. Just a few alterations made to the base kit.
#maschinenkrieger
#robotbattleV
#modelkit
#mecha
#plasticmodel
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Was planning to carve this pumpkin for Halloween,, looks like a Xenomorph busted out first! Spooky! 🎃🤯🤢
#AlienEarth
24 days ago
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Israel Terenzi
12 months ago
This project has been a lot of fun, I feel like I learned a lot If you can like or share, I would love to have more visibility here than I had on xwitter ❤️ More here:
www.artstation.com/artwork/x3q4GW
#environmentart
#substancepainter
#blender
#b3d
#ue5
#gameart
#UnrealEngine
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Lawrence
26 days ago
I spent the whole weekend re-branding and updating all of the project presentations on my portfolio. It was a tedious task, but one that needed to get done before I move on to updating my Showreel and getting started on my next project.
lawrencepompey.com
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Lawrence Pompey's Portfolio
https://lawrencepompey.com/
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Elias N
24 days ago
I was sketching some concept ideas for a 3D modeling exercise. I want to make more props.
#art
#conceptart
#drawing
#darkart
#sketch
#digitalart
#gothicart
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Abdou Bouam
25 days ago
I'm a bit quiet these days, I am participating in an environment art challenge organized by
@beyondextent.bsky.social
, the theme is Witches Den. Working with 4 other teammates against 15 teams for the next weeks. it's challenging but fun! This is the blockout we have so far
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Nathan Pichot
25 days ago
Sup, peepds, time to redo my pinned post. I'm a 3d modeler and on here you'll find mostly WIPs and hard surface models. (lots to com) And lately i've been working on this model of a Losi RC car.
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Jack Kirby Crosby🌹👨🎨
24 days ago
I'm not sure If I ever shared this here as a gif - but its neat so take a look
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Flytrus
25 days ago
one of Mamoru Nagano's ZZ designs was really small. Which is interesting
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Simon Gane
24 days ago
Nausicaä.
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Week 03
@sierradivision.bsky.social
WIP. It's Wood Material Week! 😀 The models were provided, we had to texture from scratch. Lots of great tips this week. 👍
#3dart
#substancepainter
25 days ago
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Stephen Totilo
25 days ago
NEW: I spoke to original Halo devs about that ICE Halo post One: "abhorrent” Another: "Using Halo imagery in a call to ‘destroy’ people because of their immigration status goes way too far, and ought to offend every Halo fan, regardless of political orientation”
www.gamefile.news/p/halo-ice-d...
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Halo co-creator says ICE’s Halo-themed recruitment ad “makes me sick”
Another Halo maker says ad "ought to offend every Halo fan, regardless of political orientation." ALSO: A developer whose game just launched on Xbox slams Microsoft’s silence
https://www.gamefile.news/p/halo-ice-developers-react
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Week 03
@sierradivision.bsky.social
WIP. It's Wood Material Week! 😀 The models were provided, we had to texture from scratch. Lots of great tips this week. 👍
#3dart
#substancepainter
25 days ago
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Giles Mullen
Plasticity
about 1 month ago
The deform command allows you to wrap solid and sheet objects onto regular and irregular surfaces, making it easier to add detail to your models.
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Irene Centelles
about 1 month ago
Hello
#PortfolioDay
! My name it's Irene. I'm a VFX artist looking for a job. You can check my portfolio here:
www.artstation.com/irenecentell...
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Bart // Vertex Rage
about 1 month ago
Decided to go with 480x270 resolution for now. Feels a bit better to me. Finished setting up state machine for controlling player movement and animation. Getting rid of most of the jitter wasn't easy (still not perfect :( )).
#GodotEngine
#PixelArt
#indiedev
#gamedev
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Lawrence
about 1 month ago
#portfolioday
I'm a 3D Artist/Motion Designer and former-career Healthcare Provider/Educator. I have 5+ yrs in the creative field and excel in adaptability and range. I also enjoy tech art in Unreal Engine & Sub. Designer. ✨ I'm open to Remote/Hybrid/On-Site (NJ/NY/MI), full-time roles! (Links⤵️)
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Lawrence
about 2 months ago
I don't know where to start with putting together the final breakdown for this apartment visualization project 🤔 I built a lot of different features from scratch for this over the last ~3 months 😅 Chances are, I'll separate the project into two portfolio pages, with one just for presentation.
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Friday night
#3dart
, keep revisiting this project. 😅
#b3d
about 2 months ago
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Ken C
5 months ago
Hi! I'm Ken and I'm a 3D stylized character and prop artist living in Ontario, Canada. Currently looking for my first industry role! Happy
#PortfolioDay
everyone!
#art
#3dart
#gamedev
#stylized
#character
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Lawrence
2 months ago
I'm getting started on some evening/nighttime lighting tests. I may need to make some changes to make the office area a bit less busy.
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Hiiii 👋 I had to make a new LinkedIn account after being locked out of my previous one.. I'd really appreciate reconnecting with everyone there! Here's a link to my new profile:
www.linkedin.com/in/giles-mul...
Thank you!!
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https://www.linkedin.com/in/giles-mullen-3d/
2 months ago
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Woah! Went to apply for this job.. and it's already down 2 hours later. Bummer!
remotegamejobs.com/jobs/unknown...
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Unknown Worlds is hiring remote Senior Hard Surface Artist - RemoteGameJobs
We are seeking a talented and motivated senior hard surface artist to join the Subnautica 2 team. Ideal candidates will possess expert level modeling, materials and texturing skills and have a passion...
https://remotegamejobs.com/jobs/unknown-worlds-senior-hard-surface-artist-remote-job
2 months ago
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Giles Mullen
Lawrence
2 months ago
I designed and developed this Advanced, Procedural Concrete Generator last year using only Substance 3D Designer. It contained a total of 234 User Parameters. 107 of which contained custom Function Graphs.
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