@levrault-gamedev.bsky.social
๐ค 487
๐ฅ 400
๐ 80
I'm creating a retro survival fps with
#GodotEngine
and
#Blender
Also
http://github.com/Levrault
pinned post!
Some new vibe check with the new version of terrain3D. Works great.
#godotengine
#gamedev
about 1 year ago
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Godot Engine
22 days ago
This has been a great year for the engine, but there are still a lot of things we would love to do. If each person visiting our website donated โฌ5, we could hire 5 more developers to work on Godot full-time. ๐
fund.godotengine.org
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Training in Thailand was a great adventure. The gym was cool, the coaches were lovely, and the food was good. I sadly didn't have a fight, opponents were too heavy or light or inexperienced or experienced. It is better to not fight than having a mismatch at least. But I have cool Sak yant now
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16 days ago
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#psx
#gamedev
#blender
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16 days ago
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reposted by
Christophe ๐ฑ
26 days ago
New demo page ready for v.1.1.0 ๐ป
#Godot
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#blender
#psx
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about 1 month ago
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reposted by
UZDoom
about 1 month ago
Rest well in Valhalla, Burger Becky. Your contributions to the video games industry, and of course - DOOM - will live on with us here on earth forever
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Was bored during my training camp so I did this little soda machine and drinking animation in Godot
#godot
#gamedev
#blender
#psx
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about 1 month ago
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#psx
#godot
#blender
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2 months ago
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I've been played Road To Vostok for like 5h and I really like it, can't wait for the earlier access. But I didn't really get the fishing game, I didn't know if I just need to throw the line or getting bait or whatever. So I ended up decompiling the demo and check the source code to see how it works
2 months ago
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Works on my machine
add a skeleton here at some point
2 months ago
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Blasphemous 2 is certainly a beautiful game but the gameplay is kinda boring IMO. 90% of the combats are just an empty boring room with waves of enemies.
3 months ago
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reposted by
Kingdoms of the Dump
3 months ago
trash bags not included kingdoms of the dump coming november wishlist now, dumplings ~
store.steampowered.com/app/2159270/...
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reposted by
Fabrizio Espindola
3 months ago
I made this MRI shader using a 2D texture array in Godot ๐
#godot
#indiedev
#gamedev
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Climbing system seems to works well
#godot
#gamedev
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3 months ago
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reposted by
Nathan (GDQuest)
3 months ago
We made a new GDScript Formatter for Godot 4, written in Rust:
www.gdquest.com/library/gdsc...
It runs fast enough to use on every save on a laptop. Please give it a try, and let us know if you encounter any issue!
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reposted by
Good Game Stuff
3 months ago
Hey Godot devs, itโs skin care time! Donโt miss these free skin and eye shaders on GitHub.
github.com/matmadness/H...
#gamedev
#indiedev
#godot
#shader
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reposted by
passivestar
3 months ago
Apparently godot engine contribution docs are now their own site. It's pretty thorough and beginner friendly, can recommend if you wanna help make the engine better for everyone
contributing.godotengine.org
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reposted by
Reincarnated Dismal Saint Moises Hallowell XII๐ง ๐ค
3 months ago
new crualty squad fan map found
www.youtube.com/watch?v=wdcV...
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Cruelty Squad: Utahnasia (download in description)
YouTube video by wget
https://www.youtube.com/watch?v=wdcVAKSofAs
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Anyone knows how to tell Godot to stop extracting texture when I set an external material ? Everytime I changed computer and pull my project, it extract like 100 new textures that I don't need them.
#godot
3 months ago
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reposted by
Megan Fox
3 months ago
Godot has become a viable game engine Blender has become a viable 3D modelling AND animation tool SteamDeck is now a fantastic "mobile" Desktop platform AAA is shrinking / abandoning territory, ceding more genres to indie Basically, (funding sitch aside) indie gamedev is seriously looking up!
add a skeleton here at some point
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Yes I played far cry 2 in the old days.
#godot
#gamedev
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3 months ago
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reposted by
passivestar
3 months ago
How to make a light beam shader in godot + download
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Light beam shader in godot
So I was noclipping through d1_canals_08 in HL2 as one normally does on a saturday night when I saw this: A nice sharp volumetric light that does a lot for the mood of the scene. Half Life 2 was relea...
https://passivestar.xyz/posts/light-beam-shader-in-godot/
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reposted by
jotson โง The Mailroom Demo
3 months ago
Wanted to show something but got distracted... Wishlist The Mailroom
store.steampowered.com/app/3965430/...
#gamedev
#godot
#themailroom
#horrorgaming
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I don't want to get that deep in a fire propagation system but at least I wanted the npc to take damage and get on fire.
#godot
#blender
#gamedev
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3 months ago
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Just received my voyager RSA, coupled with handheld scientific Bluetooth, a power bank and I have now a almost wireless setup
4 months ago
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Yes, I don't know how many I got tricked with that while working on my animation tree
add a skeleton here at some point
4 months ago
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Breaking stuffs
#godotengine
#godot
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4 months ago
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Weirdest crossover in history,
#Godot
in
#battlefield
(go at 2:56)
youtu.be/92CHDiFW0wA?...
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Battlefield 6 Maps, Modes & Portal
YouTube video by Battlefield
https://youtu.be/92CHDiFW0wA?si=jftyF7h84E5H7ktK
5 months ago
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Last time I'm posting about my clay render, but I'm pretty proud of this version
#blender
5 months ago
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#blender
#b3d
having some fun with clay doh add-ons.
5 months ago
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I brought the clay add-ons for
#blender
#b3d
a few months ago and I finally used it to update my profile picture
5 months ago
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reposted by
Adriaan
5 months ago
in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. ๐งต๐๐ผ
#gamedev
#godotengine
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reposted by
Emi
6 months ago
store-beta.godotengine.org
okay ๐
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Godot Asset Store
Discover and share high-quality assets for your games in our Godot Asset Store. Explore 2D sprites, 3D models, tools, addons, templates, plug-ins, animations, and more!
https://store-beta.godotengine.org/
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Tried something new for how I manage my input, I found it cooler than a simple preview image.
#godot
#gamedev
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7 months ago
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LookAtModifier is so simple to use
#GodotEngine
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7 months ago
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Added door interaction
#gamedev
#godot
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8 months ago
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#godot
#godotengine
#blender
#lowpoly
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9 months ago
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reposted by
Koira OUT NOW ๐ถ Studio Tolima
9 months ago
It's finally happening! Koira is officially released!!
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I lost my file with my previous healing animation so I created a new one.
#godotengine
#godot
#blender
#indiedev
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10 months ago
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I coded DEATH
#godotengine
#psx
#fps
#blender
#indiedev
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10 months ago
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reposted by
Tibo (Thibaud Goiffon)
10 months ago
I don't want to be too pushy when it comes to communication. But if you like my work, simply liking or sharing the trailer for my game helps me a lot. The more eyes there are on my game, the more chances I have of making future projects and games :)!
youtu.be/vqpzV5fue0Q
#gamedev
#indiegame
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Wild Cosmos Demo Trailer
YouTube video by HeyTibo
https://youtu.be/vqpzV5fue0Q
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reposted by
Nathan Hoad ๐ฑ Wishlist Bravest Coconut
10 months ago
Now that Godot 4.4 is officially available I've bumped Dialogue Manager to v3.4 to address a change in Godot's plugin API. As such, from v3.4 onward, Dialogue Manager requires a minimum of Godot 4.4. ๐
github.com/nathanhoad/g...
#GodotEngine
#GameDev
#IndieDev
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Release v3.4.0 for Godot 4.4 ยท nathanhoad/godot_dialogue_manager
โ ๏ธ NOTE: As of Dialogue Manager v3.4, Godot 4.4 is now a requirement โ ๏ธ What's Changed Other Changes Update EditorTranslationParserPlugin signature for Godot 4.4 by @nathanhoad in #799 Full Chang...
https://github.com/nathanhoad/godot_dialogue_manager/releases/tag/v3.4.0
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reposted by
Tibo (Thibaud Goiffon)
10 months ago
I'm trying to be more present on other platforms This project gathers a bunch of VFX I made in my spare time for fun, all open source. If you want to support me, simply sharing and liking the video can help :)! Youtube:
www.youtube.com/watch?v=M8iT...
Github repo:
github.com/gtibo/VFX-sk...
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VFX sketchbook 2023 [GODOT 4]
YouTube video by HeyTibo
https://www.youtube.com/watch?v=M8iTroIF1ag
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New ammo box art
#gamedev
#godotengine
#godot
#psx
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10 months ago
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reposted by
Zi
11 months ago
A Godot pain point for me is that the preview lighting is very arbitrary and hard to change, so I made a PR to give the user more control. Featuring: - Per-project configurable defaults - Revert buttons - Shadow toggle Take a look, give it a spin:
github.com/godotengine/...
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TW: some no no words Reworked my dialogue visual. Tried to add a text effect like in killer 7 but more readable
#GodotEngine
#gamedev
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11 months ago
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reposted by
Cult of the Lamb
11 months ago
Yuck Elon, and Yuck Twitter Gold ๐คฎ It costs around 12K a yearโฆ. What a horrible waste of money, Instead of doing that, we are giving $1000 to a different charity each month this year. Starting with Doctors Without Borders!
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reposted by
David Szymanski
11 months ago
new home
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Well migrate to
#GodotEngine
4.4 beta was pretty much painless. I also discover a fun bug (or feature !?) with the shotgun
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11 months ago
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reposted by
Jamesy
12 months ago
CRUEL has just been released
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