Marcel Klee [WuotanStudios]
@wuotanstudios.bsky.social
📤 285
📥 130
📝 163
GameArt &
#Game
#Developing
|
#Godot
Game Engine Website:
https://wuotanstudios.com
pinned post!
#RIAD
[WIP] i am happy with the graphics in Godot 4.5 so far This green is spooky btw.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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14 days ago
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A good water shader does soooo much to the mood 😍
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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7 days ago
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A little fast made test for a
#Horror
special using parts of my project R.I.A.D. .... b'casue october is near.... 🤡 p1/2
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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11 days ago
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#RIAD
[WIP] i want walls, floors and ceilings to have more "3d depth". I am happy with this test, but will try more. Edges shall not appear flat! The goal: best possible quality, but without making it to cpu/gpu expensive
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
13 days ago
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#RIAD
[WIP] i am happy with the graphics in Godot 4.5 so far This green is spooky btw.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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14 days ago
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THIS IS INSANE GOOD!
#GodotEngine
add a skeleton here at some point
14 days ago
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project file size reached 50GB 🫠
15 days ago
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#RIAD
new cuttergate sound. the old one was a placeholder,... an annoying one. Now it fits better, and doesn't distract at all.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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15 days ago
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#RIAD
[WIP] Laserpointer update. Now with some structure and "laser light scattering" at the hit point.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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15 days ago
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#RIAD
[wip] now with laser light for the pistol, much smoother camera, and some bug fixes
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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16 days ago
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What type of weapon would you like to see in this type of game?
#RIAD
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
add a skeleton here at some point
16 days ago
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R.I.A.D. - reborn in a dungeon Episode "Roland" Development status: alpha 09_2025
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
youtu.be/oro3Ilz8ZZw?...
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R.I.A.D. Reborn In A Dungeon - Ingame Alpha 09_2029, Godot 4.4.1
YouTube video by WuotanStudios
https://youtu.be/oro3Ilz8ZZw?si=dyMjID8rGrZVbKHQ
16 days ago
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#RIAD
I am well aware that my game is still missing a lot. There is still so much to do. However, the current game will be the little side story game to introduce R.I.A.D. - reborn in a dungeon and its "universe".
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
19 days ago
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#RIAD
[WIP] this orc died with style 🫠
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
19 days ago
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since i've added a stamina system the orcs do kill my player character from time to time, if i run and powerslide too much before the fight 😭
#RIAD
#fps
19 days ago
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#RIAD
[WIP] portals where enemies can spawn from, in the making - first tests
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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19 days ago
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So Nintendo has another patent.... Summoning a monster that fights for you another monster is now patented in the USA? Tf ??!
#gamedevelopers
#gamedev
#IndieGameDev
#GodotEngine
#UnrealEngine
#unity3d
20 days ago
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#RIAD
[WIP] I made some little adjustments in the environment and made some warm light effects in dark areas to make it look more interesting. (The mein menu is deactivated for this video)
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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20 days ago
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RIAD [WIP] - Menu Update 12.09.2025
#GodotEngine
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21 days ago
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we
#gamedev
people are weird people
#RIAD
[WIP]
#GodotEngine
21 days ago
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#RIAD
[WIP] now with fire and particle fx Music - Credits: A.T.Z.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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25 days ago
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#RIAD
[WIP] testing physical bone simulation for playerstate == dead p1/3
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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26 days ago
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#RIAD
[WIP] Testing the player dying process... alpha version. The third person view with red light and the label is a placeholder.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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27 days ago
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#RIAD
[WIP] third person camera for debug/testing the player dying process (skeleton simulation) Funny to use this text in my own game 😋
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
27 days ago
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If you wonder what backlight is supposed to do in
#GodotEngine
:
about 1 month ago
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Some snippets from my game wip
#RIAD
#godotengine
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about 1 month ago
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#RIAD
[WIP]
#GodotEngine
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2 months ago
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Refactoring my player controller once again (done)
#GodotEngine
2 months ago
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#RIAD
[WIP]
#GodotEngine
My weapons can spawn everything,.... in this case the pistol spawns grenades.
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2 months ago
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Here i tried the FlaxEngine (without foliage in this case) I like it how it looks out of the box, with just simply activating some fx.
#FlaxEngine
#RIAD
add a skeleton here at some point
3 months ago
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You wouldn't believe me how many times i have installed and uninstalled o3dengine 😂 But the current build seems to be stable enough to play with it, and doing more tests. Here i tried one test-scene from my project R.I.A.D. No probe used here.
#RIAD
#O3DE
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3 months ago
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#RIAD
#GodotEngine
Importing 3D models and animations is easy. Make them do more complex things, makes it also complex, but there are no limits Collisionshapes, Sensors, bones, boneattachments, Skeleton-IKs, Targets, weights, etc... Here an example of one of my character setup.
3 months ago
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Project
#RIAD
(reborn in a dungeon) , WIP,
#GodotEngine
Genre:
#fps
first person adventure/action game, story driven, single player about the attached video-scene: testing lens-flare + glow effect
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3 months ago
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#RIAD
[WIP] another npc ai test. Some more state presets will be added, and i can continue with the game story, level design, etc...
#GodotEngine
#IndieGameDev
#indiegame
#gamedev
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6 months ago
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For my current game [WIP] i've decided to develop a state machine matrix. At least i define several layers of important states, and every layer receives several states too which could also be named weight. The base already works. I need to do more fine tuning, also for the sensors.
6 months ago
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learning
#rust
the hard way: Recreating the
#GodotEngine
Core in Rust 🤡 This way, the learning curve is much steeper than if you simply read the 1'000-page Rust book and try to write the same code examples from it. (This is just a self-study project, not a serious one)
6 months ago
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@akien.bsky.social
does Godot use SIMD instructions? I don't find any hints to it in the source code so i guess no. Is the reason "Compatibility and portability" ?
6 months ago
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when your npc's surprise you in your own game (jump scare moments), you know your game works how it is supposed to work.
6 months ago
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#RIAD
[WIP] i've added additional keyframes in the reload animation.
#GodotEngine
#Cascadeur
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6 months ago
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The
#RIAD
sidestory player character gets its own animations [WIP]
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6 months ago
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sorry my little orc fren.... that wasn't planned 🤭
6 months ago
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#RIAD
[WIP] Level design test... it is about time to make real levels 💀💀💀👻👻👻 Lightmap-baked: false Voxel-GI: true
#GodotEngine
#indiegame
#gamedev
#IndieGameDev
#FPS
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6 months ago
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updated my game to Godot 4.4 ..... geez.... it took me 3 days until everything works again 😅
7 months ago
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#RIAD
[WIP] This is a superpower the player has in the main story, but not in the little side story game.
#GodotEngine
#indiegame
#game
#IndieGameDev
#gamedev
#gamedevelopment
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7 months ago
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#RIAD
[WIP] the orc sound system is buggy..... but still... i am able to silence him on a funny way.
#GodotEngine
#indiegame
#game
#IndieGameDev
#gamedev
#gamedevelopment
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7 months ago
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#RIAD
[WIP] Ragdoll tweaking...
#GodotEngine
#FPS
#game
#indiegame
#IndieGameDev
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7 months ago
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#RIAD
[WIP] Basic npc sensors and states do work now. 8 states in use for now. 87 state combinations reserved. What next: - investigate last known position - ear sensors - look_at when inside view_shape - more spoken sentences / sounds
#GodotEngine
#indiegame
#IndieGameDev
#game
#FPS
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7 months ago
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#RIAD
[WIP] The enemy npc now has idle, investigate-local, investigate-moving, run-follow states. Next: 3-4 different attack states, get hit + dying state, ladder climb, and jump.
#GodotEngine
#indiegame
#IndieGameDev
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7 months ago
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Yes, i am weird. No, this won't be in the game. This is just for fun.
#Riad
#godotengine
#indiegame
#IndieGameDev
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7 months ago
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Imagine a dark dungeon. And from nowhere out of the dark, an orc starts to hunt you with this movement...
#GodotEngine
#indiegame
#IndieGameDev
#game
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7 months ago
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reposted by
Marcel Klee [WuotanStudios]
Godot Engine
8 months ago
We knew from the beginning that aiming for a late-February release was an ambitious timeframe, but the community has risen to the challenge and kept development right on track!
godotengine.org/article/dev-...
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Dev snapshot: Godot 4.4 beta 4
The 4.4 beta phase nears its end!
https://godotengine.org/article/dev-snapshot-godot-4-4-beta-4/
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