Marcel Klee [WuotanStudios]
@wuotanstudios.bsky.social
📤 298
📥 140
📝 210
GameArt &
#Game
#Developing
|
#Godot
Game Engine Website:
https://wuotanstudios.com
pinned post!
#RIAD
[WIP] Ax attack basis works. I still have to tune lots of things, like collision detection and area, damage control, sound, fx, etc...
#GodotEngine
#madewithgodot
#dungeon
#fps
#indiegame
#indiedev
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3 days ago
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#RIAD
[WIP] i had a crowbar made around 2 or 3 years ago. Just implemented it too. I reuse the axe animation here, because it fits here too.
#GodotEngine
#madewithgodot
#dungeon
#fps
#indiegame
#indiedev
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1 day ago
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#RIAD
[WIP] timing for the force impact and sound is key. ... yes, the hit force is a "little" bit to strong i guess 😅
#GodotEngine
#madewithgodot
#dungeon
#fps
#indiegame
#indiedev
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2 days ago
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#RIAD
[WIP] Ax attack basis works. I still have to tune lots of things, like collision detection and area, damage control, sound, fx, etc...
#GodotEngine
#madewithgodot
#dungeon
#fps
#indiegame
#indiedev
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3 days ago
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#RIAD
[WIP] More and more weapons are available in my game. Crowbar, Sledgehammer, shotgun and machine gun next.
#GodotEngine
#madewithgodot
#dungeon
#fps
#indiegame
#indiedev
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3 days ago
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#RIAD
[WIP] testing movement animations with the ax weapon. It is way better when the ax is not moving too much, even the shadow looks funny.
#GodotEngine
#madewithgodot
#dungeon
#fps
#indiegame
#indiedev
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4 days ago
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#RIAD
what the heck
4 days ago
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#RIAD
5 days ago
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A soldier with a medieval ax.... makes sense to me
#RIAD
[WIP]
#GodotEngine
#Cascadeur
5 days ago
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#RIAD
[WIP] Update: 2.5 days of work -> axe prototype done. Sooner or later, a better texture would be wise... For now it will do its job.
#3dcoat
#GodotEngine
#indiegame
#IndieGameTrends
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5 days ago
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#RIAD
[WIP] I am creating a new weapon "AXE". retopo + uv done. I've just started to prepare materials
#3dCoat
6 days ago
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#RIAD
[WIP] I am creating a new weapon "AXE". Inspired by several models on sketchfab, i sculpted this one in/with
#3dCoat
retopo -> uv -> textures next...
7 days ago
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#RIAD
[WIP] destruction in games is always fun
#GodotEngine
#madewithgodot
#IndieGameDevs
#gamedev
#solodev
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7 days ago
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#RIAD
[WIP] small update -> player can now get hurt by his own grenade explosions. I am not sure if this will be active in the game. Maybe it is more fun if only "external" explosions can hurt the player.
#GodotEngine
#madewithgodot
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7 days ago
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#RIAD
[WIP] until now i had issues with this wood material -> weird flickering (dark pixels). Now, with the current setup it looks good enough.
#GodotEngine
#madewithgodot
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8 days ago
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#RIAD
[WIP] Currently i am testing / studying material+shading setups inside the
#GodotEngine
#madewithgodot
#indiedev
#gamedeveloper
#solodev
10 days ago
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#RIAD
[WIP] slowly the ragdoll setup is working
#GodotEngine
#madewithgodot
#indiedev
#indiegamedevelopers
#gamedeveloper
#solodev
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11 days ago
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#RIAD
[WIP] ... goblins again never doing what i am asking them to do
#GodotEngine
#madewithgodot
#indiedev
#indiegamedevelopers
#gamedeveloper
#solodev
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11 days ago
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#RIAD
[WIP] SpaceX was yesterday GoblinX rockets are betta 🚀
#GodotEngine
#madewithgodot
#indiedev
#indiegamedevelopers
#gamedeveloper
#solodev
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11 days ago
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#RIAD
i made some further optimizations for better / stable performance and nice graphics. i am happy with it.
#GodotEngine
#madewithgodot
#indiedev
#indiegamedevelopers
#gamedeveloper
#solodev
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13 days ago
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#RIAD
i think i need more details and variations. But i am getting closer to what i am trying to archive.
#GodotEngine
#madewithgodot
#indiedev
#indiegamedevelopers
#gamedeveloper
#solodev
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13 days ago
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Tf I broke my right hand. I won't be able to work on my project for the next 6 weeks....
about 1 month ago
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#RIAD
[WIP] npc ai update: the state run_to_hide now also do update the target position, for better..... hiding positions :-D
#GodotEngine
#madewithgodot
#IndieGameDev
#gamedev
#indiegame
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about 1 month ago
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#RIAD
[WIP] npc ai update: now the enemy searches a hiding point when the health status gets bad. Currently it stops at the first target position, soon it will update depending if the player is in sight.
#GodotEngine
#madewithgodot
#indiegame
#indiegamedevelopers
#gamedev
#fps
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about 1 month ago
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#RIAD
[WIP] NPC AI - update The enemy ai has now: - main states - sub-states - conditions - tasks first tests after redesigning the npc-ai, with idle, investigate, follow, attack, flee (hide behind a pillar).
#GodotEngine
#madewithgodot
#IndieGameDev
#gamedev
#indiegame
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about 2 months ago
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cleaning up the npc ai.... Remind myself: 1) always, REALLY ALWAYS keep the code inside _process() as small as possible! 2) Rely mainly on events!
about 2 months ago
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#RIAD
[WIP] the enemie ai has all the states prepared. They must be connected next + the logic implemented
#GodotEngine
about 2 months ago
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#RIAD
[WIP] Soon, the enemies will act differently, not just path-follow the player and attack....
#GodotEngine
#madewithgodot
#indiegame
#indiegamedevelopers
#gamedev
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about 2 months ago
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#RIAD
[WIP] nothing special, just preparing NPC AI helpers for hiding, take cover, or hide-before-attack functions. This node can be used for pillars, obstacles, walls, corners and whole rooms.
#GodotEngine
#madewithgodot
#indiegame
#indiegamedevelopers
#gamedev
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about 2 months ago
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#RIAD
step by step, stone by stone
#GodotEngine
#madewithgodot
#indiegame
#indiegamedevelopers
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about 2 months ago
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#RIAD
new dungeon walls in the making
#GodotEngine
#madewithgodot
#IndieGameDev
#gamedev
#gamedevelopment
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about 2 months ago
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A good water shader does soooo much to the mood 😍
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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2 months ago
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A little fast made test for a
#Horror
special using parts of my project R.I.A.D. .... b'casue october is near.... 🤡 p1/2
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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3 months ago
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#RIAD
[WIP] i want walls, floors and ceilings to have more "3d depth". I am happy with this test, but will try more. Edges shall not appear flat! The goal: best possible quality, but without making it to cpu/gpu expensive
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
3 months ago
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#RIAD
[WIP] i am happy with the graphics in Godot 4.5 so far This green is spooky btw.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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3 months ago
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THIS IS INSANE GOOD!
#GodotEngine
add a skeleton here at some point
3 months ago
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project file size reached 50GB 🫠
3 months ago
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#RIAD
new cuttergate sound. the old one was a placeholder,... an annoying one. Now it fits better, and doesn't distract at all.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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3 months ago
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#RIAD
[WIP] Laserpointer update. Now with some structure and "laser light scattering" at the hit point.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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3 months ago
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#RIAD
[wip] now with laser light for the pistol, much smoother camera, and some bug fixes
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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3 months ago
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What type of weapon would you like to see in this type of game?
#RIAD
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
add a skeleton here at some point
3 months ago
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R.I.A.D. - reborn in a dungeon Episode "Roland" Development status: alpha 09_2025
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
youtu.be/oro3Ilz8ZZw?...
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R.I.A.D. Reborn In A Dungeon - Ingame Alpha 09_2029, Godot 4.4.1
YouTube video by WuotanStudios
https://youtu.be/oro3Ilz8ZZw?si=dyMjID8rGrZVbKHQ
3 months ago
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#RIAD
I am well aware that my game is still missing a lot. There is still so much to do. However, the current game will be the little side story game to introduce R.I.A.D. - reborn in a dungeon and its "universe".
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
3 months ago
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#RIAD
[WIP] this orc died with style 🫠
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
3 months ago
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since i've added a stamina system the orcs do kill my player character from time to time, if i run and powerslide too much before the fight 😭
#RIAD
#fps
3 months ago
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#RIAD
[WIP] portals where enemies can spawn from, in the making - first tests
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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3 months ago
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So Nintendo has another patent.... Summoning a monster that fights for you another monster is now patented in the USA? Tf ??!
#gamedevelopers
#gamedev
#IndieGameDev
#GodotEngine
#UnrealEngine
#unity3d
3 months ago
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#RIAD
[WIP] I made some little adjustments in the environment and made some warm light effects in dark areas to make it look more interesting. (The mein menu is deactivated for this video)
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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3 months ago
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RIAD [WIP] - Menu Update 12.09.2025
#GodotEngine
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3 months ago
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we
#gamedev
people are weird people
#RIAD
[WIP]
#GodotEngine
3 months ago
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#RIAD
[WIP] now with fire and particle fx Music - Credits: A.T.Z.
#GodotEngine
#gamedev
#gamedevelopment
#IndieGameDev
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3 months ago
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