Jettelly Inc.
@jettelly.bsky.social
📤 674
📥 42
📝 1426
Publishing house | Game Development | Educational Content.
tantaneity saw a painterly shader in Blender and rebuilt it in Unity URP as a fullscreen post-process effect. No material changes needed. 🎨 See how:
jettelly.com/blog/recreat...
#unity3d
#gamedev
#indiedev
#vfx
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about 12 hours ago
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Dear_Villagers showed the full process of making both characters for their game "Deer & Boy" from scratch. 🦌 See more details:
www.reddit.com/r/IndieDev/c...
#indiegame
#gamedev
#indiedev
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about 13 hours ago
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Ever spent hours fighting Unity's editor instead of building your game? 👀 This bundle covers editor tools and character customization in Unity 6. Currently at a lower price ⬇️
jettelly.com/bundles/bund...
#unity3d
#indiedev
#gamedev
#indiegame
about 14 hours ago
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StaleCroissantDev started experimenting with a VR version of their game Gravitten in Godot. 🥽 See the details :
www.reddit.com/r/godot/comm...
#godotengine
#gamedev
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about 15 hours ago
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Downtown_Surprise876 rigged a fully functional Rubik's Cube in Maya with a custom dependency node. Open source on GitHub. 🧊 See it here:
www.reddit.com/r/Maya/comme...
#maya3d
#rigging
#autodesk
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about 16 hours ago
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Vladimir Khanin got 1000+ NPCs in a multiplayer Unreal scene with no connection issues. The trick? The server sends movement descriptions, not positions. 🌐 See how it works:
jettelly.com/blog/adding-...
#unrealengine
#gamedev
#indiedev
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about 17 hours ago
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Az_jez made their first third-person controller in Unity. Still a WIP, what do you think? 🎮 More:
www.reddit.com/r/Unity3D/co...
#gamedev
#unity3d
#indiedev
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about 18 hours ago
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LOYAL Studio ditched Unity's Mecanim and built their own animation system, Honami, already running in their FPS game Daisen. 🎮 It's open source:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
about 19 hours ago
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The Godot Shaders Bible goes from basics to effects like portals and post-processing, step by step. ✨ Interested? Use GSB5USD at
jettelly.com/store/the-go...
#godotengine
#gamedev
#indiedev
#VFX
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1 day ago
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Faceofjoe is making Kami of Albion, an RPG set in mythic Britain with Japanese-inspired spirits and folklore. Kickstarter coming soon. 🛎️
www.reddit.com/r/godot/comm...
#godot
#gamedev
#indiegame
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1 day ago
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If you want to get deeper into shaders in Unity and Godot, this bundle has 6 books on the topic, currently at a lower price! 👇
jettelly.com/bundles/the-...
#unity3d
#godot
#gamedev
1 day ago
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Reptyle is looking for feedback on the hit feel in HyperBounce, their combat prototype. What would you add to make the hits feel better? ⚔️ Comment:
www.reddit.com/r/godot/comm...
#godotengine
#gamedev
#indiedev
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1 day ago
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MatGameDev had a rough launch with "Horse Runner DX," rebranded the whole thing, and after 16 updates just hit 96% Very Positive on Steam. 🐴 Read more:
www.reddit.com/r/IndieDev/c...
#gamedev
#indiegame
#indiedev
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1 day ago
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Loop_box reused their stylized smoke shader in Godot, tweaked a few parameters, and got a flamethrower out of it. 🔥 See the process behind it:
jettelly.com/blog/creatin...
#godotengine
#gamedev
#VFX
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1 day ago
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Spicedruid added a grappling hook to Crawl to the Depths. You throw your pickaxe and swing from it! ⛏️ More:
www.reddit.com/r/godot/comm...
#godotengine
#gamedev
#indiegame
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1 day ago
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[email protected]
broke down this explosion effect from their Pyrotechnics VFX Pack in Godot. Vertex displacement, animated noise, layered gradients. 💥 See how it works:
jettelly.com/blog/breakin...
#godotengine
#VFX
#indiedev
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1 day ago
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Desmond123456789 made this. VR Iron Man flight sim in Unity with real Google Earth data. 🌍
www.reddit.com/r/Unity3D/co...
#unity3d
#vr
#indiedev
#gamedev
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1 day ago
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Looks 3D, runs entirely on a 2D pipeline. This is DEEPLANDERS, a minimalist underground city builder in Unity by SOPA Games. 🌙 More:
www.reddit.com/r/Unity3D/co...
#unity3d
#indiegame
#gamedev
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2 days ago
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What makes a first-person controller feel good? Advis recreated the subtle movement details from Alien: Isolation in Godot. More on the blog:
jettelly.com/blog/recreat...
#godotengine
#gamedev
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3 days ago
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If you're getting into #techart or #gamedev, this bundle might interest you. It covers: - Shader Development - Math for Graphics - Procedural Shapes in Unity 6 - Editor Tools - Character Customization - Compute Shaders 70% off, have a look ➡️
jettelly.com/bundles/the-...
#techart
#gamedev
#unity3d
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3 days ago
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m_ologin released a free 20-hour Godot course on building a full 3D dungeon crawler from scratch including shaders, pathfinding and more. 🎮 OP:
www.reddit.com/r/godot/comm...
#godotengine
#gamedev
#indiedev
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3 days ago
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🐠 The developers of @barelybreathingame.bsky.social rebuilt their puddle system to stop it from floating over empty space and spreading through walls. See how they did it:
jettelly.com/blog/barely-...
#unity3d
#gamedev
#indiegame
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3 days ago
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Agustin Rosso released RossoForge, a free open-source Unity ecosystem with reusable systems for event buses, object pools, scene loading, and more. 🛠️ Check it out:
jettelly.com/blog/rossofo...
#unity3d
#gamedev
#indiedev
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3 days ago
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Vokeev showed how bullet penetration works in Reoxia, their FPS in Unity, each material reacting differently depending on weapon and angle. 🔫 OP:
www.reddit.com/r/Unity3D/co...
#gamedev
#unity3d
#indiegame
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3 days ago
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If you want to know more about Unity development, this 70%OFF bundle might interest you. It includes books on: ● Shader Development ● Math for Graphics ● Procedural Shapes in Unity 6 ● Editor Tools ● Character Customization ● Compute Shaders ➡️
jettelly.com/bundles/the-...
#unity3d
#gamedev
3 days ago
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Recoloring a whole icon set can take forever. 🎨 This tool lets you batch edit SVG colors with a live preview made by Aldo Zeroun. See more details:
jettelly.com/blog/batch-r...
#godotengine
#gamedev
#indiedev
#indiegame
4 days ago
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Every room in Citizen Pain II feels like it could be hiding something 👀 Locked doors, hidden items, and enemies ready to catch you off guard.
www.reddit.com/r/UnrealEngi...
#unrealengine
#gamedev
#indiegame
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4 days ago
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Need a wider slash or a bigger shockwave? ✨ This Unity tool lets you tweak VFX meshes without leaving the editor. See more details:
jettelly.com/blog/procedu...
#unity3d
#realtimevfx
#gamedev
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4 days ago
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This building doesn't just fall apart, every broken piece changes how the rest of the structure reacts. 🧱 See how it works:
jettelly.com/blog/realist...
#unity3d
#indiedev
#gamedev
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4 days ago
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Check out this cozy city builder with a handcrafted miniature look made by Walcor 🏙️ Would you play it? See more:
www.reddit.com/r/godot/comm...
#godotengine
#gamedev
#indiedev
4 days ago
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No more trees blocking the camera. 🌲 This shader smoothly dissolves foliage around the player while preserving the shape of the leaves. Original post:
www.reddit.com/r/Unity3D/co...
#unity3d
#realtimevfx
#gamedev
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4 days ago
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If you want to get into shaders and technical art in Unity, this bundle might interest you. - Shader Development in Unity - Math for Game Devs - Procedural Shapes in Unity 6 Currently at a lower price ➡️
jettelly.com/bundles/bund...
#unity3d
#gamedev
#indiedev
4 days ago
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A year later, SomerenV remade a smoother version of their UT99-inspired movement controller in Unity from scratch. Do you like this classic FPS feel? 🎮
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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5 days ago
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Playful Pixel made Surface Flow, a Blender modifier that wraps any mesh onto a curved surface in real time. A tool that might save you some headaches with decals and trims! 🎨 See it here:
jettelly.com/blog/surface...
#b3d
#blender3d
#indiedev
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5 days ago
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Sailing the seas, building cities tile by tile. Radiant Sloth Games just dropped the demo for Shipolis. Would you give it a try? ⛵
www.reddit.com/r/godot/comm...
#godotengine
#gamedev
#indiegame
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5 days ago
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HarkenNullTracer's tile-based procedural generation system is finally coming together after four months of work! 🗺️ Made for a souls-like with interconnected levels and shortcuts.
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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5 days ago
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Tired of placing assets one by one in Godot? Mingdosa built OmniBuilder, a level design plugin that lets you build environments at scale, fast. 🧱 More details:
jettelly.com/blog/omnibui...
#godotengine
#gamedev
#indiedev
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5 days ago
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Developer William Schack released Repetitionless, a Unity tool that breaks up visible texture repetition across materials and terrains. 🎨 See how it works:
jettelly.com/blog/removin...
#unity3d
#gamedev
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5 days ago
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Check out this Ghibli-inspired water shader we made a while ago in Unity. Here's a quick look at its layers! 🌊 Learn how it's made 🔗
jettelly.com/bundles/the-...
#unity3d
#gamedev
#indiedev
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6 days ago
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Check out Dice Looter by Andrii Marych, a dice-rolling autobattler with roguelite mechanics made in Godot. 🎲 See more:
www.reddit.com/r/godot/comm...
#gamedev
#indiegame
#godotengine
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6 days ago
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Procedural tunnels in Unity from Blender? Check out Shape FlowPath by Abdoullah Hesham, a Geometry Nodes tool with over 40 variations. ❄️ Features:
jettelly.com/blog/shape-f...
#unity3d
#b3d
#indiedev
#gamedev
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6 days ago
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The developers behind Verse Unknown showed how they keep their open world performant in Godot without loading screens. 🌍 See the details:
jettelly.com/blog/creatin...
#godotengine
#gamedev
#indiedev
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6 days ago
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paperkittygames updated their Dynamic Water Ripples asset for Godot 4.6, now with more realistic ripples and rigid body interactions. 🌊 Original post:
www.reddit.com/r/godot/comm...
#godotengine
#gamedev
#indiedev
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6 days ago
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FatHatCat is making Runeward Online, an online bullet hell RPG with persistent progression, deep build customization, and cooperative dungeons. 🎮 See more:
www.reddit.com/r/godot/comm...
#indiegame
#gamedev
#indiedev
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6 days ago
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If you work with Maya, we're writing a book on Python scripting focused on tools and workflows for game development. 👇
jettelly.com/store/the-te...
#gamedev
#maya3d
#indiedev
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6 days ago
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Joyen added a cannon mechanic to their open world survival rpg "LOYA," used to clear up the clouds and reveal hidden islands. ☁️ See more:
www.reddit.com/r/IndieGamin...
#gamedev
#indiegame
#indiedev
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7 days ago
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Check out StoryFlow by Soulsticesyo, a standalone visual scripting tool for building interactive narratives, with support for Godot, Unity, and Unreal. 📖 See the details:
jettelly.com/blog/buildin...
#gamedev
#indiedev
#indiegame
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7 days ago
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Meiu made Lazy Cloud, a Blender add-on that generates procedural animated cloud layers in one click, with controls for density, scale, and variations. ☁️ See more details:
jettelly.com/blog/lazy-cl...
#b3d
#geometrynodes
#gamedev
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7 days ago
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N0lex is back with Stunt Paradise 2, this time showing a new desert level for their Trials-inspired racing platformer. 🏍️ See more:
www.reddit.com/r/IndieDev/c...
#indiegame
#gamedev
#indiedev
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7 days ago
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Check out "Debug Graph," a free Godot tool that plots float values as a live graph in the editor instead of printing them to the console. 📊 See the details:
jettelly.com/blog/debug-g...
#godotengine
#gamedev
#indiedev
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7 days ago
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