Jettelly Inc.
@jettelly.bsky.social
π€ 179
π₯ 25
π 403
Publishing house | Game Development | Educational Content.
Hgwilliams recreated the DK Bananza text effect in Godot 4.6, adding controls for shape, spread, and speed β¨ Built with a SubViewport + canvas shader setup. See more:
www.reddit.com/r/godot/comm...
#GodotEngine
#gamedev
#indiedev
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about 1 hour ago
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AioliOwn shared a procedural FPS animation system where weapon sway and motion are adjustable in-game π― See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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about 2 hours ago
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GestLT shared a new RC car mechanic where you can drag objects with a rope ππͺ’ Built using Rope Toolkit, and it opens up a lot of gameplay possibilities. See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
#indiegame
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about 3 hours ago
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2WheelerDev released Hamsteria, a difficult 2-player co-op game about hamsters, now free on itchio πΉ See more:
www.reddit.com/r/godot/comm...
#GodotEngine
#gamedev
#indiedev
#indiegames
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about 20 hours ago
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IYorshI shared a breakdown of a βsea of skullsβ built with a compute shader, simulating 5000 agents in motion π See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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about 21 hours ago
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For those interested in mastering procedural shapes and UV coordinates with shaders in Unity π
jettelly.com/store/visual...
#unity3d
#indiedev
#techart
#gamedev
about 22 hours ago
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StarvinGameDev built a Geometry Nodes setup that turns simple meshes into detailed gothic castles. π° See more:
www.reddit.com/r/blender/co...
#b3d
#geometrynodes
about 23 hours ago
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Amplify Creationsβ Amplify Bloom is back, now free with full source. A classic bloom solution for Unityβs Built-in RP, focused on thresholds, filtering, and optical control β¨ See more:
jettelly.com/blog/amplify...
#unity3d
#gamedev
#indiedev
1 day ago
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RiyamaRisha shared the character creation process for the main heroine of their cozy indie game π¨ See more:
www.reddit.com/r/GameArt/co...
#GameArt
#gamedev
#indiedev
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1 day ago
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ccrroocc updated the clouds in Tenkemo. The new version adds more depth and atmosphere compared to the previous look. βοΈ See more:
www.reddit.com/r/godot/comm...
#GodotEngine
#gamedev
#indiedev
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1 day ago
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lukeiy added fully functional chairlifts to their game β·οΈ NPCs ski down, queue up, and ride back to the top. Clean system and a great touch for mountain levels. See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#indiedev
#indiegames
#gamedev
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1 day ago
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Kaisar Ratelrise shared a 3D digital twin of Ana de Armas, showcasing their full pipeline from sculpting and scans to real-time rendering in Unreal Engine 5. See more:
www.artstation.com/artwork/K3KJe4
#3DArt #3DCG
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2 days ago
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Antti_tiihonen integrated the 1982 voice synth SAM into Reconfigure, letting robots react, spell words, and comment on damage in real time π€ See more:
www.reddit.com/r/godot/comm...
#GodotEngine
#gamedev
#indiedev
#indiegames
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2 days ago
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eggnebgames shared a concept art vs in-game asset comparison, showing how the original design translated into the final model π¨ See more:
www.reddit.com/r/GameArt/co...
#GameArt
#2dart #3dart
#gamedev
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2 days ago
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Alfred_money_pants added simulated players to Afallon, an MMO-inspired single-player RPG they are making in Unity. βοΈ See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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2 days ago
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The Godot Shaders Bible B&W physical version is finally available worldwide on Lulu, and coming soon to Amazon! π₯³ Check it out β¨
jettelly.com/store/the-go...
#GodotEngine
#gamedev
#indiedev
#realtimeVFX
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2 days ago
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Blender β Substance Painter, no constant exports. Milad Kambariβs Live Link keeps geometry and PBR data in sync in real time. See more:
jettelly.com/blog/blender...
#b3d
#blender
2 days ago
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nagakagachi shared a WIP of Dynamic Approx Deform in UE5. A quick setup and solid default behavior out of the box βοΈ See more:
x.com/nagakagachi/...
#UE5
#gamedev
#indiedev
#UnrealEngine
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2 days ago
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CG Hitchhiker shared Part 2 of their β2D look, 3D rigβ tests, pushing a stretchy cartoon style with clever rig tricks to keep that flat, 2D feel in motion π¬ See more:
www.reddit.com/r/blender/co...
#b3d
#blender3d
#3dart
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2 days ago
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Escualina shared their first completed Godot project, a free open-source tool for drawing and editing tilesets π§© See more:
www.reddit.com/r/godot/comm...
#GodotEngine
#ganedev
#indiedev
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2 days ago
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hoahluke shared a look at their planetary-scale terrain system built in Unity using HDRP and DOTS π See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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3 days ago
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Multlabs released Topiary Generator, a Blender Geometry Nodes setup that grows procedural foliage directly on top of any mesh πΏ See more:
jettelly.com/blog/topiary...
#b3d
#blender3d
#geometrynodes
#indiedev
3 days ago
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BATTLE-LAB turned one of those classic βfake mobile adsβ into a real game. Shoot The Barrels is coming to Steam soon. π― See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#indiedev
#gamedev
#indiegames
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3 days ago
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too-much-tomato shared their 2.5D workflow for FORKLIFT FLOWERPOT in Unity πΈ See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
#indiegames
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3 days ago
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Oby1 shared a quick test they made with Oculus Quest 1 hand tracking for animation experiments π€ See more:
www.reddit.com/r/blender/co...
#b3d
#VR
#blender3d
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3 days ago
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Check out Pivot, a Blender add-on by Nick Wierzbowski focused on fixing messy origins and broken local axes in imported assets. β¬οΈ See more:
jettelly.com/blog/pivot-f...
#b3d
#blender3d
#indiedev
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3 days ago
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The new update for the Unity Shaders Bible SE is now live, and these two shaders are officially included in the package β¨ Check it out π
jettelly.com/store/the-un...
#gamedev
#indiedev
#unity3d
#VFX
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3 days ago
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GoldpactGoblin shared a before-and-after of VFX updates in Lost Castle, showing how small tweaks can really elevate the feel. See more:
www.reddit.com/r/IndieDev/c...
#indiedev
#indiegames
#gamedev
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3 days ago
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JulioVII released Free 99 Materials/Textures Vol.5, adding more textures to their growing collection, all available on itchio π¨ See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
3 days ago
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Steelkrill Studio shared the first concept vs final version of The 18th Attic, a Fatal Frameβinspired horror game where you photograph ghosts and pet your cat to stay sane π» See more:
www.reddit.com/r/IndieDev/c...
#indiedev
#indiegames
#gamedev
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4 days ago
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justinma05 shared a new video of the scanning mechanic for Welcome to Lightford, now with improved visuals and a laser aiming indicator π See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiegames
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4 days ago
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Sprouty Dialogs by Kazymila is a Godot plugin built to handle branching dialogue, variables, and events without starting from scratch π¬ See more:
jettelly.com/blog/sprouty...
#GodotEngine
#gamedev
#indiedev
4 days ago
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healthynobility shared the full process of creating a character, from concept to finished 3D model. See more:
www.reddit.com/r/IndieDev/c...
#b3d
#indiedev
#gamedev
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4 days ago
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IRCSS turned a Geometry Nodes bridge setup into a colosseum, built entirely from donuts ποΈ See more:
www.reddit.com/r/blender/co...
#b3d
#blender
#indiedev
#geometrynodes
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4 days ago
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Dima Serebrennikov shared a tool for generating compressible snow that deforms under the character and gradually restores with snowfall βοΈ See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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4 days ago
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OmarItani10 shared an early demo of a third-person combat system in Unity, featuring combos, IK hit reactions, and layered state machines βοΈ See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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4 days ago
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justinma05 shared a look at the scanning mechanic in their detective immersive sim Welcome to Lightford π See more:
www.reddit.com/r/Unity3D/co...
#indiegames
#gamedev
#indiedev
#unity3d
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4 days ago
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Planning to learn and master shaders in Unity? This book bundle explains everything step by step! π Have a look π
jettelly.com/bundles/unit...
#unity3d
#gamedev
#indiedev
#realtimevfx
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5 days ago
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Zess-57 shared a LEGO-style flight simulator prototype built in Godot βοΈ See more:
www.reddit.com/r/godot/comm...
#GodotEngine
#gamedev
#indiedev
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5 days ago
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KappaDanse shared a quick video of their project WEBSCAPE, an RPG set inside the 1990s internet. See more:
www.reddit.com/r/IndieDev/c...
#gamedev
#indiegames
#indiedev
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5 days ago
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redpikmin4 shared the almost finished UI for their Godot project Orbrix, and itβs looking clean π See more:
www.reddit.com/r/godot/comm...
#gamedev
#indiegames
#GodotEngine
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5 days ago
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KinematicSoup shared progress on their PvE swarm game using Unity DOTS + Reactor, now running 5,000 boid-driven enemies with reduced server CPU load. See more:
www.reddit.com/r/Unity3D/co...
#gamedev
#unity3d
#indiedev
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5 days ago
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Different eye colors. One shader setup. π This anime-style eye shader is part of the case studies included in the Unity Shaders Bible SE. Take a look here β¨
jettelly.com/store/the-un...
#gamedevs
#unity3d
#indiedev
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6 days ago
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Myte Interactive just launched the Steam page for Northgale, their Unity project focused on optimized, fast asset pipelines πͺ See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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6 days ago
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JankyAnims picked their running/acrobatic game project back up after the positive response, sharing the first update. πββοΈ See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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6 days ago
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titsi shared an interactive windchime built in Blender, using hand tracking + physics + audio triggers in real time. See more:
www.reddit.com/r/blender/co...
#b3d
#blender3d
#indiedev
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7 days ago
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VasilyevVlad shared a look at the combat system in their game, Glory Ages: Vikings, inspired by Ghost of Tsushima βοΈ See more:
www.reddit.com/r/Unity3D/co...
#unity3d
#gamedev
#indiedev
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7 days ago
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In today's update for the Unity Shaders Bible SE, these two shaders will be featuring in the package! π« Have a closer look here π
jettelly.com/store/the-un...
#gamedev
#indiedev
#unity3d
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7 days ago
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Meadow Environment by ANGRYMESH builds seasonal biomes on shared meshes, driving variation through materials and global controls. βοΈ See more:
jettelly.com/blog/meadow-...
#unity3d
#gamedev
#indiedev
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7 days ago
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CerealExperienceLane and friends joined Global Game Jam 2026, using Godot for the first time and building a layer-masking puzzle game π See more:
www.reddit.com/r/godot/comm...
#GodotEngine
#gamedev
#indiegame
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7 days ago
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