Aercé
@aerce-dev.bsky.social
📤 19
📥 43
📝 86
I draw I dev I complain about tropes and video games. 🇫🇷/🇬🇧
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Aercé
Christophe 🌱
3 days ago
My interactive tween guide for Godot is out ! If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help! The guide is free and will always be 🩵
qaqelol.itch.io/tweens
#Godot
#GameDev
#Animation
#Tutorial
#Guide
#Tweens
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Repurposing old OCs as characters for the game so it can actually be finished this decade.
5 days ago
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Aercé
Daeleth
7 days ago
#dev2days
- I'm pivoting my dev project to a game jam entry for the this metroidvania game jam! me and another dev are workin together, but while i wait for a theme I started sketchin character shape variations for something i wanted to make in-line with a metroidvania in case it happens to align.
add a skeleton here at some point
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Aercé
Herbert
15 days ago
surprised Twilight Epoch has not found an audience, permadeath FPS with a garegga rank system and levels like bryce renders? experimental and messy but with a clear high level idea
store.steampowered.com/app/2886740/...
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Aercé
Daeleth
15 days ago
Introducing
#dev2days
! A thing I'm committing to in the spirit of
#devtober
but even less of a jam. The minimum is to post what your working on every 2 days. The rest is whatever your reasonable amount of gamedev work time is for LONG TERM. More in comments for ideas.
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Aercé
ローグライトロボゲ「VuPiGuN」
15 days ago
最初は連ジ風で機体を強化してエクバみたいになるローグライトロボゲを無料公開してます。戦闘外の要素を追加するためワールドマップを作成中。次のアプデは年明け目標です。
#ゲーム開発
#ゲーム制作
#スーパーゲ制デー
#IndieGameDev
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Aercé
Spookto
15 days ago
Hey
#PitchYaGame
! King Static is a third-person stylish action rogue-like with a heavy emphasis on items that change the game and expand combo possibilities. Released into Early Access today, but the Demo will stay up forever, so give it a try and let me know what you think!
s.team/a/2492070/
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Aercé
Tsuki ✦ Comms Open!
20 days ago
I think everyone should watch
#gnosia
#BRart
#art
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Opening an old project and learning my adjustable turn speed code wasn't adjustable after all but I never noticed because I picked a turn speed of 60 which then got multiplied by delta (1/60) giving me... 1.
21 days ago
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Aercé
Bilal
26 days ago
Check out my 80 Level article about my work on Grendizer : The Feast of the Wolves ! You will find videos presenting my process on my portfolio, as well as some of the challenges we faced during production ! Hope you like it !! ❤️
80.lv/articles/ufo...
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The Robot Grendizer: How to Animate Video Game Characters
Ouanes Bilal spoke to us about the process and some of the challenges involved in animating the characters in the game UFO ROBOT GRENDIZER – The Feast of the Wolves.
https://80.lv/articles/ufo-robot-grendizer-the-feast-of-the-wolves-how-to-animate-video-game-characters
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Tool stuff. Working with angles makes me wish I was debugging rollback desyncs instead.
27 days ago
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Aercé
Meij
5 months ago
グノーシアプレイ あるあるあるあるなヤツ ⚠主代理=アニメ主人公
#グノーシア
#gnosia
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Aercé
THE WIZARD
4 months ago
raqio's devious trick
#gnosia
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Feeling big loser energy from anyone who decided to give Microsoft money today.
about 1 month ago
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Aercé
Spookto
about 1 month ago
I am happy to announce that I plan on releasing King Static, a stylish action rogue-like I've been working on for ~5 years, in Early Access on the 7th of November.
#gamedev
#indiegame
#Godot
#godotengine
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Aercé
Panthavma
about 1 month ago
New blog site (with RSS!), and UPDATE ON MESH CONTOURS! I've rewrote that whole part of my star blog article on how to render lines for games, by adding my own PhD work that makes it now possible in realtime! Read it AGAIN!
panthavma.com/articles/lin...
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Starting to think one of the biggest mistakes action games have made in the PS2 era is making aligning your facing direction to the target near instant for both you and enemies. Despite adding a dimension the y-axis of games like Final Fight completely vanished, you have distance but not alignement.
about 1 month ago
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Checking this week's Next Fest games has taught me I need to make my game more evil.
about 1 month ago
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Aercé
chimp
about 1 month ago
store.steampowered.com/app/2886740/...
🐒🐒🐒TWILIGHT EPOCH
#Demo
OUT NOW!!!🐒🐒🐒 the game is already out, but you can get a taste of it for FREE. its an FPS combining bullet hell and RPG dungeon crawler, with a pulpy science-fantasy setting. try it out!
#godot
#indiedev
#gamedev
#boomershooter
#RPG
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At the rate I'm going model is still months away from being done but at least he looks COOL
#lowpoly
#gamedev
about 1 month ago
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What the past few months have taught me is deciding to take a break from programming to focus purely on 3D modeling was a terrible idea, now I'm burnt out on one and rusty on the other. Had to remove a variable from the messiest part of the code and I have no idea if that broke anything or not.
about 2 months ago
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Moved the default physics framerate of my game to 90 so that players can alter the game's speed adjusting it up and down a decent amount without it going under 60. Now hoping Godot adds a version of move_and_slide without pre-multiplied delta before release so I don't have to learn C++ myself...
about 2 months ago
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Aercé
Puzzle Spy International
5 months ago
I have a new dev-blog post up on Steam, where I talk about the differences between games that offer a guided intro to the mechanics versus those that invite the player to explore without being too directed, and why we specifically chose the latter for PSI.
store.steampowered.com/news/app/340...
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Slow progress but I'm very happy with the floof.
about 2 months ago
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Chibis or chibus, depending on which part of the country you come from.
about 2 months ago
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Every episode has like two or more scenes that feel instantly iconic it's so good. Shut up, Lu Bu.
add a skeleton here at some point
about 2 months ago
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Aercé
ORIGAME DIGITAL
2 months ago
Penguin Colony: Reveal Trailer. Slide into
#TERROR
from the Southern Hemisphere. Coming Soon! Wishlist on Steam:
https://store.steampowered.com/app/3695930/Penguin_Colony/
#TheThing
#LoveCraftian
#MountainsOfMadness
#CosmicHorror
#BodyHorror
#NightmareFuel
#penguincolony
#indiedev
#gamedev
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My boy
#Gundam
#ZetaGundam
about 2 months ago
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I need to find a way to reintroduce drawing practice in my daily routine because being 7 hours into a piece that was meant to be a 1 hour break from modeling is a strain on my sanity.
about 2 months ago
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Aercé
chimp
about 2 months ago
divekick
#indiedev
#gamedev
#godot
#fps
#boomershooter
#rpg
store.steampowered.com/app/2886740/Twilight_Epoch/
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Aercé
Shiza Midori (獅座 翠)
2 months ago
Stage 2 adjustment: Woodolf now would rush instead of stealth
#ゲーム制作
#gamedev
#ドット絵
#Pixelart
#IndieGameDev
音源提供:Springin’ Sound Stock
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Aercé
chimp
2 months ago
store.steampowered.com/app/2886740/...
JUST RELEASED🗣️🗣️ after about 18 months in development. haven't really used this website before but i think i'll start posting gamedev stuff here
#gamedev
#indiedev
#godot
#fps
#boomershooter
#rpg
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Model Status: Still going...
2 months ago
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Aercé
Rain_105!
2 months ago
Just remembered I haven't posted anything in a while, so here's a song I made months ago for a concept video game ost! This is Hillvale Lodge-
tinyurl.com/ylp3jdkj
#ultrabox
#beepbox
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UltraBox
UltraBox is a mod of BeepBox that aims to combine every other beepmod into one.
https://tinyurl.com/ylp3jdkj
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The price for all this Action Game genre name drama is that I don't have an easy hashtag to click when looking for new ones.
2 months ago
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Aercé
ローグライトロボゲ「VuPiGuN」
4 months ago
最初は連ジ風で機体を強化してエクバみたいになるローグライトロボゲを無料公開してます。近日中に久々のアプデ予定です。 ・新しいステージと敵キャラ ・格闘系の新強化パーツ4つ ・その他バランス調整など
#ゲーム開発
#ゲーム制作
#スーパーゲ制デー
#IndieGameDev
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Aercé
うさよみち
2 months ago
#gamedev
#ゲーム制作
進捗…アクションやモーションを増やしています (この動画は音が鳴ります)
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Aercé
Gonderage
2 months ago
ghh_gd_hhg,dllkkkggg the game I've had the pleasure of programming for is out!!! would love to watch anyone streaming chrono gear :D
add a skeleton here at some point
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Aercé
MetaruScarlet
2 months ago
Commission for
@aerce-dev.bsky.social
, thank you! 🎮💚
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Aercé
らぐはちさん:南東ライトグリーン8
4 months ago
Unityでスチームパンク×ファンタジーの2Dシューティング開発中です! 翼のギミックを使ったボスキャラを実装。 ボウガンと空中においてスピーディな攻めを得意とするタイプです。
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Aercé
あるる / きのもと 結衣
3 months ago
www.youtube.com/watch?v=qdia...
Godotで作ってる TPSのdevlog更新。ネット対戦を実装したので、テストプレイ。
#GodotEngine
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new TPS devlog #5 made with Godot Engine!
YouTube video by きのもと結衣
https://www.youtube.com/watch?v=qdiaAXyTNrQ
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Aercé
Crocin
3 months ago
Deeply underrated dub I love the editing it's so great
www.youtube.com/watch?v=EsT2...
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Homestuck | Act 1 | Comic Dub
YouTube video by L Void
https://www.youtube.com/watch?v=EsT2_P5GMQs
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Aercé
SoundFontGuy
3 months ago
a video showing some demos of GuyPalette in action
#guyengine
#vst
#soundfont
#producer
#composer
#vgm
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GuyPalette Demos
YouTube video by SoundFontGuy
https://youtu.be/J7v10xkCpkM?si=vGIn_2YoWMHozhYo
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I've started using reference more heavily when modeling and now I feel silly I didn't start sooner, there are no resources online that can teach game topology as good as actual production models.
3 months ago
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Aercé
Spex130
3 months ago
#Swordtember
Swordnik 04: "Scale" Tried going with a "Lady Justice" theme instead of snakes or something. Choosing a swingy set of scales with *flaming souls* and a billowy cloak sure was a choice for a single-day project though lol Also, the sword is a guillotine. Proud of that bit.
#b3d
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Aercé
Spex130
3 months ago
#Swordtember
Swordnik 03: "Automaton" A tin Toy Soldier with a Buster Bayonet. Today's prompt did not involve any spanish moss and therefore was MUCH easier.
#b3d
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Aercé
Code RAPID by Hitbreak Games 🕹
3 months ago
Our Steam wishlist hit 18.5k, and now we're looking for a new teammate! Role: 3D Generalist Position : Freelance, Remote We are a team behind mech action game "Code RAPID". If you are interested, detail & how to apply is in the reply!
#gamedevjobs
#indiedev
#3dart
#hiring
#Gamedevs
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Form design for creatures is a balance of anatomy that grounds it into reality looks "movie concept art"-y and more out there elements that risk having it look cartoony. Tentacle arms are cool but a punch doesn't hit as hard without the sharp bend of an elbow... Also rigging non-human stuff lol
3 months ago
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Need to remind myself Team Ninja didn't even bother getting a story down before designing enemies in 2. I love the part about team members vouching for the enemies they worked on.
add a skeleton here at some point
3 months ago
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