Ellie Dix
@thedarkimp.bsky.social
📤 891
📥 554
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Board game designer, author of The Board Game Family and owner of www.TheDarkImp.com.
reposted by
Ellie Dix
Osprey Games 🎲
1 day ago
🧵 In our crafty worker-placement board game Threaded from
@thedarkimp.bsky.social
, establish a thriving needlecraft studio! Acquire equipment cards, gather your thread cubes, take on commissions to earn points, and create stunning canvases... 23 April UK // 21 April US //
https://bit.ly/4nOJ9iz
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reposted by
Ellie Dix
Osprey Games 🎲
19 days ago
🧵 Create brilliant bargello embroidery in this crafty worker-placement game from
@thedarkimp.bsky.social
! Hunt for the perfect thread, fulfil intricate commissions, seek out artisan equipment, and create stunning canvases. 23rd April 2026 // 21st April 2026:
https://bit.ly/4nOJ9iz
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New game! Threaded from Osprey... Gorgeous art, cube tower, mini craft kit? I mean come on!
add a skeleton here at some point
11 days ago
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Working on a new game. It's got a nice drafting mechanism and a satisfying tile placement puzzle, but the economy is totally broken.
about 2 months ago
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Who's going to London Toy Fair next week?
3 months ago
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Great to see some love for our Jane Austen Game
@mandelafg.bsky.social
add a skeleton here at some point
3 months ago
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This time on BTC, I talk to
@chrisbacke.bsky.social
about how game designers can make use of digital tools. Chris shares his go-to programs for virtual playtesting, insights into TTS and the pros and cons of testing games online versus in person.
thegamedesignroundtable.com/episode/btc-...
5 months ago
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New BTC episode! I talk to Chrissy Fagerholt about Chrissy’s approach to social media, balancing authenticity with strategy, and the importance of sharing both successes and failures online.
thegamedesignroundtable.com/episode/btc-...
5 months ago
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reposted by
Ellie Dix
Ross 💙🎲 MoreGamesPlease
6 months ago
A huge thanks to
@thedarkimp.bsky.social
for this wonderful chat about board game visuals and publishing. Grab a coffee and go have a listen.
add a skeleton here at some point
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New BTC podcast! I talk to Ross Connell about the vital role of art and marketing in game design—from how visuals shape a game’s identity to what publishers expect when reviewing a pitch. Find out how art and marketing can make your games stand out.
thegamedesignroundtable.com/episode/btc-...
6 months ago
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reposted by
Ellie Dix
Mandela F-G
6 months ago
Co-design with
@thedarkimp.bsky.social
tested above. The man in the blue shirt leapt over the table to where I'm standing to grab a die and win the game. I had to catch him to soften the landing. Not a metric I'd usually rely on, but it feels like a good sign for the game. Was a highlight for me.
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New episode of BTC! I talk to
@stuffbybez.bsky.social
about the importance of building & embracing your brand as a game designer. We discuss tailoring games to resonate with an audience, defining a clear creative purpose, and leaning into that vision to strengthen your work. Link in comments...
6 months ago
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How exciting! My game Early Bird, published by Hootenanny Games just won the "Best for Fast Paced Fun" award from Parents Best Toys for 2025. Hootenanny have done a fabulous job with the production of this game. I'm excited for people to play it.
www.parents.com/parents-best...
6 months ago
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I've just published a guest blog post from Chris Backe on The Dark Imp Blog. In this post, Chris talks about
TabletopPublishers.com
and how it can support designers with the pitching process.
www.thedarkimp.com/blog/2025/09...
6 months ago
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I've been talking to Matthew Dunstan about building and maintaining relationships with publishers. We discuss: 📬 Making first contact 🔁 Balancing persistence & pressure 💬 Positive publisher experiences 🧩 When publisher ties still matter in self-publishing
thegamedesignroundtable.com/episode/btc-...
7 months ago
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I've been talking to April Mitchell about the power of sizzle reels in pitching games. April looks at what makes a great sizzle reel and we discuss the dos and don’ts of showcasing your game on video & practical tips for making your reel stand out.
thegamedesignroundtable.com/episode/btc-...
7 months ago
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On Behind the Cardboard, I talked to Fertessa Allyse, designer of Cascadia Junior, about Sell Sheets. We talk about why sell sheets matter, what to include, & how to craft one that grabs attention. Have a listen!
thegamedesignroundtable.com/episode/btc-...
8 months ago
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Doing a (solo) 4-player test of a new game to work out how many cards are needed... while on a narrowboat... Space is challenging.
8 months ago
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I had a brilliant conversation with Dominic Crapuchettes from North Star Games. It's a BTC special episode! We cover capturing a game’s intended experience, the role of playtesting & the creative tension between fun vs. marketability. Listen here:
thegamedesignroundtable.com/episode/btc-...
8 months ago
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reposted by
Ellie Dix
Haole Boy Games
8 months ago
Very helpful discussion about sell sheets by
@thedarkimp.bsky.social
and
@fertessa.bsky.social
🎲✂️
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BtC – Fertessa Allyse on Sell Sheets – The Game Design Roundtable
https://thegamedesignroundtable.com/episode/btc-with-fertessa-allyse-on-sell-sheets/
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New podcast! In this episode of Behind the Cardboard I talk to Sydney Engelstein about delivering a winning pitch. We talk about what separates good pitches from bad and how designers can present themselves with confidence. Have a listen!
thegamedesignroundtable.com/episode/btc-...
9 months ago
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This year's family holiday was very different. It was inspired by the TV show Race Across the World and organised by my sister. We didn't know where we were going at any step. There were points to be won each day... so who won the holiday??
www.thedarkimp.com/blog/2025/07...
9 months ago
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I'm thrilled to be a finalist in the WIT Wonder Woman Awards. An honour! I'm nominated in the Designer/Inventor Independent category. I'm in terrific company. How brilliant! Here's a link to all the finalists:
www.womenintoys.com/nominees
9 months ago
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reposted by
Ellie Dix
Danielle Reynolds 🏳️🌈 🔜 UNPUB Festival & GAMA Expo
9 months ago
@thedarkimp.bsky.social
did a great job interviewing me about the art of pitching tabletop games. I talk about my process, the essential skills designers need, and how to approach pitching materials. Enjoy!
thegamedesignroundtable.com/episode/btc-...
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I'm so excited to receive copies of my new game - Early Bird - published by the wonderful folk at Hootenanny Games! Early Bird is a fast, frenzied family game. There's even a very cute worm in the box! Another one to add to the shelf :)
10 months ago
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If you've never designed a game but are keen to try - perhaps this article will help. Today I've been writing about "First steps in board game design". I'd also love it if experienced designers have other tips for people who'd like to get started.
www.thedarkimp.com/blog/2025/06...
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First steps in game design - The Dark Imp
https://www.thedarkimp.com/blog/2025/06/23/first-steps-in-game-design/
10 months ago
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In the latest episode of Behind the Cardboard I talk to Danielle Reynolds about Preparing for Pitches. Danielle shares what draws her to the process, the essential skills designers need, how to approach pitch decks and avoiding common prep mistakes.
thegamedesignroundtable.com/episode/btc-...
10 months ago
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Enjoying a Shirley Temple in between playtest sessions in a very sunny Southbank. Love my job 😍
10 months ago
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Here's a new episode of my Behind the Cardboard podcast. In the episode I talk to Dave Neale - designer of Perspectives, Sherlock Holmes Consulting Detective and Animals of Baker St - about finding a publisher for your game. Do have a listen!
thegamedesignroundtable.com/episode/btc-...
10 months ago
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The latest episode of Behind the Cardboard has landed. In the show I talk to Isaac Vega about self-publishing. We look at both the struggles and the benefits of self-publishing. We also talk about collaboration and managing time and energy. Have a listen!
thegamedesignroundtable.com/episode/btc-...
11 months ago
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Today I've been writing about designing games around a single mechanic. I look at why you might want to design single-mechanic games, how to choose the right mechanic and ways to experiment with mechanics. I also cover some common pitfalls to avoid.
www.thedarkimp.com/blog/2025/05...
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Designing games with a single mechanic - The Dark Imp
https://www.thedarkimp.com/blog/2025/05/12/designing-games-with-a-single-mechanic/
11 months ago
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I've just received my copies of my new game Karate Grannies from
@outsetgames.bsky.social
. It's looking absolutely fabulous. In this game you have to collect all of granny's favourite things - through fair means... or karate! Bring your mojo to the dojo.
11 months ago
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reposted by
Ellie Dix
Ludology Podcast
11 months ago
🎲✂️ *New Episode*
@senfoonglim.bsky.social
and
@ericabouyouris.bsky.social
talk with
@thedarkimp.bsky.social
about her work in making corporate games. Ellie describes her process when designing games for corporate training or to improve brand recognition.
ludology.libsyn.com/ludology-340...
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Ludology
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as ...
https://ludology.libsyn.com/ludology-340-corporate-game-play
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A new episode of BTC is here. Richard Heayes & I discuss trademarking, idea infringement, and the benefits of freely sharing your ideas. We cover trademark law, submission portals, sharing designs & why the game design community should remains free.
thegamedesignroundtable.com/episode/btc-...
11 months ago
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I enjoyed doing this. Do have a listen. 🤩
add a skeleton here at some point
11 months ago
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A new episode of Behind the Cardboard landed last week - I'm late to share it. In the show I talk to my co-designer
@mandelafg.bsky.social
about co-designing! We cover the benefits & process of co-design, co-design challenges and how to get a co-designer.
thegamedesignroundtable.com/episode/btc-...
11 months ago
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How much do you charge for your work and expertise as a game designer? It can be difficult to set prices... so here are some tips that might help. Spoiler: Focus on your worth, not their budget.
www.thedarkimp.com/blog/2025/04...
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How much are you worth - The Dark Imp
https://www.thedarkimp.com/blog/2025/04/22/how-much-are-you-worth/
12 months ago
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Had a great day today. Love working with brilliant co-designers ❤️
add a skeleton here at some point
12 months ago
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I designed a game called Adventures in Friskies World for Purina. It's not often that you get flown across the Atlantic for a launch event... complete with visiting cats, crazy well-know influencers and life-size game components, or that your game gets an article in Cosmopolitan. Quite surreal.
12 months ago
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I co-run the London Friday Daytime Playtest UK group. It's always a very happy and buzzy day. We are blessed with a brilliant group of regulars, lots of visitors and a wonderful venue (The National Theatre). Fridays truly are the best day. This Ellen-style selfie is from yesterday's playtest.
12 months ago
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The latest episode of my podcast - Behind the Cardboard - has landed. In the show I talk to the wonderful Rikki Tahta about the benefits of being part of a community of game designers. I'd love you to have a listen.
thegamedesignroundtable.com/episode/btc-...
12 months ago
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"You are who Google says you are". At least to people who are searching for you online. Are you happy with what they will find? Here are my top four tips for board game designers for online visibility.
www.thedarkimp.com/blog/2025/04...
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You are who Google says you are - The Dark Imp
https://www.thedarkimp.com/blog/2025/04/05/you-are-who-google-says-you-are/
about 1 year ago
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I've just received my copies of my new game Roughly, from Laurence King Publishing. In this game players estimate one thing in terms of another. How high is the Eiffel Tower... in male ostriches?
about 1 year ago
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There's a new episode of my podcast - Behind the Cardboard. In this episode I talk to
@scottrogers.bsky.social
about prototyping. We discuss how to build the prototype for a game & what makes a prototype attractive for publishers.
thegamedesignroundtable.com/episode/btc-...
about 1 year ago
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reposted by
Ellie Dix
Senet magazine
about 1 year ago
ICYMI: Our 5th birthday issue is out now, featuring interviews with Ellie Dix
@thedarkimp.bsky.social
and Jeremy Nguyen
@jeremywins.bsky.social
, plus a roundup of our fave games since we launched! (Cover art by Nick Newman.) Go to
senetmagazine.com
to order your copy.
#boardgamesarebeautiful
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Here are 8 mistakes to avoid when designing family board games. Do you have others to add to the list? Let me know!
www.thedarkimp.com/blog/2025/03...
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Mistakes to avoid when designing family games - The Dark Imp
https://www.thedarkimp.com/blog/2025/03/10/mistakes-to-avoid-when-designing-family-games/
about 1 year ago
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reposted by
Ellie Dix
Senet magazine
about 1 year ago
Issue 18 is out now! Including an interview with independent British designer Ellie Dix
@thedarkimp.bsky.social
. (Portrait by Romy Blümel). Go to
senetmagazine.com
to order your copy or subscribe.
#boardgamesarebeautiful
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reposted by
Ellie Dix
Senet magazine
about 1 year ago
Our 5th birthday issue is out now, featuring interviews with Ellie Dix
@thedarkimp.bsky.social
and Jeremy Nguyen
@jeremywins.bsky.social
, plus a roundup of our fave games since we launched! (Cover art by Nick Newman.) Go to
senetmagazine.com
to order your copy or subscribe.
#boardgamesarebeautiful
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reposted by
Ellie Dix
Dan Jolin
about 1 year ago
It’s an honour to have Ellie in our pages!
add a skeleton here at some point
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A new episode of my podcast - Behind the Cardboard - has landed. This week talk to Peter Hayward about naming games. We discuss the process of naming games and how the name can affect the way a game is received by publishers in pitch meetings.
thegamedesignroundtable.com/episode/btc-...
about 1 year ago
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