Security Officer The Fonz
@sotfonz.bsky.social
📤 41
📥 43
📝 865
3D modeller/animator, Artist, Voice actor, Sound engineer.
Doin funny stuff with Foodfight's model of Chef Boyardee
about 17 hours ago
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@adhdev.io
@kommanderkarl.bsky.social
@erikrobson.net
you guys are the ones I've talked to most lately, I've been having this inkling of an idea, stemming mostly from the current job market, but the major issue would be financing it. Steve Jobs I am not, and it likely needs more workshopping.
add a skeleton here at some point
19 days ago
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Any
@rockstargames.com
#RockstarGames
devs from the dev period of anything from 3-5 that worked on the world building or city modeling? I had some inquiries on that if it doesn't violate any sort of NDA. Just curious on how those processes worked beyond grid paper planning and white boxing.
20 days ago
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I just bad the most hare-brained idea for texture storage and displaying it. I just need to work on a method or proof to get it to work. It should work in blender, I know that for certain.
25 days ago
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www.youtube.com/watch?v=VOOR...
Hey,
#GameDev
#Graphics
#3d
#VFX
mutuals, just saw this review of the new Ryoichi Ando Paper for softbody/cloth sim technique. It sounds like its still time intensive, but the result with the new technique used here makes mesh clipping almost completely non-existent.
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The Worst Bug In Games Is Now Gone Forever
YouTube video by Two Minute Papers
https://www.youtube.com/watch?v=VOORiyip4_c
about 1 month ago
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So something just took down Amazon's servers and reportedly other streaming services. Alexa doesn't work either from what people have been saying.
about 1 month ago
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So the Louvre lost something? I know a guy, but he lives in London at Whitehaven and he's Belgian.
about 1 month ago
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So I finally got to check out Flow (2024) the movie made in
#blender
. It was beautiful..
about 2 months ago
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Doin some funny fan
#TADC
stuff in the background.
#Blender3d
#music
#PinkFloyd
#TheDivisionBell
Models that are used in this are from
@zayjax.bsky.social
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about 2 months ago
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@kovox.net
I'd DM ya but I don't have that access, but just wanted to say, I'm sorry to hear that the fans are being just a tad bit much. That's never fun.
2 months ago
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@gooseworx.bsky.social
I remember when my local Best Buy would play the Resonant Chamber Animusic video on their TVs. Granted I remember it being like a giant jumbotron screen you could see from across the store, all stacked TVs linked up to make it, but I may be misremembering that.
2 months ago
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Me when the mouse that has been pestering my room and house for 5 days suddenly appears in my field of vision after flipping everything in my room to find it:
2 months ago
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Going through my texture reference files I've accrued over the past 3 years and getting them all organized. Also got some wax figure people for fun because getting face references elsewhere except diy is expensive.
#gamedev
#photoscouting
#texture
#texturedesign
#3dartist
2 months ago
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@gooseworx.bsky.social
I think it left the manor and is just hiding out..
2 months ago
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@sonicmega.bsky.social
👀 bubsy moment
add a skeleton here at some point
2 months ago
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reposted by
Security Officer The Fonz
they made gooseworx
3 months ago
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Latest in the models I'm doing of the
#TADC
characters in a retro style!
3 months ago
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So besides the TADC or gaming themed stuff. I've taken to making a reproduction of the Floyd Peppers Muppet. It was originally meant to be seen at this year's Des Moines con but I needed more time and work done on it. Just now I've started working on the jeans.
#sewing
#muppets
3 months ago
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reposted by
Security Officer The Fonz
Xavier
3 months ago
Something I put together a couple years ago when I was working on multiple different projects that needed feathers
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Thinking of how to make a Ragatha action figure that is part cloth ragdoll, part plastic articulated figure.
3 months ago
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Here's the workshop page!
#TF2
#MVM
steamcommunity.com/sharedfiles/...
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Steam Workshop::MvM_Trainstation
https://steamcommunity.com/sharedfiles/filedetails/?id=3556763589
3 months ago
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@sonicmega.bsky.social
found Kinger 's zen garden
add a skeleton here at some point
3 months ago
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I'm nearing completion with my level. 29 days ago I would never have known how to make a
#MVM
style gameplay map for
#TF2
. Just a few more passes with props, playable space flow, and visual bugs to hash out (or implement new models) And it'll be submitted for
@valvesoftware.com
's map submissions!
3 months ago
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Hey
#shader
#texturedesign
#gamedev
#dev
peeps, when getting that old CRT look, do you go with the basic overlay/screen effect, or do y'all pass your rendered frames through a shader that takes the RGB values and processes them through a simulated phosphor array? I do that for LED and CRT tv models.
3 months ago
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Starting to do a nice little test with Jax. Pretty much using
#blender3d
#blender
like a CADD program to make an action figure.
#TADC
#Actionfigure
#b3d
#TADCJax
3 months ago
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So I have personal project ideas to prototype some action figures based on the characters from
#TADC
. Zooble, is an interesting idea, Do I go the full wooden toy route like zoLo or some sort of articulatable design with hinges OR something akin to the old bendems figures?
3 months ago
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I find it wild that someone in a reaction vid was able to identify the stadium in
#TADC
episode 5 as being the one the Atlanta Braves play at. Like how the heck does someone know that??
3 months ago
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Its finished, and it sucks 👍
#TADCep6
#spoilers
#tadcmeme
#waltuh
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3 months ago
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So I caved into getting the
@zayjax.bsky.social
models for
#TADC
to do this funni little joke, mostly because I needed some more control / detail then my rigs have at the moment. But this Jax meme for episode 6 is currently cooking. Both meme wise and my graphics card hating Blender 4.5
3 months ago
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So I now have a(nother) very slow burning
#TADC
themed idea.
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3 months ago
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so I just finished episode six... How do I give you the indie award for perfect portrayal of coping, existential dread with onsets of hyperventilating and blurry vision, and the dynamics of those coping mechanisms between individuals essentially locked in a box
@gooseworx.bsky.social
? 'cuz yup!
3 months ago
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This episode of
#TADC
I'm hoping for a series ending that isn't the usual. What that is I won't say. Show is just too good to die.
3 months ago
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@kommanderkarl.bsky.social
add a skeleton here at some point
3 months ago
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Why does the automatic conveyor at the storage room at Walmart sound like purple guy dismantling an animatronic on loop?
3 months ago
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I exist in a weird sphere as a Z from 2002.
add a skeleton here at some point
3 months ago
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Uh yeah, Red Ryder, Show me your getaway vehicle, come on, huh?
add a skeleton here at some point
3 months ago
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Hopefully this MvM map will be a good foot in the door opportunity for me to get picked up in the game industry. Be it Valve or someone of the likes. Retail is looking bleak.
3 months ago
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Bring back devices
add a skeleton here at some point
4 months ago
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Another progress update on my
#TF2
#MVM
level with the destructible props with tank to help visualize it.
#leveldesign
#Simulation
#blender3d
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4 months ago
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Just started doing some baked physics for my
#TF2
#MVM
map. This will be for the tank boss which will bust through multiple walls to get outside to the plaza.
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4 months ago
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#tf2
#mvm
more level design. I needed a hole for the tank so square brushwork it is!
#leveldesign
4 months ago
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More updated look at my
#tf2
#mvm
map!
#leveldesign
4 months ago
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I'm individually going through all the HL2 maps I'm basing my MvM maps on to pick out the textures needed for each map and placing them in my editor to run em through filters and my goodness there's a bit. Models will be fun and easy to reskin
4 months ago
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Some more progress on the level for
#TF2
#MvM
#leveldesign
4 months ago
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Heres a long view of my MvM
#TF2
map. its wild seeing
#HL2
buildings in a pseudo painterly TF2 style but its getting ever so close to being done geo wise. just need to finish up set dressing and some barebones MvM map logic.
#Hammer
#leveldesign
#ValveSoftware
4 months ago
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More progress on my
#TF2
Map, modeled the window from Half Life into a TF2 artstyle. Not 1:1 but the style is right minus some support struts that cross about the main beams.
#Leveldesign
#modeling
#ValveSoftware
#Valve
#MVM
4 months ago
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Here's a viewport view of my
#Tf2
map I'm working on for Mann vs Machine.
4 months ago
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They turned
@ashleynichols.bsky.social
's Zooble into a toothbrush
4 months ago
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I really want to show my
#tf2
#teamfortress2
map I'm making for the MvM thing but I'm like... I don't want to show my cards at what I'm planning lol. It's like 6 or so many maps. Maybe 9 of I have time to do it. Just level work no logic yet.
4 months ago
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When you make the model that'll be used all over the map but make 1 texture for it.
4 months ago
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