π Άπ » β π
@itsglow.ing
π€ 114
π₯ 224
π 35
3D Environment Artist & Material Artist Looking for work!
https://glow.eats.rocks/
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Manu π
12 months ago
Made a stylized ocean in UE5 πβ¨
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www.artstation.com/artwork/NqDgrd
And here's another
#substance
node i created at the same time as the other one. I am really proud of this one. It took quite a while of experimenting with substances pixel processor to get this working. Thanks to Nicolas Wirrmann from Adobe for all the help!
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Dilate / Erode - Distance Expand - Bevel [Substance Designer Node], Marcus 'Glow' Rasmussen
Here's the second part of my experiments with the pixel processor. It actually came before the other one. This one was inspired by a similar node released long ago of similar name: Dilation / Erosion....
https://www.artstation.com/artwork/NqDgrd
about 2 months ago
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So i put out a new substance node. This time utilizing the pixel processor to let the user create some pretty cool leaks/drip effects
www.artstation.com/artwork/K3myO9
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Directional Smear - Substance Designer Node, Marcus 'Glow' Rasmussen
I've been doing some experiments with the pixel processor lately. I wanted to have a way to create smearing effect that didnt have to include bruteforcing it with slope blurs or other warps. This nod...
https://www.artstation.com/artwork/K3myO9
about 2 months ago
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I did a little thing Recreated the
#Hearthstone
menu entirely in
#Substance3dDesigner
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Procedural Hearthstone Menu [Fan Art] - Substance 3D Designer, Marcus 'Glow' Rasmussen
Spent too much time procrastinating in Hearthstone, so I thought I'd try and recreate the hearthstone menu entirely in Substance 3D Designer while I played Hearthstone in the background. I also decid...
https://www.artstation.com/artwork/kN3bGy
6 months ago
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Been wanting a height indicator in
#blender
similar to the one from
#SpeedTree
for a while, so I decided to make it as a gizmo! still needs a bit of finetuning, but pretty happy with it so far!
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8 months ago
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Been a while since I posted anything so here's some fleshy materials I made for a project a while back and decided to make some renders of
www.artstation.com/artwork/BkDX...
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Stylized Fleshy Bits, Marcus 'Glow' Rasmussen
Some fleshy materials I had made for a school project a while ago. The project was a fan horror game inspired by the Mystery Flesh Pit National Park No, they are not edible
https://www.artstation.com/artwork/BkDXzm?notification_id=7181729311
8 months ago
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Ron Seaman
10 months ago
Small little demo of the current environment project, let me know what you guys think so far! A lot of my current textures are place holders as I was really focused on developing the tech & functionality behind everything.
youtu.be/MWW2kQ3tWyI
#vtuber
#unrealengine
#gamedev
#stylizedart
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Vtuber 3d environments real-time demo
YouTube video by SoReckless
https://youtu.be/MWW2kQ3tWyI
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Joe Stiller
11 months ago
Painting from todays stream!
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Ezgi Y. Akhan ^-^
about 1 year ago
I wanted to share my breakdown. You can check it out if you're interested! ^^ First, I want to show my reference. I came across this tile while browsing Pinterest.
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Jeff Parrott
about 1 year ago
This
#handpainted
#gameart
texture process by Sebastian Prenner is a good example of how to start out with the style and build up your texture.
https://buff.ly/4g93kUb
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Gareth Davies
about 1 year ago
Some serious helmet hair incoming.
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celestialmaze
about 1 year ago
lightning particles
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Here's my
#Half-Life
2 Tribute. A little late for their 20 year anniversary It's not supposed to mimick the style from the Half-Life games. Instead it's my own little
#stylized
version of it.
#MadewithSubstance
Hope you like it!
www.artstation.com/artwork/x3Be4E
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Stylized Half-Life 2 Combine Metal Tribute - Substance 3D Designer, Marcus 'Glow' Rasmussen
I wanted to make this as a tribute to Half-Life 2's 20 year anniversary. I'm a few days late (Sorry Gabe. I'll be on time for the 30th). I tried to do a few versions with my own twists as well instead...
https://www.artstation.com/artwork/x3Be4E
about 1 year ago
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INDUSTRIA 2
about 1 year ago
Hi, Bluesky. Meet my game!
add a skeleton here at some point
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Worked a bit more on the
#stylized
#halflife
material after some feedback. The eroded parts are smaller now and more confined to the edges. But there's also some at the nails etc. Oh and then some combine symbolism.
#substance3ddesigner
about 1 year ago
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Happy belated birthday
#HalfLife
! I wanted to create my take on the iconic combine metal. It's
#stylized
more towards my own style rather than being an updated version of Half Lifes artstyle
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about 1 year ago
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πππ
www.artstation.com/artwork/wrEE06
Here's another one!
about 1 year ago
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www.artstation.com/artwork/ZldPm1
Tried to go out of my comfort zone of making "medieval fantasy"-adjacent things. So here's some stylized marble tiles with metal accents!
about 1 year ago
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Posted my second timelapse on youtube! Feel free to show some love!
youtu.be/BcZ-M6innnU
Let me know what you think i should create next!
#gameart
#stylized
#stylizedart
#handpainted
#substance
#substance3d
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Stylized Fantasy Stone Bricks [Substance 3D Designer]
YouTube video by Glow Arts
https://youtu.be/BcZ-M6innnU
about 1 year ago
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π¨ Just dropped 3 Smart Materials for Substance Painter on Artstation! π οΈ Perfect for your stylized projects: β¨ Stylized Rust β¨ Stylized Metal β¨ Stylized Moss Get 'em here π
www.artstation.com/glowarts/sto...
#SubstancePainter
#GameDev
#StylizedArt
#3DModeling
#ArtStation
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Marcus 'Glow' Rasmussen
Environment Artist & Material Artist
https://www.artstation.com/glowarts/store?tab=digital_product
about 1 year ago
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πNotYourNyx
about 1 year ago
Always π Don't make me tap the sign
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Thought it might be time to update my artstation with some more materials!
www.artstation.com/artwork/gRPVzm
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Stylized Fantasy Rooftiles - Substance 3D Designer, Marcus 'Glow' Rasmussen
https://www.artstation.com/artwork/gRPVzm
about 1 year ago
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Matthias Schmidt
about 1 year ago
WIP. Trying to get better at making rock surfaces in
#SubstanceDesigner
. Just a heightmap for now.
#gameart
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Posted a timelapse video on youtube!
www.youtube.com/watch?v=1ooJ...
If people like this i'll create more of these!
#gameart
#stylized
#stylizedart
#handpainted
#substance
#substance3d
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Stylized Fantasy Roof Tiles [Substance 3D Designer]
YouTube video by Glow Arts
https://www.youtube.com/watch?v=1ooJGw33DII
about 1 year ago
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.TaM.πΈ
about 1 year ago
Raventhorn π¦ββ¬ Some other assets and tileable made in collaboration with
@zhyrafa.bsky.social
and Arthur Gaubert for the modular kit !
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Aaaa Thank you Todd!π Some more people to follow!
@ninaklos.bsky.social
@kent2d.bsky.social
@lungjaw.bsky.social
@sopheejay.bsky.social
@andrefelipeart.bsky.social
@stylizedsculpts.bsky.social
@voidie3d.bsky.social
@ronseamanart.bsky.social
@tarmunds.bsky.social
@makkon.bsky.social
add a skeleton here at some point
about 1 year ago
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Em Mitchell
over 1 year ago
This one's been in my WIP folder for an eternity! But I actually brought it out and finished it. Original artwork by Max Grecke:
twitter.com/MaxGrecke/status/1555302642166931457
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Working on customization for my stylized candles. Currently you can change wax color, flame color, emissive color, flame strength and some more. I've also added random sizes the the flame themselves. I'm quite liking it so far.
about 1 year ago
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Sarah St Laurent (looking for work)
over 1 year ago
Hey yall! I'm Sarah, I am a senior 3D Environment Artist specialized in biome and vegetation art for games. Previously I've worked at Timbre/Sumo, Ubisoft Quebec. I build dreamy cozy places you want to live in. ππΏ
#3dart
#UnrealEngine
#gamedev
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Alright i suppose it's time i start showing you some of what i do. So here's something im currently working on:
over 1 year ago
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Hello world
over 1 year ago
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you reached the end!!
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