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players are family, gm is intruders (attack, chase, etc). Fam rolls d20+(#living fam) to resist, 15+ succeeds. Can’t kill intruders, only slow. 14-, gain a scar/wound. method by which harmed NEVER detailed, only aftermath. 3 wounds=die off screen.
Sacrifice self on 10- to succeed, die in process.
add a skeleton here at some point
about 1 month ago