CookieBadger
@cookiebadger.bsky.social
๐ค 367
๐ฅ 58
๐ 86
๐ GameDev Tools | ๐ค Godot Contributor | ๐ฎ Digital Games Student | Computer Science ๐ป
I think I've found ways to make
#Godot's
built-in material properties work with area lights, textured and uniform-colored. Might post some prettier pictures later. ๐
#ScreenshotSunday
#IndieDev
about 1 month ago
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So... Textured Area Lights are ready to be reviewed - I hope they can make it into
#Godot
4.7 ๐ I was able to integrate Heitz's area light texture sampling based on LTC into the forward renderer, lightmaps volumetric fog, and voxelGI.
#ScreenshotSaturday
#GodotEngine
#GameDev
#Rendering
about 2 months ago
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reposted by
CookieBadger
Robin-Yann Storm
2 months ago
My talk went great, thank you to everyone for coming! I often get questions about whether there is formal research about Tool Design, and there is! Two bachelor thesis' I know about, by
@cookiebadger.bsky.social
and
@thesmall001.bsky.social
: 1.
tinyurl.com/tooldesign1
2.
tinyurl.com/tooldesign2
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Dissertation - Google Drive
https://tinyurl.com/tooldesign2
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A middle-aged woman in Austrian TV just dropped they have massive respect for video game developers. I was surprised they know we exist, let alone think of and admire our restless work! ๐ฅน
#GameDev
#Austria
3 months ago
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Pixel-perfect object picking in
#Godot
in my new project. Can you guess how I made it? Maybe I'll make a tutorial of it one day....
#GameDev
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4 months ago
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I like to create UI components that immediately update in the inspector when you change the data. But I find it annoying that exported NodePaths for internal dependencies show up in the inspector when the node is used in a scene outside. This is what I came up with.
#Godot
5 months ago
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Thanks for the shoutout Robin ๐
add a skeleton here at some point
8 months ago
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reposted by
CookieBadger
Robin-Yann Storm
8 months ago
I'm really looking forward to my talk at INDIGO next week! Shoutouts to
@cirocontns.bsky.social
,
@cookiebadger.bsky.social
, and
@kenney.nl
for so many fantastic plugins and 3D assets that will be used to showcase workflow examples.
indigoshowcase.nl/divi_overlay...
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Robin-Yann Storm - INDIGO
https://indigoshowcase.nl/divi_overlay/robin-yann-storm-2/
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reposted by
CookieBadger
bukkbeek
8 months ago
Godot Visual Effects pack is out now! Download:
bukkbeek.itch.io/effectblocks
includes 60+
#vfx
#shader
& particle
#effects
-
#fire
#water
#explosion
#magic
and more!! Please share to support the project!
#indie
#blender
#godot
#game
#3d
#lowpoly
#stylized
#gameart
#gamedev
#indiedev
#PolyBlocks
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Recently confirmed again through a survey by
@pgda.at
, the industry in Austria is more than 80% male. we can do better than this...
add a skeleton here at some point
10 months ago
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We could use AI for problems that we weren't able to solve before, instead of using it to do stuff we could already do ourselves, but worse and by frying a bunch of GPUs in the process.... just a thought
10 months ago
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@adobelive.bsky.social
what's up with those dozens of Acrobat installers, making up dead GBs that remain in C:/Windows/Installers if not forcefully deleted by hand? They make up more storage than the app itself. Did you never notice? Or is it that your cloud storage revenue is too low?
10 months ago
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The cutest birthday gift I've ever got
#Godot
๐
11 months ago
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In this series out of 100 developers, there isn't but 1 woman! In times when people make a fuss about
#woke
and
#queer
overrepresentation, the reality is, that we are still far from having any widespread diversity in
#GameDev
!
12 months ago
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I've been very inactive recently, due to my research project, which I didn't want to announce prematurely. You might know I'm doing a Master's in digital games, and got started with my dissertation about rendering stuff. This is why there were no AssetPlacer updates recently.๐งต
about 1 year ago
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reposted by
CookieBadger
about 1 year ago
This plugin right here is worth every cent. Asset Placer for Godot
cookiebadger.itch.io/assetplacer
#godot
#gamedev
#itch.io
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AssetPlacer by CookieBadger
Level Design Plugin for Godot 4
https://cookiebadger.itch.io/assetplacer
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Hii to all of you who started following recently! ๐ค๐ฅฐ I make
#gamedev
tools and do
#Godot
engine development. If you want to check out my work, maybe my thesis and
#LevelDesign
plugin might interest you, I just released a free Demo for it! <3 Blog:
cookiebadger.itch.io/assetplacer/...
about 1 year ago
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reposted by
CookieBadger
Vukbo โ๏ธ
about 1 year ago
1 round is not enough to show of your skill. So you can play 3 now. ๐ *we all know that the first match is always a warm up ๐ * So it doesn't count ๐
#godot
#godotengine
#indiedev
#gamedev
#multiplayer
#localcoop
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Today's your last chance to grab the level design plugin AssetPlacer at a discount!
#GodotEngine
about 1 year ago
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AssetPlacer, my
#Godot
level design plugin is on sale this week, following the release of update 1.4.0! You can get it on itch at minus 30 percent. I hope the features that I worked on for the last couple of weeks are useful for your projects! โค
#GodotEngine
#LevelDesign
about 1 year ago
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Update 1.4 of AssetPlacer, my level design tool, is ๐ค๐ช๐ฉ ๐ฃ๐ค๐ฌ! Organizing assets got better: asset zoo generation, fast dynamic 3D previews, better customization of the thumbnail view! You can get the plugin at a discount this week:
cookiebadger.itch.io/assetplacer
#GodotEngine
#Godot
#LevelDesign
about 1 year ago
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#LevelDesign
&
#EnvironmentArt
people: Do you use 3D prop libraries, also called "Asset Zoos"? An asset zoo is a scene that contains each asset you need in an organized manner. I added a feature to my
#GodotEngine
plugin, to automatically generate a zoo from an asset collection:
about 1 year ago
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I want to get a quick look at my assets at any moment, so I've started experimenting with dynamic previews๐
#Godot
#GodotEngine
#IndieDev
#AssetPlacer
about 1 year ago
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[from X] New devs often are indecisive between using C# and GDScript in
#Godot
. Especially with the many people coming from
#Unity
, the discussion on C# has gained a lot of attention. Since I was asked, here's a๐งตof my experience with C# in Godot.
#Godot4
#IndieDev
#Csharp
about 1 year ago
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[from X] Just finished the second devlog of my
#Godot4
leveldesign plugin. It's a more in-depth writeup about the implementation, the C# and plugin caveats, and stuff that the docs don't mention.
cookiebadger.itch.io/assetplacer/...
#Godot
#GodotEngine
#IndieDev
#CSharp
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Godot Plugins - What nobody tells you
This Devlog is about the secrets of making GodotEngine plugins, that I used for the AssetPlacer. Read my first devlog , if you are interested in how the AssetPlacer came to be, and a gentle introducti...
https://cookiebadger.itch.io/assetplacer/devlog/537327/godot-plugins-what-nobody-tells-you
about 1 year ago
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[from X] I just wrote a little post-mortem for how I made the AssetPlacer
#Godot
plugin, if you're interested in tool development, it might be for you :)
cookiebadger.itch.io/assetplacer/...
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Tools instead of Trouble: Context-Free Plugins in Godot
Hey, Iโm Emil aka CookieBadger, and Iโve spent the last 6 months working on a level design and asset management plugin for Godot 4 - the AssetPlacer . Iโve been doing so next to my computer scie...
https://cookiebadger.itch.io/assetplacer/devlog/530886/tools-instead-of-trouble-context-free-plugins-in-godot
about 1 year ago
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[from X] It's
#screenshotsaturday
again! This week I made a medieval town environment in Godot 4 using asset packs from @SoilFertile and my level design plugin!
#indiegame
#indiedev
#leveldesign
#godot4
#godotengine
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about 1 year ago
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[from X] You can check out my plugin's features in the trailer:
www.youtube.com/watch?v=UNqc...
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Godot 4 Level Design Tool | AssetPlacer Release Trailer
YouTube video by CookieBadger
https://www.youtube.com/watch?v=UNqc_zMehAI&feature=youtu.be
about 1 year ago
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[from X] mum, look, I'm on the 4.3 front page! ๐คฉ
#GodotEngine
about 1 year ago
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[from X] Half a year after writing my first plugin in
#Godot
, I am proud to present: The Asset Placer! It helps level design with browsing and placing; 3D previews, terrain placement, grid snapping included! All RTs help me get this out to the people! :)
#Godot4
#GodotEngine
#IndieDev
about 1 year ago
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A bit late to the party, but I am moving over here from Twitter ๐ฆ
about 1 year ago
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