Robin Rebière
@robinrebiere.bsky.social
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3D Artist specialized in materials Looking for work Toulouse, France
https://linktr.ee/robinrebiere
pinned post!
Hey there! I'm a french 3D Artist living in Barcelona! Here's some of my art (I love materials)
about 1 year ago
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Madellie
about 1 month ago
Hey! I’m Elifnur, a 3D Environment Artist specializing in stylized, hand painted art. Sharing my creative journey here ✨
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I've been a bit quiet lately, here's a wip of the material I'm spending my spare time on ✨
#Substance3DDesigner
#SubstanceDesigner
#Material
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about 1 month ago
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After months of being in my folders, I finally decided to give this piece a final polish and share it. I hope you enjoy it 🦋 ! Beautiful base concept made by
@monschi-art.bsky.social
#Substance3DPainter
#Blender
#UnrealEngine5
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about 1 month ago
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5 months ago
After a three year hiatus on my portfolio it's time to update it, and let start with some excerpt on my work on Helldivers II !
www.artstation.com/artwork/V2VNBb
#MaterialArt
#MaterialArtist
#Helldivers
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Helldivers II - Sandy Biomes, Romain Lemaire
Excerpt from my contribution to the Sandy biomes for Helldivers II. I had the opportunity to contributes on the sandy biome while working with the Worlds teams at arrowhead games studio on: -Materials...
https://www.artstation.com/artwork/V2VNBb
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Finally posted ✨ I made many parameters to be able to quickly create a lot of variations, and play with vertex painting! More renders on artstation⬇️
www.artstation.com/artwork/zxNEKq
5 months ago
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I worked a bit more on my material, I've made a couple of presets and I think it's pretty much done, I'll take a fresh look on it next week tho
5 months ago
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Tried different patterns just to see what would happen, turned out more interesting than I expected!
add a skeleton here at some point
6 months ago
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I worked on the roughness and color today! Color, tile interstice and cracks still need more work but it's coming along 😃
#SubstanceDesigner
#UE5
6 months ago
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I started a new material after visiting the Monestir de Pedralbes in Barcelona! The place was so inspiring and a real gold mine of references I'm still on the height map but I like it so far
#Substance3DDesigner
#UE5
6 months ago
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Wu
7 months ago
Also these lovely brick patterns
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WIP of a fabric material I'm working on ☺️ First time I'm really diving into splines, it's a cool workflow!
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7 months ago
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Daphne Fiato
8 months ago
Happy
#PortfolioDay
👩🎨 I'm Daphne, a stylized 3D environment artist specialized in gameplay props, architecture & foliage! I'm currently open to work for freelance, contract, and full/part time opportunities. 🎨artstation.com/invader-roxas 📩
[email protected]
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Lindeh.
8 months ago
It's once again another beautiful
#PortfolioDay
! My name is Linda and I'm a freelance 3D artist, based in the Netherlands. If you happen to have a freelance gig available please don't hesitate to reach out! I'm always open to discuss opportunities and cool projects to work on!
#3d
#gamedev
#gameart
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Mai Linh Au 🌼
8 months ago
Hi
#PortfolioDay
💛! I'm Mai Linh, a 3D environment artist specialising in colourful and hand-painted foliage and props 🌿✨ 💼:
www.artstation.com/aumaiiee
💌:
[email protected]
#EnvironmentArt
#Stylised3D
#GameArt
#3DArt
#Stylised
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Hey
#PortfolioDay
🌱 I'm Robin, a French Material Artist, currently looking for work!
8 months ago
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Chunck Trafagander
8 months ago
Been playing around with
#InstaMAT
again lately. Taking a break from making trash piles to then pixelate said trash piles. Between the ability to dynamically bake down rigibody simulations and create custom image processing via Atom Graphs, I think I'm in love.
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Chunck Trafagander
8 months ago
Just released a new material breakdown using
#InstaMAT
, you can check out the YouTube video here on the Artstation post!
www.artstation.com/artwork/mA1JVE
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Lumpy Moss, Chunck Trafagander
InstaMAT exploration over the course of an evening, wanted to share the result and how it was built! --- You can grab the material on my Gumroad: https://get-learnt.gumroad.com/l/lumpy-moss
https://www.artstation.com/artwork/mA1JVE
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Des Walsh
8 months ago
I have gone and collected the Pokemon badges into one portfolio post and is a simple collected way to see them all.
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Pokémon Badge's Gen 1 set, Desmond Walsh
https://www.artstation.com/artwork/0l5kny
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Hey my fellow material artists, where are you? I need to see more materials in my time line 🧱
8 months ago
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Robin Rebière
8 months ago
Hi everyone!🌿 I created a stylized roof material for my future project🌻
#Substance3DDesigner
#stylizedart
#MadeWithSubstance
#gameart
#procedural
#environmentart
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I really liked this substance designer practice, going from 2d to 3d was fun!
8 months ago
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onion person
8 months ago
interesting
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New day, new substance designer practice! I wanted to explore an aquatic color palette today
#SubstanceDesigner
#Material
#Stylized
8 months ago
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Another substance designer practice, 2.5h this time
8 months ago
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It's been a while I wanted to record the creation of a material but I always remember to record too late, not this time 😄 I don't know what I'll do with the full record still but at least I have it!
#SubstanceDesigner
#Material
#Stylized
add a skeleton here at some point
9 months ago
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Another 2hrs practice, I'm starting to enjoy this exercise 🌱
#SubstanceDesigner
#Material
9 months ago
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Quick doodle
#SubstanceDesigner
#Material
9 months ago
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Just posted it on artstation, it was refreshing to work on some stylized stuff again! Links to more renders below⬇️
#Subtance
#Material
#Stylized
9 months ago
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Here’s a step-by-step look at this wood floor material I’m cooking up!
#SubstanceDesigner
#Blender
#UE5
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9 months ago
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Just posted my first material since I got laid off earlier this year More renders on AS, link below :)
#InstaMAT
#Material
#UE5
9 months ago
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Finally done! I'm trying to add VFX to my skillset, hope you'll like it!
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9 months ago
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Paul Byrne
10 months ago
These are just some rocks. But they're rocks on Mars. Photographed earlier today. And now on your phone.
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Underpalewater
11 months ago
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The good side of having been unemployed for months is that I had plenty of time to work on my portfolio 😅
11 months ago
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I simply took some scanned materials, dropped rocks onto in and blended everything together! And the computation time is pretty decent, around 8-10 sec to fully generate the graph with around 500k poly of rocks baked into the material
add a skeleton here at some point
12 months ago
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I've been working with mesh simulation in
#InstaMAT
recently! An interesting way to play with megascan assets!
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12 months ago
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Ian McQue
about 1 year ago
ye olde mileship
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anoxicart🍤
about 1 year ago
interesting effect in designer 🔍
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Matthias Schmidt
about 1 year ago
Some glazed tiles that i worked on last week. Most of my effort went into the coloring. I thought i could get it done fully procedurally quickly but ended up using a lot of layers and masks step by step.
#substancedesigner
#substance3d
#madewithsubstance
#gameart
#materials
#textures
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Vipère
about 1 year ago
Hey everyone! 👋 I'm a 3D artist working for Substance with a soft spot for everything historical and/or whimsical 😊✨ I also make tutorials and love to share tips and tricks!
www.artstation.com/troglodette
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WK042
about 1 year ago
Hello, I make 3D environments and materials. Still very much learning and exploring the realm of 3D. This half-timbered/fachwerk material is a recent side project of mine, which became quite the advanced material in the end.
www.artstation.com/artwork/3E1xKv
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Debjit Dutta
about 1 year ago
Random post on Friday Old painting study
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Ian McQue
about 1 year ago
Inglenook Harbour
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spinelli ✨
about 1 year ago
i really enjoy embroidery i think. i sat in complete silence for an hour learning how to do these three stitches 😂
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Ruth Bosch
about 1 year ago
Hello! I'm a freelance concept artist based in Berlin. Portfolio:
ruthbosch.com
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Kali
about 1 year ago
heyheyhey My name is Kali, I'm a former Dontnod Art Director / Environment Art Department Director. I will soon join NetEase Montreal as an Expert Environment Artist / Principal Artist, and I'm absolutely thrilled with what's to come and I can't wait to start this new position :)
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StuntmAEn Bob
about 1 year ago
I’ll call it: A peaceful night ✨
#pixelart
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Des Walsh
about 1 year ago
Hi I'm Des and I do prop and environment art in the games industry and here is a collection of some of my personal projects.
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Sarah St Laurent (looking for work)
about 1 year ago
Hey yall! I'm Sarah, I am a senior 3D Environment Artist specialized in biome and vegetation art for games. Previously I've worked at Timbre/Sumo, Ubisoft Quebec. I build dreamy cozy places you want to live in. 🎇🌿
#3dart
#UnrealEngine
#gamedev
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Matthias Schmidt
about 1 year ago
I create materials for a living as a contract artist/freelancer. This is some of my work that i did for Scorn. More on my artstation. I'm pretty versatile with styles and topics but disgusting is definitely one of my favs.
#substance3d
#gamedev
#gameart
#gamedev
#materials
#textures
#alien
#horror
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