GnastyGames (Isle Of Avalon)
@gnastygames.bsky.social
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Dad in the streets, dev in the sheets. Developer of the game Isle Of Avalon. Godot hoe.
pinned post!
Ocean water shader + Added caustics to the ocean floor and used the second uv channel to add a mask for where the waves meet the shore to make them brighter. ๐ I think it's finished now
#godot
#3d
#platformer
#water
#shader
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7 months ago
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GnastyGames (Isle Of Avalon)
Mads
5 months ago
#dkgame
#gamedev
๐ฎ: Spent some time converting one of
@minionsart.bsky.social
awesome shaders from Unity to Godot! Find original here:
www.patreon.com/posts/quick-...
It's not as good as their shader is, but it's still cool!
#shader
#glsl
#godot
#unity3d
#indiedev
#indiegamedev
#graphics
#fluidsim
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GnastyGames (Isle Of Avalon)
celestialmaze
5 months ago
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Just wanted to say that everyone should be playing Metro Gravity (just came out yesterday). It's a gravity bending metroidvania where the combat is a rhythm game. It's awesome!
store.steampowered.com/app/2986450/...
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Metro Gravity on Steam
Explore, fight, solve puzzles and bend gravity to escape the dream-like world of the Halls! Metro Gravity is a mind-boggling musical adventure with rhythmic combat and compelling lore.
https://store.steampowered.com/app/2986450/Metro_Gravity/
5 months ago
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GnastyGames (Isle Of Avalon)
Adrian | Wishlist COCOBOY on Steam!
11 months ago
Here's a thread breaking down the shader effects for the player model (Flo) in
@andromedaflow.bsky.social
! ๐งต
#lowpoly
#blender
#godot
#indiegame
#gamedev
#techart
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One of my youtube videos tripled its views in 24 hours from 1k to 3k, but not a single comment, this normal? I don't upload to youtube that much (nor do I get that many views lol)
6 months ago
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GnastyGames (Isle Of Avalon)
-Sigh-Read-E's-
6 months ago
pondering my orb
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Ocean water shader + Added caustics to the ocean floor and used the second uv channel to add a mask for where the waves meet the shore to make them brighter. ๐ I think it's finished now
#godot
#3d
#platformer
#water
#shader
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7 months ago
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Vibin' out to my new ocean water shader ๐๏ธ
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8 months ago
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Made a new water shader based on the water from Super Mario Sunshine/Galaxy. It's still crazy to me that this is all just based on a couple of noise textures, no lighting or anything.
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8 months ago
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Always thinking that my game will never look as good as those that I take inspiration from. Did they think the same thing when developing their game? Will people think the same about my game when it's released? Gotta learn to be okay with good enough.
8 months ago
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Trying to not go a week without posting progress so here is my tutorial level with some flowing water and a tree. Most of my work this week has been on sound effects but I can't be bothered to make a video right now so here's a screenshot.
8 months ago
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My game needed a safe, low stress environment to teach the basic mechanics, so I created a little tutorial island
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9 months ago
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Testing how youtube shorts work when embedded in a bluesky post
youtube.com/shorts/AMU87...
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Retro art style in Godot using 2 sets of vertex colours #3dgamedevelopment #godot
YouTube video by Gnasty Games
https://youtube.com/shorts/AMU87-BLLJc?feature=share
9 months ago
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Finally added some particles and sound effects. Even just minimal stuff such as this makes astronomical returns in gameplay feel.
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9 months ago
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I added the ability to jump out of a roll (in a 0.2 sec time frame) for extra height. Not sure if there will be much of a use case considering Chakram jumping gives far more height, but at least you don't have to put the Chakram down first, maybe this is something speedrunners can use to min max
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9 months ago
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Cooking up some animations for my boi. I'm not a pro but I'm pretty happy so far
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9 months ago
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Dynamic tail test Godot 4.4 is absolutely goated for this. Still working on collision, but it's so fun to just wiggle about and surprisingly easy to implement.
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10 months ago
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This guy walks into the club and slaps your girls ass, what do you do?
10 months ago
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GnastyGames (Isle Of Avalon)
AnderssonKev
12 months ago
Are you a fan of Banjo-Kazooie, Jak & Daxter and other 3D platfomers? PaperKlay is a 3D platformer collect-a-thon where you open, unfold and rotate your way through a world made out of cardboard, paper, clay and other handcrafted materials. Wishlist here:
store.steampowered.com/app/1350720/...
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GnastyGames (Isle Of Avalon)
Mueller, She Wrote
12 months ago
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GnastyGames (Isle Of Avalon)
Austo
about 1 year ago
is Chao Garden but you can give them a gun
#gamedev
store.steampowered.com/app/1889810/...
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GnastyGames (Isle Of Avalon)
Stein Makes Games ๐ GodotFest
about 1 year ago
Unity-style in-editor game view is coming to Gidot ๐ฅณ
add a skeleton here at some point
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GnastyGames (Isle Of Avalon)
xena-spectrale
about 1 year ago
Remember to carefully analyze the environment ๐
#theTowerOfTears
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Kinda funny how collectable in games are usually ginormous, this bamboo is bigger than my character.
about 1 year ago
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What if I told you there is a way to get 2 sets of vertex colours in Godot? I use one set of colors to blend textures together, and one to provide shading. It took me far too long to work out how to do this, godot only provides one set normally.
about 1 year ago
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Mushroom
#godot
#indiegame
#chakram
#3dplatformer
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about 1 year ago
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