AnanaSeek4Jam
@ananaseek4jam.bsky.social
📤 39
📥 55
📝 40
Computer game developer, programmer, artist, writer, furry:3
https://github.com/AnanasikDev
Little updates lately, since I was busy building this Minercraft clone in C++ in OpenGL. Now it's finished and turned in!
#cplusplus
#gamedev
#indiedev
#opengl
#programming
#sologamedev
#cpp
www.youtube.com/watch?v=bYD-...
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Minecraft C++ OpenGL Clone
YouTube video by Ananaseek
https://www.youtube.com/watch?v=bYD-nGRiF0I
6 days ago
0
6
2
At university we are now building Minecraft in C++ using OpenGL! In about 8 days I got multithreaded procedural world generation, basic rendering and some engine stuff done!
#cplusplus
#programming
#minecraft
#opengl
#gamedev
#indiedev
#games
#indiegamedev
#solodev
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about 2 months ago
0
16
4
A bit late as always, but block A at university is over, and here you go! Bomberman NES replica in C++. Paws are already on the next project, so exciting!
#cplusplus
#programming
#retrogaming
#gaming
#bomberman
youtu.be/XYA4hTutka4?...
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Bomberman replica
YouTube video by Ananaseek
https://youtu.be/XYA4hTutka4?si=gKroqg9DGB1jOaBQ
2 months ago
0
3
0
First block of my study is over, and it was fun as hell! Managed to get 100/100 and be the only one to do so. Excited for the next block...
#cplusplus
#study
#programming
2 months ago
0
1
0
I have been working on my project, when lecturer recommended me to try Visual Leak Detector... So... yeah... I had very fun 7 hours that day :/
imgflip.com/i/a8oyul
#cplusplus
#programming
#meme
3 months ago
0
1
0
Noone can guess them all
#programming
#java
#csharp
#rust
#gamedev
#meme
#technology
4 months ago
0
10
4
"Everything is basically space invaders" - my lecturer. Now I wonder, is this obsession with earliest games caused by their actual ingeniosity or they just happened to be unique with no, and I mean NO other games around? Or is it just warm memories from back then?
#games
#gamedev
#indiedev
4 months ago
0
12
3
Very first sneak peek into my newest
#voxel
asset pack! I am using
#Blender
+
#MagicaVoxel
btw:> It is a work in progress, there is a long way to go here!
#voxelart
#3d
#gamedev
4 months ago
0
10
2
I made a trailer for my factory-building game. Check it out 👉
ananasikdeveloper.itch.io/recycle-fact...
#unity
#indie
#indiegamedev
#sologamedev
#indiegame
#gaming
#gamedev
#gamedevelopment
#solodev
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4 months ago
0
11
3
I am 3 days into my bachelor's and I am loving it! We are making an old game in C++98 (kinda) which is FUN and challening af. Quite low-level programming, which I am not really used to, but somehow I perform really well.
5 months ago
0
1
0
I FINALLY published my birch voxel pack! It is 21 high-quality voxel-art trees you can use anywhere!
www.turbosquid.com/3d-models/21...
#voxel
#voxel-art
#3d
5 months ago
0
0
0
reposted by
AnanaSeek4Jam
Maci (comms open)
5 months ago
A nice day out
#furry
#voxel
#furryart
1
48
10
I am moving to another country and I am super excited about it! Hopefully, I will be back with news and projects in about two weeks. I will have a lot of work to do there before I can manage a predictable life schedule. See ya:3
5 months ago
0
0
0
I released Hexagon 2.5.1 today! State machine is now much more powerful and easy to use. Hexagon is my utility library for Unity which I can't live without. Check it out!
github.com/AnanasikDev/...
#gamedev
#unity
#csharp
#programming
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GitHub - AnanasikDev/Hexagon: Unity extensions library
Unity extensions library. Contribute to AnanasikDev/Hexagon development by creating an account on GitHub.
https://github.com/AnanasikDev/Hexagon
5 months ago
0
5
2
I made my very first comic! Was really excited after reading "The day we met" by Falcoworks and it is also a fun way to practice drawing.
#comic
#art
#funny
#programming
#meme
5 months ago
0
3
0
I finally posted a new article to
#medium
! It covers how I made a cardboard tiger sculpt using
#blender
and
#python
which now sits on my desktop:3
medium.com/@furryananas...
#diy
5 months ago
0
3
0
A while ago I was playing around with
#C
and made a basic
#brainfuck
interpreter in it. It was fun to make! I didn't really try brainfuck itself that much though. Maybe one day I will have enough courage for that too:)
github.com/AnanasikDev/...
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GitHub - AnanasikDev/BrainfuckInterpreter: Brainfuck interpreter in C
Brainfuck interpreter in C. Contribute to AnanasikDev/BrainfuckInterpreter development by creating an account on GitHub.
https://github.com/AnanasikDev/BrainfuckInterpreter
5 months ago
0
0
0
reposted by
AnanaSeek4Jam
Thor | Scorching Engines
5 months ago
Added subgap steering so cars find the gap thatll lead to their target direction (blue ray) and find the direction in that gap if large enough to warrant subgap checking. Fun to implement stuff without theory, but it's time to fix it for real with context steering and memory.
#indiegame
#gamedev
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1
10
6
After finishing my
#furry
book and having gotten into one community, I was asked to help with text editing, and so I did! I don't know if I am going to be credited but at least it was fun: you sit there with grammar books for hours and check upon your sanity. Russian rules are crazy ngl.
5 months ago
0
0
0
Having finished a
#state_machine
for my
#unity
Hexagon library for
#gamedev
, I immediately went to apply it in my game... only to find out that I had to rewrite half of it and majorly extend it... And NOW, hopefully, it will be worthy of a place in the library.
5 months ago
0
6
2
Yay!! I finally finished, edited and published my
#first_book
! It is in Russian and is called "По воле инстинкта" (By the will of instinct).
author.today/work/459069
- SFW, furry, romance, fantasy I will try to translate it to English and see how it goes. Stay tuned!
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По воле инстинкта - AnanaSeek4Jam
История дружбы и отношений в мире, где морфы, люди и звери научились жить друг с другом. В поисках себя герои находят друг друга и теряют то, что у них было. А все что им нужно - это довериться инстин...
https://author.today/work/459069
5 months ago
0
0
0
reposted by
AnanaSeek4Jam
Jörg Tittel
6 months ago
Steam needs to drop this refund feature for games below a certain price bracket / length. Devs should have the ability to tag their games as “short” so buyers know that what they’ll get won’t waste their life but hopefully deliver quality instead. Please help,
@steampowered.com
. 🙏
add a skeleton here at some point
7
53
6
I've been preparing to move to another country lately, as well as working on my book, main game project,
#unity
library and writing a funny article... I will let you know about each of them when I get to the point where I can share something cool:>
6 months ago
0
0
0
Learning
#UnrealEngine
5 for job... I am getting somewhere. Being experienced with Unity both helps and makes me struggle more. It appears it's hard to break the established mindset. The farther I go the more captivating it becomes however:D
8 months ago
0
0
0
I have a math exam tomorrow and what am I doing? Right! Reading a 30 y/o book about
#assembly
and making a goofy app in pure
#C
! What else would I be doing!?
8 months ago
0
0
0
I finally got a hand on my old graphics tablet, so I practiced some
#quick-poses
as a little
#art-practice
. It feels so good! Much like drawing on paper, but with all the digital features.
8 months ago
0
0
0
I finally made my very first
#pixel-art
#font
. I have been using it in Visual Studio for quite some time now and I am loving it:3 It's nowhere near perfect but I will update it sometime. Stay tuned:>
ananasikdeveloper.itch.io/pixel-font-1
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Pixel font #1 by AnanasikDeveloper
My first custom pixel font :3
https://ananasikdeveloper.itch.io/pixel-font-1
8 months ago
0
0
0
In autumn I was working on this pack of
#voxel
#trees
in
#magicavoxel
. These are only birches. How do you like them?
9 months ago
0
3
0
1Bit asset pack art jam is over, here is my entry!🐯
ananasikdeveloper.itch.io/1bit-random-...
#jam
#pixel-art
#1bit
9 months ago
0
2
1
Me and LuisMint recently took part in UniverseJam #1 and took second place. I really enjoyed the process and I love the results.
ananasikdeveloper.itch.io/inevitable
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Inevitable by AnanasikDeveloper
Fight the monsters in a dark dungeon... until you become one of them. This is inevitable.
https://ananasikdeveloper.itch.io/inevitable
9 months ago
0
0
0
Playing with GLSL is always fun. (fract(sin(x + y * 100) * cos(x / 100 - y / 99) * 10000) + fract(x * x * y - y * y / x + sin(x * y) * x - cos(x * y) * y)) / 2
9 months ago
0
3
0
My favourite game of all time is Minecraft and so some time ago while trying to play with a friend of mine I wrote this note about creating a server on your hardware that I think is perfect for many simple use cases.
gist.github.com/AnanasikDev/...
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Instruction on how to create a safe, public Java Minecraft server on your device without technical hustle
Instruction on how to create a safe, public Java Minecraft server on your device without technical hustle - setup_minecraft_server.md
https://gist.github.com/AnanasikDev/9e936cda383ba824bfe58263cae9e07a
10 months ago
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0
0
A while ago I wrote an article about Software-Driven Devices, as I call them:
medium.com/@furryananas...
There is a video demo of how this works:
www.youtube.com/watch?v=giQN...
In a nutshell, why buy expensive setups if you can play games via camera?
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Software-Driven Devices: essay
Computer vision application in gaming — is it possible? How can we do that? My thoughts on no-hardware devices for gaming.
https://medium.com/@furryananasik/software-driven-devices-essay-2f32cc913ea2
10 months ago
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I made a python script for blender to cut models in slices. I think it's pretty cool:3 And you can also make physical models using this tool (TBA)
10 months ago
2
1
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A lil more about myself: I am a Unity programmer with 4+ years of experience with it, most of which in solo dev. I tried a lot of different spheres within development, programming, games, art, etc. Currently learning UE for my studies and job, it's going hard but I am enjoying it:)
10 months ago
1
1
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Hi there:3 Gonna share my projects/code/art and stuff here. I am an indie computer game developer, aspiring computer games programmer, passionate artist and furry.
10 months ago
2
2
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