Thibault Tricard
@thibaulttricard.bsky.social
📤 229
📥 461
📝 48
Associate Professor in Computer Graphics in the Maverick team at LJK/Inria Grenoble.
pinned post!
Hi Everyone, I'm a French researcher working on computer graphics. My research focuses on Procedural generation and Geometry.
10 months ago
1
10
2
reposted by
Thibault Tricard
Rozenn Grosjean
13 days ago
It is time! 🥰🤍🤍🤍
www.kickstarter.com/projects/roz...
3
78
62
reposted by
Thibault Tricard
Rozenn Grosjean
22 days ago
September 9th! Save the date! My two Lenormands will also be available during the campaign! :D
4
52
19
reposted by
Thibault Tricard
Emilie Yu
about 2 months ago
Packed this little guy up for
#SIGGRAPH2025
Come to our course on Computational Craft, Wed 2-5 to see it in action!
s2025.conference-schedule.org/presentation...
0
10
2
reposted by
Thibault Tricard
Paolo Cignoni
3 months ago
We are pleased to announce an open PhD position at the CNR-ISTI We are looking for a motivated PhD student with a background and interest in 3D Graphics, Geometry Processing, and Machine Learning. **Deadline: 18 July 2025**
phd-ai-society.di.unipi.it/applications/
(pag 19 of the call: AI for 3D)
1
3
4
reposted by
Thibault Tricard
Jendrik Illner
3 months ago
Graphics Programming weekly - Issue 398 - July 6th, 2025
www.jendrikillner.com/post/graphic...
0
64
16
Recently google scholar wrongly attributed one of my article ot another author. In my quest to fix the issue I discovered that their is no way to contact scholar. (appart from a contact email that is propably redirected to /dev/null)
3 months ago
1
0
0
reposted by
Thibault Tricard
3 months ago
Hardware virtual textures look like a marvelous tool for large terrains or volume compression. Alas, they are in a sad state in terms of performance and usability. And strangely, the (very bad) binding perfs varies a lot with the driver. → read here:
hal.science/hal-05138369
@rcmz0.bsky.social
1
59
19
I know a few lab heads who are going to regret putting their name on all the paper going out of their lab 🤡
add a skeleton here at some point
3 months ago
1
0
0
reposted by
Thibault Tricard
Tamy Boubekeur
3 months ago
Triangles offer a natural strata to layout efficient non uniform random sampling on meshes. Our triangle rejection sampling reaches 10B samples/sec, which can feed primitive instancing, fiber distributions or emissivity sampling. Details in our HPG25 paper:
research.adobe.com/publication/...
0
25
7
The source code to generate all our results is available on github:
github.com/PacomeLuton/...
add a skeleton here at some point
3 months ago
0
6
1
reposted by
Thibault Tricard
Justin Solomon
3 months ago
No, fill out the linked Google form:
forms.gle/3JdX3SLF46KG...
loading . . .
Call for SIGGRAPH Asia to relocate from Malaysia and commit to a venue selection process that safeguards on LGBTQ+ and other at-risk communities.
Fill out this form to add your name to the open letter asking SIGGRAPH leadership to relocate the 2026 SIGGRAPH Asia conference out of Malaysia. You can find the letter at this link.
https://forms.gle/3JdX3SLF46KG1y1K6
2
7
2
reposted by
Thibault Tricard
David Levin
3 months ago
Holding SIGGRAPH Asia 2026 in Malaysia is a slap in the face to the rights of LGBTQ+ people. Especially now, when underrepresented people need as much support as we can possibly give them ! Angry like me ? Sign this open letter to let them know. 🏳️⚧️🏳️🌈
docs.google.com/document/d/1...
loading . . .
Open Letter to the SIGGRAPH Leadership
RE: Call for SIGGRAPH Asia to relocate from Malaysia and commit to a venue selection process that safeguards LGBTQ+ and other at-risk communities. To the SIGGRAPH Leadership: SIGGRAPH Executive Commit...
https://docs.google.com/document/d/1ZSISn4sSYILkzY-bVZzCCg1XFQF6tlnS2d6bvnCKS98/edit?tab=t.0
2
29
16
reposted by
Thibault Tricard
Jendrik Illner
3 months ago
Graphics Programming weekly - Issue 395 - June 15th, 2025
www.jendrikillner.com/post/graphic...
1
71
20
reposted by
Thibault Tricard
Jendrik Illner
3 months ago
Graphics Programming weekly - Issue 394 - June 9th, 2025
www.jendrikillner.com/post/graphic...
1
69
28
reposted by
Thibault Tricard
Silvia Sellán
4 months ago
We’re in the MIT news! Read about Leticia’s amazing new SIGGRAPH paper and the most fun I’ve had during my time at MIT!
news.mit.edu/2025/animati...
loading . . .
Animation technique simulates the motion of squishy objects
MIT researchers developed a computationally efficient method that could enable artists to design realistic simulations of elastic objects, like bouncy or squishy characters, for animated movies or vid...
https://news.mit.edu/2025/animation-technique-simulates-squishy-objects-motion-0606
0
20
3
Do you like voxels and implicits' representations and wish you could animate them in real-time? Now you can! Check out our article: "Real-time rendering of animated meshless representations" to know how:
hal.science/hal-05095359
Shout out to
@pacomeluton.bsky.social
for this fantastic work!
loading . . .
4 months ago
1
48
17
reposted by
Thibault Tricard
Jacco Bikker 🎦
4 months ago
#HPG25
program has been published!
highperformancegraphics.org/2025/program...
loading . . .
High-Performance Graphics 2025
High-Performance Graphics 2025 - June 23-25 Copenhagen
https://highperformancegraphics.org/2025/program/schedule/
0
30
10
reposted by
Thibault Tricard
Emilie Yu
4 months ago
Ever wondered how badly we're all addicted to buying new GPUs in graphics labs? Come see our talk at
#SIGGRAPH2025
to discuss how we can collectively move "Towards a sustainable use of GPUs in Graphics Research" with
@elie-michel.bsky.social
@axelparis.bsky.social
Octave Crespel and Felix Hähnlein
2
52
21
reposted by
Thibault Tricard
JCGT announcements
4 months ago
An update, a bit of retrospection, and a call for you, yes, you, to help JCGT a bit:
www.realtimerendering.com/blog/jcgt-is...
loading . . .
JCGT is moving along | Real-Time Rendering
https://www.realtimerendering.com/blog/jcgt-is-moving-along/
0
21
14
reposted by
Thibault Tricard
Wilhem Barbier
5 months ago
I am proud to announce our Eurographics 2025 paper "Lipschitz Pruning: Hierarchical Simplification of Primitive-Based SDFs"! With Mathieu Sanchez (joint first author), @axelparis.bluesky.social,
@elie-michel.bsky.social
, Thibaud Lambert,
@tamyboubekeur.bsky.social
, Mathias Paulin and Théo Thonat.
2
44
19
reposted by
Thibault Tricard
5 months ago
The video file:
inria.hal.science/hal-05046040...
0
2
1
reposted by
Thibault Tricard
5 months ago
on Shadertoy:
www.shadertoy.com/view/MXyBDW
0
4
1
reposted by
Thibault Tricard
5 months ago
The video on Youtube:
www.youtube.com/watch?v=hcVu...
loading . . .
Fast sphere tracing of procedural volumetric noise for very large and detailed scenes
YouTube video by Matheo Moinet
https://www.youtube.com/watch?v=hcVuV7b66Cs
0
4
3
reposted by
Thibault Tricard
5 months ago
Wanna see how to speedup x12 flyover procedural FBM worlds (possibly animated) ? → Check Mathéo Moinet & I new Eurographics paper "Fast sphere tracing of procedural volumetric noise for very large and detailed scenes" (tuesday)
inria.hal.science/hal-05046040
(paper, video,+slides soon)
4
18
6
Someone gamified procedural function ! You can even compare your performances to the other players :
add a skeleton here at some point
5 months ago
0
7
0
reposted by
Thibault Tricard
Emilie Yu
6 months ago
Apply now to be part of the 2025 cohort of rising starts in computer graphics 🌟 This is a mentoring program with workshops co-located with Siggraph, for students and post-docs of under-represented genders in CG
www.wigraph.org/events/2025-...
Follow us for more news >>
@wigraph.bsky.social
loading . . .
Call for Rising Stars Applications
The Rising Stars in Computer Graphics program is designed to bring new perspectives to computer graphics research. This is a two-year program that will be co-located with SIGGRAPH 2025 and SIGGRAPH 20...
https://www.wigraph.org/events/2025-call-for-rising-stars-applications/
0
12
7
Maybe it’s time to remind the graphic research community that there are a lot of great conferences outside of the US
add a skeleton here at some point
6 months ago
1
1
0
reposted by
Thibault Tricard
Christoph Peters
6 months ago
4 weeks to the HPG papers deadline (and 3 to the abstract deadline). Our call for posters, Hot3D and the student competition are also online and
@c0de517e.bsky.social
is confirmed as our first keynote speaker.
highperformancegraphics.org/2025/program...
loading . . .
https://highperformancegraphics.org/20
0
14
8
reposted by
Thibault Tricard
Blender
7 months ago
Congratulations to
@gintszilbalodis.bsky.social
and the entire Flow film crew for the Academy Award win! Flow is the manifestation of Blender’s mission, where a small independent team is able to create a story that moves audiences worldwide. Thank you for the shout out! 🧡
#b3d
14
912
212
reposted by
Thibault Tricard
Silvia Sellán
7 months ago
According to the SIGGRAPH Executive Committee Meeting Minutes, SIGGRAPH Asia 2026 will take place in Malasyia, the *second most deadly country for trans people in the entire world*
5
21
7
reposted by
Thibault Tricard
Christoph Peters
7 months ago
The High-Performance Graphics 2025 papers deadline is 8 weeks from now on April 14 (abstract deadline is April 7). I hope your research is coming along nicely. I can't wait to see what you've been working on and to meet at HPG in Copenhagen, June 23-25.
highperformancegraphics.org/2025/program...
loading . . .
High-Performance Graphics 2025
High-Performance Graphics 2025 - June 23-25 Copenhagen
https://highperformancegraphics.org/2025/program/cfp/
0
15
5
Heard from a colleague doing research on AI: « We publish proof of concept, why bother polishing something that is going to be obsolete in 6 month » It was three weeks ago and I still don’t know what to answer
7 months ago
0
3
0
I wanted to test Dall-e to see what the state of the art looks like now. I got the following results. (The prompt was: show me a picture of a mechanic fixing a Mustang)
8 months ago
1
1
0
reposted by
Thibault Tricard
Jacco Bikker 🎦
9 months ago
On behalf of the '25 paper chairs: 🎉 The
#HPG2025
Call for Papers is LIVE! Join us in beautiful Copenhagen, June 23-25, for cutting-edge discussions on graphics hardware and software. Co-located with
#EGSR2025
, it's the perfect stage for your research. 👉
highperformancegraphics.org/2025/program...
loading . . .
High-Performance Graphics 2025
High-Performance Graphics 2025 - June 23-25 Copenhagen
https://highperformancegraphics.org/2025/program/cfp/
0
35
16
This should be illegal
add a skeleton here at some point
9 months ago
0
1
0
Has everyone forgot about sparse convolution noises?
add a skeleton here at some point
9 months ago
0
0
0
reposted by
Thibault Tricard
Ryan Schmidt
9 months ago
It's amazing how many researchers are making a new "significant contribution" every 2 weeks.
add a skeleton here at some point
1
11
1
reposted by
Thibault Tricard
Eric Lengyel
9 months ago
I have joined the editorial board of the Journal of Computer Graphics Techniques.
jcgt.org
2
72
4
reposted by
Thibault Tricard
Slang Shading Language and Compiler
9 months ago
Shannon Woods from NVIDIA gave a great presentation on Slang at SIGGRAPH Asia. The slides and video are available on the event page:
www.khronos.org/events/siggr...
0
22
7
reposted by
Thibault Tricard
Arthur Cavalier
9 months ago
I fell in löve (pun intended) with Lua for parameterizing my C/C++ programs and for prototyping.
#screenshotsaturday
loading . . .
0
2
2
reposted by
Thibault Tricard
Élie Michel
10 months ago
🏆 So honored that our paper received the Honorable Mention
#Award
at
#SIGGRAPHAsia
! I really like this paper BTW, it is about procedural
#SignedDistanceFields
, a simple idea to
#differentiate
them and thus provide
#DirectManipulation
✨ More in the🧵⤵️ 1/8
1
38
9
reposted by
Thibault Tricard
Silvia Sellán
10 months ago
At
#SIGGRAPHAsia
, I just saw a paper talk where many of the examples shown are about making videos of women in short skirts and gym clothes dance to whatever sequence you want from a single image. How does this get published?
5
66
12
reposted by
Thibault Tricard
The Vulkan Working Group
10 months ago
Agenda and Early-Bird Registration is now available for Vulkanised 2025, the largest annual event dedicated to developers using Vulkan!
vulkan.org/events/vulka...
1
7
4
reposted by
Thibault Tricard
Mark Pauly
10 months ago
Please share: Our lab is looking for new PhD students starting 2025! If you are interested in research in geometry, computational design and digital fabrication, join us at EPFL! More info on the lab:
epfl.ch/labs/gcm/
More info on how to apply:
www.epfl.ch/education/ph...
loading . . .
Geometric Computing Laboratory
Our research aims at empowering creators. We develop efficient simulation and optimization algorithms to build computational design methodologies for advanced material systems and digital fabrication ...
https://epfl.ch/labs/gcm/
1
22
10
reposted by
Thibault Tricard
Towaki Takikawa
10 months ago
I made a computer graphics research starter pack- I most definitely missed lots of people so let me know 😄
go.bsky.app/ckQ1u9
add a skeleton here at some point
12
56
17
reposted by
Thibault Tricard
Wenzel Jakob
10 months ago
My team RGL is looking for new PhD students starting 2025. If you are excited about topics like inverse rendering, compilers for graphics, and physically based modeling then please join us at EPFL. Info about the lab & admission process:
rgl.epfl.ch/pages/jobs
(Deadline: Dec 15)
0
46
23
Hi Everyone, I'm a French researcher working on computer graphics. My research focuses on Procedural generation and Geometry.
10 months ago
1
10
2
reposted by
Thibault Tricard
Arthur Cavalier
10 months ago
@pltc.bsky.social
Congrats "Docteur" !
0
8
4
reposted by
Thibault Tricard
pltc
10 months ago
The renderer used for the previous molecular illustrations has been developed to showcase an analytic molecular surface construction method on GPU targeting large molecular complex.
1
10
7
reposted by
Thibault Tricard
Jendrik Illner
10 months ago
Graphics Programming weekly - Issue 366 - November 17th, 2024
www.jendrikillner.com/post/graphic...
2
141
38
Load more
feeds!
log in