Rutherford
@craze.co.uk
š¤ 762
š„ 426
š 239
Furniture enthusiast. Type designer at
@mass-driver.com
(this account mostly off-topic/personal)
found some astonishingly cheap pineapple quinces this morning, so today I have been making quince cheese. Remarkable how much this has lifted my mood
1 day ago
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mushroom sprites
#pixelart
3 days ago
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thinking about UI. I donāt love the big sidebars & high information density of a lot of roguelikesāāātrying to come up with something thatās minimal but still shows everything youād regularly need
#gamedev
#screenshotsaturday
#godot
6 days ago
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I know itās been 14 years but I still canāt believe they set the Skyrim user interface in Futura Condensed
7 days ago
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this game won a Hugo Award and frankly it deserves another
11 days ago
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local craft supply storeās incredible new loyalty scheme: every ā¬5 you spend earns you a sticker, and when you collect 64 (!) stickers, you give them your full name, address, email and phone number, and they give you a one-time ā¬10 discount
13 days ago
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smashed up a cabbage. played with knives. new combat sounds. (I donāt know what Iām doing)
#gamedev
#sounddesign
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16 days ago
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Made some sound effects for footsteps & potions. my first serious attempt at sound design, feedback is very welcome (Combat sounds are not mine, included so bsky compression doesnāt crush the volume)
#gamedev
#godot
#screenshotsaturday
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21 days ago
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itās pretty subtle, but I tried recording some of my own sound effects for the UI. (combat audio is placeholder/not mine)
#gamedev
#godot
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21 days ago
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Added some (extremely placeholder) sound effects to the melee combat and itās starting to feel very satisfying. Might go ahead and add sounds to everything
#gamedev
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22 days ago
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a heist with a hoist. looters on scooters. this is 10/10 stuff
25 days ago
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the isopods donāt like it when you get too close
#gamedev
#screenshotsaturday
#godot
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27 days ago
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map editor now shows tile variants (corner/side pieces, etc) & loads/unloads chunks dynamically around the cursor. Still very barebones (no undo!), but I could probably build most of a game in this
#screenshotsaturday
#gamedev
#roguelike
28 days ago
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added damage numbers & some hit fxāāātrying to make combat feel both snappy and juicy. (no audio yet)
#gamedev
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29 days ago
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Thinking about coins. having only a single āgoldā currency in a game is easy and intuitive, but I think some complexity here is good: many overlapping currencies from different times and places; different regions and social classes having their own understandings of value
#gamedev
about 1 month ago
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the font Iām working on atm is readable at 3pt, which is both very satisfying and also not something I expect anyone to ever take advantage of
about 1 month ago
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- Rewrote the lighting engine to fix performance issues - Performance issues were actually caused by Vsync so it didnāt make any visible difference - Still got lighting time down from ~4.7ms per light to ~0.3 - Added columns & sarcophagi (as a treat)
#gamedev
#screenshotsaturday
about 1 month ago
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improvements to the lighting system: walls are only lit if youāre on the same side as the light source. (map editor is already hugely useful for creating specific test levels)
#gamedev
#screenshotsaturday
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about 1 month ago
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built a (pretty rudimentary) map editor this evening. Adding actors is done by typing their ID and clicking on the mapāāāIām wondering about some kind of visual interface, but honestly this setup feels good. (maybe just needs autocomplete based on the actor ID database?)
about 1 month ago
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about 1 month ago
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RenƩ Magritte painting titles that sound like procedurally generated Dwarf Fortress tavern names
about 2 months ago
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Added a basic lighting system (& made the isopods react to it).
#gamedev
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about 2 months ago
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heard you like containers. so I put containers in your containers (implemented chests, randomised loot & openable items)
#screenshotsaturday
#gamedev
#roguelike
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about 2 months ago
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ā Actors have a ārequest_verbsā method ā it sends a signal that components can listen for ā components respond w actions they theoretically support ā request_verbs checks which are valid in the current context & returns a list ā UI panel shows the list (I am v satisfied with how this is working)
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about 2 months ago
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living next to a tram line has taught me that: 1. a single driver parking badly can make 500 people late 2. this happens about once per week just on my block
about 2 months ago
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with apologies/gratitude to
@lorenschmidt.bsky.social
, I had to try this idea for tiling patches of trees (each tile is 2 colours + background)
#gamedev
#roguelike
about 2 months ago
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I think Iām getting a feel for what this UI could be. Minimal, trying to avoid most common tropes (geo sans-serifs, little bits of art-deco filigree)
2 months ago
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O grungy dungeon (grungeon), all filled with lice
#roguelike
#screenshotsaturday
2 months ago
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I canāt remember how Qud does the āselect nearby interactionā interface but I feel like it was something like this? either way I like this idea of highlighting tiles where something is available to interact with (pick up item, open door, etc), if there are multiple options
2 months ago
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it looks the same as it did ~6mo ago, but now the former spaghetti mess codebase is at least vaguely neat
2 months ago
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didnāt think I was tired but I have tried to execute the command `gut pish` twice this morning
2 months ago
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great that we can save posts now but I would like to go back to ~3 weeks ago when the Discover feed was actually good
2 months ago
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had one of those moments today where I discovered a new programming technique and it felt like stepping out of Platoās cave. which is also funny because if anything it means Iāll be seeing less daylight in the near future
2 months ago
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thinking about the time I abandoned a novel halfway through because the protagonist chose to eat dry toast without butter and shattered my belief that they could possibly be a real person
2 months ago
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reposted by
Rutherford
Casey
3 months ago
posting this to help any graphic design nerds using blender who happen to follow me: you gotta get this "ST2" addon. It add so many BASIC typesetting features that are just absent from vanilla blender. Case in point: opentype stylistic sets seen here. Saved me a major headache,
coldtype.xyz/st2/
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spaceship
3 months ago
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Somehow a single flower from our Hydnophytum moseleyanum (epiphytic ant plant) was pollinated, so today we have a single tiny berry
3 months ago
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itās so funny to me how fully 50% of people finding my studio website through ChatGPT end up on 404 pages. It generates URL schemes which donāt exist, it attributes competitorsā products to us. A joke
4 months ago
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reposted by
Rutherford
morrowind.txt
4 months ago
I'm cool. No problems.
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Running Mythic Bastionland (
@bastionland.bsky.social
) for the first time this week. Hereās my attempt at turning the semi-random hex map we made into something more āopening page of fantasy novelā
4 months ago
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does Cory Doctorow have a word for when a company diversifies its inventory so much it no longer sells the thing it originally specialised in? (my local stationery store sells Funko Pops but not brown envelopes)
4 months ago
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annual redesign of my personal website (this time embracing the fact that 1 image per project is about as much as I can ever manage)
craze.co.uk
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Rutherford Craze
Typeface designer & developer based in The Hague, NL.
https://craze.co.uk/
5 months ago
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Trying out some cacti, low poly / N64-style (by which I really just mean linear texture filtering). 64x64 & 256x256 versions
5 months ago
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Weāre going all in on Liquid Glass, right?
#css
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5 months ago
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if I had a euro for every time someone tried to explain fonts to me (a person who makes fonts for a living) I would probably not need to make fonts for a living
5 months ago
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bitter about not having a switch 2 (yet) so I have decided to make my own, better version of mariokart. welcome to Greynbow Road
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5 months ago
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reposted by
Rutherford
Mass-Driver
5 months ago
Maybe youāve heard: every font is free! Since fonts arenāt subject to copyright, you can legally āpirateā them if you use a specific loophole! ...except thatās not really true. Iāve seen this claim repeated quite a lot recently, and itās missing some pretty important nuance. š§µ A thread:
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Successfully pulled off my favourite trick: spending a day working on tooling, seemingly falling way behind schedule, then using those tools to race through the work and deliver early
5 months ago
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late night drawings of analogue storage media
6 months ago
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the āa font is a specific style of typefaceā definition was actually kinda specific to *metal* type, in case anyone wants to let the people who get their info from chatgpt know
6 months ago
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