@wrstldev.bsky.social
📤 94
📥 46
📝 446
🇨🇦
reposted by
PSYCRAFT - SUPERNATURAL GAMES
28 days ago
The program we're using vs. the art in our game
#indiegame
#framebyframe
#handpainted
#2dart
#2danimation
#indiedev
#unity3d
@toonboom.bsky.social
add a skeleton here at some point
0
12
2
reposted by
PlayStation Park
22 days ago
Make Your Own Zangief! 'Street Fighter EX Plus Alpha' PlayStation
0
119
66
Seems reasonable. /s I need an unlock mod. No energy for this.
add a skeleton here at some point
about 1 month ago
0
0
0
Got WWE 2K25 Deadman Edition -75% off. Time to spend ~250 hours recreating all my stuff from scratch again.
about 1 month ago
0
0
1
reposted by
Eniko Fox
about 1 month ago
people who code with AI are a joke and if you fit that descriptor I need you to understand that all of us actual programmers are making fun of you
20
380
67
@wcwworldwide.com
The WCW Vault just posted a bunch of behind the scenes WCW Footage!
www.youtube.com/watch?v=IisS...
loading . . .
WCW Monday Nitro we found in the WWE Vault
YouTube video by WWE Vault
https://www.youtube.com/watch?v=IisS5u5X8zI
about 1 month ago
0
5
3
Wake up in the middle of the night and there is a new Fire Pro World patch and DLC.
about 1 month ago
0
2
0
That odd feeling you get when you're watching a movie and you recognize the neighborhood from an open world game you've played.
about 2 months ago
0
1
0
Incoming 'Legends of Daily's Place'.
add a skeleton here at some point
about 2 months ago
0
0
0
reposted by
japmagads
about 2 months ago
🕹️ Fire Pro Wrestling G 📚 Dengeki Playstation 110 👤
@retromags.com
0
13
5
reposted by
ParanoiaDragon
about 2 months ago
Another PC Engine fan translation in the works. Fire Pro All Women's Wrestling, an arcade CD game. I didn't see any translated pictures yet, but he wants to finish it by the end of the year including translating the manual.
#PCEngine
#TurboGrafx
#FireProWrestling
#Hunex
0
18
3
UE 5.6.1 out.
forums.unrealengine.com/t/5-6-1-hotf...
2 months ago
0
1
0
#WrstlDev
You can swap in and out of the
#FireProWrestling
camera mode on the fly now. But there's an ugly hiccup on the last frame when it switches between perspective project and orthographic projection.
loading . . .
2 months ago
0
2
0
#WrstlDev
once again with the
#FireProWrestling
camera. :D
add a skeleton here at some point
2 months ago
0
3
0
#WrstlDev
The ring mat now bounces with move impacts, and bounces else everything on it. Exaggerated here for demonstration. I wonder if this will become annoying during actual play. 🤔
loading . . .
2 months ago
0
3
1
Unreal, it's been over a decade, can we please solve the NavMesh moving by itself bug already? I love wasting hours trying to find why the pathing broke every time this happens.
forums.unrealengine.com/t/why-is-my-...
loading . . .
Why is my navmesh offset?
For some odd reason whenever I press the play button my navmesh seems to move position. I have been having an issue getting my AI to move and when I ejected into spectator I saw that my navmesh was al...
https://forums.unrealengine.com/t/why-is-my-navmesh-offset/440555
2 months ago
0
0
0
add a skeleton here at some point
2 months ago
0
1
0
This changes everything.
add a skeleton here at some point
2 months ago
0
1
0
I spent 5 minutes implementing a crude
#FireProWrestling
style camera and omfg.
#FirePro
#WrstlDev
#ファイプロ
#VPW2
#AKI
#WrestleSky
#IndieDev
#IndyDev
#GameDev
#UE5
loading . . .
3 months ago
3
19
8
#WrstlDev
WIP / Blocking out. This may end up being my favorite arena, especially with people using the glass sliding door for entrances. 😂
3 months ago
1
4
0
When you're in the middle of blocking out a new venue, and the CPU does something funny.
#WrstlDev
The doors will only open from the inside now lol.
loading . . .
3 months ago
0
3
0
#WrstlDev
"That's the Wall, Brother!" Just a quick block out of another venue. My placeholder fans really look horrible in the daylight.
3 months ago
1
12
2
...
add a skeleton here at some point
3 months ago
0
2
0
reposted by
PSYCRAFT - SUPERNATURAL GAMES
3 months ago
Sharkov is getting excited to hunt for some new challenges in
#THUMBLEMANIA
Preparing the
#Steam
page update and hopefully can publish it soon!
#IndieGame
#IndieDev
#Wrestling
#Wrestlesky
#WWE
#AEW
#Lucha
#NJPW
#GamePreview
🎮
loading . . .
0
9
5
Slowly going insane making my own ring rope component. 😱
#WrstlDev
#FireProWrestling
#ファイプロ
#VPW2
#AKI
#WrestleSky
#IndieDev
#IndyDev
#GameDev
#UE5
loading . . .
3 months ago
1
18
5
"Chrome" was turned off. No longer supported. I recommends that you remove it. 🤷♂️
3 months ago
1
1
0
reposted by
Daniel Kibblesmith
4 months ago
3
199
47
reposted by
Adrian K.
4 months ago
Solo indie
#gamedev
sounds really cool until you find out it's 90% of the time deceiving yourself that your game is 90% complete. And that completion of the last 10% takes another 90% of the time. And another 90% is hidden in the last 1%.
#indiedev
0
38
9
The missions in FPW are hell to play through, let alone get an S ranking for them. 🤦♂️😓
4 months ago
0
0
0
reposted by
Sunamii
4 months ago
Dreamcast-style fighting game I've been working on as a side project. Inspired by Rival Schools & Tekken 2. Something casual, no online, just 1v1 retro goodness.
#dreamcast
#indiegame
#indiedev
#retro
loading . . .
2
26
7
Holy shit Space Balls 2.
4 months ago
0
1
0
Just some practice taunts on my throwaway models.
#WrstlDev
#vpw2
#indydev
#indiedev
loading . . .
4 months ago
0
4
0
Reworked the camera this week to not make a playtester dizzy. I'll replace these characters with higher quality ones soon, but for now I'm having fun with them.
#WrstlDev
#FireProWrestling
#ファイプロ
#VPW2
#AKI
#WrestleSky
#IndieDev
#IndyDev
#GameDev
#UE5
#ScreenshotSaturday
#ScreenshotSunday
loading . . .
4 months ago
0
20
4
reposted by
Reganelite 💙
4 months ago
Kenny Omega tweeted with the following pictures! “Excited to be working closely with Street Fighter 6 on S3. Stay tuned for more.”
#AEW
#StreetFigher
#VideoGames
#KennyOmega
4
654
280
Remember that time Pieter fought Abdullah the Butcher on an episode of Chocopro?
#WrstlDev
#FireProWrestling
#ファイプロ
#VPW2
#AKI
#WrestleSky
#IndieDev
#IndyDev
#GameDev
#UE5
#gmtv
#GatohMove
#ChocoPro
#ScreenshotSaturday
5 months ago
0
9
2
Okay, so after experimenting you have to do a Pow(0.5) to your vertex colors from a GLTF export to get your colors working as opposed to Pow(2.2) for FBX export. The GLTF importer should do this for you. Another problem solved.
#WrstlDev
#UE5
5 months ago
0
3
0
#WrstlDev
#FireProWrestling
#VPW2
#AKI
#WrestleSky
#IndieDev
#IndyDev
#GameDev
#UE5
loading . . .
5 months ago
0
8
1
Building arenas out of my favourite movie sets always comes back to bite me in the ass when I realize WAY too many hours in that they can't actually work as real physical spaces. Doors to nowhere, nonsensical layouts, etc... 🤦♂️
5 months ago
0
1
0
Using CPU Logic from now on. Fire Pro wins again.
add a skeleton here at some point
5 months ago
0
0
0
@criticalmongo.bsky.social
@ligerbusa.bsky.social
benmazza.com/tna-wrestlin...
loading . . .
The Portfolio of Ben Mazza - TNA Wrestling Cross the Line
TNA 2 UI Design
https://benmazza.com/tna-wrestling-cross-the-line
5 months ago
1
3
0
When my sim game is accidentally starting to play too much like Smackdown 2. 🙄😅🤷♂️
#ScreenshotSaturday
#ScreenshotSunday
#AKI
#FirePro
#UE5
#MoveCraft
#indiedev
#indydev
#gamedev
#WrestleSky
5 months ago
0
7
3
¡Viva Lucha!
#ScreenshotSaturday
#ScreenshotSunday
#AKI
#FirePro
#UE5
#MoveCraft
#indiedev
#indydev
#gamedev
#WrestleSky
loading . . .
6 months ago
1
9
3
Nice to see that the new gltf importer in UE 'just fucking works'.
6 months ago
0
2
0
@ligerbusa.bsky.social
@criticalmongo.bsky.social
found this in a random search for something else. forgot about it.
www.kickstarter.com/projects/joe...
loading . . .
Saturday Knights
Pro Wrestling game, gameplay based on the AKI engine & featuring independent wrestling stars. This one is for the fans, by the fans.
https://www.kickstarter.com/projects/joemethod/saturday-knights
6 months ago
2
4
0
reposted by
Muno
6 months ago
How does ROLLBACK NETCODE work, why is it so difficult to program, and why is it the gold standard for fighting games? A whirlwind tour of different solutions
#pixelart
#gamedev
#AnimationVERSUS
The setup: you have a video game with couch co-op and want to add online multiplayer. Easy, right...? 🧵
loading . . .
18
1926
858
add a skeleton here at some point
6 months ago
0
8
1
Turns out it's in the dreamlist already! We need to vote on it.
@ligerbusa.bsky.social
@criticalmongo.bsky.social
@akiclub64.bsky.social
www.gog.com/dreamlist/ga...
add a skeleton here at some point
7 months ago
1
4
1
Rough out of a new main menu concept. Got the idea after making some title belt parts on my 3D printer. There's a g0/d0t version of this too, but I would have to replace the music with the sad trombone sound.
#WrstlDev
#ScreenshotSunday
loading . . .
7 months ago
0
3
0
We need to get VPW2 in GOG's preservation program.
7 months ago
0
0
1
reposted by
Vertex
7 months ago
I made a video essay! It's a love letter to 3d software crammed in between several hate notes about 3d software companies. Maybe it can be something you put on in the background while you do art. :)
www.youtube.com/watch?v=I4md...
loading . . .
For-Profit (Creative) Software
YouTube video by EndVertex
https://www.youtube.com/watch?v=I4mdMMu-3fc
102
1532
648
Load more
feeds!
log in