@bbsan.bsky.social
📤 162
📥 32
📝 85
SW Engineer - Pretty much into
#Retro
https://ko-fi.com/bbsan2k
pinned post!
Plenty of choice if you wanna start looking into
#MMCE
😉
#sd2psx
(
sd2psXtd.github.io
)
#MemCardPro
(
@8bitmods.bsky.social
)
#PSXMemCard
( @BitFunX )
over 1 year ago
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sd2psXtd 1.4.0 is out 😊 Grab it while its hot!
github.com/sd2psXtd/fir...
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Release 1.4.0 · sd2psXtd/firmware
sd2psXtd 1.4.0 Features Added a USB-CDC command interface for card/channel switching, Game ID selection, PS1/PS2 mode changes, PS2 variant changes, help, and device/bootloader reset commands. Adde...
https://github.com/sd2psXtd/firmware/releases/tag/1.4.0
5 days ago
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As promised last week, I've been messing around with
#FlipperMCE
and Swiss and got something working that I just didn't want to completely keep to myself 😉 It's a PoC, it's really rough, the code is smelly, but it boots some games at least 😉 Full writeup here:
flippermce.github.io/swiss/
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Swiss - FlipperMCE
Open Source GameCube Memory Card Emulator
https://flippermce.github.io/swiss/
3 months ago
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Good news: looks like I might soon release a PoC implemented in
#Swiss
to start games from
#FlipperMCE
Please note: this may have bugs and may be suboptimal! It will also not be PR‘d to mainline Swiss, since it doesn‘t meet its quality expectations. Still interested?
3 months ago
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RiP myrient… this is a big loss for retro gaming and preservation…
myrient.erista.me
3 months ago
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FYI: Splash generators for sd2psXtd (
sd2psxtd.github.io
) and FlipperMCE (
flippermce.github.io
) have been updated to fix some cropping issues! Hope you’ll like that😊
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SD2PSXTD
https://sd2psxtd.github.io
4 months ago
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reposted by
RJ Palmer 🔜 Gen Con AS-90
5 months ago
Happy Zelda 40th anniversary!
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4651
reposted by
5 months ago
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reposted by
5 months ago
Here's this week's #retrorgbweeklyroundup! Search any video or podcast app for #RetroRGB Weekly, or head to the main link:
https://www.retrorgb.com/week498.html
#retrorgbweeklyroundup
#RetroRGB
#retrorgb
#classicgaming
#retrogaming
#picoide
#neogeo
#vm2
#analogue3d
#okami
#flippermce
#xyab
#gamebub
#teaball
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And just for completeness sake 😃 You can order
#FlipperMCE
from any vendor or manufacturer you like - the PCB files are available on
github.com/FlipperMCE/pcb
I ordered my batch order at JLCPCB which is a bit more involved than PCBWay, but may also be a bit cheaper depending on where you live 😉
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GitHub - FlipperMCE/pcb: FlipperMCE PCB
FlipperMCE PCB. Contribute to FlipperMCE/pcb development by creating an account on GitHub.
https://github.com/FlipperMCE/pcb
5 months ago
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Thanks
@retrorgb.com
for also covering the
#FlipperMCE
in your weekly roundup❤️
5 months ago
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I just added a list with all
#FlipperMCE
compatible GameCube apps to the wiki. Those apps are able to use FlipperMCE as a block device 😊
flippermce.github.io/features/#co...
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Features - FlipperMCE
Open Source GameCube Memory Card Emulator
https://flippermce.github.io/features/#compatible-apps
5 months ago
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Thanks
@machonachomedia.bsky.social
for covering the
#FlipperMCE
on your channel😊 this is really a great overview about its features!!
youtu.be/N17QxopYN1A?...
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There’s A Computer In My Gamecube Memory Card | FlipperMCE
YouTube video by Macho Nacho Productions
https://youtu.be/N17QxopYN1A?si=s7XoDLOxbX1JSdJg
5 months ago
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Look what has just showed up😊@takiudon.bsky.social
#SuperStation
Overall
#sd2psXtd
based devices and @8BitMods MCP seem to work fine, although I was not yet able to get GameID working (yet)
6 months ago
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Starting to add some outputs for SD diagnostics on
#FlipperMCE
and
#sd2psXtd
6 months ago
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Release time for
#FlipperMCE
1.1.3 😉 This time: improve MMCE implementation and add quick boot support for
@silverstee1.bsky.social
gekkoboot fork 😊
github.com/FlipperMCE/f...
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Release 1.1.3 · FlipperMCE/firmware
Features Add pre-boot MC ID (BBsan) In DEBUG mode, continue booting if PSRAM is not identified (BBsan) Bug Fixes settings loading from sd (BBsan) Make sure to return if no write has been started...
https://github.com/FlipperMCE/firmware/releases/tag/1.1.3
6 months ago
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#FlipperMCE
1.1.1 is out, fixing some minor issues and preparing Swiss Block Device implementation
github.com/FlipperMCE/f...
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Release 1.1.1 · FlipperMCE/firmware
1.1.1 Fix issue with some games seeing corrupt cards Improve Block Device Mode Bug Fixes Race Condition for Block Read (BBsan) Use DMA for block read (BBsan) Do not check for reset during transf...
https://github.com/FlipperMCE/firmware/releases/tag/1.1.1
8 months ago
0
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reposted by
Alexandre (em desaniversário)
8 months ago
Hi, I tested this new feature in both GC and PlayStation 2, the result is amazing. Thank you so much for bringing this new feature 😊 I've made a lot logos for the games that I play.
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And another one 😃
#sd2psXtd
firmware 1.3 has just been released 😉 Grab it while its hot!
github.com/sd2psXtd/fir...
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Release 1.3.0 · sd2psXtd/firmware
Firmware 1.3 For a detailed description please check https://sd2psxtd.github.io/ Features Add Splash Screen Add Game Image Screen Add Conquest Card Mode (@israpps) Bugfixes Fix super busy GUI Fi...
https://github.com/sd2psXtd/firmware/releases/tag/1.3.0
8 months ago
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It's release time again 😉
#FlipperMCE
1.1 is out, fixing some bugs. Additionally this adds support for the MMCE block specification, so software build against latest libOGC2 can access the SD card of FlipperMCE!
github.com/FlipperMCE/f...
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Release 1.1.0 · FlipperMCE/firmware
Features feat: Game Splash support feat: Block Device Mode Bug Fixes fix: Fix GCMM compatibility fix: Lots of under the hood fixes Commits 173365e: Update Variants (BBsan) 47244e3: Fix switchi...
https://github.com/FlipperMCE/firmware/releases/tag/1.1.0
8 months ago
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Just used my lunch break to make our OpenMCE Discord a bit more appealing😉 Join if you want to discuss stuff like
#FlipperMCE
,
#sd2psXtd
or
#CPAK2040
9 months ago
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Too excited to not show it: 32MHz game verification through Swiss directly on a
#FlipperMCE
9 months ago
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If you're wondering what might be next on
#FlipperMCE
- here's some stuff I'm working on in the background. No ETA yet. This does not mean, that automagically game loading will happen - but it at least is a foundation for it ;)
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10 months ago
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Oookay... I just received the first batch of production PCBs for
#FlipperMCE
- and apparently there is an error in the BOM, listing the wrong display connector. I pulled the PCB release files from the repo until I have figured this out.. sorry for the inconvenience 😔
10 months ago
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Thanks so much to all beta testers for discovering many bugs before public release ❤️ ! BIG BIG thanks to @GameBitFunX to design the case and PCB ❤️ !
#FlipperMCE
#FreeTheDolphin
10 months ago
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Sometimes it's just time to release... Like today 😃 After about 6 months of development, I'm proud to present version 1.0 of
#FlipperMCE
to you. Now head over to
flippermce.github.io
to see what this is actually all about ❤️ And as always: I love good Coffee 😉
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FlipperMCE
Open Source GameCube Memory Card Emulator
https://flippermce.github.io
10 months ago
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It just took about 12345 iterations - but I think this bracket should make display adjustment a lot easier😃
#FlipperMCE
10 months ago
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Looks like we are are at the dawn…
#FlipperMCE
10 months ago
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reposted by
André Coelho
10 months ago
Had a cool thing arrive just now via post. Thanks to
@bbsan.bsky.social
. It's a prototype unit of the FlipperMCE memory card for the GameCube.
#RETROGAMING
#Nintendo
#GameCube
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Some more fun with
#FlipperMCE
Splash Screen 😉 Took some inspiration about how to generate a uf2 file directly from
#PicoLoader
<3
11 months ago
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If there’s anyone following me with a Panasonic Q who wants to do some
#FlipperMCE
beta testing, please drop me a message ❤️
11 months ago
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Boy.... Do I hate HTML5 and JS -.-
12 months ago
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Let’s add some splash on
#FlipperMCE
- you get it? Splash - it’s a dolphin 🐬🤣🤣🤣
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12 months ago
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Currently working out some stuff in the background on
#FlipperMCE
- but found some time for printing this on my Bambulab with AMS❤️
12 months ago
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reposted by
Official Commodore®
about 1 year ago
We've been sleeping for 30 years. Please excuse us. Now, the best-selling home computer ever is back. Unplug The Chaos. Return To The Pixel.
#wearecommodore
www.commodore.net
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Home | Commodore
https://www.commodore.net
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What do you prefer if you had to choose? Concise vs long?
#FlipperMCE
about 1 year ago
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Lots of testing and bugfixing for the new
#GamecubeMCE
this weekend - turns out wii is less forgiving than initially thought :D... What do you guys think of this Info output regarding card size and region (W/J) on the display? Too much? Keep it?
about 1 year ago
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Finally after some superb PCB design by seewood and some super mediocre case design by me we finally have a first internal alpha version of our
#GameCubeMCE
🤣
about 1 year ago
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reposted by
GBAtemp
about 1 year ago
Since Nintendo won't give it away, we've decided we will instead. Picked up a few copies to giveaway next week on the site, but as a head start, just make sure you're following and repost this for a chance to win one! I'll draw a winner at some point on Sunday. Be aware it's a UK code!
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Okidoki, now I just need to figure out why input works on dolphin but not on real HW🤣
#GameCubeMCE
about 1 year ago
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Not tooooo bad for 2 hours 🤣
#GameCubeMCE
Tester
about 1 year ago
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reposted by
Jacques Gagnon
about 1 year ago
Switch 2 GameCube controller on original GC with BlueRetro 😎 Lot of work still tbd (like rumble & leds) But it's a good start.
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Small but useful update: after checking I can confirm the GamecubeMCE we‘re working on does also work on wii ❤️
about 1 year ago
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Well - at least now I can play GameCube on GameCube now😃 DHL wasn’t able to pick BOTH Nintendo packages up at the same time apparently 🤣
about 1 year ago
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Please note: the latest
#sd2psXtd
nightly also contains some changes to the display code - if you notice strange outputs please let me know 😜
about 1 year ago
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That was a tough one... For those of you on "cursed" 90k models where
#sd2psXtd
1.2.0 wasn't working - please check latest nightly 😊
github.com/sd2psXtd/fir...
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Release nightly · sd2psXtd/firmware
Commits 8d30c58: Fine tune PIO (BBsan) 070f135: Properly claim DMA (BBsan) 7e77ce2: Use DMA on i2c (BBsan)
https://github.com/sd2psXtd/firmware/releases/tag/nightly
about 1 year ago
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If you are looking for a detailed written guide how to setup
#sd2psXtd
with your PS2, Berion made a wonderful guide over here:
www.psx-place.com/threads/ever...
HUGE THX❤️🙏
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PS2 - Everything you wanted to know about SD2PSX and PSXMemCard Gen2
Guide with basic informations about SD2PSX, PSXMCG2 and sd2psxtd firmware. In Polish and English.
https://www.psx-place.com/threads/everything-you-wanted-to-know-about-sd2psx-and-psxmemcard-gen2.47550/
about 1 year ago
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Aaaand that's Card Switch detection on GC 😉
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about 1 year ago
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GameID on Gamecube MCE ✅
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about 1 year ago
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And just in case someone wants to understand my weird (and probably wrong 🤣) understanding of this:
gist.github.com/bbsan2k/2b82...
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Gamecube Unlock sequence - Draft 1
Gamecube Unlock sequence - Draft 1. GitHub Gist: instantly share code, notes, and snippets.
https://gist.github.com/bbsan2k/2b82323adc725da6e02c0ddf5ca7a434
about 1 year ago
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GC MC Unlock success on newly created card 😉 .5 - 8MB working fine now 😊
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about 1 year ago
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