@bbsan.bsky.social
📤 154
📥 31
📝 78
SW Engineer - Pretty much into
#Retro
https://ko-fi.com/bbsan2k
pinned post!
Plenty of choice if you wanna start looking into
#MMCE
😉
#sd2psx
(
sd2psXtd.github.io
)
#MemCardPro
(
@8bitmods.bsky.social
)
#PSXMemCard
( @BitFunX )
about 1 year ago
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I just added a list with all
#FlipperMCE
compatible GameCube apps to the wiki. Those apps are able to use FlipperMCE as a block device 😊
flippermce.github.io/features/#co...
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Features - FlipperMCE
Open Source GameCube Memory Card Emulator
https://flippermce.github.io/features/#compatible-apps
4 days ago
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Thanks
@machonachomedia.bsky.social
for covering the
#FlipperMCE
on your channel😊 this is really a great overview about its features!!
youtu.be/N17QxopYN1A?...
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There’s A Computer In My Gamecube Memory Card | FlipperMCE
YouTube video by Macho Nacho Productions
https://youtu.be/N17QxopYN1A?si=s7XoDLOxbX1JSdJg
4 days ago
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Look what has just showed up😊@takiudon.bsky.social
#SuperStation
Overall
#sd2psXtd
based devices and @8BitMods MCP seem to work fine, although I was not yet able to get GameID working (yet)
13 days ago
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Starting to add some outputs for SD diagnostics on
#FlipperMCE
and
#sd2psXtd
15 days ago
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Release time for
#FlipperMCE
1.1.3 😉 This time: improve MMCE implementation and add quick boot support for
@silverstee1.bsky.social
gekkoboot fork 😊
github.com/FlipperMCE/f...
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Release 1.1.3 · FlipperMCE/firmware
Features Add pre-boot MC ID (BBsan) In DEBUG mode, continue booting if PSRAM is not identified (BBsan) Bug Fixes settings loading from sd (BBsan) Make sure to return if no write has been started...
https://github.com/FlipperMCE/firmware/releases/tag/1.1.3
20 days ago
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#FlipperMCE
1.1.1 is out, fixing some minor issues and preparing Swiss Block Device implementation
github.com/FlipperMCE/f...
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Release 1.1.1 · FlipperMCE/firmware
1.1.1 Fix issue with some games seeing corrupt cards Improve Block Device Mode Bug Fixes Race Condition for Block Read (BBsan) Use DMA for block read (BBsan) Do not check for reset during transf...
https://github.com/FlipperMCE/firmware/releases/tag/1.1.1
3 months ago
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reposted by
Alexandre (em desaniversário)
3 months ago
Hi, I tested this new feature in both GC and PlayStation 2, the result is amazing. Thank you so much for bringing this new feature 😊 I've made a lot logos for the games that I play.
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And another one 😃
#sd2psXtd
firmware 1.3 has just been released 😉 Grab it while its hot!
github.com/sd2psXtd/fir...
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Release 1.3.0 · sd2psXtd/firmware
Firmware 1.3 For a detailed description please check https://sd2psxtd.github.io/ Features Add Splash Screen Add Game Image Screen Add Conquest Card Mode (@israpps) Bugfixes Fix super busy GUI Fi...
https://github.com/sd2psXtd/firmware/releases/tag/1.3.0
3 months ago
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It's release time again 😉
#FlipperMCE
1.1 is out, fixing some bugs. Additionally this adds support for the MMCE block specification, so software build against latest libOGC2 can access the SD card of FlipperMCE!
github.com/FlipperMCE/f...
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Release 1.1.0 · FlipperMCE/firmware
Features feat: Game Splash support feat: Block Device Mode Bug Fixes fix: Fix GCMM compatibility fix: Lots of under the hood fixes Commits 173365e: Update Variants (BBsan) 47244e3: Fix switchi...
https://github.com/FlipperMCE/firmware/releases/tag/1.1.0
3 months ago
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Just used my lunch break to make our OpenMCE Discord a bit more appealing😉 Join if you want to discuss stuff like
#FlipperMCE
,
#sd2psXtd
or
#CPAK2040
4 months ago
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Too excited to not show it: 32MHz game verification through Swiss directly on a
#FlipperMCE
4 months ago
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If you're wondering what might be next on
#FlipperMCE
- here's some stuff I'm working on in the background. No ETA yet. This does not mean, that automagically game loading will happen - but it at least is a foundation for it ;)
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4 months ago
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Oookay... I just received the first batch of production PCBs for
#FlipperMCE
- and apparently there is an error in the BOM, listing the wrong display connector. I pulled the PCB release files from the repo until I have figured this out.. sorry for the inconvenience 😔
4 months ago
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Thanks so much to all beta testers for discovering many bugs before public release ❤️ ! BIG BIG thanks to @GameBitFunX to design the case and PCB ❤️ !
#FlipperMCE
#FreeTheDolphin
5 months ago
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Sometimes it's just time to release... Like today 😃 After about 6 months of development, I'm proud to present version 1.0 of
#FlipperMCE
to you. Now head over to
flippermce.github.io
to see what this is actually all about ❤️ And as always: I love good Coffee 😉
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FlipperMCE
Open Source GameCube Memory Card Emulator
https://flippermce.github.io
5 months ago
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It just took about 12345 iterations - but I think this bracket should make display adjustment a lot easier😃
#FlipperMCE
5 months ago
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Looks like we are are at the dawn…
#FlipperMCE
5 months ago
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reposted by
André Coelho
5 months ago
Had a cool thing arrive just now via post. Thanks to
@bbsan.bsky.social
. It's a prototype unit of the FlipperMCE memory card for the GameCube.
#RETROGAMING
#Nintendo
#GameCube
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Some more fun with
#FlipperMCE
Splash Screen 😉 Took some inspiration about how to generate a uf2 file directly from
#PicoLoader
<3
6 months ago
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If there’s anyone following me with a Panasonic Q who wants to do some
#FlipperMCE
beta testing, please drop me a message ❤️
6 months ago
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Boy.... Do I hate HTML5 and JS -.-
6 months ago
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Let’s add some splash on
#FlipperMCE
- you get it? Splash - it’s a dolphin 🐬🤣🤣🤣
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6 months ago
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Currently working out some stuff in the background on
#FlipperMCE
- but found some time for printing this on my Bambulab with AMS❤️
7 months ago
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reposted by
Official Commodore®
7 months ago
We've been sleeping for 30 years. Please excuse us. Now, the best-selling home computer ever is back. Unplug The Chaos. Return To The Pixel.
#wearecommodore
www.commodore.net
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Home | Commodore
https://www.commodore.net
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What do you prefer if you had to choose? Concise vs long?
#FlipperMCE
7 months ago
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Lots of testing and bugfixing for the new
#GamecubeMCE
this weekend - turns out wii is less forgiving than initially thought :D... What do you guys think of this Info output regarding card size and region (W/J) on the display? Too much? Keep it?
8 months ago
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Finally after some superb PCB design by seewood and some super mediocre case design by me we finally have a first internal alpha version of our
#GameCubeMCE
🤣
8 months ago
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reposted by
GBAtemp
8 months ago
Since Nintendo won't give it away, we've decided we will instead. Picked up a few copies to giveaway next week on the site, but as a head start, just make sure you're following and repost this for a chance to win one! I'll draw a winner at some point on Sunday. Be aware it's a UK code!
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Okidoki, now I just need to figure out why input works on dolphin but not on real HW🤣
#GameCubeMCE
8 months ago
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Not tooooo bad for 2 hours 🤣
#GameCubeMCE
Tester
8 months ago
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reposted by
Jacques Gagnon
8 months ago
Switch 2 GameCube controller on original GC with BlueRetro 😎 Lot of work still tbd (like rumble & leds) But it's a good start.
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Small but useful update: after checking I can confirm the GamecubeMCE we‘re working on does also work on wii ❤️
8 months ago
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Well - at least now I can play GameCube on GameCube now😃 DHL wasn’t able to pick BOTH Nintendo packages up at the same time apparently 🤣
8 months ago
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Please note: the latest
#sd2psXtd
nightly also contains some changes to the display code - if you notice strange outputs please let me know 😜
8 months ago
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That was a tough one... For those of you on "cursed" 90k models where
#sd2psXtd
1.2.0 wasn't working - please check latest nightly 😊
github.com/sd2psXtd/fir...
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Release nightly · sd2psXtd/firmware
Commits 8d30c58: Fine tune PIO (BBsan) 070f135: Properly claim DMA (BBsan) 7e77ce2: Use DMA on i2c (BBsan)
https://github.com/sd2psXtd/firmware/releases/tag/nightly
8 months ago
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If you are looking for a detailed written guide how to setup
#sd2psXtd
with your PS2, Berion made a wonderful guide over here:
www.psx-place.com/threads/ever...
HUGE THX❤️🙏
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PS2 - Everything you wanted to know about SD2PSX and PSXMemCard Gen2
Guide with basic informations about SD2PSX, PSXMCG2 and sd2psxtd firmware. In Polish and English.
https://www.psx-place.com/threads/everything-you-wanted-to-know-about-sd2psx-and-psxmemcard-gen2.47550/
8 months ago
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Aaaand that's Card Switch detection on GC 😉
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9 months ago
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GameID on Gamecube MCE ✅
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9 months ago
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And just in case someone wants to understand my weird (and probably wrong 🤣) understanding of this:
gist.github.com/bbsan2k/2b82...
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Gamecube Unlock sequence - Draft 1
Gamecube Unlock sequence - Draft 1. GitHub Gist: instantly share code, notes, and snippets.
https://gist.github.com/bbsan2k/2b82323adc725da6e02c0ddf5ca7a434
9 months ago
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GC MC Unlock success on newly created card 😉 .5 - 8MB working fine now 😊
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9 months ago
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OMG finally some progress: I got part of the gc mc unlock working finally😊😊 now I just need to figure out if the missing piece is related to my formatting or sth else😉
9 months ago
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If you want to start from scratch or want to set up a new SD Card: Have a look at our new SD-Card builder (beta):
sd2psxtd.github.io/sd_builder/s...
#sd2psXtd
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sd2psXtd SD-Card Generator
https://sd2psxtd.github.io/sd_builder/sd_builder.html
9 months ago
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#sd2psXtd
1.2.0 - here we are😉
github.com/sd2psXtd/fir...
Huge THANK YOU to Berion for our new logo <3
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Release 1.2.0 · sd2psXtd/firmware
Features: Add Net Yaroze Access Card support Major Restructure PS1 Memory Card Add Boot Card PS1 Button Combo Add PMC+/PMCZero Buttons Add PMCZero LEDs Bugfixes: Fix PS1 Card switching issues Fi...
https://github.com/sd2psXtd/firmware/releases/tag/1.2.0
9 months ago
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Back to to Cube🤣 After chewing on this unlock thingy about 2 weeks now, I got an epiphany: The inverse of XOR is… XOR🤣 Cptn. obvious stroke again🤣
10 months ago
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#sd2psXtd
1.20-RC1 incoming 😉
github.com/sd2psXtd/fir...
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Release 1.2.0-RC1 · sd2psXtd/firmware
Changelog Add Net Yaroze Access Card support Major Restructure PS1 Memory Card Add Boot Card PS1 Button Combo Add PMC+/PMCZero Buttons Add PMCZero LEDs lots of bugfixes Commits 7da9152: Fix big ...
https://github.com/sd2psXtd/firmware/releases/tag/1.2.0-RC1
10 months ago
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Findings of the day (probably common knowledge, but new to me 🤣): - All Zero GC MC serial is valid and - Produces all zero flash id as long as - SRAM time and SRAM Bias is 0 Still trying to figure out the rest of the unlock sequence😉
10 months ago
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So... I finally made a Ko-fi account 😉 Ever since having kids, espresso has become a core part of my survival strategy ☕😅 Huge thanks for all the support so far—it honestly means a lot! 🙏 Just putting this out there in case anyone feels like casually tossing a coffee my way:
ko-fi.com/bbsan2k
☕❤️
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Support bbsan2k ❤️
Become a supporter of bbsan2k today!
https://ko-fi.com/bbsan2k
10 months ago
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Who said it’s impossible to use ps2 MCs with a GameCube🤣🤣
10 months ago
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Some additional background on prev post: this is a PoC for a Pico based GC MCE (memory card emulator). Whether it can evolve into some kind of MMCE is probably 100 steps ahead🤣
10 months ago
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I’ve been working in the background on a small PoC for a potential future project… is there even interest in this?
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10 months ago
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