Thomas Pietrzak
@thomaspietrzak.com
đ€ 141
đ„ 217
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Professor in Computer Science at
@univlille.bsky.social
.
The Witness?
#videogame
add a skeleton here at some point
2 days ago
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Randall Munroe
7 days ago
Make It Myself
xkcd.com/3233/
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Time to remember the Milgram experiment, and hope someone flying out there will play against the odds.
en.wikipedia.org/wiki/Milgram...
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Milgram experiment - Wikipedia
https://en.wikipedia.org/wiki/Milgram_experiment
16 days ago
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Thomas Pietrzak
European Space Agency
16 days ago
â
#Artemis
II update: 'Earthset', 6 April 2026, and 'totality', 7 April, seen from lunar orbit, the Moon eclipses the Sun, a view few humans have ever witnessed (pics: NASA) đ
www.nasa.gov/gallery/jour...
@exploration.esa.int
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Aaron Hertzmann
29 days ago
If asked to draw a person's portrait, many people would say âI cannot draw.â Why is observational drawing so hard? In a new paper,
@judithfan.bsky.social
and I answer: it's the limitations of human vision. Learning to draw is learning skills to overcome them.
aaronhertzmann.com/2026/03/23/d...
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Why Drawing is Hard: Visual Limitations and the Skills to Overcome Them
If asked to draw a picture of a tree or a person in front of them, many people would say âI cannot draw.â Thirty years ago, two psychologists pointed out that this should be surprising. They reasoned ...
https://aaronhertzmann.com/2026/03/23/drawing-skills.html
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Lâavenir appartient Ă celles et ceux qui vont continuer Ă apprendre.
add a skeleton here at some point
about 1 month ago
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Thomas Pietrzak
The Conversation France
about 1 month ago
Le plus grand danger de lâIA Ă lâuniversitĂ© nâest pas la triche, câest lâĂ©rosion de lâapprentissage lui-mĂȘme
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Le plus grand danger de lâIA Ă lâuniversitĂ© nâest pas la triche, câest lâĂ©rosion de lâapprentissage lui-mĂȘme
Le dĂ©bat sur lâIA Ă lâuniversitĂ© se focalise sur la tricherie. Mais le vĂ©ritable enjeu est ailleurs : câest tout lâĂ©cosystĂšme de formation et de production du savoir qui pourrait ĂȘtre fragilisĂ©.
http://dlvr.it/TRNl4K
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Thomas Pietrzak
Léαlinux đ§
about 2 months ago
github.com/nevesnunes/z...
: du désassemblage via une font.
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GitHub - nevesnunes/z80-sans: OpenType font that disassembles Z80 instructions
OpenType font that disassembles Z80 instructions. Contribute to nevesnunes/z80-sans development by creating an account on GitHub.
https://github.com/nevesnunes/z80-sans
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Last week I organized the first Game Jam in my department at
@fst-ulille.bsky.social
. In 3 days, 3 teams developed 3 excellent games!
itch.io/jam/gamejam-...
More about the games below.
about 2 months ago
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True positives, false positives, false negatives, and true negatives.
add a skeleton here at some point
2 months ago
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Resumed playing The Witness after years of hiatus. đ€Ż
2 months ago
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Jean-Michel Deruty
3 months ago
I always advise wanabee gamedev to prefer more generalist schools, university or even better engineering schools for devs or maybe producer roles. Then maybe a specialization in videogames.
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Games I must buy and play: * Baldur's Gate 3 * Talos Principle 2 * Red Dead Redemption 2 * Firmament
3 months ago
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Games I have started a long time ago and I must finish: * The Witness * Outer Wilds * Subnautica Below Zero * Skyrim * Trine 4
3 months ago
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Josh Sternberg
3 months ago
The disconnect between management and employee on AI usage is big. At the same time, CEOs are reporting they aren't seeing any revenue growth from AI. đ€·
www.wsj.com/lifestyle/wo...
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CEOs Say AI Is Making Work More Efficient. Employees Tell a Different Story.
How much time workers say the technology saves them on the job is vastly different from what executives report.
https://www.wsj.com/lifestyle/workplace/ceos-say-ai-is-making-work-more-efficient-employees-tell-a-different-story-6613ce9d?mod=hp_lead_pos11
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The Onion
4 months ago
Are Tests Biased Against Students Who Don't Give A Shit
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Josh Berkus
4 months ago
Programmer joke: "In the future we won't need programmers. We'll just need people who can tell AIs very precisely and in full detail what we want them to do using language the AIs understand."
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Randall Munroe
5 months ago
Car Size
xkcd.com/3167/
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Aaron Hertzmann
6 months ago
Here's a recording of my talk on the role of computers in making art, including so-called "AI", which was presented as the opening keynote of SIGGRAPH 2025, incorporating lessons from the history of computer graphics, photography, modern art, and philosophy of art.
www.youtube.com/watch?v=c2YR...
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Can Computers Create Art? Lessons from art history
YouTube video by Aaron Hertzmann
https://www.youtube.com/watch?v=c2YRC0Gk5Do
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Thomas Pietrzak
Game Developer
6 months ago
Broken Sword's AI upscaling wasn't 'enormously satisfactory'
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Broken Sword's AI upscaling wasn't 'enormously satisfactory'
Broken Sword co-creator Charles Cecil admits AI upscaling was an 'expensive mistake.'
https://www.gamedeveloper.com/art/broken-sword-s-ai-upscaling-wasn-t-enormously-satisfactory-?utm_source=dlvr.it&utm_medium=bluesky
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Thomas Pietrzak
Université de Lille
8 months ago
đ Vous venez dâarriver sur le campus CitĂ© scientifique ? Voici un petit mĂ©mo sur quelques-uns des lieux incontournables de votre parcours universitaire en cette semaine de rentrĂ©e đ
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Thomas Pietrzak
PHD Comics
8 months ago
The Path
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Thomas Pietrzak
Faculté des sciences et technologies - Université de Lille
8 months ago
đâš BientĂŽt Ă©tudiant·e Ă la FST ? En L1, L2, L3 ou Master, prĂ©pare ta rentrĂ©e đ„ đ VĂ©rifie tes dates đ
jive.univ-lille.fr/dates-de-ren...
đČ Suis nos actus đ
linktr.ee/fstulille
⥠On tâaccompagne pour une rentrĂ©e rĂ©ussie !
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Antti Oulasvirta
9 months ago
It's amazing to have the book in my hand now, after several years of working on it with Kasper and Per Ola. In a nutshell, it's a new textbook for introductory-level HCI courses: â 10 parts, covering the whole HCI process â 864 pages and 1.9 kgs â Open access (!)
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On est sĂ©rieux lĂ ? Des gens en cravate qui jouent avec la vie des gens sur des prĂ©textes de cour dâĂ©cole ? JâespĂšre pouvoir accueillir en septembre les deux gazaouis que jâai recrutĂ©s en master.
add a skeleton here at some point
9 months ago
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Académie des sciences
about 1 year ago
[SERIE "LES NOUVEAUX VISAGES DE L'ACADEMIE DES SCIENCES"] Episode n°2 : Au cĆur du futur numĂ©rique : la vision de Michel Beaudouin-Lafon Cette semaine, notre sĂ©rie met Ă lâhonneur Michel Beaudouin-Lafon, figure majeure de lâinteraction humain-machine. Lien vers Youtube :
urls.fr/dELyDm
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The Moon, Venus, and a beautiful Sunday evening.
about 1 year ago
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Thomas Pietrzak
TubeđżTime
over 1 year ago
today we fired up the old Xerox Alto (the earliest computer with a graphical OS) and dumped a disk pack that we hadn't imaged before.
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