Retro XP
@retroxp.bsky.social
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The retro video games newsletter of
@marcnormandin.bsky.social
https://retroxp.beehiiv.com/
reposted by
Retro XP
D4's EggConsole is releasing Compile's Disc Station games now, games like Carbuncle Pi, which is a variant of another Disc Station game of theirs, Nyanpi. None of those words are in the bible sure but they are in today's Retro XP.
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Past meets present: Carbuncle Pi
D4's ProjectEgg is adding Compile's Disc Station games to its library, so now you can solve platforming puzzles with Carbuncle.
https://retroxp.beehiiv.com/p/past-meets-present-carbuncle-pi
8 days ago
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D4's EggConsole is releasing Compile's Disc Station games now, games like Carbuncle Pi, which is a variant of another Disc Station game of theirs, Nyanpi. None of those words are in the bible sure but they are in today's Retro XP.
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Past meets present: Carbuncle Pi
D4's ProjectEgg is adding Compile's Disc Station games to its library, so now you can solve platforming puzzles with Carbuncle.
https://retroxp.beehiiv.com/p/past-meets-present-carbuncle-pi
8 days ago
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Knuckles Chaotix' wasn't supposed to be a 32X game, but the add-on needed titles and this one, originally slated for the Saturn, was just going to have to do. It's a shame it's not a better game, because it does have some fascinating bits!
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Retro spotlight: Knuckles' Chaotix
Knuckles' starring role on the 32X didn't do quite as well as his big-screen debut.
https://retroxp.beehiiv.com/p/retro-spotlight-knuckles-chaotix
10 days ago
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reposted by
Retro XP
Wario's Woods is more than just the answer to a number of NES-related trivia questions. It's also a fine game in its own right, even if, for whatever reason, reviewers from its release reviewed it like they were bored with the concept of puzzles.
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Retro spotlight: Wario's Woods
The final game released for the NES is notable for more than just that.
https://retroxp.beehiiv.com/p/retro-spotlight-wario-s-woods
15 days ago
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Wario's Woods is more than just the answer to a number of NES-related trivia questions. It's also a fine game in its own right, even if, for whatever reason, reviewers from its release reviewed it like they were bored with the concept of puzzles.
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Retro spotlight: Wario's Woods
The final game released for the NES is notable for more than just that.
https://retroxp.beehiiv.com/p/retro-spotlight-wario-s-woods
15 days ago
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reposted by
Retro XP
Scurge: Hive originally released on the Game Boy Advance and Nintendo DS back in 2006, and was brought back on modern platforms in 2025. The isometric metroidvania wears its inspirations on its sleeve, but a rock-paper-scissors combat mechanic and constantly ticking infection meter make it stand out
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Past meets present: Scurge: Hive
The answer to the question, "What if a Metroid were isometric?"
https://retroxp.beehiiv.com/p/past-meets-present-scurge-hive
about 1 month ago
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Scurge: Hive originally released on the Game Boy Advance and Nintendo DS back in 2006, and was brought back on modern platforms in 2025. The isometric metroidvania wears its inspirations on its sleeve, but a rock-paper-scissors combat mechanic and constantly ticking infection meter make it stand out
loading . . .
Past meets present: Scurge: Hive
The answer to the question, "What if a Metroid were isometric?"
https://retroxp.beehiiv.com/p/past-meets-present-scurge-hive
about 1 month ago
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reposted by
Retro XP
Namco, through its home-console arm, Namcot, released the sliding block puzzle game Megapanel on the Mega Drive in 1990. It includes a whole bunch of pin-up art to reveal, explaining the bunny girl on the box art, but you need to be wired for 15 puzzle (and patience) to unlock any of them.
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It's new to me: Megapanel
A Japan-exclusive Mega Drive game from Namco, featuring sliding puzzles, strategy, and pin-ups.
https://retroxp.beehiiv.com/p/it-s-new-to-me-megapanel
about 1 month ago
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Namco, through its home-console arm, Namcot, released the sliding block puzzle game Megapanel on the Mega Drive in 1990. It includes a whole bunch of pin-up art to reveal, explaining the bunny girl on the box art, but you need to be wired for 15 puzzle (and patience) to unlock any of them.
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It's new to me: Megapanel
A Japan-exclusive Mega Drive game from Namco, featuring sliding puzzles, strategy, and pin-ups.
https://retroxp.beehiiv.com/p/it-s-new-to-me-megapanel
about 1 month ago
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In 1983, Irem used their arcade sensibilities to design a football game where every first down was the difference between winning and losing even more so than in actual football. And it's a hook that still works over four decades later.
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XP Arcade: 10-Yard Fight
One of the first football game released in arcades, as well as the first on the NES, took a very games-oriented approach to the gridiron.
https://retroxp.beehiiv.com/p/xp-arcade-10-yard-fight
about 2 months ago
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Kid Icarus sometimes plays like it has no interest in your success, and that's because it doesn't. You have to take that initiative on your own, to concern yourself with what's needed in order to progress, and it's that refusal to budge on what it is that makes it so intriguing nearly 40 years later
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Retro spotlight: Kid Icarus
Kid Icarus is a good game, so long as you can stomach failure.
https://retroxp.beehiiv.com/p/retro-spotlight-kid-icarus
about 2 months ago
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An angled side-view! Dribbling! Stealing the ball! A computer opponent that simply did not miss! This game had... well, not everything. But Atari's Basketball had the most to that point.
add a skeleton here at some point
2 months ago
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But it should have. It really should have.
add a skeleton here at some point
2 months ago
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You're never going to believe this, but Konami switched and blended genres for Ganbare Goemon 3. It's an action-adventure game now. With mechs! And time travel! And Yae turns into a mermaid!
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Re-release this: Ganbare Goemon 3: Shishi Jūrokubē's Mechanical Manji Hold
The third Mystical Ninja game on the Super Famicom goes in a different direction. Again.
https://retroxp.beehiiv.com/p/re-release-this-ganbare-goemon-3-shishi-j-rokub-s-mechanical-manji-hold
2 months ago
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Happy 25th to Sin and Punishment, a killer collaboration between Treasure and Nintendo. Play it with the controller it was designed around, and your mind will be blown.
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Ranking the top 101 Nintendo games: No. 28, Sin and Punishment
Sin and Punishment was meant to make up for the paucity of a specific kind of game in the N64's library, and it ended up being one of the absolute best titles on the console.
https://retroxp.beehiiv.com/p/ranking-the-top-101-nintendo-games-a7e
3 months ago
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Bonk's Adventure on the Game Boy is not a port of the Turbografx-16 game called Bonk's Adventure, but Hudson Soft loved to be intentionally confusing with this stuff when publishing outside of Japan. If you're open to the smaller portable worlds of normally console platformers, you'll dig Bonk.
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Re-release this: Bonk's Adventure (GB)
A portable Bonk with the same name as a different, non-portable Bonk.
https://retroxp.beehiiv.com/p/re-release-this-bonk-s-adventure-gb
3 months ago
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Mega Man games on the Game Boy are, more often than not, Not Good. Mega Man IV, though? That's a solid video game right there. It's not the best Mega Man you'll play, but you might even enjoy yourself while getting through it, which was novel for this portable subseries at the time.
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It's new to me: Mega Man IV
It took a few tries, but Capcom finally released a Game Boy Mega Man game that is good without any asterisks.
https://retroxp.beehiiv.com/p/it-s-new-to-me-mega-man-iv
3 months ago
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Atari made a number of innovations in the 70s, and they all led to one place. Well, lots of places, sure, but also the one being highlighted here: Super Sprint.
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XP Arcade: Super Sprint
A mid-80s refresh of an original Atari concept, one that persists into the present.
https://retroxp.beehiiv.com/p/xp-arcade-super-sprint
3 months ago
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reposted by
Retro XP
headfallsoff
3 months ago
add a skeleton here at some point
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It's Halloween, so, let's share some fitting games. Dead Rising is loaded with zombies and was well ahead of its time.
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Retro spotlight: Dead Rising
The first Dead Rising was one of Capcom's initial truly next-gen HD offerings, and, not to make you feel too old or anything, but that was 18 years ago.
https://retroxp.beehiiv.com/p/retro-spotlight-dead-rising
3 months ago
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World Series Baseball arrived at a time when arcade-style baseball games were the norm, with exaggerated animations and sound effects, where realism was optional and often ignored. Sega's effort here changed the game in more ways than one.
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Retro spotlight: World Series Baseball
The game that changed everything for baseball video games, on multiple levels.
https://retroxp.beehiiv.com/p/retro-spotlight-world-series-baseball
3 months ago
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reposted by
Retro XP
Gradius: The Interstellar Assault is a from-the-ground-up Gradius game for the Game Boy, one where Konami decided to show off in a bunch of ways with graphical and level transitions that make it stand out on the platform all these decades later.
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Retro spotlight: Gradius: The Interstellar Assault
Unlike Gradius' first Game Boy outing, there is a whole new game here.
https://retroxp.beehiiv.com/p/retro-spotlight-gradius-the-interstellar-assault
3 months ago
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Gradius: The Interstellar Assault is a from-the-ground-up Gradius game for the Game Boy, one where Konami decided to show off in a bunch of ways with graphical and level transitions that make it stand out on the platform all these decades later.
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Retro spotlight: Gradius: The Interstellar Assault
Unlike Gradius' first Game Boy outing, there is a whole new game here.
https://retroxp.beehiiv.com/p/retro-spotlight-gradius-the-interstellar-assault
3 months ago
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reposted by
Retro XP
Marc Normandin
4 months ago
Klonoa: Empire of Dreams wasn't the first portable Klonoa, but it was the first worldwide release of a portable game in the series. And it's a great one, too, a puzzle-platforming-oriented game that adds layers of complexity as it goes, without straying from the series' two-button approachability.
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It's new to me: Klonoa: Empire of Dreams
Portable Klonoa made its international debut on the Game Boy Advance.
https://retroxp.beehiiv.com/p/it-s-new-to-me-klonoa-empire-of-dreams
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Namco's Game Boy Advance title, Klonoa: Empire of Dreams, was recently added to Nintendo Switch Online, and if you've never played, well, here's why you should get around to doing so.
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It's new to me: Klonoa: Empire of Dreams
Portable Klonoa made its international debut on the Game Boy Advance.
https://retroxp.beehiiv.com/p/it-s-new-to-me-klonoa-empire-of-dreams
4 months ago
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G.Rev's Mamorukun Curse! is back in the present, in a much wider release in more ways than one, with Mamorukun ReCurse! Between the various modes, soundtracks, widescreen and twin-stick support, this is the definitive edition of a niche shoot 'em up that deserves your attention.
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Past meets present: Mamorukun ReCurse!
Another G.Rev shooter gets a (very welcome) modern update and re-release.
https://retroxp.beehiiv.com/p/past-meets-present-mamorukun-recurse
4 months ago
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Kicking off a new column at Retro XP, where a guest author — in this month's case,
@kimimithegameeatingshemonster.com
— pops in to say hello and write about a game they want to share with you. First up, the 3D Sonic game on the Sega Saturn that we *did* get, even if it wasn't what was expected.
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Guest Feature: Sonic R
Super Sonic racing... on foot!
https://retroxp.beehiiv.com/p/guest-feature-sonic-r
4 months ago
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reposted by
Retro XP
Marc Normandin
4 months ago
Capping off my month of Playstation 30th anniversary coverage with R4: Ridge Racer Type 4. It's the last of the series released on the original Playstation, the console that was as successful out of the gate as it was because Namco brought Ridge Racer to the launch party in the first place.
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30 years of the Playstation: R4: Ridge Racer Type 4
Ridge Racer bids farewell to the Playstation it helped to launch with one of its all-time greats.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-r4-ridge-racer-type-4
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R4: Ridge Racer Type 4 pulled together elements of everything Namco had been doing with Ridge Racer games to that point, showed off fantastic handling and visual style, added a fleshed out grand prix story mode, and dropped an all-timer soundtrack on top of it all. One of the Playstation's greats.
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30 years of the Playstation: R4: Ridge Racer Type 4
Ridge Racer bids farewell to the Playstation it helped to launch with one of its all-time greats.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-r4-ridge-racer-type-4
4 months ago
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Namco Museum, like the Playstation itself, celebrates 30 years this year. And the series was never better than on the console it got its start on, thanks to Namco actually leaning on the "museum" concept as more than something to put in the title.
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30 years of the Playstation: Namco Museum
The start of a vital trend, and Namco has arguably never done it better than on the Playstation.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-namco-museum
4 months ago
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The DS and Wii entry in the Geometry Wars series, Galaxies, deserves your attention (and a modern release, too).
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Retro spotlight: Geometry Wars: Galaxies
The Wii and DS got their own Geometry Wars entries back in 2007, which to this day remain the only Nintendo system releases in the franchise.
https://retroxp.beehiiv.com/p/retro-spotlight-geometry-wars-galaxies
4 months ago
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reposted by
Retro XP
Marc Normandin
5 months ago
I just want all of you to play Baroque, a true all-timer
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30 years of the Sega Saturn: Baroque
Baroque is a horror-themed roguelike dungeon-crawler, and its finest form was stuck on the Sega Saturn in Japan for decades.
https://retroxp.beehiiv.com/p/30-years-of-the-sega-saturn-baroque-903cff30152ca0e2
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reposted by
Retro XP
Marc Normandin
5 months ago
Descent released on MS-DOS in 1994 as the first "true 3D" first-person shooter, and the game that popularized six degrees of freedom in movement (and made some people nauseous because of it). That it could run on the Playstation as well as it did, and control as well as it did, was mind-blowing.
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30 years of the Playstation: Descent
The first true 3D first-person shooter showed off the actual power of the Playstation.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-descent
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Descent is a vital game in the 3D space, not just in general, but also because it ran and played so well on the Playstation in your living room. If the cheaper 3D console out there could run something this well, then the era of polygon-powered platforms was truly here to replace faux 3D.
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30 years of the Playstation: Descent
The first true 3D first-person shooter showed off the actual power of the Playstation.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-descent
5 months ago
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reposted by
Retro XP
Marc Normandin
5 months ago
While you're trying not to post anything that will be used against you as you stand in front of a tribunal, you could read my latest for Endless Mode, on a whole bunch of Playstation games that should be re-released in the present (or released in North America for the first time!)
add a skeleton here at some point
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reposted by
Retro XP
Marc Normandin
5 months ago
Happy 30th to the Playstation, I'm covering it all month at
@retroxp.bsky.social
and have an
@endlessmode.bsky.social
piece going up tomorrow on a bunch of its games, but for today please enjoy my look from last year at Jumping Flash!, the first 3D platformer and a Sony classic.
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Retro spotlight: Jumping Flash!
The first 3D platformer was something of a Playstation tech demo, but also a ton of fun in its own right.
https://retroxp.beehiiv.com/p/retro-spotlight-jumping-flash
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reposted by
Retro XP
Gradius Gaiden was a Playstation original, a side story for the Gradius series made by a team at Konami besides the core developers, and the result was the best Gradius to that point — and maybe since, too. Unlike so many Playstation games, the focus here wasn't on polygons, but incredible sprites.
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30 years of the Playstation: Gradius Gaiden
Gradius found balance on the Playstation, even if North America didn't find out for years.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-gradius-gaiden
5 months ago
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Gradius Gaiden was a Playstation original, a side story for the Gradius series made by a team at Konami besides the core developers, and the result was the best Gradius to that point — and maybe since, too. Unlike so many Playstation games, the focus here wasn't on polygons, but incredible sprites.
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30 years of the Playstation: Gradius Gaiden
Gradius found balance on the Playstation, even if North America didn't find out for years.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-gradius-gaiden
5 months ago
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reposted by
Retro XP
The Playstation did not start out with a dual-analog controller, as North America would have to wait until 1998 for the arrival of the DualShock. And then another year and change before the first-ever game to require it: the joyful 3D platformer that has you traveling through time, Ape Escape.
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30 years of the Playstation: Ape Escape
Sony's and the Playstation's first attempt at a world that required analog sticks is still a joy to play.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-ape-escape
5 months ago
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reposted by
Retro XP
Marc Normandin
5 months ago
September marks 30 years of the Playstation in North America, so I'm going to spend this month looking at games on the system that played a vital role in its success or influence in one way or another. First up, Ape Escape, which is also a way to talk about the DualShock and dual-analog controllers.
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30 years of the Playstation: Ape Escape
Sony's and the Playstation's first attempt at a world that required analog sticks is still a joy to play.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-ape-escape
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The Playstation did not start out with a dual-analog controller, as North America would have to wait until 1998 for the arrival of the DualShock. And then another year and change before the first-ever game to require it: the joyful 3D platformer that has you traveling through time, Ape Escape.
loading . . .
30 years of the Playstation: Ape Escape
Sony's and the Playstation's first attempt at a world that required analog sticks is still a joy to play.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-ape-escape
5 months ago
0
22
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reposted by
Retro XP
That's right.
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40 years of Bomberman: The versatility of Bomberman
It's easy to forget now, since Konami has focused on multiplayer arena games, but Bomberman used to be Hudson Soft's Mario, meaning, anything they needed him to be.
https://retroxp.beehiiv.com/p/40-years-of-bomberman-the-versatility
5 months ago
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That's right.
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40 years of Bomberman: The versatility of Bomberman
It's easy to forget now, since Konami has focused on multiplayer arena games, but Bomberman used to be Hudson Soft's Mario, meaning, anything they needed him to be.
https://retroxp.beehiiv.com/p/40-years-of-bomberman-the-versatility
5 months ago
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reposted by
Retro XP
The first Shiren the Wanderer game is actually the second Mystery Dungeon game, made by Chunsoft because they wanted a game free from licensing issues and established characters and worlds. It didn't release in North America until 2008, 13 years after its original date, and hasn't been seen since.
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Re-release this: Shiren the Wanderer
Shiren the Wanderer is bigger than its ever been, so why isn't the first game in the series available anywhere in 2025?
https://retroxp.beehiiv.com/p/re-release-this-shiren-the-wanderer-0d7ec42331ebd110
6 months ago
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The first Shiren the Wanderer game is actually the second Mystery Dungeon game, made by Chunsoft because they wanted a game free from licensing issues and established characters and worlds. It didn't release in North America until 2008, 13 years after its original date, and hasn't been seen since.
loading . . .
Re-release this: Shiren the Wanderer
Shiren the Wanderer is bigger than its ever been, so why isn't the first game in the series available anywhere in 2025?
https://retroxp.beehiiv.com/p/re-release-this-shiren-the-wanderer-0d7ec42331ebd110
6 months ago
2
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Phantasy Star is a vital RPG from the 8-bit era, and one that, thanks to its Sega Ages treatment, is worth your time today, even if you're the kind of person who shies away from this era of role-playing game. Especially if, really.
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Retro Spotlight: Phantasy Star
The original Phantasy Star is very much an old-school JRPG even in its more updated forms, but it remains a piece of genre history worth experiencing.
https://retroxp.beehiiv.com/p/retro-spotlight-phantasy-star
6 months ago
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There aren't that many Fantasy Zone games, but that's fine. Sega nailed it the first time around, anyway.
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XP Arcade: Fantasy Zone
A foundational title from 1986 that still plays (and looks) like a dream.
https://retroxp.beehiiv.com/p/xp-arcade-fantasy-zone
6 months ago
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reposted by
Retro XP
Marc Normandin
6 months ago
It took until 2025 for Night Striker to receive an official, uncompromised port to North America, but it's not too late to discover a Super Scaler classic. Taito focused Night Striker exclusively on Japan for 36 years, but now it's on Switch and Steam in the present: here's why you should care
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Past meets present: Night Striker
Finally, after 36 years, a worthy version of 1989 arcade classic Night Striker has been released internationally.
https://retroxp.beehiiv.com/p/past-meets-present-night-striker-84cdfa9b1a18df26
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reposted by
Retro XP
For years and years, hardware differences in different consoles and computers played a major role in what games even sounded like, and since Ys I & II were ported again and again and for decades, it can be used as a lens through which to view these differences and changes over time.
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The music of Ys I & II
An incredibly influential title not just in gameplay, but on the audio side, and one ported to a number of systems with various limitations and strengths,.
https://retroxp.beehiiv.com/p/the-music-of-ys-i-and-ii
6 months ago
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For years and years, hardware differences in different consoles and computers played a major role in what games even sounded like, and since Ys I & II were ported again and again and for decades, it can be used as a lens through which to view these differences and changes over time.
loading . . .
The music of Ys I & II
An incredibly influential title not just in gameplay, but on the audio side, and one ported to a number of systems with various limitations and strengths,.
https://retroxp.beehiiv.com/p/the-music-of-ys-i-and-ii
6 months ago
0
16
4
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