Retro XP
@retroxp.bsky.social
π€ 2363
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π 238
The retro video games newsletter of
@marcnormandin.bsky.social
https://retroxp.beehiiv.com/
An angled side-view! Dribbling! Stealing the ball! A computer opponent that simply did not miss! This game had... well, not everything. But Atari's Basketball had the most to that point.
add a skeleton here at some point
8 days ago
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But it should have. It really should have.
add a skeleton here at some point
15 days ago
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You're never going to believe this, but Konami switched and blended genres for Ganbare Goemon 3. It's an action-adventure game now. With mechs! And time travel! And Yae turns into a mermaid!
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Re-release this: Ganbare Goemon 3: Shishi JuΜrokubeΜ's Mechanical Manji Hold
The third Mystical Ninja game on the Super Famicom goes in a different direction. Again.
https://retroxp.beehiiv.com/p/re-release-this-ganbare-goemon-3-shishi-j-rokub-s-mechanical-manji-hold
17 days ago
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Happy 25th to Sin and Punishment, a killer collaboration between Treasure and Nintendo. Play it with the controller it was designed around, and your mind will be blown.
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Ranking the top 101 Nintendo games: No. 28, Sin and Punishment
Sin and Punishment was meant to make up for the paucity of a specific kind of game in the N64's library, and it ended up being one of the absolute best titles on the console.
https://retroxp.beehiiv.com/p/ranking-the-top-101-nintendo-games-a7e
20 days ago
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Bonk's Adventure on the Game Boy is not a port of the Turbografx-16 game called Bonk's Adventure, but Hudson Soft loved to be intentionally confusing with this stuff when publishing outside of Japan. If you're open to the smaller portable worlds of normally console platformers, you'll dig Bonk.
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Re-release this: Bonk's Adventure (GB)
A portable Bonk with the same name as a different, non-portable Bonk.
https://retroxp.beehiiv.com/p/re-release-this-bonk-s-adventure-gb
24 days ago
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Mega Man games on the Game Boy are, more often than not, Not Good. Mega Man IV, though? That's a solid video game right there. It's not the best Mega Man you'll play, but you might even enjoy yourself while getting through it, which was novel for this portable subseries at the time.
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It's new to me: Mega Man IV
It took a few tries, but Capcom finally released a Game Boy Mega Man game that is good without any asterisks.
https://retroxp.beehiiv.com/p/it-s-new-to-me-mega-man-iv
about 1 month ago
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Atari made a number of innovations in the 70s, and they all led to one place. Well, lots of places, sure, but also the one being highlighted here: Super Sprint.
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XP Arcade: Super Sprint
A mid-80s refresh of an original Atari concept, one that persists into the present.
https://retroxp.beehiiv.com/p/xp-arcade-super-sprint
about 1 month ago
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Retro XP
headfallsoff
about 1 month ago
add a skeleton here at some point
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It's Halloween, so, let's share some fitting games. Dead Rising is loaded with zombies and was well ahead of its time.
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Retro spotlight: Dead Rising
The first Dead Rising was one of Capcom's initial truly next-gen HD offerings, and, not to make you feel too old or anything, but that was 18 years ago.
https://retroxp.beehiiv.com/p/retro-spotlight-dead-rising
about 1 month ago
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World Series Baseball arrived at a time when arcade-style baseball games were the norm, with exaggerated animations and sound effects, where realism was optional and often ignored. Sega's effort here changed the game in more ways than one.
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Retro spotlight: World Series Baseball
The game that changed everything for baseball video games, on multiple levels.
https://retroxp.beehiiv.com/p/retro-spotlight-world-series-baseball
about 1 month ago
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Retro XP
Gradius: The Interstellar Assault is a from-the-ground-up Gradius game for the Game Boy, one where Konami decided to show off in a bunch of ways with graphical and level transitions that make it stand out on the platform all these decades later.
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Retro spotlight: Gradius: The Interstellar Assault
Unlike Gradius' first Game Boy outing, there is a whole new game here.
https://retroxp.beehiiv.com/p/retro-spotlight-gradius-the-interstellar-assault
about 2 months ago
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Gradius: The Interstellar Assault is a from-the-ground-up Gradius game for the Game Boy, one where Konami decided to show off in a bunch of ways with graphical and level transitions that make it stand out on the platform all these decades later.
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Retro spotlight: Gradius: The Interstellar Assault
Unlike Gradius' first Game Boy outing, there is a whole new game here.
https://retroxp.beehiiv.com/p/retro-spotlight-gradius-the-interstellar-assault
about 2 months ago
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reposted by
Retro XP
Marc Normandin
about 2 months ago
Klonoa: Empire of Dreams wasn't the first portable Klonoa, but it was the first worldwide release of a portable game in the series. And it's a great one, too, a puzzle-platforming-oriented game that adds layers of complexity as it goes, without straying from the series' two-button approachability.
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It's new to me: Klonoa: Empire of Dreams
Portable Klonoa made its international debut on the Game Boy Advance.
https://retroxp.beehiiv.com/p/it-s-new-to-me-klonoa-empire-of-dreams
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Namco's Game Boy Advance title, Klonoa: Empire of Dreams, was recently added to Nintendo Switch Online, and if you've never played, well, here's why you should get around to doing so.
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It's new to me: Klonoa: Empire of Dreams
Portable Klonoa made its international debut on the Game Boy Advance.
https://retroxp.beehiiv.com/p/it-s-new-to-me-klonoa-empire-of-dreams
about 2 months ago
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G.Rev's Mamorukun Curse! is back in the present, in a much wider release in more ways than one, with Mamorukun ReCurse! Between the various modes, soundtracks, widescreen and twin-stick support, this is the definitive edition of a niche shoot 'em up that deserves your attention.
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Past meets present: Mamorukun ReCurse!
Another G.Rev shooter gets a (very welcome) modern update and re-release.
https://retroxp.beehiiv.com/p/past-meets-present-mamorukun-recurse
about 2 months ago
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Kicking off a new column at Retro XP, where a guest author β in this month's case,
@kimimithegameeatingshemonster.com
β pops in to say hello and write about a game they want to share with you. First up, the 3D Sonic game on the Sega Saturn that we *did* get, even if it wasn't what was expected.
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Guest Feature: Sonic R
Super Sonic racing... on foot!
https://retroxp.beehiiv.com/p/guest-feature-sonic-r
2 months ago
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Marc Normandin
2 months ago
Capping off my month of Playstation 30th anniversary coverage with R4: Ridge Racer Type 4. It's the last of the series released on the original Playstation, the console that was as successful out of the gate as it was because Namco brought Ridge Racer to the launch party in the first place.
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30 years of the Playstation: R4: Ridge Racer Type 4
Ridge Racer bids farewell to the Playstation it helped to launch with one of its all-time greats.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-r4-ridge-racer-type-4
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R4: Ridge Racer Type 4 pulled together elements of everything Namco had been doing with Ridge Racer games to that point, showed off fantastic handling and visual style, added a fleshed out grand prix story mode, and dropped an all-timer soundtrack on top of it all. One of the Playstation's greats.
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30 years of the Playstation: R4: Ridge Racer Type 4
Ridge Racer bids farewell to the Playstation it helped to launch with one of its all-time greats.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-r4-ridge-racer-type-4
2 months ago
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Namco Museum, like the Playstation itself, celebrates 30 years this year. And the series was never better than on the console it got its start on, thanks to Namco actually leaning on the "museum" concept as more than something to put in the title.
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30 years of the Playstation: Namco Museum
The start of a vital trend, and Namco has arguably never done it better than on the Playstation.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-namco-museum
3 months ago
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The DS and Wii entry in the Geometry Wars series, Galaxies, deserves your attention (and a modern release, too).
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Retro spotlight: Geometry Wars: Galaxies
The Wii and DS got their own Geometry Wars entries back in 2007, which to this day remain the only Nintendo system releases in the franchise.
https://retroxp.beehiiv.com/p/retro-spotlight-geometry-wars-galaxies
3 months ago
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reposted by
Retro XP
Marc Normandin
3 months ago
I just want all of you to play Baroque, a true all-timer
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30 years of the Sega Saturn: Baroque
Baroque is a horror-themed roguelike dungeon-crawler, and its finest form was stuck on the Sega Saturn in Japan for decades.
https://retroxp.beehiiv.com/p/30-years-of-the-sega-saturn-baroque-903cff30152ca0e2
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Retro XP
Marc Normandin
3 months ago
Descent released on MS-DOS in 1994 as the first "true 3D" first-person shooter, and the game that popularized six degrees of freedom in movement (and made some people nauseous because of it). That it could run on the Playstation as well as it did, and control as well as it did, was mind-blowing.
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30 years of the Playstation: Descent
The first true 3D first-person shooter showed off the actual power of the Playstation.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-descent
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Descent is a vital game in the 3D space, not just in general, but also because it ran and played so well on the Playstation in your living room. If the cheaper 3D console out there could run something this well, then the era of polygon-powered platforms was truly here to replace faux 3D.
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30 years of the Playstation: Descent
The first true 3D first-person shooter showed off the actual power of the Playstation.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-descent
3 months ago
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reposted by
Retro XP
Marc Normandin
3 months ago
While you're trying not to post anything that will be used against you as you stand in front of a tribunal, you could read my latest for Endless Mode, on a whole bunch of Playstation games that should be re-released in the present (or released in North America for the first time!)
add a skeleton here at some point
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reposted by
Retro XP
Marc Normandin
3 months ago
Happy 30th to the Playstation, I'm covering it all month at
@retroxp.bsky.social
and have an
@endlessmode.bsky.social
piece going up tomorrow on a bunch of its games, but for today please enjoy my look from last year at Jumping Flash!, the first 3D platformer and a Sony classic.
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Retro spotlight: Jumping Flash!
The first 3D platformer was something of a Playstation tech demo, but also a ton of fun in its own right.
https://retroxp.beehiiv.com/p/retro-spotlight-jumping-flash
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Retro XP
Gradius Gaiden was a Playstation original, a side story for the Gradius series made by a team at Konami besides the core developers, and the result was the best Gradius to that point β and maybe since, too. Unlike so many Playstation games, the focus here wasn't on polygons, but incredible sprites.
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30 years of the Playstation: Gradius Gaiden
Gradius found balance on the Playstation, even if North America didn't find out for years.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-gradius-gaiden
3 months ago
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Gradius Gaiden was a Playstation original, a side story for the Gradius series made by a team at Konami besides the core developers, and the result was the best Gradius to that point β and maybe since, too. Unlike so many Playstation games, the focus here wasn't on polygons, but incredible sprites.
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30 years of the Playstation: Gradius Gaiden
Gradius found balance on the Playstation, even if North America didn't find out for years.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-gradius-gaiden
3 months ago
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reposted by
Retro XP
The Playstation did not start out with a dual-analog controller, as North America would have to wait until 1998 for the arrival of the DualShock. And then another year and change before the first-ever game to require it: the joyful 3D platformer that has you traveling through time, Ape Escape.
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30 years of the Playstation: Ape Escape
Sony's and the Playstation's first attempt at a world that required analog sticks is still a joy to play.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-ape-escape
3 months ago
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reposted by
Retro XP
Marc Normandin
3 months ago
September marks 30 years of the Playstation in North America, so I'm going to spend this month looking at games on the system that played a vital role in its success or influence in one way or another. First up, Ape Escape, which is also a way to talk about the DualShock and dual-analog controllers.
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30 years of the Playstation: Ape Escape
Sony's and the Playstation's first attempt at a world that required analog sticks is still a joy to play.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-ape-escape
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The Playstation did not start out with a dual-analog controller, as North America would have to wait until 1998 for the arrival of the DualShock. And then another year and change before the first-ever game to require it: the joyful 3D platformer that has you traveling through time, Ape Escape.
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30 years of the Playstation: Ape Escape
Sony's and the Playstation's first attempt at a world that required analog sticks is still a joy to play.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-ape-escape
3 months ago
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reposted by
Retro XP
That's right.
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40 years of Bomberman: The versatility of Bomberman
It's easy to forget now, since Konami has focused on multiplayer arena games, but Bomberman used to be Hudson Soft's Mario, meaning, anything they needed him to be.
https://retroxp.beehiiv.com/p/40-years-of-bomberman-the-versatility
4 months ago
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That's right.
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40 years of Bomberman: The versatility of Bomberman
It's easy to forget now, since Konami has focused on multiplayer arena games, but Bomberman used to be Hudson Soft's Mario, meaning, anything they needed him to be.
https://retroxp.beehiiv.com/p/40-years-of-bomberman-the-versatility
4 months ago
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reposted by
Retro XP
The first Shiren the Wanderer game is actually the second Mystery Dungeon game, made by Chunsoft because they wanted a game free from licensing issues and established characters and worlds. It didn't release in North America until 2008, 13 years after its original date, and hasn't been seen since.
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Re-release this: Shiren the Wanderer
Shiren the Wanderer is bigger than its ever been, so why isn't the first game in the series available anywhere in 2025?
https://retroxp.beehiiv.com/p/re-release-this-shiren-the-wanderer-0d7ec42331ebd110
4 months ago
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The first Shiren the Wanderer game is actually the second Mystery Dungeon game, made by Chunsoft because they wanted a game free from licensing issues and established characters and worlds. It didn't release in North America until 2008, 13 years after its original date, and hasn't been seen since.
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Re-release this: Shiren the Wanderer
Shiren the Wanderer is bigger than its ever been, so why isn't the first game in the series available anywhere in 2025?
https://retroxp.beehiiv.com/p/re-release-this-shiren-the-wanderer-0d7ec42331ebd110
4 months ago
2
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Phantasy Star is a vital RPG from the 8-bit era, and one that, thanks to its Sega Ages treatment, is worth your time today, even if you're the kind of person who shies away from this era of role-playing game. Especially if, really.
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Retro Spotlight: Phantasy Star
The original Phantasy Star is very much an old-school JRPG even in its more updated forms, but it remains a piece of genre history worth experiencing.
https://retroxp.beehiiv.com/p/retro-spotlight-phantasy-star
4 months ago
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There aren't that many Fantasy Zone games, but that's fine. Sega nailed it the first time around, anyway.
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XP Arcade: Fantasy Zone
A foundational title from 1986 that still plays (and looks) like a dream.
https://retroxp.beehiiv.com/p/xp-arcade-fantasy-zone
4 months ago
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reposted by
Retro XP
Marc Normandin
4 months ago
It took until 2025 for Night Striker to receive an official, uncompromised port to North America, but it's not too late to discover a Super Scaler classic. Taito focused Night Striker exclusively on Japan for 36 years, but now it's on Switch and Steam in the present: here's why you should care
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Past meets present: Night Striker
Finally, after 36 years, a worthy version of 1989 arcade classic Night Striker has been released internationally.
https://retroxp.beehiiv.com/p/past-meets-present-night-striker-84cdfa9b1a18df26
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reposted by
Retro XP
For years and years, hardware differences in different consoles and computers played a major role in what games even sounded like, and since Ys I & II were ported again and again and for decades, it can be used as a lens through which to view these differences and changes over time.
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The music of Ys I & II
An incredibly influential title not just in gameplay, but on the audio side, and one ported to a number of systems with various limitations and strengths,.
https://retroxp.beehiiv.com/p/the-music-of-ys-i-and-ii
4 months ago
0
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For years and years, hardware differences in different consoles and computers played a major role in what games even sounded like, and since Ys I & II were ported again and again and for decades, it can be used as a lens through which to view these differences and changes over time.
loading . . .
The music of Ys I & II
An incredibly influential title not just in gameplay, but on the audio side, and one ported to a number of systems with various limitations and strengths,.
https://retroxp.beehiiv.com/p/the-music-of-ys-i-and-ii
4 months ago
0
16
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Imagining a world where Rockstar kept making fascinating titles like Space Station Silicon Valley, instead of becoming almost exclusively the Grand Theft Auto Studio.
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25 years of the N64: Space Station Silicon Valley
Before there was Rockstar games and the GTA empire, DMA Designs developed a wonderfully charming game about murdering cute animal robots so that you could then take control of them.
https://retroxp.beehiiv.com/p/25-years-of-the-n64-space-station
4 months ago
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Retro XP
Konami's arcade basketball game, Super Basketball, gives you just one minute to mount a massive comeback before the buzzer. Except you also add time with each successful basket, and lose it for turnovers and fouls. Can you pull off win after win against progressively tougher opponents?
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XP Arcade: Super Basketball
Konami has a long history with basketball video games, but it got its start back in 1984 with Super Basketball and a killer gameplay hook.
https://retroxp.beehiiv.com/p/xp-arcade-super-basketball-e88f699121ad6b9b
4 months ago
0
7
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Konami's arcade basketball game, Super Basketball, gives you just one minute to mount a massive comeback before the buzzer. Except you also add time with each successful basket, and lose it for turnovers and fouls. Can you pull off win after win against progressively tougher opponents?
loading . . .
XP Arcade: Super Basketball
Konami has a long history with basketball video games, but it got its start back in 1984 with Super Basketball and a killer gameplay hook.
https://retroxp.beehiiv.com/p/xp-arcade-super-basketball-e88f699121ad6b9b
4 months ago
0
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reposted by
Retro XP
Marc Normandin
4 months ago
My latest for
@endlessmode.bsky.social
is on Konami's history of shoot 'em ups β almost nonexistent for most of this century after decades of it as a pillar for them β and how that makes Salamander III's existence a treat just as much as the fact that it's a worthy addition to the Gradius series.
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Konami's Shoot 'Em Up History Endures with the Excellent Gradius Origins
Gradius Origins celebrates Konami's ample shoot 'em up history, while also adding to it for the first time in many years.
https://www.endlessmode.com/article/konamis-shoot-em-up-history-endures-with-the-excellent-gradius-origins
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The Air Zonk formula is very simple. Step 1. Go forward in time Step 2. Give Bonk sunglasses Step 3. Now he's Zonk, and also in a shoot 'em up
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Remembering Hudson Soft: Air Zonk
Hudson decided to make the Turbografx's mascot edgier by giving him sunglasses, and by God it worked.
https://retroxp.beehiiv.com/p/remembering-hudson-soft-air-zonk
4 months ago
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Retro XP
It took 28 years and change for Clockwork Aquario to be developed from start to finish, owing to some little things like bankruptcy and rights changes, but Westone's platformer eventually came out on modern platforms as a throwback. It's worth playing, too, for the reasons Westone games so often are
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Past meets present: Clockwork Aquario
It took 28 years for Clockwork Aquario to actually be released, but the game once slated for arcades finally released on consoles before 2021 ended.
https://retroxp.beehiiv.com/p/past-meets-present-clockwork-aquario
4 months ago
0
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It took 28 years and change for Clockwork Aquario to be developed from start to finish, owing to some little things like bankruptcy and rights changes, but Westone's platformer eventually came out on modern platforms as a throwback. It's worth playing, too, for the reasons Westone games so often are
loading . . .
Past meets present: Clockwork Aquario
It took 28 years for Clockwork Aquario to actually be released, but the game once slated for arcades finally released on consoles before 2021 ended.
https://retroxp.beehiiv.com/p/past-meets-present-clockwork-aquario
4 months ago
0
21
5
reposted by
Retro XP
In an era where video games were first remembering "oh, right, women can be protagonists, too" Taito decided to partner with Toei on a fully animated LaserDisc game, Time Gal, where your playable character looked the same in the promotional art as she did on-screen, rather than as a sprite.
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Past meets present: Time Gal
Taito finally re-released a LaserDisc arcade title for the first time in over three decades, and on a platform people actually have.
https://retroxp.beehiiv.com/p/past-meets-present-time-gal-957d4ae58a4af473
4 months ago
0
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reposted by
Retro XP
Marc Normandin
4 months ago
Good morning, let's Time Gal. Taito finally re-released this LaserDisc arcade game again in 2025, after decades of Japan-only releases and a Sega CD port. A game made in partnership between Taito and Toei, it's ridiculously charming even when you die. Which will happen a lot: it's all quick-time.
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Past meets present: Time Gal
Taito finally re-released a LaserDisc arcade title for the first time in over three decades, and on a platform people actually have.
https://retroxp.beehiiv.com/p/past-meets-present-time-gal-957d4ae58a4af473
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In an era where video games were first remembering "oh, right, women can be protagonists, too" Taito decided to partner with Toei on a fully animated LaserDisc game, Time Gal, where your playable character looked the same in the promotional art as she did on-screen, rather than as a sprite.
loading . . .
Past meets present: Time Gal
Taito finally re-released a LaserDisc arcade title for the first time in over three decades, and on a platform people actually have.
https://retroxp.beehiiv.com/p/past-meets-present-time-gal-957d4ae58a4af473
4 months ago
0
11
4
reposted by
Retro XP
Marc Normandin
4 months ago
Big Run β The Supreme 4WD Challenge is a rally racer based on the Dakar Rally, where it's not just your skill on (and off) the road is tested, but also your ability to strategize. Your car is going to need replacement parts and repairs, but the more you carry, the slower you drive the 10,000-km race
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It's new to me: Big Run β The Supreme 4WD Challenge
Jaleco's 1989 arcade game made its way to the Super Famicom, and tasks you with completing the Dakar Rally.
https://retroxp.beehiiv.com/p/it-s-new-to-me-big-run-the-supreme-4wd-challenge-47416057545379af
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