Retro XP
@retroxp.bsky.social
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The retro video games newsletter of
@marcnormandin.bsky.social
https://retroxp.beehiiv.com/
Namco Museum, like the Playstation itself, celebrates 30 years this year. And the series was never better than on the console it got its start on, thanks to Namco actually leaning on the "museum" concept as more than something to put in the title.
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30 years of the Playstation: Namco Museum
The start of a vital trend, and Namco has arguably never done it better than on the Playstation.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-namco-museum
1 day ago
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The DS and Wii entry in the Geometry Wars series, Galaxies, deserves your attention (and a modern release, too).
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Retro spotlight: Geometry Wars: Galaxies
The Wii and DS got their own Geometry Wars entries back in 2007, which to this day remain the only Nintendo system releases in the franchise.
https://retroxp.beehiiv.com/p/retro-spotlight-geometry-wars-galaxies
5 days ago
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Marc Normandin
10 days ago
I just want all of you to play Baroque, a true all-timer
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30 years of the Sega Saturn: Baroque
Baroque is a horror-themed roguelike dungeon-crawler, and its finest form was stuck on the Sega Saturn in Japan for decades.
https://retroxp.beehiiv.com/p/30-years-of-the-sega-saturn-baroque-903cff30152ca0e2
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Retro XP
Marc Normandin
13 days ago
Descent released on MS-DOS in 1994 as the first "true 3D" first-person shooter, and the game that popularized six degrees of freedom in movement (and made some people nauseous because of it). That it could run on the Playstation as well as it did, and control as well as it did, was mind-blowing.
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30 years of the Playstation: Descent
The first true 3D first-person shooter showed off the actual power of the Playstation.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-descent
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Descent is a vital game in the 3D space, not just in general, but also because it ran and played so well on the Playstation in your living room. If the cheaper 3D console out there could run something this well, then the era of polygon-powered platforms was truly here to replace faux 3D.
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30 years of the Playstation: Descent
The first true 3D first-person shooter showed off the actual power of the Playstation.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-descent
13 days ago
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Retro XP
Marc Normandin
17 days ago
While you're trying not to post anything that will be used against you as you stand in front of a tribunal, you could read my latest for Endless Mode, on a whole bunch of Playstation games that should be re-released in the present (or released in North America for the first time!)
add a skeleton here at some point
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Retro XP
Marc Normandin
19 days ago
Happy 30th to the Playstation, I'm covering it all month at
@retroxp.bsky.social
and have an
@endlessmode.bsky.social
piece going up tomorrow on a bunch of its games, but for today please enjoy my look from last year at Jumping Flash!, the first 3D platformer and a Sony classic.
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Retro spotlight: Jumping Flash!
The first 3D platformer was something of a Playstation tech demo, but also a ton of fun in its own right.
https://retroxp.beehiiv.com/p/retro-spotlight-jumping-flash
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Retro XP
Gradius Gaiden was a Playstation original, a side story for the Gradius series made by a team at Konami besides the core developers, and the result was the best Gradius to that point — and maybe since, too. Unlike so many Playstation games, the focus here wasn't on polygons, but incredible sprites.
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30 years of the Playstation: Gradius Gaiden
Gradius found balance on the Playstation, even if North America didn't find out for years.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-gradius-gaiden
20 days ago
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Gradius Gaiden was a Playstation original, a side story for the Gradius series made by a team at Konami besides the core developers, and the result was the best Gradius to that point — and maybe since, too. Unlike so many Playstation games, the focus here wasn't on polygons, but incredible sprites.
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30 years of the Playstation: Gradius Gaiden
Gradius found balance on the Playstation, even if North America didn't find out for years.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-gradius-gaiden
20 days ago
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Retro XP
The Playstation did not start out with a dual-analog controller, as North America would have to wait until 1998 for the arrival of the DualShock. And then another year and change before the first-ever game to require it: the joyful 3D platformer that has you traveling through time, Ape Escape.
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30 years of the Playstation: Ape Escape
Sony's and the Playstation's first attempt at a world that required analog sticks is still a joy to play.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-ape-escape
27 days ago
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Retro XP
Marc Normandin
27 days ago
September marks 30 years of the Playstation in North America, so I'm going to spend this month looking at games on the system that played a vital role in its success or influence in one way or another. First up, Ape Escape, which is also a way to talk about the DualShock and dual-analog controllers.
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30 years of the Playstation: Ape Escape
Sony's and the Playstation's first attempt at a world that required analog sticks is still a joy to play.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-ape-escape
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The Playstation did not start out with a dual-analog controller, as North America would have to wait until 1998 for the arrival of the DualShock. And then another year and change before the first-ever game to require it: the joyful 3D platformer that has you traveling through time, Ape Escape.
loading . . .
30 years of the Playstation: Ape Escape
Sony's and the Playstation's first attempt at a world that required analog sticks is still a joy to play.
https://retroxp.beehiiv.com/p/30-years-of-the-playstation-ape-escape
27 days ago
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Retro XP
That's right.
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40 years of Bomberman: The versatility of Bomberman
It's easy to forget now, since Konami has focused on multiplayer arena games, but Bomberman used to be Hudson Soft's Mario, meaning, anything they needed him to be.
https://retroxp.beehiiv.com/p/40-years-of-bomberman-the-versatility
about 1 month ago
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That's right.
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40 years of Bomberman: The versatility of Bomberman
It's easy to forget now, since Konami has focused on multiplayer arena games, but Bomberman used to be Hudson Soft's Mario, meaning, anything they needed him to be.
https://retroxp.beehiiv.com/p/40-years-of-bomberman-the-versatility
about 1 month ago
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Retro XP
The first Shiren the Wanderer game is actually the second Mystery Dungeon game, made by Chunsoft because they wanted a game free from licensing issues and established characters and worlds. It didn't release in North America until 2008, 13 years after its original date, and hasn't been seen since.
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Re-release this: Shiren the Wanderer
Shiren the Wanderer is bigger than its ever been, so why isn't the first game in the series available anywhere in 2025?
https://retroxp.beehiiv.com/p/re-release-this-shiren-the-wanderer-0d7ec42331ebd110
about 1 month ago
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The first Shiren the Wanderer game is actually the second Mystery Dungeon game, made by Chunsoft because they wanted a game free from licensing issues and established characters and worlds. It didn't release in North America until 2008, 13 years after its original date, and hasn't been seen since.
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Re-release this: Shiren the Wanderer
Shiren the Wanderer is bigger than its ever been, so why isn't the first game in the series available anywhere in 2025?
https://retroxp.beehiiv.com/p/re-release-this-shiren-the-wanderer-0d7ec42331ebd110
about 1 month ago
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Phantasy Star is a vital RPG from the 8-bit era, and one that, thanks to its Sega Ages treatment, is worth your time today, even if you're the kind of person who shies away from this era of role-playing game. Especially if, really.
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Retro Spotlight: Phantasy Star
The original Phantasy Star is very much an old-school JRPG even in its more updated forms, but it remains a piece of genre history worth experiencing.
https://retroxp.beehiiv.com/p/retro-spotlight-phantasy-star
about 1 month ago
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There aren't that many Fantasy Zone games, but that's fine. Sega nailed it the first time around, anyway.
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XP Arcade: Fantasy Zone
A foundational title from 1986 that still plays (and looks) like a dream.
https://retroxp.beehiiv.com/p/xp-arcade-fantasy-zone
about 1 month ago
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Retro XP
Marc Normandin
about 1 month ago
It took until 2025 for Night Striker to receive an official, uncompromised port to North America, but it's not too late to discover a Super Scaler classic. Taito focused Night Striker exclusively on Japan for 36 years, but now it's on Switch and Steam in the present: here's why you should care
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Past meets present: Night Striker
Finally, after 36 years, a worthy version of 1989 arcade classic Night Striker has been released internationally.
https://retroxp.beehiiv.com/p/past-meets-present-night-striker-84cdfa9b1a18df26
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Retro XP
For years and years, hardware differences in different consoles and computers played a major role in what games even sounded like, and since Ys I & II were ported again and again and for decades, it can be used as a lens through which to view these differences and changes over time.
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The music of Ys I & II
An incredibly influential title not just in gameplay, but on the audio side, and one ported to a number of systems with various limitations and strengths,.
https://retroxp.beehiiv.com/p/the-music-of-ys-i-and-ii
about 2 months ago
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For years and years, hardware differences in different consoles and computers played a major role in what games even sounded like, and since Ys I & II were ported again and again and for decades, it can be used as a lens through which to view these differences and changes over time.
loading . . .
The music of Ys I & II
An incredibly influential title not just in gameplay, but on the audio side, and one ported to a number of systems with various limitations and strengths,.
https://retroxp.beehiiv.com/p/the-music-of-ys-i-and-ii
about 2 months ago
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Imagining a world where Rockstar kept making fascinating titles like Space Station Silicon Valley, instead of becoming almost exclusively the Grand Theft Auto Studio.
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25 years of the N64: Space Station Silicon Valley
Before there was Rockstar games and the GTA empire, DMA Designs developed a wonderfully charming game about murdering cute animal robots so that you could then take control of them.
https://retroxp.beehiiv.com/p/25-years-of-the-n64-space-station
about 2 months ago
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Konami's arcade basketball game, Super Basketball, gives you just one minute to mount a massive comeback before the buzzer. Except you also add time with each successful basket, and lose it for turnovers and fouls. Can you pull off win after win against progressively tougher opponents?
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XP Arcade: Super Basketball
Konami has a long history with basketball video games, but it got its start back in 1984 with Super Basketball and a killer gameplay hook.
https://retroxp.beehiiv.com/p/xp-arcade-super-basketball-e88f699121ad6b9b
about 2 months ago
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Konami's arcade basketball game, Super Basketball, gives you just one minute to mount a massive comeback before the buzzer. Except you also add time with each successful basket, and lose it for turnovers and fouls. Can you pull off win after win against progressively tougher opponents?
loading . . .
XP Arcade: Super Basketball
Konami has a long history with basketball video games, but it got its start back in 1984 with Super Basketball and a killer gameplay hook.
https://retroxp.beehiiv.com/p/xp-arcade-super-basketball-e88f699121ad6b9b
about 2 months ago
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reposted by
Retro XP
Marc Normandin
about 2 months ago
My latest for
@endlessmode.bsky.social
is on Konami's history of shoot 'em ups — almost nonexistent for most of this century after decades of it as a pillar for them — and how that makes Salamander III's existence a treat just as much as the fact that it's a worthy addition to the Gradius series.
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Konami's Shoot 'Em Up History Endures with the Excellent Gradius Origins
Gradius Origins celebrates Konami's ample shoot 'em up history, while also adding to it for the first time in many years.
https://www.endlessmode.com/article/konamis-shoot-em-up-history-endures-with-the-excellent-gradius-origins
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The Air Zonk formula is very simple. Step 1. Go forward in time Step 2. Give Bonk sunglasses Step 3. Now he's Zonk, and also in a shoot 'em up
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Remembering Hudson Soft: Air Zonk
Hudson decided to make the Turbografx's mascot edgier by giving him sunglasses, and by God it worked.
https://retroxp.beehiiv.com/p/remembering-hudson-soft-air-zonk
about 2 months ago
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Retro XP
It took 28 years and change for Clockwork Aquario to be developed from start to finish, owing to some little things like bankruptcy and rights changes, but Westone's platformer eventually came out on modern platforms as a throwback. It's worth playing, too, for the reasons Westone games so often are
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Past meets present: Clockwork Aquario
It took 28 years for Clockwork Aquario to actually be released, but the game once slated for arcades finally released on consoles before 2021 ended.
https://retroxp.beehiiv.com/p/past-meets-present-clockwork-aquario
about 2 months ago
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It took 28 years and change for Clockwork Aquario to be developed from start to finish, owing to some little things like bankruptcy and rights changes, but Westone's platformer eventually came out on modern platforms as a throwback. It's worth playing, too, for the reasons Westone games so often are
loading . . .
Past meets present: Clockwork Aquario
It took 28 years for Clockwork Aquario to actually be released, but the game once slated for arcades finally released on consoles before 2021 ended.
https://retroxp.beehiiv.com/p/past-meets-present-clockwork-aquario
about 2 months ago
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reposted by
Retro XP
In an era where video games were first remembering "oh, right, women can be protagonists, too" Taito decided to partner with Toei on a fully animated LaserDisc game, Time Gal, where your playable character looked the same in the promotional art as she did on-screen, rather than as a sprite.
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Past meets present: Time Gal
Taito finally re-released a LaserDisc arcade title for the first time in over three decades, and on a platform people actually have.
https://retroxp.beehiiv.com/p/past-meets-present-time-gal-957d4ae58a4af473
about 2 months ago
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reposted by
Retro XP
Marc Normandin
about 2 months ago
Good morning, let's Time Gal. Taito finally re-released this LaserDisc arcade game again in 2025, after decades of Japan-only releases and a Sega CD port. A game made in partnership between Taito and Toei, it's ridiculously charming even when you die. Which will happen a lot: it's all quick-time.
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Past meets present: Time Gal
Taito finally re-released a LaserDisc arcade title for the first time in over three decades, and on a platform people actually have.
https://retroxp.beehiiv.com/p/past-meets-present-time-gal-957d4ae58a4af473
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In an era where video games were first remembering "oh, right, women can be protagonists, too" Taito decided to partner with Toei on a fully animated LaserDisc game, Time Gal, where your playable character looked the same in the promotional art as she did on-screen, rather than as a sprite.
loading . . .
Past meets present: Time Gal
Taito finally re-released a LaserDisc arcade title for the first time in over three decades, and on a platform people actually have.
https://retroxp.beehiiv.com/p/past-meets-present-time-gal-957d4ae58a4af473
about 2 months ago
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reposted by
Retro XP
Marc Normandin
about 2 months ago
Big Run — The Supreme 4WD Challenge is a rally racer based on the Dakar Rally, where it's not just your skill on (and off) the road is tested, but also your ability to strategize. Your car is going to need replacement parts and repairs, but the more you carry, the slower you drive the 10,000-km race
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It's new to me: Big Run — The Supreme 4WD Challenge
Jaleco's 1989 arcade game made its way to the Super Famicom, and tasks you with completing the Dakar Rally.
https://retroxp.beehiiv.com/p/it-s-new-to-me-big-run-the-supreme-4wd-challenge-47416057545379af
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Jaleco's Dakar Rally racer for the Super Famicom, Big Run, is available on Nintendo Switch Online, and it's worth your time. While it's short in terms of start to finish, it'll take learning the ins and outs of the 10,000-km Rally, and figuring out how to ration dollars and spare parts, to win.
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It's new to me: Big Run — The Supreme 4WD Challenge
Jaleco's 1989 arcade game made its way to the Super Famicom, and tasks you with completing the Dakar Rally.
https://retroxp.beehiiv.com/p/it-s-new-to-me-big-run-the-supreme-4wd-challenge-47416057545379af
about 2 months ago
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reposted by
Retro XP
Marc Normandin
about 2 months ago
A brand new Mado Monogatari game came out on Wednesday, and it's available worldwide. That's never happened before! For
@endlessmode.bsky.social
, I wrote about the how and why of that, the series and its history, and what you can expect from Mado Monogatari: Fia and the Wondrous Academy itself.
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The Unlikely Return of Madō Monogatari
The Japanese dungeon-crawling RPG that gave us the Puyo Puyo series makes an unlikely return with Madō Monogatari: Fia and the Wondrous Academy.
https://www.endlessmode.com/video-games/mado-monogatari/the-unlikely-return-of-mado-monogatari
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Retro XP
Vegas Stakes, or, a safe place to play with roulette's absurd 35-to-1, house-friendly odds. HAL used to make all kinds of games, including a pair of Vegas-trodding casino titles where you made friends and foes of random patrons on your quest to win $10 million on table games and slots.
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Retro spotlight: Vegas Stakes
HAL followed up their NES trip to the strip with a more robust Super Nintendo sequel.
https://retroxp.beehiiv.com/p/retro-spotlight-vegas-stakes-14077ac07123e025
2 months ago
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Vegas Stakes, or, a safe place to play with roulette's absurd 35-to-1, house-friendly odds. HAL used to make all kinds of games, including a pair of Vegas-trodding casino titles where you made friends and foes of random patrons on your quest to win $10 million on table games and slots.
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Retro spotlight: Vegas Stakes
HAL followed up their NES trip to the strip with a more robust Super Nintendo sequel.
https://retroxp.beehiiv.com/p/retro-spotlight-vegas-stakes-14077ac07123e025
2 months ago
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Retro XP
There simply were not enough arcade-style basketball games featuring a voice-acted Daffy Duck yelling "Woo-hoo!" before 1995, but Sculptured Software and Sunsoft fixed that problem with Looney Tunes B-Ball.
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It's new to me: Looney Tunes B-Ball
NBA Jam not cartoony enough for you? Sunsoft had a solution.
https://retroxp.beehiiv.com/p/it-s-new-to-me-looney-tunes-b-ball-37186110ec9bc85e
2 months ago
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There simply were not enough arcade-style basketball games featuring a voice-acted Daffy Duck yelling "Woo-hoo!" before 1995, but Sculptured Software and Sunsoft fixed that problem with Looney Tunes B-Ball.
loading . . .
It's new to me: Looney Tunes B-Ball
NBA Jam not cartoony enough for you? Sunsoft had a solution.
https://retroxp.beehiiv.com/p/it-s-new-to-me-looney-tunes-b-ball-37186110ec9bc85e
2 months ago
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reposted by
Retro XP
Marc Normandin
2 months ago
Gradius II isn't the second Gradius game, not even close. It's not even the first Gradius game purporting to be the second one. It is, however, the Gradius that most resembles what the series would come to be... though no one in North America knew as much, since it didn't release there until 2006.
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Past meets present: Gradius II
Not the second Gradius, or even the first second Gradius, but the Gradius that tied everything together and set the stage for the series' future.
https://retroxp.beehiiv.com/p/past-meets-present-gradius-ii-c9e07fd63d2d613b
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Retro XP
Marc Normandin
3 months ago
if you want to read an article that talks about PSGs and DACs and embedded footage of five different versions of Donkey Kong so you could hear the different music in all of them, well have I got the extremely specific piece for you
add a skeleton here at some point
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Retro XP
Donkey Kong's 1981 arcade release, and its subsequent home ports to the ColecoVision, Intellivision, Atari VCS, and NES, tell a story of the rapidly shifting state of audio hardware, sound, and purpose in the early-to-mid-80s video game industry.
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The music of Donkey Kong
Donkey Kong, its sequels, and its later ports showed off the evolution of sound and music in the early-80s video game industry.
https://retroxp.beehiiv.com/p/the-music-of-donkey-kong-2455905db8edb218
3 months ago
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reposted by
Retro XP
Marc Normandin
3 months ago
Donkey Kong's 1981 arcade release was full of innovations for its genre to the point that a precursor name of platformer games was "Kong-style," but it also stands as an example of the ever-changing nature of music in video games of the early-to-mid-80s, in terms of purpose, hardware, and sound.
loading . . .
The music of Donkey Kong
Donkey Kong, its sequels, and its later ports showed off the evolution of sound and music in the early-80s video game industry.
https://retroxp.beehiiv.com/p/the-music-of-donkey-kong-2455905db8edb218
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Donkey Kong's 1981 arcade release, and its subsequent home ports to the ColecoVision, Intellivision, Atari VCS, and NES, tell a story of the rapidly shifting state of audio hardware, sound, and purpose in the early-to-mid-80s video game industry.
loading . . .
The music of Donkey Kong
Donkey Kong, its sequels, and its later ports showed off the evolution of sound and music in the early-80s video game industry.
https://retroxp.beehiiv.com/p/the-music-of-donkey-kong-2455905db8edb218
3 months ago
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reposted by
Retro XP
Big Tournament Golf — formerly Neo Turf Masters outside of Japan — is a colorful and cartoony take on the already enjoyable arcade original from Metal Slug developers Nazca. SNK supported the game on its various 1990s platforms, including for the portable Neo Geo Pocket Color, and with good reason.
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It's new to me: Big Tournament Golf
The Neo Geo Pocket Color featured a colorful and cartoony version of an SNK arcade golf title.
https://retroxp.beehiiv.com/p/it-s-new-to-me-big-tournament-golf-8284a281cccc4571
3 months ago
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Big Tournament Golf — formerly Neo Turf Masters outside of Japan — is a colorful and cartoony take on the already enjoyable arcade original from Metal Slug developers Nazca. SNK supported the game on its various 1990s platforms, including for the portable Neo Geo Pocket Color, and with good reason.
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It's new to me: Big Tournament Golf
The Neo Geo Pocket Color featured a colorful and cartoony version of an SNK arcade golf title.
https://retroxp.beehiiv.com/p/it-s-new-to-me-big-tournament-golf-8284a281cccc4571
3 months ago
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reposted by
Retro XP
Marc Normandin
3 months ago
Do you like poker? Solitaire? Falling-block puzzle games? How about one that's all of those things at once, that's exceptionally rewarding for the same reasons that all three of those kinds of games are? That's Ryukyu, the arcade adaptation of the "patience" game Poker Solitaire. It's fantastic.
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XP Arcade: Ryukyu
A single-player poker game that's also a puzzle, and one that will have you coming back again and again.
https://retroxp.beehiiv.com/p/xp-arcade-ryukyu-5ddb710089648a7b
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Remaking an existing game presents challenges, and in some ways, Mario vs. Donkey Kong was up to reviving its Game Boy Advance original in the present. In other ways... well, it's a more questions than answers kind of situation.
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Past meets present: Mario vs. Donkey Kong
A remake of a Game Boy Advance title that manages to both improve upon and lessen the original.
https://retroxp.beehiiv.com/p/past-meets-present-mario-vs-donkey-kong-14e1151319b633f9
3 months ago
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Retro XP
Marc Normandin
3 months ago
You likely know Technōs for games like River City Ransom and Double Dragon, but huge chunks of their library were never localized like they were. Until the present, anyway, which means that titles like Sugoro Quest: Dice Heroes, a dice-based board game RPG, is finally officially available in English
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Past meets present: Sugoro Quest: Dice Heroes
A board game RPG for the Famicom that has only recently released worldwide.
https://retroxp.beehiiv.com/p/past-meets-present-sugoro-quest-dice-heroes-fc15022a298bb50a
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Technōs released a board game RPG with dice rolls for the Famicom decades ago, but it took until 2025 for it to be officially localized and released outside of Japan. Sugoro Quest: Dice Heroes is a wonderful hidden gem that you should seek out if you've got a Switch or PS4.
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Past meets present: Sugoro Quest: Dice Heroes
A board game RPG for the Famicom that has only recently released worldwide.
https://retroxp.beehiiv.com/p/past-meets-present-sugoro-quest-dice-heroes-fc15022a298bb50a
3 months ago
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In 1997, Konami asked the question: what would Gradius look like in 3D? The answer was a lot like Gradius in 2D, down to taking one hit and dying... but in 3D! Solar Assault is an arcade-only spin-off, one that sort of works in MAME sometimes if you're lucky, but it's worth checking out.
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It's new to me: Solar Assault
Gradius goes 3D in the arcades, in the style of Star Fox... sort of.
https://retroxp.beehiiv.com/p/it-s-new-to-me-solar-assault-9e33fe38724fe703
3 months ago
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