tanner bananer
@goodboytan.bsky.social
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game dev, musician, aspiring train conductor ~
[email protected]
~ he/him
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tanner bananer
William Chyr
11 days ago
Thank you to the core engineering team of
@buzzjive.bsky.social
,
@goodboytan.bsky.social
, and Melody Yang. They built the technical foundation of the game and the tools that empowered our designers. Making a roomscale VR game with natural locomotion is no easy task, but the team pulled it off!
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tanner bananer
William Chyr
11 days ago
The designers played a major role in pushing the limits of the tech. Oscar De Anda and
@nw3d.bsky.social
created environments that showcased what’s possible in VR. I’m grateful for the design work that Sydney Glenn,
@jacobmooney.bsky.social
, and
@goodboytan.bsky.social
did on the final puzzles.
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tanner bananer
Chris Wade
11 days ago
I hit the button ✅😭🐸 🚨BIG HOPS is OUT NOW🚨 Get it on Steam | Switch | PS5 for just $17.99 with our 10% launch discount!
#indiegames
#nintendoswitch
#ps5
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2 months ago
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William Chyr
2 months ago
Here's a video going over how the impossible hallways are built in our roomscale VR game Hotel Infinity It also shows how the hallways evolved over the course of development
www.youtube.com/watch?v=fjZ5...
#vr
#psvr2
#metaquest
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Infinite Hallways in Roomscale VR | Hotel Infinity Devlog #2
YouTube video by William Chyr
https://www.youtube.com/watch?v=fjZ5ymhXoqI
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tanner bananer
Hotel Infinity
2 months ago
Our physics-defying doors are now open! Hotel Infinity is out now(!!!) on PS VR2 and Meta Quest! PS VR2:
www.playstation.com/en-us/games/...
Meta Quest:
www.meta.com/experiences/...
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William Chyr
2 months ago
Hotel Infinity comes out tomorrow for Meta Quest & PS VR2 It is a roomscale VR experience where you explore a vast environment simply by walking. Every step you take in real life moves you through the game, and no teleportation and joystick movement is required.
www.youtube.com/watch?v=8GLS...
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Hotel Infinity - Release Date Announcement
YouTube video by William Chyr
https://www.youtube.com/watch?v=8GLSvWVzhpM
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added some noise, gradients, and more fun matcaps to my blob stuff
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3 months ago
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William Chyr
3 months ago
Video explaining how we designed Hotel Infinity as a roomscale VR experience using natural locomotion:
www.youtube.com/watch?v=Yz86...
We're excited for you to experience this when the game launches November 13th Meta Quest:
www.meta.com/experiences/...
PS VR2:
www.playstation.com/en-us/games/...
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Building an Impossible VR Game | Hotel Infinity Devlog #1
YouTube video by William Chyr
https://www.youtube.com/watch?v=Yz862FOR_jQ
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It's coming soon!
add a skeleton here at some point
3 months ago
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Chris Wade
6 months ago
Somehow managed to turn on a collision debug mode on Bananza on my retail Switch 2 and... all the colliders are banana shaped. I can't imagine that being the optimal collision shape, but it works for them I guess.
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snekflat
8 months ago
to celebrate tiny terry's turbo trip's anniversary i made a timelapse of the entire development of the game running at 84000x speed
#indiegamedev
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flirting
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7 months ago
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What i’ve been doing at work for the past 2 years 😝
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7 months ago
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tanner bananer
Hotel Infinity
7 months ago
We’ve just announced Hotel Infinity - our follow-up to Manifold Garden where you explore a mysterious hotel in roomscale VR! Featuring: 🏨 Impossible architecture to navigate on foot 🧩Mind-bending puzzles 🎶A beautiful soundtrack by Laryssa Okada Check out the trailer below!
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tanner bananer
Chris Wade
8 months ago
We're really close to the finish line and just need some help finishing a few important things! - Full VO - Localization - QA - Console ports
www.kickstarter.com/projects/chr...
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Big Hops - a fresh and froggy action-platformer
A new kind of 3D platformer about tongue swinging, froggy parkour, and building your own path forward with veggies.
https://www.kickstarter.com/projects/chriswade/big-hops
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tanner bananer
Chris Wade
8 months ago
🚨HUGE News🚨 🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward! ✨Free demo out NOW 🎮Coming to Nintendo Switch 1 & 2 in Q4 2025 💰Our publisher dropped us, so we're KICKSTARTING (links below)
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N²
8 months ago
the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.
@bungie.net
@marathonthegame.bungie.net
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POWERTOOZE my submission for BIGMODE game jam with audio from
@sv1.bsky.social
#gamedev
#indiedev
#gamejam
goodboytan.itch.io/powertooze
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12 months ago
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beginnings of a mutant fighting POWER tool shooter for
@bigmode.bsky.social
game jam
#gamedev
#indiedev
#gamejam
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12 months ago
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color blending added in to the sphere tracing based shader
#gamedev
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about 1 year ago
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i’m going to a friends improv show so those will be all my comments on the game awards
about 1 year ago
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save me fumito ueda
about 1 year ago
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they turned elden ring into monster hunter
about 1 year ago
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posting this mysterious sdf shader experiment because the next thing i’ll have to show is gonna take way too long but hi
#gamedev
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about 1 year ago
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