John Lay
@john-lay.bsky.social
๐ค 54
๐ฅ 66
๐ 8
๐ฎ Retro game ๐ป Software engineer ๐งโโ๏ธ Zelda's Adventure for Game Boy
Minor update to Zelda's Adventure for the Gameboy. It's now available in German, thanks to the incredible work of Matthias Fehl. The latest update also includes improved French localization, and a few quality of life and bug fixes.
john-lay.itch.io/zeldas-adven...
loading . . .
German translation
Sincere thank you to the wonderful Matthias Fehl for his excellent German translation! He went above and beyond to help me understand the nuances of the language. He worked tirelessly to constantly im...
https://john-lay.itch.io/zeldas-adventure/devlog/1189888/german-translation
16 days ago
0
3
1
Love this! Thanks so much for sharing.
add a skeleton here at some point
about 2 months ago
2
6
0
reposted by
John Lay
Guilty Gamer
about 2 months ago
There's a Zelda's Adventure demake for Game Boy that just received a DX update, bringing color to the title along with new music and improved combat
@john-lay.bsky.social
#retrogaming
guiltygamer.com/zeldas-adven...
loading . . .
This Zelda's Adventure demake redesigns the CD-i title for the Game Boy Color - Guilty Gamer
There's nothing I love more than a good demake, especially if it's released on the Game Boy. As a matter of fact, demakes are a great way to take older,
https://guiltygamer.com/zeldas-adventure-demake-redesigns-cdi-title-for-game-boy-color/
1
5
2
Happy to share Zeldaโs Adventure for Game Boy is now in colour with enhanced gameplay. Thanks to
@beatscribe.bsky.social
for the music,
@shin.itch.io
for the adventure reforged plugin and
@cismik.bsky.social
for the French translation. Available from
john-lay.itch.io/zeldas-adven...
loading . . .
2 months ago
3
27
10
reposted by
John Lay
RockmanCosmo
6 months ago
The i-mode demo of
#FFVII
Before Crisis was preserved by Cuebus and
@yuvi.app
! The demo contains the entirety of Chapter 1. Last year, Kraze preserved the EZweb demo. The i-mode demo contains more features, like save data transfer and functional Materia Camera.
loading . . .
2
122
31
reposted by
John Lay
Yuvi
6 months ago
Two days ago, I found a phone with the Before Crisis Trial version on it, and well, with the help of many members of the KeitaiWiki team. We have preserved that and made it available to play today! This is mostly the same as the BREW version, but a lot easier to play.
1
71
24
reposted by
John Lay
Yuvi
6 months ago
Just about a year ago I joined the Keitai Wiki team to help figure out Before Crisis FF7, and well, we've done so much since then. So I made a video kind of going over everything we have recovered since then. There is still so much to do, so wait a bit.
youtu.be/UsSkeH6xBBY
loading . . .
Before Crisis Final Fantasy VII - Current Progress July/2025
YouTube video by YuviApp
https://youtu.be/UsSkeH6xBBY
1
27
6
reposted by
John Lay
Chris Maltby
7 months ago
Working on some tools to help diagnose slowdown in
@gbstudio.dev
games. Can scrub through recordings and see what was running each frame. Already found a few easy wins for optimisation coming to the next release! Code up at
github.com/chrismaltby/...
if anyone might find it useful (plugin devs?)
loading . . .
5
70
16
reposted by
John Lay
RockmanCosmo
9 months ago
A SECOND partial copy of
#FFVII
Before Crisis was preserved by
@yuvi.app
! This copy had the Two Guns Turk and a rescue mission map. The map was part of BC's asymmetrical multiplayer, where you rescued your friends. We also got Comet and Thundara materia. More details below... (1/2)
loading . . .
2
76
27
reposted by
John Lay
RockmanCosmo
about 1 year ago
Last night,
#FFVII
Before Crisis demo was preserved by Irdkwia! They read the W51H's filesystem for the first time. This is all of chapter 1, and it runs in Melange (no audio support yet)!
@yuvi.app
is also working on inserting these chapter 1 assets into our preserved DoCoMo copy of BC.
1
50
21
you reached the end!!
feeds!
log in