Quigley
@quigjam.bsky.social
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📥 464
📝 432
Digital and Tabletop Game Designer
https://linktr.ee/quigjam
[email protected]
I was in a polycule situation-ship by the end of my first larp Is this normal?
21 minutes ago
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If you give me your discord instead of a buisness card, I know its a real connection
about 2 hours ago
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I tried to just keep track of all the cool new rpgs I saw in a week to do a round up thread and it was just too much lol
about 6 hours ago
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Certainly did not take enough pictures but Crown playtests are going well! We had a massive 8 person group play out the faction mechanics and they all loved it.
1 day ago
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Here's the mobile zine stall for Metatopia. 3 copies of Afterworld and Memoirs plus a copy of Prequel to show off (available for print soon)
3 days ago
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Damn I really want to make a game with asynchronous,unreliable communication
4 days ago
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Trying something different by printing playtesting rules as booklets for Metatopia.
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4 days ago
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Augustus is the type of man you love to hate and hate to love
add a skeleton here at some point
4 days ago
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Celeste was so kind to jump on the project and help out with editing in the middle of a big move. This product would certainly would not as polished without her attention to detail. A fountain of patience to my inexperience including editors into the dev process.
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4 days ago
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Tightly packed and ready for Metatopia. Will I board Spirit unscathed!?
4 days ago
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I've been itching to do something with Koa all year and the Game Jam was a great excuse. He made so many fun poisons and drugs we almost couldn't fit them all in! He was energetic and proactive, always looking for ways to improve the product
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5 days ago
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A Night Out in Baldur's Gate just released with contributions from 5 other amazing writers and editors For less than a Starbucks you can: Get in a bar fight, humour drunken nobles, drink fantasy cocktails, and do drugs, and more!
www.dmsguild.com/en/product/5...
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DriveThruRPG
https://www.dmsguild.com/en/product/544462/a-night-out-in-baldur-s-gate?src=newest_community
5 days ago
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After 8 years, I think have to buy a printer
5 days ago
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Tomas was a pleasure to work added to the fact he had to manage an international move while writing Took on the challenge of making a custom subclass on a type deadline which came out crazy Check it out if you want to basically play bard x moon knight
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5 days ago
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not me remembering the pot of coffee I was supposed to get up and get 4 hours ago now it will be morning cold brew
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6 days ago
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MVP test for Zine Month project went well! A small rough spots and areas for improvement but we we able to put together a starting urban fantasy map for Columbus
www.google.com/maps/d/u/0/e...
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Backyard Playtest 11/3/2025 - Google My Maps
Backyard Playtest 11/3/2025
https://www.google.com/maps/d/u/0/edit?mid=1o5o_gxngwaRcWhdc0Vu9265UbezArEw&usp=sharing
6 days ago
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Dmsguild project done, now back to Zine Month land!
7 days ago
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we've passed the point where every final edit feels like nails on a chalk board and I just want to throw the whole project out the window so we're probably in a pretty good spot excited to submit my DMsguild game jam project!
7 days ago
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I'll be attending Metatopia for the first time next week. If you're a mutual (expecially if we've never met in person), would love to grab lunch or coffee!
7 days ago
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I'll be at metatopia for the first time this week, playtesting crown and level. Heard only great things about this convention all year. Excited if we can get up to 12 people for a faction gameplay focused test for crown
7 days ago
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Does anyone know any world building games that have a "chain reaction" feeling? Kinda like you really feel different mechanics feedback loop in each other welll?
8 days ago
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thinking back to these minimalist adventure covers i tried sometime last year inspired by what
@indestructoboy.bsky.social
does, still kinda fuck with it so maybe i'll loop around to it at some point
8 days ago
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got a cozy monster hunting game for your halloween weekend
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Memoirs of a Hunter by Dying Sun Games
Solo-journaling zine about tracking down a monster
https://dying-sun-games.itch.io/memoirs-of-a-hunter
8 days ago
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Has you run a urban fantasy campaign? Was it difficult? What system did you use?
8 days ago
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tis the season to die horribly with your friends 🤶
glyphtide.itch.io/prequel
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PREQUEL by Glyphtide Games
A tactical storytelling game of heroic sacrifice
https://glyphtide.itch.io/prequel
9 days ago
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finishing up the Baldur's gate jam project today 😤 excited to share with you next week
9 days ago
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there are two wolves inside you one wants to release a 200 page book and be done the other wants to release $10 core rules and slowly add expansions over time
9 days ago
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one time i bought 5 discount halloween mugs from TG Max i've been chasing that high ever since
9 days ago
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Slowly working through layout on my
@dmsguild.com
baldur's gate jam project, hopefully we'll have some room to fit alittle stock art in
9 days ago
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Running a playtest with 12-16 year old today, both excited and scared
13 days ago
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It's crazy how you're brain goes to ->not the project due end of next week ->not the project due the week after ->not the project to be finished from months ago but to the project with not immediate deadline
16 days ago
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reposted by
Quigley
Brian Tyler Cohen
17 days ago
Breaking: The Supreme Court is now officially considering taking up a case overturning same-sex marriage. This is the first time in history the court has considered rolling back this right.
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zine month devlog now available in video form
youtu.be/lfuV_Dl5tng
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I have only 90 days to write an RPG (TTRPG Devlog)
YouTube video by quigjam
https://youtu.be/lfuV_Dl5tng
18 days ago
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first devlog for my Zine Month 2026 project
open.substack.com/pub/quigjam/...
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Deciding on a Zine Month 2026 Project
Project Backyard Devlog
https://open.substack.com/pub/quigjam/p/deciding-on-a-zine-month-2026-project?r=vu9sx&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
20 days ago
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lol i forgot how much i actually hate video editing
21 days ago
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Made a bunch of cocktails for my project for the
@dmsguild.com
game jam and honestly some of these I actually want to try like gin with brown sugar, apple juice, and ginger beer kinda sounds bomb
21 days ago
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going live now, quick devlog recording
twitch.tv/quigjam
add a skeleton here at some point
22 days ago
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Going to go live in 30-45 min to do a Zine Month 2026 project and maybe do some development afterwards
22 days ago
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gamehole con fomo, hopefully able to more conventions next year
25 days ago
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the CONVERSATION about the game sounds really cool we'll see what TIME i HAVE to check it out
26 days ago
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First meeting for my new zinequest project went very well despite me being half asleep do to ramen carbs Should be easily playable by end of the month which has me scared something will go wrong 😅
27 days ago
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this new rpg I'm writing is going to awaken all my caged Rick Riordan fan energy
28 days ago
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My zinequest project may require me to finally read Fables, oh the horror
29 days ago
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I have purchased $65 worth of City and community building rpgs, now time for all the reading Honestly missed this part of a new project
about 1 month ago
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Lead engineer pulled me aside after a meeting to ask about what I was doing with his tool I thought I fucked up He said "You know there's a better place to do that in the project" Remember, someone built the roads, don't be afraid to ask them for directions.
about 1 month ago
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I had a dream about being in a class that turned into an actual play performance where gm faced away for a monologue and 2 people appeared on either side dressed identically started echoing them they asked: "do you confront the labyrinth's maladies or die alone" wtf do I do with this?
about 1 month ago
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Tearing things down again was a pain but I think I've successfully refactored my the behavior trees for my Halo style AI project Enemies now properly move between the "inner" and "outer" parts of their objective zones based on their "combat emotion" type
about 1 month ago
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I simply need to -get PREQUEL printed -get the MVP for my Zine Quest project done -get my
@dmsguild.com
Jam project done -prep Crown for Metatopia -prep for a IGN talk in November -and finish the Combat Design project that was supposed to be done in September and my job (idk how this happened)
about 1 month ago
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Getting my "thrall" charge attack working, was split between using an interpellation curve versus velocity, the velocity gives a better chance for the enemy to overshot while interpolating would keep the curve consistent
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about 1 month ago
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Had to work around a weird Unreal crashing issue but finally got EQS generating around my enemy zones how I wanted
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about 1 month ago
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