Overte
@overte.bsky.social
📤 34
📥 1
📝 16
Overte free/open source virtual worlds and collaborative creation software.
https://overte.org/
pinned post!
Up for helping us out? The Overte e.V. is doing its first donation drive. We are preparing to hire our first long standing contributor, and hope to raise 3000€ toward that goal. Read more here:
overte.org/index.html#h...
Or go straight to our donation page:
overte.org/donate.html
#vr
#OpenSource
3 months ago
0
6
1
Newest Overte release features PBR material support on
#voxel
entities and triplanar texture mapping on models, making in-game created worlds look more realistic. Thank you to HifiExperiments for implementing and
#NLnet
for funding this amazing feature!
#foss
#opensource
#vr
#overte
3 months ago
0
5
0
Newest Overte release features new Graphics Settings UI, which is a part of planned UI overhaul. Thank you to Armored Dragon for this amazing contribution!
#opensource
#foss
#vr
#overte
3 months ago
0
4
0
Up for helping us out? The Overte e.V. is doing its first donation drive. We are preparing to hire our first long standing contributor, and hope to raise 3000€ toward that goal. Read more here:
overte.org/index.html#h...
Or go straight to our donation page:
overte.org/donate.html
#vr
#OpenSource
3 months ago
0
6
1
2025.05.1
#Overte
release is ready! It brings features such as PBR materials on
#voxel
entities, new graphics settings UI,
#OpenXR
support including hand tracking, Create App improvements and many others. Thank you to all the contributors and
#NLnet
for making this possible!
#opensource
#foss
#vr
loading . . .
4 months ago
0
4
2
Several improvements to Overte's Create App got merged, including local entities support, multiline text entity editing, child entities UI and a lot of other enhancements that will make in-game creation much easier. Thanks to Alezia Kurdis for this amazing contribution!
#foss
#opensource
#vr
6 months ago
0
4
1
Experimental
#OpenXR
support just got merged and will be available in the next release. It makes using
#Overte
in
#VR
on
#Linux
much easier and more compatible with
#opensource
runtimes such as
#Monado
and
#WiVRn
. Thanks to Lubosz and Ada for contributing this amazing feature!
#foss
6 months ago
0
10
3
2025.03.03 hotfix release of
#Overte
is ready! It addressed freezes on start in VR, fixes antialiasing on transparencies and significantly improves startup time.
#foss
#vr
#opensource
6 months ago
0
4
0
2025.03.1 release of
#Overte
is ready! It has a number of improvements, including Alezia's redesigned Places app including portals. Thanks to HifiExperiments and
#NLnet
foundation grant this release has improved TAA, third person camera clipping and codebase refactor.
#foss
#vr
#opensource
7 months ago
1
6
0
Overte's V8 script engine is very versatile. Can it run Doom though? Thanks to Ada's recent work on Canvas API grant from
#NLnet
foundation, on feature/canvas-entity branch it's now possible to paint directly to textures from
#javascript
and
#webassembly
.
#foss
#opensource
#wasm
#vr
loading . . .
7 months ago
0
8
2
Portal spawning system got merged, and will soon be available in the upcoming release of
#Overte
. It allows users to spawn a portal to a different place so that friends may follow them while visiting different virtual worlds.
#vr
#foss
#opensource
7 months ago
0
2
0
We will also be showing Overte's new
#vulkan
renderer, which is still in development. It was made possible thanks to
#NLnet
foundation grant.
#fosdem
#opensource
#vr
#foss
#fosdem2025
8 months ago
0
4
0
Come join us at our stand at
#FOSDEM
today for a live
#VR
demo of Overte
#opensource
social virtual worlds game! We are at room J1.106, next to main auditorium.
#foss
#fosdem2025
8 months ago
0
5
0
reposted by
Overte
8 months ago
There will also be a demo of Overte running on
@monado.dev
, showing off a fully open source stack XR including the XR runtime.
add a skeleton here at some point
0
2
1
Come visit us at our stand at
#FOSDEM
2025 for a live demonstration of Overte
#opensource
virtual worlds platform in
#VR
! Our stand will be located in the Janson building:
fosdem.org/2025/stands/
#foss
8 months ago
0
12
2
Work on
#Vulkan
renderer grant from
#NLnet
Foundation is progressing, with both forward and deferred
#renderer
having most features finished now. Optimization and
#vr
support is coming next.
#opensource
#foss
9 months ago
0
2
1
First milestone of
#Vulkan
renderer grant from
#NLnet
Foundation has been completed, with renderer now being able to output wireframe. Next milestone is well underway with forward renderer being almost ready. Thank you to NLnet Foundation for making this possible!
#foss
#overte
#opensource
#vr
9 months ago
0
5
0
2024.11.1 release of
#Overte
#OpenSource
#socialvr
platform is here! This release contains large number of new features, including mirrors, GPU particles, audio zones and sound entities. Thank you to
#NLnet
Foundation and all the contributors! It wouldn't have been possible without you.
#foss
#vr
10 months ago
1
9
4
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