Sam
@saminton.bsky.social
π€ 1234
π₯ 37
π 170
Creative & Coder. Making a game β Of Salt And Solace
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We now have BIG waves π
#screenshotsaturday
#GodotEngine
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7 months ago
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reposted by
Sam
The engine I use & the game I'm making
#godot
#indiegame
#gamedev
6 days ago
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The engine I use & the game I'm making
#godot
#indiegame
#gamedev
6 days ago
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Sometimes the way in isn't always the way out
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13 days ago
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Rolling fog β Storms just levelled up
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20 days ago
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Sam
Climbable ladders β
#screenshotsaturday
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23 days ago
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Climbable ladders β
#screenshotsaturday
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23 days ago
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Now the for the exterior
add a skeleton here at some point
27 days ago
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Sam
Making progress on the first underground area
#screenshotsaturday
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30 days ago
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Making progress on the first underground area
#screenshotsaturday
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30 days ago
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Experimenting with some underground areas. Promise it's not turning into a horror game π¬
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about 1 month ago
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Some animation variations and improvements to the locomotion system
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about 2 months ago
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Some new UI mockups
#indiegame
#indiedev
2 months ago
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Sam
Catching tuna takes skill... and a whole lot of patience
#screenshotsaturday
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5 months ago
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How my indie game actually feels
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3 months ago
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Can you guess what this is looming in the background? (Iβd be genuinely surprised if someone get this right)
#screenshotsaturday
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3 months ago
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Experimenting with some environment puzzle mechanics
#screenshotsaturday
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3 months ago
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you can do this in our game
#indiegame
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3 months ago
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For those interested in knowing a little more about the game. I had a small chat with Karrus, he goes over some of the gameplay, inspirations and perfectly captures the vibe
youtu.be/GEqLqpeDILk?...
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Fishing for Ghosts of the Past | Of Salt and Solace
YouTube video by Karrus
https://youtu.be/GEqLqpeDILk?si=EMrZdb6jqzTwrcB6
3 months ago
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Iβd prefer to avoid the βyellow paintβ when possible but for the tutorial I think it may be necessary ? π€
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4 months ago
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I keep telling myself βI donβt need x featureβ. Only to find it makes so much sense after I later decide to implement it. Anyways, thereβs now a sprint button π
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4 months ago
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Working on some optimisations, still some popping issues to sort out but tree imposters are now set upπ²
#screenshotsaturday
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4 months ago
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Started implementing sound only to realise the Godot FMOD plugin won't build on Mac π¬, back to the drawing board ππ¦
#GodotEngine
#screenshotsaturday
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5 months ago
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Started implementing sound only to realise the Godot FMOD plugin won't build on Mac π¬, back to the drawing board ππ¦
#GodotEngine
#screenshotsaturday
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5 months ago
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Catching tuna takes skill... and a whole lot of patience
#screenshotsaturday
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5 months ago
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Experimenting with a health and damage mechanic for the boat π₯οΈπ₯
#screenshotsaturday
#GodotEngine
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5 months ago
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Procedural damage / holes with
#geometrynodes
#blender
#indiedev
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5 months ago
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Wall cutout shader WIP, still some kinks to sort out
#GodotEngine
#screenshotsaturday
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6 months ago
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Peaking into the past to uncover its secrets
#GodotEngine
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6 months ago
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Experimenting with a simple puzzle mechanic for the game
#GodotEngine
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6 months ago
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It's too hot for me here in France. let's cool things down a bit βοΈ
#GodotEngine
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6 months ago
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Reworking the inventory for something more classic but more flexible
#GodotEngine
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6 months ago
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Foliage is coming along nicely
#GodotEngine
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6 months ago
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These old screenshots of mine made me realise that modding Skyrim / Fallout probably had a huge influence on my art style
7 months ago
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Some updates to the boat fishing mechanic π£
#screenshotsaturday
#GodotEngine
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7 months ago
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reposted by
Sam
We β€ Every Game
7 months ago
@saminton.bsky.social
beautifully showed us the true power of the oceans (not the fair weather you'd see in The Wind Waker...) in their upcoming game "Of Salt And Solace"
add a skeleton here at some point
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We now have BIG waves π
#screenshotsaturday
#GodotEngine
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7 months ago
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What part of my game are you most excited about ? (Need help deciding what to put in the teaser)β¨β¨ π οΈ Survival & Crafting π§ Exploration πΏ Vibes & Ambience π Story & Narrative
7 months ago
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Added an "on rails" system to the camera controller. Please ignore the blockout shipwreck model π
#GodotEngine
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7 months ago
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If I start doing a devlog series, any things in particular you'd like me to cover ?
7 months ago
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Added camera override zones to be able to create some "cinematic" shots π₯
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7 months ago
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Some new assets for the game, creating low poly trees is somewhat addictive
#screenshotsaturday
#blender
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8 months ago
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Getting this stairs / ladder set up with geometry nodes was way more complicated than I had anticipated.
#blender
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8 months ago
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First of a few mining / oil platforms that'll be tied to the game's story
#screenshotsaturday
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8 months ago
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Working on the merchant UI to buy and sell goods
#screenshotsaturday
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9 months ago
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reposted by
Sam
Toussaint Egan
9 months ago
Four games I'm looking forward to that don't have a steam page (yet): β’ Funeralopolis by
@bananajeff.bsky.social
β’ Of Salt and Solace by
@saminton.bsky.social
β’ Robbery Madness (PC) by Coding Spirit β’ "Project Lantern Boy" by
@rubeki.bsky.social
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It was inevitable
#godotengine
#screenshotsaturday
add a skeleton here at some point
9 months ago
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ATTENTION INDIE DEVS Show off your art style
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9 months ago
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reposted by
Sam
Say hello to the newest addition: The Merchant ποΈ. Still figuring out what the UI is going to look like
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10 months ago
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Fragments of the past
#VFX
. Can you guess the inspiration ?
#GodotEngine
#screenshotsaturday
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10 months ago
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Say hello to the newest addition: The Merchant ποΈ. Still figuring out what the UI is going to look like
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10 months ago
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