Sam
@saminton.bsky.social
π€ 1052
π₯ 32
π 145
Creative & Coder. Making a game β Of Salt And Solace
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We now have BIG waves π
#screenshotsaturday
#GodotEngine
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4 months ago
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you can do this in our game
#indiegame
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4 days ago
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For those interested in knowing a little more about the game. I had a small chat with Karrus, he goes over some of the gameplay, inspirations and perfectly captures the vibe
youtu.be/GEqLqpeDILk?...
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Fishing for Ghosts of the Past | Of Salt and Solace
YouTube video by Karrus
https://youtu.be/GEqLqpeDILk?si=EMrZdb6jqzTwrcB6
8 days ago
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Iβd prefer to avoid the βyellow paintβ when possible but for the tutorial I think it may be necessary ? π€
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22 days ago
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I keep telling myself βI donβt need x featureβ. Only to find it makes so much sense after I later decide to implement it. Anyways, thereβs now a sprint button π
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25 days ago
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Working on some optimisations, still some popping issues to sort out but tree imposters are now set upπ²
#screenshotsaturday
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about 1 month ago
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Started implementing sound only to realise the Godot FMOD plugin won't build on Mac π¬, back to the drawing board ππ¦
#GodotEngine
#screenshotsaturday
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about 2 months ago
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Started implementing sound only to realise the Godot FMOD plugin won't build on Mac π¬, back to the drawing board ππ¦
#GodotEngine
#screenshotsaturday
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about 2 months ago
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Catching tuna takes skill... and a whole lot of patience
#screenshotsaturday
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about 2 months ago
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Experimenting with a health and damage mechanic for the boat π₯οΈπ₯
#screenshotsaturday
#GodotEngine
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2 months ago
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Procedural damage / holes with
#geometrynodes
#blender
#indiedev
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2 months ago
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Wall cutout shader WIP, still some kinks to sort out
#GodotEngine
#screenshotsaturday
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2 months ago
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Peaking into the past to uncover its secrets
#GodotEngine
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3 months ago
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Experimenting with a simple puzzle mechanic for the game
#GodotEngine
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3 months ago
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It's too hot for me here in France. let's cool things down a bit βοΈ
#GodotEngine
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3 months ago
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Reworking the inventory for something more classic but more flexible
#GodotEngine
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3 months ago
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Foliage is coming along nicely
#GodotEngine
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3 months ago
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These old screenshots of mine made me realise that modding Skyrim / Fallout probably had a huge influence on my art style
4 months ago
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Some updates to the boat fishing mechanic π£
#screenshotsaturday
#GodotEngine
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4 months ago
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reposted by
Sam
We β€ Every Game
4 months ago
@saminton.bsky.social
beautifully showed us the true power of the oceans (not the fair weather you'd see in The Wind Waker...) in their upcoming game "Of Salt And Solace"
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We now have BIG waves π
#screenshotsaturday
#GodotEngine
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4 months ago
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What part of my game are you most excited about ? (Need help deciding what to put in the teaser)β¨β¨ π οΈ Survival & Crafting π§ Exploration πΏ Vibes & Ambience π Story & Narrative
4 months ago
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Added an "on rails" system to the camera controller. Please ignore the blockout shipwreck model π
#GodotEngine
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4 months ago
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If I start doing a devlog series, any things in particular you'd like me to cover ?
4 months ago
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Added camera override zones to be able to create some "cinematic" shots π₯
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4 months ago
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Some new assets for the game, creating low poly trees is somewhat addictive
#screenshotsaturday
#blender
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5 months ago
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Getting this stairs / ladder set up with geometry nodes was way more complicated than I had anticipated.
#blender
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5 months ago
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First of a few mining / oil platforms that'll be tied to the game's story
#screenshotsaturday
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5 months ago
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Working on the merchant UI to buy and sell goods
#screenshotsaturday
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6 months ago
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reposted by
Sam
Toussaint Egan
6 months ago
Four games I'm looking forward to that don't have a steam page (yet): β’ Funeralopolis by
@bananajeff.bsky.social
β’ Of Salt and Solace by
@saminton.bsky.social
β’ Robbery Madness (PC) by Coding Spirit β’ "Project Lantern Boy" by
@rubeki.bsky.social
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It was inevitable
#godotengine
#screenshotsaturday
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6 months ago
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ATTENTION INDIE DEVS Show off your art style
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6 months ago
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reposted by
Sam
Say hello to the newest addition: The Merchant ποΈ. Still figuring out what the UI is going to look like
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7 months ago
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Fragments of the past
#VFX
. Can you guess the inspiration ?
#GodotEngine
#screenshotsaturday
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7 months ago
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Say hello to the newest addition: The Merchant ποΈ. Still figuring out what the UI is going to look like
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7 months ago
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Stumbled upon this speedboat model and just had to give a try with my boat controller. Turn out it works *almost*
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7 months ago
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This really brings it all to life, amazing work
@benseavello.bsky.social
. I'm so humbled that my work has inspired you to do this β₯οΈ
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7 months ago
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WIP boat fishing mechanism and UI, any thoughts and feedback welcome π€
#screenshotsaturday
#GodotEngine
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7 months ago
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Not sure how useful this is going to be but there's now an underwater camera π
#GodotEngine
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8 months ago
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After several rather unsuccessful attempts I finally got screen space refections working with the water shader, adds a nice amount of depth to the visuals
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8 months ago
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my indie game for 15 seconds
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8 months ago
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Finished implementing a basic dialogue and quest system
#GodotEngine
#ScreenShotsaturday
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8 months ago
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The weather's been pretty awful here in Normandy lately, what better time to cuddle up to a warm fire π₯
#indiedev
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8 months ago
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Completed the compass bar UI (not in any way inspired by Skyrim π )
#screenshotsaturaday
#GodotEngine
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8 months ago
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Some very cool work listed here, thrilled that I made the list β€οΈ
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8 months ago
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Cooking up some 3d UI π²
#godotengine
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9 months ago
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A WIP of the crafting menu UI and recipe book cover. Creating art deco pixel art patterns is somewhat therapeutic π§
9 months ago
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2024 was a good year, started working on this little project. Really happy with how far it's come. Can't wait to see what 2025 has in store. Before vs after
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9 months ago
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Implementing some more UI elements. Creating an easily understandable icon for each action is gonna be a challenge. I want to avoid text as much as possible.
#GodotEngine
#screenshotsaturday
#indiedev
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9 months ago
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Look who I saw heading off last night π Happy holidays everyone !
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9 months ago
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Each Island now has its own micro-climat. Meaning I can make some more difficult areas to catch rare fish β οΈβ‘
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9 months ago
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