Sparseal
@sparseal.bsky.social
π€ 703
π₯ 2
π 9
Design and development of CGI tools.
https://sparseal.com
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Introducing Wafer A new 3D texturing software focused on stylized, hand-painting and NPR assets. Built for extreme performance, compatibility and energy efficiency. Now available for iPad
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3 days ago
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Introducing Wafer A new 3D texturing software focused on stylized, hand-painting and NPR assets. Built for extreme performance, compatibility and energy efficiency. Now available for iPad
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3 days ago
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We will be attending this year's Guadalindie (MΓ‘laga, Spain) in a couple of days. If you happen to be there and want to talk about Uniform or CozyBlanket, reach out!
10 months ago
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Uniform 1.4 introduces SDF modeling, manual UV mapping and packing, 3D printing workflow utilities, faster brushes, iCloud support and more. Available now.
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10 months ago
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about 1 year ago
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reposted by
Sparseal
Bloody Baroness Cosplay
about 1 year ago
I 3D-sculpted Bonzo's body in Nomad Sculpt.
@madnesscreations.com
made a papercraft pattern using CozyBlanket by
@sparseal.bsky.social
, which we printed and I then assembled, cut into a suitable pattern again, traced it onto 1 cm upholstery foam, cut it out, glued it together! So far so good!
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Uniform 1.3 introduces a new, fully customizable UI, realtime path traced viewport rendering, interactive procedural objects and more. Available now.
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about 1 year ago
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Uniform 1.3 will use the Manifold library for mesh layout trimming.
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over 1 year ago
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Uniform 1.3 will support stencil projection painting on high poly meshes, textures and curves.
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over 1 year ago
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Uniform 1.3 clipping tool is up to 450 times faster than the previous version (900ms -> 2ms). This enables real time preview even when working with multiple objects with millions of points.
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over 1 year ago
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Uniform 1.3 will support procedural objects with interactive gizmos. The new procedural system can be used for non destructive primitives, character blockouts, instance scattering, data conversions and more.
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over 1 year ago
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