Sparseal
@sparseal.bsky.social
π€ 619
π₯ 2
π 8
Design and development of CGI tools.
https://sparseal.com
We will be attending this year's Guadalindie (MΓ‘laga, Spain) in a couple of days. If you happen to be there and want to talk about Uniform or CozyBlanket, reach out!
6 months ago
0
2
1
Uniform 1.4 introduces SDF modeling, manual UV mapping and packing, 3D printing workflow utilities, faster brushes, iCloud support and more. Available now.
loading . . .
6 months ago
3
30
5
π
loading . . .
9 months ago
1
21
6
reposted by
Sparseal
Bloody Baroness Cosplay
9 months ago
I 3D-sculpted Bonzo's body in Nomad Sculpt.
@madnesscreations.com
made a papercraft pattern using CozyBlanket by
@sparseal.bsky.social
, which we printed and I then assembled, cut into a suitable pattern again, traced it onto 1 cm upholstery foam, cut it out, glued it together! So far so good!
1
10
4
Uniform 1.3 introduces a new, fully customizable UI, realtime path traced viewport rendering, interactive procedural objects and more. Available now.
loading . . .
10 months ago
0
44
8
Uniform 1.3 will use the Manifold library for mesh layout trimming.
loading . . .
about 1 year ago
0
5
0
Uniform 1.3 will support stencil projection painting on high poly meshes, textures and curves.
loading . . .
about 1 year ago
0
7
2
Uniform 1.3 clipping tool is up to 450 times faster than the previous version (900ms -> 2ms). This enables real time preview even when working with multiple objects with millions of points.
loading . . .
about 1 year ago
0
6
0
Uniform 1.3 will support procedural objects with interactive gizmos. The new procedural system can be used for non destructive primitives, character blockouts, instance scattering, data conversions and more.
loading . . .
about 1 year ago
0
28
5
you reached the end!!
feeds!
log in