Step Into Vision
@stepinto.vision
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Step into the world of visionOS development with SwiftUI, RealityKit, and ARKit.
pinned post!
Have you looked at the Learn visionOS page recently? We've been updating this all summer with visionOS 26 features.
#visionOS
#AppleVisionPro
#SpatialComputing
stepinto.vision/learn-vision...
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9 months ago
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reposted by
Step Into Vision
Joseph Simpson
4 days ago
I've never cried while writing a newsletter before. Here is your WWDC 2026 Edition.
stepinto.vision/articles/ste...
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Step Into Newsletter ā June 12, 2026
A special WWDC 2026 Edition
https://stepinto.vision/articles/step-into-newsletter-june-12-2026/
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If you love the work we do at Step Into Vision, please support us! None of us get paid for this, but people like you have helped to ensure our operating costs are covered. We're so grateful to everyone who has supported our work over the last two years.
#WWDC
#visionOS
ko-fi.com/stepinto
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Support Step Into Vision
Support Step Into Vision
https://ko-fi.com/stepinto
4 days ago
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reposted by
Step Into Vision
Chris Wu šŖ
5 days ago
Apple held the firstĀ Apple Developer Community Meetup tonight at the dev center and it was fantastic. We had 3 talks about building community and a musical performance from James Dempsey.
#WWDC26
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reposted by
Step Into Vision
Joseph Simpson
7 days ago
Iām so fortunate be a part of the absolute best community of visionOS developers and professionals. Thanks to everyone who who joined our Step Into Vision events this week. Letās keep building and supporting each other
#wwdc
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Episode 007: Our Wishlist for WWDC 2026 Join the Step Into Vision team for a quick reflection on visionOS 26 and a discussion about what we hope to see at WWDC 2026.
stepinto.vision/podcast/epis...
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Episode 007: Our Wishlist for WWDC 2026
Join us for a quick reflection on visionOS 26 and a discussion about what we hope to see at WWDC 2026.
https://stepinto.vision/podcast/episode-007-our-wishlist-for-wwdc-2026/
14 days ago
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RealityKit Basics: Modify Material Values Changing material values is a little different than to changing component values.
stepinto.vision/example-code...
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15 days ago
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We're skipping our regular newsletter format this week to focus on some community work before WWDC. Want to help?
stepinto.vision/articles/ste...
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Step Into Newsletter ā May 29, 2026
Weāre skipping our regular newsletter format this week to focus on some community work. Want to help?
https://stepinto.vision/articles/step-into-newsletter-may-29-2026/
18 days ago
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RealityKit Basics: Modify Component Values There are several approaches we can take when updating component values.
stepinto.vision/example-code...
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19 days ago
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reposted by
Step Into Vision
Joseph Simpson
25 days ago
Read the introduction to the prequel for Step Into Vision. In the first post about Canvatorium Visio, I shared an early project setup that I'm still using today for Example Code and Labs. It has changes a lot over time, but the seed of the idea started here.
vrhermit.com/2023/12/10/c...
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Canvatorium Visio Introduction
The 5000 series of Labs for visionOS.
https://vrhermit.com/2023/12/10/canvatorium-visio-introduction/
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Today we have a truly special episode of the podcast. Join us for a conversation with some of the incredible people building the Shared Visions Project.
#visionOS
#AppleVisionPro
#SpatialComputing
stepinto.vision/podcast/epis...
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25 days ago
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RealityKit Basics: Loading Entities from Data We can load Entities from a block of Data, which we can retrieve locally form a file or remotely from a server.
stepinto.vision/example-code...
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RealityKit Basics: Loading Entities from Data
We can load Entities from a block of Data, which we can retrieve remotely.
https://stepinto.vision/example-code/realitykit-basics-loading-entities-from-data/
27 days ago
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In Lab 111 Jimmy Balladares builds a Progressive Page Indicator in SwiftUI.
stepinto.vision/labs/lab-111...
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29 days ago
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RealityKit Basics: Loading Entities on Device. When using Reality Composer Pro, Xcode optimizes our assets. If we're not using RCP we could load assets directly from our app bundle, but we can get much better results by providing an rkassets bundle.
stepinto.vision/example-code...
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RealityKit Basics: Loading Entities on Device
We can load entities from our app bundle if weāre not working with Reality Composer Pro.
https://stepinto.vision/example-code/realitykit-basics-loading-entities-on-device/
29 days ago
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Step Into Newsletter -- May 15, 2026 Eight new Labs, revisiting RealityKit Basics, new podcast episodes, and updates from the community. We also celebrate our 500th post on Step Into Vision.
stepinto.vision/articles/ste...
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Step Into Newsletter ā May 15, 2026
Eight new Labs, revisiting RealityKit Basics, new podcast episodes, and updates from the community. We also celebrate our 500th post on Step Into Vision.
https://stepinto.vision/articles/step-into-newsletter-may-15-2026/
about 1 month ago
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RealityKit ships with a handful of Convenience Entities such as ModelEntity, AnchorEntity, and ViewAttachmentEntity. Learn when to use these and when to build your own entities with components.
stepinto.vision/example-code...
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RealityKit Basics: Using Convenience Entities
When should we use Convenience Entities vs. components.
https://stepinto.vision/example-code/realitykit-basics-using-convenience-entities/
about 1 month ago
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reposted by
Step Into Vision
Joseph Simpson
about 1 month ago
Lab 110 - Curved Display Surface In Lab 109we created a curved surface to render portal materials. We made this lab to document those curved surfaces.
stepinto.vision/labs/lab-110...
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We have a few things for you to read and explore
add a skeleton here at some point
about 1 month ago
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RealityKit Basics: Entities and Components Learn how to add functionality to an entity by attaching one or more component.
stepinto.vision/example-code...
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about 1 month ago
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U+2913 U+1BC5
about 1 month ago
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RealityKit Basics: Extruding Meshes Take a Swift Path object and extrude it into a 3D mesh.
stepinto.vision/example-code...
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about 1 month ago
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New in RealityKit Basics: Create shapes with MeshDescriptor. In this example we walk through creating a simple tetrahedron. As a bonus, we even mapped each face to a different material.
stepinto.vision/example-code...
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about 1 month ago
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RealityKit Basics: We can generate 3D text from an attributed string and some configuration options.
stepinto.vision/example-code...
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about 1 month ago
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reposted by
Step Into Vision
oliverw
about 1 month ago
Honoured to be recognised by Apple in this way, especially alongside so many of my friends from around the globe.
#apple
#spatialcomputing
#applevisionpro
#visionos
#community
developer.apple.com/community/re...
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Recognition - Community - Apple Developer
All around the world, developers do meaningful work that extends beyond great apps and games. They organize events, write tutorials, mentor others, and create spaces to learn and grow.
https://developer.apple.com/community/recognition/
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Let's revisit the RealityKit Basics series, starting with simple shapes created via ModelEntity
stepinto.vision/example-code...
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RealityKit Basics: Create Shapes
Creating primitive shapes in code.
https://stepinto.vision/example-code/realitykit-basics-create-shapes/
about 1 month ago
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We have over 100 labs for you to explore on Step Into Vision. Labs is where we tinker, try ideas, answer questions, and share our work as we build.
stepinto.vision/category/labs/
about 1 month ago
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Your occasional reminder that we have a library of over 70 resources that visionOS devs may find useful.
stepinto.vision/category/res...
about 1 month ago
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In the latest episode of our podcast, Paolo is joined by Mel Randall and Sheba Mayer to talk about building Arluma360
stepinto.vision/podcast/epis...
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Episode 005: Building Arluma360
Mel Randall and Sheba Mayer join Paolo to talk about building and launching Arluma360.
https://stepinto.vision/podcast/episode-005-building-arluma360/
about 1 month ago
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Did you know Apple provides a variety of HLS stream examples for Apple Vision Pro? These have come in particularly handy for the Shared Visions project, as well as for our example code on Step Into Vision.
developer.apple.com/streaming/ex...
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Examples - HTTP Live Streaming - Apple Developer
https://developer.apple.com/streaming/examples/
about 1 month ago
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New in the resource library: NewtonLab
stepinto.vision/resources/ne...
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NewtonLab
NewtonLab by Luca Langella is an interactive project to learn and explore physics in RealityKit and visionOS. Make sure to check out the companion articles.
https://stepinto.vision/resources/newtonlab/
about 1 month ago
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Step Into Newsletter for May 1, 2026 WWDC Prep, Shared Visions progress, Office Hours updates, and a huge community section.
stepinto.vision/articles/ste...
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Step Into Newsletter- May 1, 2026
WWDC Prep, Shared Visions progress, Office Hours updates, and a huge community section.
https://stepinto.vision/articles/step-into-newsletter-may-1-2026/
about 2 months ago
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Reminder that the EMEA Office Hours has a new day and time. Now meeting on Thursdays at Noon (Paris time)
stepinto.vision/event/step-i...
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Step Into Vision ā EMEA Office Hours
A weekly meeting for visionOS developers and professionals, hosted by Juan Moya.
https://stepinto.vision/event/step-into-vision-emea-office-hours/
about 2 months ago
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reposted by
Step Into Vision
Pieter Montoulieu
about 2 months ago
Anyone know any devs/creative technologists looking for a new remote gig in the US? Looking for someone I can trust to take my place at Hovercraft Studio. Ideal candidate would be experienced with React, Three.js and some occasional Unity work. Hit me up!
www.hovercraftstudio.com
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Hovercraft
Hovercraft is an experience and innovation company built to craft and produce awe-inspiring new worlds. We deliver campaigns, retail experiences, and activations for innovation driven brands and partn...
https://www.hovercraftstudio.com/
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Please note that the EMEA Office Hours has a new day and time, effective this week. Juan Moya hosts this edition of Office Hours, now every Thursday at Noon (Paris time)
stepinto.vision/event/step-i...
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Step Into Vision ā EMEA Office Hours
A weekly meeting for visionOS developers and professionals, hosted by Juan Moya.
https://stepinto.vision/event/step-into-vision-emea-office-hours/
about 2 months ago
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Make sure you save our WWDC page for events, resources, and updates as we get closer to June
stepinto.vision/articles/ste...
about 2 months ago
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This week on the Step Into Vision podcast Oliver joins Paolo to talk about how UX and design changes when working with Spatial Computing.
stepinto.vision/podcast/epis...
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Episode 004: Exploring Spatial UX with Oliver Weidlich
This week Oliver joins Paolo to talk about how UX and design changes when working with Spatial Computing.
https://stepinto.vision/podcast/episode-004-exploring-spatial-ux-with-oliver-weidlich/
about 2 months ago
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Step Into Vision at WWDCĀ 2026 Events, Shared Visions, Resources, and Community.
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Step Into Vision at WWDCĀ 2026
Events, Shared Visions, Resources, and Community.
https://stepinto.vision/articles/step-into-vision-at-wwdc-2026/
about 2 months ago
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Hey visionOS devs, need something to wear to WWDC? We launched official Step Into Vision shirts.
cottonbureau.com/people/step-...
about 2 months ago
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reposted by
Step Into Vision
Joseph Simpson
about 2 months ago
Revisit lab 041: More fun with portals and occlusion material.
stepinto.vision/labs/lab-041...
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reposted by
Step Into Vision
Joseph Simpson
about 2 months ago
In Lab 040 we use a portal to switch between two worlds. Read the notes and get the code here.
stepinto.vision/labs/lab-040...
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reposted by
Step Into Vision
Joseph Simpson
about 2 months ago
In immersive spaces, portal contents share the same coordinate space as the main scene. That can lead to some fun mechanics when adding several portals that lead to the same place.
stepinto.vision/labs/lab-039...
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We just dropped latest edition of our newsletter. WWDC events, Shared Visions updates, and awesome stuff from the community.
#visionOS
#AppleVisionPro
#SpatialComputing
stepinto.vision/articles/ste...
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Step Into Newsletter ā April 17, 2026
Quick updates, WWDC Events, Shared Visions progress, and Community Resources
https://stepinto.vision/articles/step-into-newsletter-april-17-2026/
2 months ago
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New on the Community Calendar: Envision WWDC A virtual conference that will be happening all week during WWDC.
stepinto.vision/event/envisi...
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Envision WWDC
Envision WWDC26 is an independent online event system built from multiple activities across WWDC week.
https://stepinto.vision/event/envision-wwdc/
2 months ago
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reposted by
Step Into Vision
Joseph Simpson
2 months ago
Lab 042 builds refines the entity spawner from Lab 16 using a custom Component and System
stepinto.vision/labs/lab-042...
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Step Into Vision has joined the App Store Small Business Program
2 months ago
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Episode 003: Talking 3D graphics with SteveĀ Talkowski This week Paolo speaks with Steve Talkowski about his 3D art career and his journey into visionOS creation.
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Episode 003: Talking 3D graphics with SteveĀ Talkowski
This week Paolo speaks with Steve Talkowski about his 3D art career and his journey into visionOS creation.
https://stepinto.vision/podcast/episode-003-talking-3d-graphics-with-steve-talkowski/
2 months ago
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We need some help covering some costs for Shared Visions. We've been operating this community project with a zero dollar budget so far, but there are a few things that will take some money. Please support the Shared Visions Project if you are able!
ko-fi.com/stepinto/goa...
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Support Step Into Vision
Support Step Into Vision
https://ko-fi.com/stepinto/goal?g=0
2 months ago
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Here is your Step Into Newsletter for April 3, 2026. Step Into Vision at WWDC, Shared Visions is starting interviews, and Community Updates and Resources.
stepinto.vision/articles/ste...
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Step Into Newsletter ā April 3, 2026
Step Into Vision at WWDC, Shared Visions, and Community Updates.
https://stepinto.vision/articles/step-into-newsletter-april-3-2026/
2 months ago
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A bonus Part Two of Episode 002 features a longer conversation with Phil Traut. Paolo and Phil discuss great UX and design XR for Apple Vision Pro.
stepinto.vision/podcast/epis...
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Episode 002: Part 2 ā Cardboard Mac
Part two of Episode 002 features a longer conversation with Phil Traut. Paolo and Phil discuss great UX and design across XR and Apple Vision Pro.
https://stepinto.vision/podcast/episode-002-part-2-cardboard-mac/
3 months ago
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Step Into Vision Podcast: Episode 002 This week Paolo is joined by Phil and Artur to discuss the launch of their new app, AuraTap.
stepinto.vision/podcast/epis...
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Episode 002: Building AuraTap
Paolo is joined by Phil and Artur to discuss the launch of their new app, AuraTap.
https://stepinto.vision/podcast/episode-002-building-auratap/
3 months ago
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Our new Apple Developer account is all set up, contracts signed, devices added, provisioning and certificates issued, and all the other little details. We even set up a new account on the Apple Developer Forums.
developer.apple.com/forums/profi...
3 months ago
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