PaleGhost
@palegh0st.bsky.social
📤 589
📥 126
📝 102
Trying to make a game with zero experience. Godot. Devlog:
https://ko-fi.com/paleghost
pinned post!
House interior set nearing completion. Also UI mock-up. The idea is the player can set "loadouts" of magical items in groups of 3's and cycle through them with Q/E. That way you can have one for ranged, melee, and utility for example. Thoughts?
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
9 days ago
0
34
9
reposted by
PaleGhost
carl // Isle of Reveries on Kickstarter!
4 days ago
Command seasons to manipulate the layout and water flow in Isle of Reveries's 4th dungeon 🦉☃️ Late Pledges are available if you want to pick up the game + the physical or digital GameBoy-style manual, which is exclusive to Kickstarter backers! Links ⬇️
#indiegame
#screenshotsaturday
3
41
12
reposted by
PaleGhost
May and the Amazing Bouquet | Wishlist on Steam!
5 days ago
Hello
#PitchYaGame
! "May and the Amazing Bouquet" is an upcoming cozy, top-down action-adventure in the style of retro handheld games! Help May collect the Eight Prized Flowers on her island home, as she encounters new people and places along the way! Wishlist:
steampowered.com/app/3734760/
loading . . .
0
19
5
Mock up of the inventory screen. Would appreciate some feedback and questions. The idea is that this will slide up when you hit tab. You'll be able to select your items here, and assign them to a loadout. Also a nice description box and map.
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
5 days ago
1
29
6
reposted by
PaleGhost
Michirin
7 days ago
#Commissions
anyone? Just making sure I can stay housed and fed... (Alternatively you can buy my games and albums or donate, links in bio)
#PixelArt
#AnimeArt
#Chiptunes
add a skeleton here at some point
0
14
9
The two dreaded coding hurdles are semi complete. Save/Load and Dialogue. Both, not as bad as I thought. Using Dialogue Manager which is pretty easy to understand, but I sorta dislike not really knowing what all the bits do.
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
loading . . .
6 days ago
1
37
8
House interior set nearing completion. Also UI mock-up. The idea is the player can set "loadouts" of magical items in groups of 3's and cycle through them with Q/E. That way you can have one for ranged, melee, and utility for example. Thoughts?
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
9 days ago
0
34
9
Some sprites I made as I hone in on the style I like. Also working on some melee attacks for early game, but those aren't ready yet.
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
11 days ago
0
16
3
reposted by
PaleGhost
nion✨
11 days ago
Mage Recall is free now on itch. 1 - 2 hour
#gameboy
styled adventure inspired by the likes of Golden Sun Play Vrin, a mage down on her luck as she recovers her magic spells while helping folks in a town on the brink of rebellion.
#godotengine
#gamedev
#pixelart
nion-ne.itch.io/mage-recall
loading . . .
Mage Recall by nion
Short experimental gameboy adventure about recalling spells.
https://nion-ne.itch.io/mage-recall
4
55
21
Halloween!
#pixelart
#indiedev
#halloween
#spooky
#lasagnaissometimestoomuch
12 days ago
0
22
3
reposted by
PaleGhost
Cidwel - DX Legends
8 months ago
🚀 DX Legends reveal trailer is here! Watch it now! ⚔️ Wishlist now to support the project & get notified at launch!
https://store.steampowered.com/app/3564110/DX_Legends
Please, like, share and repost! Your support means the world! Let’s make DX Legends a success!
loading . . .
2
52
23
New Trees. Also some mock-up of the new enemies. Decided to reduce color count in them to make it more retro feeling. Returning to coding in more features next week. My goal was to have a small "demo" of sorts by the end of November. (1/2)
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
20 days ago
1
31
7
Some new enemies to add into the game. Want to try my best to not do too many reskins of the same enemy and have them all serve a purpose. Summoner, Hexxer, Burrower, and a classic simple side to side enemy/obstacle.
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
21 days ago
0
30
4
reposted by
PaleGhost
Cuurian - Witches and Butchers!
25 days ago
In Witches and Butchers, there are some more experimental enemy types such as these ghosts who have the ability of altering the scroll speed of the dungeon, and other effects that will be added in the future.
#gamedev
#indiedev
#screenshotsaturday
#gbstudio
#gameboy
loading . . .
0
27
7
reposted by
PaleGhost
nion✨
27 days ago
The ancient magical printer isn't working or something..
#godot
#gamedev
#indiedev
#pixelart
loading . . .
0
28
8
Here it is! The reworked sprites. Feedback welcome. More Below!
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
27 days ago
1
44
4
In my to-do-list I have several instances of "revision" throughout. Which means I go back and revise code, art, or design. This time I went back to the art style as a whole. While I am happy w/ the palette, the sprite designs themselves missed the mark just a smidge. (1/2)
#gamedev
#pixelart
#godot
27 days ago
1
15
3
Really productive day. Finished reworking everything to states/components. Added ability, as well as interactions such has death and animations. Excited to have figured out a simple way for idle enemies to detect the player when attacked from distance.
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
loading . . .
about 1 month ago
0
44
8
reposted by
PaleGhost
sink
about 1 month ago
My new open world precision "batformer" Vampire's Best Friend is out now on Steam and itch with a 10% launch discount! Vampire hunters are after a mischievous vampire girl, and it's up to her pet bat to save the day!
loading . . .
30
990
388
reposted by
PaleGhost
Cuurian - Witches and Butchers!
about 1 month ago
Those armored ducks can be a pain in the butt sometimes!
#gamedev
#indiedev
#screenshotsaturday
#gameboy
#gbstudio
#retrogaming
#homebrew
#shmup
loading . . .
0
20
5
Implemented simple state machines for player and the Blood Drop so I could pull off cooldowns and hurt animations. Feels a lot smoother. If anyone who is new to godot or gamedev is curious about it or other things like scene transitions. Let me know.
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
loading . . .
about 1 month ago
1
31
3
Small progress report. New cliff tileset. Enemy chase ai. Health indicator. Scene transition. New sprites in general. Happy with the progress. Up next. Combat and Death. Let me know what you think.
#pixelart
#gamedev
#godot
#zeldalike
#indiedev
loading . . .
about 2 months ago
1
29
5
Learned a hard lesson today. Starting at colors and pixels for hours you begin to dull things in your mind. I made the mistake of compensating over and over but tweaking values. (1/2)
#indiegame
#pixelart
#gamedev
about 2 months ago
3
43
6
reposted by
PaleGhost
nion✨
about 2 months ago
Please, he really needs the flowers from the cave in the north. Very video game dialogue
#godot
#gamedev
#pixelart
loading . . .
0
33
5
reposted by
PaleGhost
Not Jam
about 2 months ago
ok so the downside is it's pissing down outside and my flat now has multiple leaks but the upside is I made it rain in my game too so I guess that's a win?
loading . . .
2
41
6
Wow! Next up. An enemy to fight. A classic slime with a bloody twist.
#pixelart
#gamedev
#indiedev
#godot
loading . . .
about 2 months ago
1
22
2
Looking to work on some room scene transitions. If anyone has a favorite method or any advice I would appreciate it.
#pixelart
#gamedev
#indiedev
#godot
about 2 months ago
1
23
4
Now in color! Really happy with how all the sprites look in their new color palette. I've always wanted to make one that felt very pastel but still sharp. I think working in 2bit helped me get some important silhouette, but I am very happy with how this turned out.
#pixelart
#gamedev
#indiedev
about 2 months ago
1
33
8
Working on cave interior set. In the process of learning map transitions in godot, so I need a place too go.
#pixelart
#gamedev
#indiedev
#cave
#godot
2 months ago
0
30
3
Although uniforms are not required.. they are bewitched to clean themselves every Friday night. Except in March, where they clean themselves on Saturday night. No one knows why.
#pixelart
#gamedev
#indiedev
#magic
#godot
2 months ago
0
31
4
reposted by
PaleGhost
Cuurian - Witches and Butchers!
2 months ago
Now that I think about it, There are few GBC games with a cooking/crafting system, now I get why, had to add a "Loading" sequence when displaying recipe ingredients otherwise the gameboy couldnt keep with it .
#gamedev
#indiedev
#screenshotsaturaday
#gbstudio
#gameboy
loading . . .
1
14
5
reposted by
PaleGhost
Olive (comms open!)
2 months ago
#swordtember
day 3! (i didnt feel like doin day 2)
2
54
9
Sprite redesign with a darker look.
#pixelart
#gamedev
#indiedev
#horror
#godot
2 months ago
0
32
5
Investigative Journalism takes you to weird places sometimes.
#pixelart
#gamedev
#godot
#indiedev
#horror
2 months ago
1
25
3
Some pieces I've been working on. House inspired by Brandon James Greer Other work inspired by zelda
#pixelart
#indiedev
#zeldalike
4 months ago
0
26
1
wood
#pixelart
#indiegame
#godot
#wood
6 months ago
0
16
1
What would you do?
#pixelart
#indiegame
#golem
#godot
#gamedev
6 months ago
1
36
5
Some creatures and Items.
#pixelart
#indiegame
#godot
6 months ago
1
29
3
Spirits. What else is there to say? Feedback welcomed.
#pixelart
#indiegame
#godot
#ghosts
6 months ago
0
16
2
Character Mockup
#pixelart
#indiegame
#ghost
6 months ago
0
23
3
reposted by
PaleGhost
carl // Isle of Reveries on Kickstarter!
12 months ago
The trailer, demo, and Kickstarter pre-launch page for Isle of Reveries are here! Please enjoy and RT if you save the kiwi (& leave a good Steam review on the demo 🦉) Steam:
s.team/a/3100970
Kickstarter:
tinyurl.com/isleofreveries
#zelda
#pixelart
#gamedev
www.youtube.com/watch?v=yCXI...
loading . . .
Isle of Reveries | Trailer | Steam & Kickstarter Indie Game
YouTube video by Carl
https://www.youtube.com/watch?v=yCXIUcNvNRo
8
93
42
reposted by
PaleGhost
transmutrix
12 months ago
Day 14 of 30 Wizwag enemies in 30 days: Gatagata but red. This one is a bit more aggressive, and can be annoying in a crowd. I may swap palettes between this guy and the blue one, to keep the Z1 color convention, which became somewhat muddied in later games.
loading . . .
1
22
6
Why yes! I am still obsessing over cliffs. Decided to give a shot at a classic diagonal slope version. I think they show more depth and elevation. Would love feedback like always.
#pixelart
#zeldalike
#indiedev
#godot
12 months ago
0
21
0
Hey! I created a
ko-fi.com/paleghost
to share some devlog stuff and behind the scenes. All free, forever. Its all very amateur and new, but hopefully it can inspire anyone who wants to create games and doesn't know where to start. Includes Devlog #1 and a bonus picture of my horrible art workflow.
loading . . .
Support Paleghost on Ko-fi! ❤️. ko-fi.com/paleghost
Support Paleghost On Ko-fi. Ko-fi lets you support the people and causes you love with small donations
https://ko-fi.com/paleghost
12 months ago
1
7
1
Chippin away. Woke up with fresh eyes and fixed up some issues I had with the previous versions. Also added animations to some foliage. I appreciate all the feedback and kind words from a lot of really fantastic pixel artists.
#pixelart
#zelda
#gamedev
#godot
loading . . .
12 months ago
0
16
0
Quick fence mock-up as well.
#pixelart
#zelda
#godot
12 months ago
1
13
0
Attempting to rework cliff textures (had a bad time too) to hopefully have something more unique. I struggle greatly with 'organic' tiles, so let me know what you think.
#pixelart
#zelda
#indiegame
#godot
12 months ago
4
34
0
reposted by
PaleGhost
Stein at GodotFest
about 1 year ago
BOOM! 150 more Godot users! The first starterpack filled up to max capacity, so here's another batch of EVEN more accounts posting about Godot stuff! 💙
go.bsky.app/HPYNWH9
#godot
#godotengine
#gamedev
#indiedev
add a skeleton here at some point
26
217
40
reposted by
PaleGhost
transmutrix
about 1 year ago
Hi, I'm transmutrix! I'm a professional and hobbyist game dev creating "Wizwag", a top down adventure game inspired most by Zelda, specifically Link's Awakening on the GBC. I love programming and pixel art. Wizwag is written in Nim and C, using SDL. 🎮
#SteamDeck
#indieGameDev
#indieGame
#pixelart
7
156
35
Well, it took all day, but I got it done. Zelda styled camera transitions in godot.
#pixelart
#gamedev
#godot
#zelda
loading . . .
about 1 year ago
1
28
3
Load more
feeds!
log in