TheLandOfGiants
@thelandofgiants.bsky.social
π€ 55
π₯ 46
π 155
Work as a FPGA developer. Do game development as a hobby.
https://andrewandrepowell.itch.io
Still playing Silksong lol. 60 hours deep, and I'm just midway through Act 3. Oh, and I managed to FINALLY get the shaders in for the title menu's layers
#monogame
#gamedev
#pixelart
loading . . .
5 days ago
0
15
3
reposted by
TheLandOfGiants
πKeesh ππ³οΈβπ
15 days ago
The official Canadian Petition to reign in payment processor censorship has stalled out just under 10k signatures. This is a reminder for Canadians, this is an OFFICIAL petition that will be responded to. Show your support in protecting our free speech!
www.ourcommons.ca/petitions/en...
30
4162
4905
reposted by
TheLandOfGiants
Domo π§ Soda-Powered Penguin
6 days ago
pssst..... hey... the Soda-Powered Penguin SAGE '25 demo is out now! the entire demo has been brought to a new visual standard thanks to
@magipixel.bsky.social
!!
#indiedev
#gamedev
loading . . .
4
91
29
Progress been a tad slow as of late (damn you Silksong and PoE2). But, got the basic structure of the title menu. Still gotta add all the effects and whatnot
#pixelart
#titles
#gamedev
15 days ago
1
15
3
Finally got the first draft of the title image. It's composed of multiple layers. The rough plan is to apply separate shaders for the bushes and the tree roots
#gamedev
#pixelart
#duoplayground
29 days ago
0
7
1
Just worked on more "prop" tiles (i.e. bushes, rocks, decorative stuff to fill levels) and the title banner for the game. (Don't think I've ever posted without either a video or picture, but keeping with the goal of posting something everyday lol)
#gamedev
#art
about 1 month ago
0
10
2
reposted by
TheLandOfGiants
Soapy
about 1 month ago
Chinese artist Leng Jun,I have never seen anything like it. Extraordinary!!!
loading . . .
344
10361
1821
Working on art. Had a bit of a... drawing block(?) while working on the title. So, decided to work on some of the other props first and then I'll integrate some of them into the title art
#gamedex
#pixelart
#bushes
about 1 month ago
0
3
0
Okay. Last clip on the main menu. Integrated mercury particle system from MGE. Now there's pine tree leaves blowing across the screen! Time to work on title menu next
#gamedev
#pixelart
#particles
loading . . .
about 1 month ago
0
7
2
Added scaled up, selected buttons. Gonna start working on integrating the particle system for some wind effects next
#gamedev
#menus
#bushes
loading . . .
about 1 month ago
0
4
1
Added glow effect when selecting each menu button. Gonna try and work making the selected button slightly larger next.
#gamedev
#pixelart
#shaders
loading . . .
about 1 month ago
0
7
2
Now we're starting to cook.
thebookofshaders.com
came in clutch. Can't believe I never took the time to read through it until now lol
#gamedev
#shaders
#perliniscool
loading . . .
about 1 month ago
0
5
2
Does not look like much, but FINALLY managed to get a hang of writing virtex shaders in monogame lol. Eventually, this will evolve into hopefully bushes being blown around by wind
#monogame
#shaders
#gamedev
loading . . .
about 1 month ago
1
9
3
Welp. This is the new main menu so far. Gonna add more details to the bushes and some subtle effects later
#gamedev
#pixelart
#mainmenu
about 1 month ago
0
9
3
Working on the new main menu. Really leaning into the "forest" them of the game. Here's what the menu buttons will look.
#gamedev
#pixelart
#forest
about 1 month ago
0
14
3
reposted by
TheLandOfGiants
I'm Uni :3
about 1 month ago
Meet Uniβs new coworker! :3
204
11201
1146
Added the text. Still needs some work though. Gotta clean up the font just a tad, and the ticking of the clock isn't in sync with the text yet.
#gamedev
#pixelart
#ui
loading . . .
about 2 months ago
0
6
2
Added the icons to the UI. Both the pinecone and the clock can be animated while the sign's moving! In fact, the clock ticks, even as the sign is nudged. Gonna add the numbers next.
#gamedev
#pixelart
#ui
loading . . .
about 2 months ago
0
14
5
reposted by
TheLandOfGiants
Nick Judy
about 2 months ago
First time making a building in pixel art. It was TOUGH. Much harder than my silly little characters, but Iβm super happy with the result!
#pixelart
#gamedev
0
11
4
Working on adding all the interactions with the UI currently.
#gamedev
#pixelart
#ui
loading . . .
about 2 months ago
0
14
3
Got the coloring in. Time to work on the integrating the UI into the game!
#gamedev
#pixelart
#itsasign
loading . . .
about 2 months ago
0
8
1
Added more of the in between frames. Gonna try work on the coloring tomorrow
#gamedev
#pixelart
#lineart
loading . . .
about 2 months ago
0
9
4
reposted by
TheLandOfGiants
VuVuu Inc.
about 2 months ago
An update to my little farming game! πΏπ±
#indiedev
#pixelart
#videogames
#gamedev
steam page:
store.steampowered.com/app/3136330?...
loading . . .
1
71
12
Working on the animation that plays when the UI opens up
#gamedev
#pixelart
#signsigneverywhereasign
loading . . .
about 2 months ago
0
6
2
reposted by
TheLandOfGiants
Icefish Software
about 2 months ago
A little gameboy game I made for the
#gmtk
gamejam. You have to swing around tree trunks and build up a score. Try it here:
icefish-software.itch.io/monkeying-ar...
Can you get to 10 points?
loading . . .
2
1
1
Spent a bit more time on brainstorming the game's UI. "Branching" off what I posted before (haha), I added a sign that hangs off the branch.
#gamedev
#pixelart
#touchgrass
about 2 months ago
0
8
2
Wasn't able to work too long on the game itself. But, I started to brainstorm what I want the UI elements to look like. In reference to the woodsy theme of the game, I'm thinking of a branch that hangs from the top the top of screen. Branch will have a slight sway to it
#gamedev
#pixelart
#trees
about 2 months ago
0
9
3
reposted by
TheLandOfGiants
Jay Marksman / γ€γ³γ
about 2 months ago
I know what this image is supposed to represent, and I agree, but still I'm like "I kind of like the first circle more"
#gamedev
1
18
5
Added the sequence that plays when grabbing a pine cone! Gonna start working on some of the UI elements next.
#gamedev
#pixelart
#grabthempinecones
loading . . .
about 2 months ago
0
10
3
Pine cones added to the game :] Need to think of a decent "pick-up" animation for them π€
#gamedev
#pixelart
#shaders
loading . . .
about 2 months ago
0
13
3
Created a pine cone! Hoping that's at least somewhat clear. It's gonna play a critical role for the game.
#gamedev
#pixelart
#pinecone
2 months ago
2
16
3
Niiice. Got the animations in and everything coded up! Gonna be working on some background optimizations next.
#gamedev
#pixelart
#animations
loading . . .
2 months ago
2
17
5
Completed the animation for the root blockage destruction! Nearly done with the idle animation. Hopefully I can have the mechanic fully coded up tomorrow as well
#gamedev
#pixelart
#animation
loading . . .
2 months ago
0
10
4
Added subtle glow effect! Working on cleaning up other animations next
#gamedev
#shader
loading . . .
2 months ago
0
7
1
Finished the "twitch" movement in the root's idle animation. Now, the root will randomly twich! Next up: redoing the animation on the blockage roots.
#gamedev
#pixelart
#animation
loading . . .
2 months ago
0
11
4
Created the line art for the "idle" animation that will play for the root. In game, it's gonna play at random intervals, instead of just infinitely repeating.
#gamedev
#pixelart
#rootoftheproblem
loading . . .
2 months ago
0
6
1
RIP. There goes the streak. Been busy the last several days. Anyways, managed to sneak in at least the root animation. Hmm. Probably gonna add an idle animation for the root and a glow shader
#gamedev
#pixelart
#animation
loading . . .
2 months ago
0
14
5
reposted by
TheLandOfGiants
Ministry of Information
2 months ago
More information on the 3D starter kit from the folks at MonoGame. Looks like it'll really help folks who want to make 3D games, but don't want to lock themselves into Unity.
#MonoGame
#GameDev
add a skeleton here at some point
0
6
3
Added the shading. Randomly fell asleep before I could finish adding all the detail. Really like the animation I did here. I think I'll go back and update the prior animation on the roots
#gamedev
#pixelart
#root
loading . . .
2 months ago
0
14
3
Got at least the line work done for the root's removal animation! Tomorrow, I'll get the coloring in and then finally start working on the code
#gamedev
#pixelart
#trees
loading . . .
2 months ago
0
10
4
Annnd, I didn't do too much tonight. Came back super late from work and kinda just wanna rest. BUT, I am committed with my goal of always doing something--no matter how small--every day. This is supposed to be a tree root the cat will step on, BTW
#gamedev
#pixelart
2 months ago
0
12
3
Alright, got the animation for the tree roots unraveling finished. Time to work on the artwork that will "unlock" these roots.
#gamedev
#animation
#pixelart
loading . . .
2 months ago
0
7
2
reposted by
TheLandOfGiants
CommodoreBlog
2 months ago
Thanks for following and have a great day.π π¬
discord.gg/ddqErjzvNX
π¦
@slimeysmine.bsky.social
www.tfw8b.com/shop/
www.lukhash.com#!albums.html
www.commodore.net
loading . . .
0
55
2
Tonight's gonna be a double post. Working on the "Door / Key" system, but since a lot of the game takes place in a forest, doors and keys will look like roots in the game. Drew up the pine tree first. Later will add swaying
#gamedev
#trees
#pixelart
loading . . .
2 months ago
1
8
2
Drew up more background tiles. Working on the key and door system next.
#gamedev
#pixelart
#dirt
loading . . .
3 months ago
0
15
4
Added analog controls with the left thumb stick. Probably gonna add a minimum speed, seeing as it looks pretty goofy when the cat is just running in place lol. Will probably add change in animation speed later, as well
#gamedev
#gamepad
#catsareking
loading . . .
3 months ago
0
9
2
reposted by
TheLandOfGiants
Nootbox Games - Making Rune Fencer Illyia!
3 months ago
HEY! Did you know? Once a month, we release production updates for Rune Fencer Illyia over on our Kickstarter! We JUST posted a new PUBLIC one, with a spotlight on our approach to incorporating VA work into the project. ποΈ Give it a read and stay in the loop! π
loading . . .
2
62
16
reposted by
TheLandOfGiants
StuntmAEn Bob
3 months ago
J u s t o u t s i d e f o r a w a l k π©΅
10
1099
180
Game pad buttons are in. Still gotta work on thumb stick control as well.
#gamedev
#monogame
#gamepad
loading . . .
3 months ago
1
6
2
reposted by
TheLandOfGiants
Cranky Chibi CthulhuπSteam Demo Available NOW!!
3 months ago
If you see this, post a creature from your game and it's inspiration. Inhabitant Elder - from the short story "The Nameless City", by HP Lovecraft. Nameless City Inhabitant render by monster illustrator extraordinaire, Michael Bukowski.
#gamedev
#indiegame
#pixelart
#cthulhu
#lovecraft
add a skeleton here at some point
0
17
4
Load more
feeds!
log in