TheLandOfGiants
@thelandofgiants.bsky.social
π€ 60
π₯ 47
π 182
Work as a FPGA developer. Do game development as a hobby.
https://andrewandrepowell.itch.io
Building up the intro level:
#gamedev
#leveldesign
about 24 hours ago
0
4
1
Added lightning effect to the fireplace
#gamedev
#spritemancer
loading . . .
2 days ago
0
4
1
It's in--the new fire effect, that is. :] Hmm. Might add some particle effects and a shine later.
#gamedev
#fire
#lettherebefire
loading . . .
4 days ago
0
5
1
Finally working on the fire place animation.
#gamedev
#spritemancer
#pixelart
loading . . .
5 days ago
0
7
2
Fixed up the camera (finally) so that it doesn't shift out of the level. Added more decorative assets to fill up the cottage
#gamedev
#pixelart
loading . . .
7 days ago
0
8
2
Worked on more artwork. Slowly but surely
#gamedev
#pixelart
loading . . .
9 days ago
0
6
1
Cottage assets slowly coming together. Welp. Time to play some more Hollow Knight...
#gamedev
#pixelart
#cottages
11 days ago
0
6
3
Now, working on the fireplace
#gamedev
#pixelart
12 days ago
0
8
3
Working on the background textures.
#gamedev
#pixelart
#textures
13 days ago
0
9
3
Behold! A dresser! -sigh- Not a fan with how it turned out, but I'm not trying to spend the whole week on a single piece of furniture when I'm gonna need more. Good enough for now
#gamedev
#pixelart
#furniture
loading . . .
14 days ago
0
11
3
Trying to get back on the "work on something every night" grind. Still trying to figure out how to draw a half decent dresser
#gamedev
#pixelart
#whyisdrawingsohard
15 days ago
0
7
4
It's been WAAAY too long since the last video. Spent too much time on the resting / waking animations (and I still feel the urge to go back). For now, moving on to the artwork for the introduction level. The cat shall start in a stone/wooden cabin. Still working on the textures
#gamedev
#pixelart
loading . . .
16 days ago
0
9
4
Back to working on animations for the next stage of development
#gamedev
#cats
#sleepwell
#myfriends
loading . . .
about 1 month ago
0
10
4
Options accessible from the main game. Can't easily show this, but added the saving of the options so they persist after closing the game
#gamedev
loading . . .
about 1 month ago
0
4
1
Now we can interact with the options menu! Woo! They still don't do anything beyond that, but hey, progress has been made
#gamedev
#options
#idkwhattagtoputhere
loading . . .
about 1 month ago
0
11
1
Options menu integrated! Time to make it interactive
#gamedev
#options
loading . . .
about 1 month ago
0
7
1
Got the options menu layout. Just gotta work on integrating it into the game
#gamedev
#gum
#pixelart
about 2 months ago
0
18
4
Ehh. Not much to show, but I'm working on the options menu lol. Imagine there being sliders and selectable options to the right of the buttons. Options menu is gonna leverage some of the visuals of the main menu, so there's gonna be swaying bushes in the background.
#gamedev
#options
about 2 months ago
0
10
3
reposted by
TheLandOfGiants
MonoGame
about 2 months ago
Our new 2D Shader Tutorial is nearly ready. Watch this short to find out what sort of things you'll learn, to enhance your game -
www.youtube.com/shorts/OHNz-...
loading . . .
Check out our upcoming 2D Shaders tutorial.
YouTube video by MonoGame
https://www.youtube.com/shorts/OHNz-GNQ9tk
1
8
4
Hopefully the last transition clip for a while. Got transitions from Title Screen to Game and vice versa, and then also added transition to Game Exit.
#gamedev
#pixelart
#monogame
loading . . .
about 2 months ago
1
15
5
Added the transition into the actual game! Well, right now, only the test level is implemented. More to come later!
#gamedev
#pixelart
#start
loading . . .
about 2 months ago
0
19
3
reposted by
TheLandOfGiants
BlizzCrafter
about 2 months ago
See how I calculate water depth for my island game π΄ β you might be surprised by how it actually works! π (Turn on Sound π)
#monogame
#gamedev
#indiedev
www.youtube.com/watch?v=FPKB...
loading . . .
2D Water Depth Made Easy β Dynamic Character & Object Submersion in MonoGame #monogame #gamedev
YouTube video by BlizzCrafter
https://www.youtube.com/watch?v=FPKBiq2RFgo
1
34
9
lol Added the closing transition. Gonna be working on transitioning into the game next, and then start working on the options menu
#gamedev
#menu
#transitions
loading . . .
about 2 months ago
1
7
1
Got the opening part of the transition in. Will test the closing part tomorrow.
#gamedev
#pixelart
#transitions
loading . . .
about 2 months ago
0
7
1
It is done! Well, the animation at least. Time to integrate it into the game...
#gamedev
#animation
#transition
loading . . .
about 2 months ago
0
4
1
Still working on the screen transition. Gonna try and finish at least drawing up the frames tomorrow
#gamedev
#branches
#pixelart
loading . . .
about 2 months ago
0
9
2
Okay, we back. Now that Silksong is done, it is time to return to the daily grind of getting something done everyday. Behold, the beginnings of Duo Playground's screen transition.
#gamedev
#animation
#pixelart
loading . . .
about 2 months ago
0
14
3
Donβt normally post content unrelated to gamedev, but Iβm happy announce just finished act 3 of my favorite game of the year! (Apologize for terrible screenshot)
#silksong
#hollowknight
about 2 months ago
0
3
0
Still playing Silksong lol. 60 hours deep, and I'm just midway through Act 3. Oh, and I managed to FINALLY get the shaders in for the title menu's layers
#monogame
#gamedev
#pixelart
loading . . .
2 months ago
0
15
3
reposted by
TheLandOfGiants
πKeesh ππ³οΈβπ
3 months ago
The official Canadian Petition to reign in payment processor censorship has stalled out just under 10k signatures. This is a reminder for Canadians, this is an OFFICIAL petition that will be responded to. Show your support in protecting our free speech!
www.ourcommons.ca/petitions/en...
28
4204
4917
reposted by
TheLandOfGiants
Domo π§ Soda-Powered Penguin
2 months ago
pssst..... hey... the Soda-Powered Penguin SAGE '25 demo is out now! the entire demo has been brought to a new visual standard thanks to
@magipixel.bsky.social
!!
#indiedev
#gamedev
loading . . .
4
102
35
Progress been a tad slow as of late (damn you Silksong and PoE2). But, got the basic structure of the title menu. Still gotta add all the effects and whatnot
#pixelart
#titles
#gamedev
3 months ago
1
15
3
Finally got the first draft of the title image. It's composed of multiple layers. The rough plan is to apply separate shaders for the bushes and the tree roots
#gamedev
#pixelart
#duoplayground
3 months ago
0
7
1
Just worked on more "prop" tiles (i.e. bushes, rocks, decorative stuff to fill levels) and the title banner for the game. (Don't think I've ever posted without either a video or picture, but keeping with the goal of posting something everyday lol)
#gamedev
#art
3 months ago
0
10
2
reposted by
TheLandOfGiants
Soapy
3 months ago
Chinese artist Leng Jun,I have never seen anything like it. Extraordinary!!!
loading . . .
341
10301
1812
Working on art. Had a bit of a... drawing block(?) while working on the title. So, decided to work on some of the other props first and then I'll integrate some of them into the title art
#gamedex
#pixelart
#bushes
3 months ago
0
3
0
Okay. Last clip on the main menu. Integrated mercury particle system from MGE. Now there's pine tree leaves blowing across the screen! Time to work on title menu next
#gamedev
#pixelart
#particles
loading . . .
3 months ago
0
7
2
Added scaled up, selected buttons. Gonna start working on integrating the particle system for some wind effects next
#gamedev
#menus
#bushes
loading . . .
3 months ago
0
4
1
Added glow effect when selecting each menu button. Gonna try and work making the selected button slightly larger next.
#gamedev
#pixelart
#shaders
loading . . .
3 months ago
0
7
2
Now we're starting to cook.
thebookofshaders.com
came in clutch. Can't believe I never took the time to read through it until now lol
#gamedev
#shaders
#perliniscool
loading . . .
3 months ago
0
5
2
Does not look like much, but FINALLY managed to get a hang of writing virtex shaders in monogame lol. Eventually, this will evolve into hopefully bushes being blown around by wind
#monogame
#shaders
#gamedev
loading . . .
3 months ago
1
9
3
Welp. This is the new main menu so far. Gonna add more details to the bushes and some subtle effects later
#gamedev
#pixelart
#mainmenu
3 months ago
0
9
3
Working on the new main menu. Really leaning into the "forest" them of the game. Here's what the menu buttons will look.
#gamedev
#pixelart
#forest
3 months ago
0
14
3
reposted by
TheLandOfGiants
I'm Uni :3
3 months ago
Meet Uniβs new coworker! :3
204
11157
1144
Added the text. Still needs some work though. Gotta clean up the font just a tad, and the ticking of the clock isn't in sync with the text yet.
#gamedev
#pixelart
#ui
loading . . .
4 months ago
0
6
2
Added the icons to the UI. Both the pinecone and the clock can be animated while the sign's moving! In fact, the clock ticks, even as the sign is nudged. Gonna add the numbers next.
#gamedev
#pixelart
#ui
loading . . .
4 months ago
0
14
5
reposted by
TheLandOfGiants
Nick Judy
4 months ago
First time making a building in pixel art. It was TOUGH. Much harder than my silly little characters, but Iβm super happy with the result!
#pixelart
#gamedev
0
11
4
Working on adding all the interactions with the UI currently.
#gamedev
#pixelart
#ui
loading . . .
4 months ago
0
14
3
Got the coloring in. Time to work on the integrating the UI into the game!
#gamedev
#pixelart
#itsasign
loading . . .
4 months ago
0
8
1
Added more of the in between frames. Gonna try work on the coloring tomorrow
#gamedev
#pixelart
#lineart
loading . . .
4 months ago
0
9
4
Load more
feeds!
log in