hirqshi
@hirqshi.bsky.social
๐ค 24
๐ฅ 21
๐ 58
Indie gamedev making indie games itch:
https://hirqshi.itch.io/
Not dead again, working on 2 projects at once is hard yk. This one is the second one after draskel
#gamedev
#indiegame
#2dart
#art
#digitalart
about 14 hours ago
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26
5
I've set up github version control, fixed many bugs(even godot was fighting my custom complex physics) added slide, crouch, the momentum gain thing, better bhop, stylized animations and shader.
youtu.be/v-3VHWT9Frc
#gamedev
#indiegame
loading . . .
Draskel, momentum preservation and sliding
YouTube video by Crudmachine
https://youtu.be/v-3VHWT9Frc
8 days ago
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14
6
I've been coding for 14 hours non stop so no posts today, who cares you ask? Idk, goodnight
#gamedev
#indiegame
9 days ago
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25
5
Showcase
#gamedev
#indiegame
loading . . .
10 days ago
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16
4
Also added limited framerate animations, like stop motion yk, was inspired by lagging godot and "junkhead" <- Actual peak cinema btw, Goodnight!
#gamedev
#indiegame
10 days ago
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10
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Lil teaser for ironlimb
#gamedev
#indiegame
10 days ago
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25
3
What's your favorite shooter mechanic? Im making IRONLIMB - fast-paced survival movement shooter set in brutalist megastructure. One pilots spherical mech-base, others keep it alive. Also deep lore I've been crafting. And pvp mode. The mechanics you suggest can get added! >ะท<
#gamedev
#indiegame
11 days ago
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20
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Faces for ironlimb :3
#gamedev
#indiegame
12 days ago
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31
3
being a femboy in this cruel world
#gamedev
#indiegame
12 days ago
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20
3
Modeling for ironlimb
#gamedev
#indiegame
12 days ago
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18
3
I love short games, they create a memorable intimate moment for the player Long games tend to get boring, poorly-paced, flawed, it doesn't make them bad, your emotional spectrum just becomes full of everything and nothing good you remember in the end, except THOSE little moments.
#gamedev
#indiegame
12 days ago
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16
3
Buggy placeholder insides of the taxi and weather system!
youtu.be/ctlpoFHD-j4
#gamedev
#indiegame
loading . . .
leeway weather system showcase
YouTube video by Crudmachine
https://youtu.be/ctlpoFHD-j4
12 days ago
0
12
2
Magic of placeholder art
#gamedev
#indiegame
12 days ago
0
14
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yeah im developing 2 projects at once(or more hehe;3)
#gamedev
#indiegame
12 days ago
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17
3
soon
#gamedev
#indiegame
13 days ago
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13
2
Working still!
#gamedev
#indiegame
13 days ago
1
40
3
remembered i forgot to add the bar code on the forehead, very important lore detail actually
#gamedev
#indiegame
14 days ago
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10
1
My pixel art textures be lookin silly asf when i unpixelate them
#gamedev
#indiegame
14 days ago
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11
2
Replica again :3 i love them stick-legs
#gamedev
#3d
#indiegame
18 days ago
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20
3
replica from my upcoming game
#gamedev
#indiegame
#3dart
#3d
#retro
18 days ago
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14
2
reposted by
hirqshi
Eternal Skies
about 2 months ago
I think that as an indie game dev without a large publisher, your target audience is not gamers in general, it is sickos. It's hardcore sickos that will be diving the depths of your genre and finding your game, and it is sickos who will be spreading it. Please the passionate, not the masses.
28
1588
451
I won't spoil for what project this is, but i still want to share!
#gamedev
#indiegame
#3dart
#3d
#retro
#taxi
#brutalism
18 days ago
0
22
2
lil teaser
#gamedev
#indiegame
18 days ago
0
10
4
FIRST MULTIPLAYER TEST YIPEEE >w<
#gamedev
#indiegame
youtu.be/xlIfdhTbnyA?...
loading . . .
ironlimb first multiplayer test
YouTube video by Crudmachine
https://youtu.be/xlIfdhTbnyA?si=XmdGOpvkt2r5LgPC
21 days ago
0
14
3
Making multiplayer is hard ya know
#gamedev
#indiegame
But who am i to give up
22 days ago
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23
4
goodnight
#gamedev
#indiegame
22 days ago
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15
4
Oh boy what do we have here
#gamedev
#indiegame
22 days ago
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17
1
Im megstructuring it so good
#gamedev
#indiegame
22 days ago
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18
4
Showing off TPS and FPS controls and bunnyhop
#gamedev
#indiegame
youtu.be/WQuG9a-krC0
loading . . .
ironlimb third person & bunnyhop
YouTube video by Crudmachine
https://youtu.be/WQuG9a-krC0
22 days ago
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10
3
wallrun
#gamedev
#indiegame
23 days ago
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17
4
Hey, im not dead yet, working hard still!
#gamedev
#indiegame
23 days ago
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13
2
Fixing some bugs now, and polishing to perfection animations display, cause now they're kinda choppy, and done for today. This evening i'll have a perfected first person controller with animations and even my own IK i made from scratch. Adding multiplayer and weapons in meantime
#gamedev
#indiegame
26 days ago
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14
4
Finally something to show off
#gamedev
#indiegame
youtu.be/nX-7OnxSLF0
loading . . .
ironlimb FP hands test
YouTube video by Crudmachine
https://youtu.be/nX-7OnxSLF0
26 days ago
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13
4
Good morning
#gamedev
#indiegame
26 days ago
0
16
5
I'll leave this here and go to sleep, been working from 11 am to 1 am lmao
#gamedev
#indiegame
26 days ago
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12
4
WE'RE SO BACK ACTUALLY
#gamedev
#indiegame
26 days ago
0
15
5
Making inverse kinematics from scratch sucks
#gamedev
#indiegame
26 days ago
0
15
4
Ironlimb got its movement mechanics perfected, wallrun. bunnyhop, walljumps and vaulting in some sense are done, and done beautifully, i absolutely enjoy just running around
#gamedev
#indiegame
27 days ago
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11
2
My last 3 games finally got indexed! Only half a year had passed
#gamedev
#indiegame
check them out too!
hirqshi.itch.io
27 days ago
0
14
4
Adding lots of poorly made but not downloaded from mixamo animations, turns out im only decent in 2d animation ;3
#gamedev
#indiegame
#indiedev
27 days ago
0
12
4
GBE from blame
#gamedev
#indiegame
27 days ago
0
13
4
uhhh :3
#gamedev
#indiegame
27 days ago
0
11
5
Thinking about going for more half-life smoother look itch charming imo. Opinions? Or should i make it a setting... hmmm
#gamedev
#indiegame
27 days ago
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9
2
You can change your color!
#gamedev
#indiegame
27 days ago
0
16
2
ironlimb in development
#indiegame
#gamedev
27 days ago
2
22
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Before making draskel, i'll make a short game just for fun, using the same assets, and setting it in the same universe, i'll practice without fear of destroying my work some textures from this game btw:
#indiegame
#indiedev
#gamedev
#gamedevelopment
27 days ago
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11
4
i'll be posting draskel related devlogs here i guess, i work on it mostly alone, with help from my friend's little brother. Draskel is a asymetical coop third person story driven game set in a vast megastructure, yep
#gamedev
#indiegame
#art
about 1 month ago
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13
4
Adam - the most powerful safeguard from "draskel" - our upcoming multiplayer game set in a vast megastructure
#art
#conceptart
#gamedev
#indiegame
#indie
#concept
#digitalart
#game
about 1 month ago
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20
5
reposted by
hirqshi
Rui Silva
2 months ago
The various ways you can manipulate the pieces in the level inspired by chess. Use the world to your advantage.
#gamedev
#indiedev
#chess
add a skeleton here at some point
0
14
4
A bit more abt "O" it had potential but i think the limited timespan and my poor health at the time made me pick the wrong path through the development, anyways, to be good at something you have to suck at something first.
hirqshi.itch.io/o
#gamedev
#indiegame
#indie
#game
#megastructure
#retro
about 1 month ago
0
10
3
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