Howling Hamster Games
@howlinghamster.bsky.social
📤 80
📥 118
📝 96
Up to our necks finishing Sub-Species.
https://linktr.ee/howlinghamstergames
pinned post!
The Sub-Species Official Announcement Trailer has just dropped over on IGN! Huge thanks to
@ign.com
for sharing the first look. Watch the trailer and let us know what you think!
www.ign.com/videos/sub-s...
#indiedev
#TrailerDrop
#IGN
#indiegame
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Sub-Species - Official Announcement Trailer - IGN
Take a look at the Announcement Trailer for Sub-Species, an aquatic 2.5D action-adventure shooter game developed by Howling Hamster Entertainment. Players will control a deep-sea submarine to take on ...
https://www.ign.com/videos/sub-species-official-announcement-trailer
5 months ago
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Some things move too smoothly in the deep.
#indiedev
#gamedev
#indiegame
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8 days ago
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It's not just the monsters hidden deep down in the dark
#indiedev
#gamedev
#indiegame
#gaming
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14 days ago
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The last one. 6 variations of this hidden livery.
#indiedev
#gamedev
#indiegame
#gaming
#screenshotsaturday
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22 days ago
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There are more of these than you might think…
#indiedev
#gamedev
#indiegame
#gaming
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24 days ago
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Not all of them are easy to unlock…
#indiedev
#gamedev
#indiegame
#gaming
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26 days ago
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Some are harder to find than others…
#indiedev
#gamedev
#indiegame
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27 days ago
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Hidden liveries you can unlock.
#indiedev
#gamedev
#indiegame
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28 days ago
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Things get out of hand fast in the deep. Sub-Species
store.steampowered.com/app/3779120/Su…
#wishlistwednesday
a
#indiedev
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#gamedev
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#indiegame
me
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about 1 month ago
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Screenshot Sunday Deep-sea combat in Sub-Species
store.steampowered.com/app/3779120/...
about 1 month ago
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Using abandoned underwater installations to recharge your shields. If you can find them.
#indiedev
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about 1 month ago
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Exploring a strange ocean biome on an alien world. The deeper you go, the stranger it gets. From our game Sub-Species.
store.steampowered.com/app/4160530/...
#indiedev
#gamedev
about 1 month ago
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reposted by
Howling Hamster Games
not ralph
about 2 months ago
Two for two! Both Hibera: RFTF and Sub-Species are part of the Games from Ireland Steam event. We're among countless brilliant studios, artists, supporters and friends that I've had the pleasure of getting to know over the last year. Go show some support!!
store.steampowered.com/sale/Gamesfr...
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Games from Ireland 2026
Celebrate St Patrick’s Day with games made in Ireland and by Irish teams around the world
https://store.steampowered.com/sale/GamesfromIreland2026
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Nice to see Sub-Species sitting beside our good friends @psychicsoftware, who just announced War on Wheels, in the Games From Ireland Steam event. Indie dev world is small 🙂 Check out the Sub-Species Demo on Steam:
store.steampowered.com/app/4160530/...
about 2 months ago
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Sub-Species is currently part of the Games From Ireland Steam event. Here’s a quick combat moment from the demo.
store.steampowered.com/app/3779120/...
#indiedev
#IndieGameDevs
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about 2 months ago
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One of my favourite screenshots from Sub-Species so far. Combat gets a bit chaotic once the bigger creatures show up. If you'd like to try it, the demo is on Steam:
store.steampowered.com/app/4160530/...
about 2 months ago
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Sub-Species is currently part of the Wholesome Underdogs Steam event. The demo is playable if you'd like to check it out.
#indiegames
about 2 months ago
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Sub-Species is currently part of the
#BIGSpringShowcase
on Steam. The demo is playable if you’d like to check it out.
#indiegames
about 2 months ago
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A couple of environments from Sub-Species. The ocean doesn’t stay the same for long.
2 months ago
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A quick combat moment from the Sub-Species demo during Steam Next Fest.
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2 months ago
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Thanks to everyone who’s tried the Sub-Species demo so far during Steam Next Fest.
store.steampowered.com/app/3779120/...
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2 months ago
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Sub-Species is live at Steam Next Fest. The demo is now playable on Steam.
store.steampowered.com/app/3779120/...
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2 months ago
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Combat in Sub-Species.
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2 months ago
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What Lurks in the Depths?
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2 months ago
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What happened to this part of the ocean?
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2 months ago
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Creative Bloq recently shared the story behind Sub-Species — a 12-year development journey, multiple false starts, and the engine switch that finally made the project viable. It’s strange but rewarding seeing the whole path laid out like this.
www.creativebloq.com/3d/video-gam...
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This indie game is a handcrafted underwater Asteroids meets Ecco the Dolphin
How two friends have spent 12 years making Sub-Species.
https://www.creativebloq.com/3d/video-game-design/how-the-epic-12-year-dev-journey-to-make-sub-species-was-saved-by-a-switch-to-unity?fwa&utm_source=chatgpt.com
3 months ago
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One of the bosses you’ll face in Sub-Species.
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3 months ago
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One of the shooter enemies in Sub-Species. Showing the progression from wireframe to final in-game model.
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3 months ago
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Combat in Sub-Species is built around pressure and positioning, not speed. Being surrounded is part of the design.
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3 months ago
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One of the creatures you’ll run into in Sub-Species. Always liked how these ended up feeling like part of the space rather than a separate “enemy”.
#gamedev
#indiegames
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3 months ago
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reposted by
Howling Hamster Games
Casey Explosion
3 months ago
Hey folks, new Irish game in the works Sub-Species has a demo out now.
add a skeleton here at some point
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It’s been interesting watching how people move through the Sub-Species demo. Things slow down a lot once the noise drops.
3 months ago
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Nice to see the Sub-Species demo being read as a cohesive experience. “Sub-Species presents itself as a project with a clear vision and a well-defined visual and sonic identity…” — Indie Games Devel
3 months ago
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reposted by
Howling Hamster Games
Dinamita Pop
3 months ago
🎮 En la reseña de hoy, comparto algunas impresiones sobre la demo del juego de disparos, acción y aventura “Sub-Species”, que se publica hoy por Steam.
@howlinghamster.bsky.social
#Videojuegos
#Reseñas
Gracias a Critical Hit por la clave para Steam. 👇 Lee mi reseña aquĂ.
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Impresiones de la demo de “Sub-Species”: Una travesĂa hacia el fondo del ocĂ©ano que termina demasiado pronto
La demo incluye apenas un par de tutoriales que explican las mecánicas de movimiento, exploración y combate. Es una experiencia fugaz, pero con potencial de mejorar.
https://dinamitapop.wordpress.com/2026/01/21/impresiones-de-la-demo-de-sub-species-una-travesia-hacia-el-fondo-del-oceano-que-termina-demasiado-pronto/
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Thank you for a great article
add a skeleton here at some point
3 months ago
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The Sub-Species demo is now available. Excited to see how people respond.
store.steampowered.com/app/4160530/...
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Sub-Species Demo on Steam
At first the alien outbreak spreading throughout the oceans was confined. We delayed our extinction rather than avert it. As part of a salvage crew, you search the hellish containment zones, where a t...
https://store.steampowered.com/app/4160530/SubSpecies_Demo/
3 months ago
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Demo day.
3 months ago
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The Sub-Species demo will be available tomorrow at 3pm. It’s been a long road getting here.
3 months ago
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Some places in Sub-Species are meant to be taken in slowly.
#screenshotsaturday
#indiedev
3 months ago
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From wireframe to final animation. We spent a lot of time iterating on how creatures move through space, not just how they’re rendered.
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3 months ago
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Some of the later threats in Sub-Species are fully mechanical rather than organic. We spent a lot of time making sure their silhouettes and movement read clearly in combat-heavy spaces.
#indiegame
4 months ago
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A surprising amount of Sub-Species came together once we stopped trying to make every moment loud.
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4 months ago
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By the later areas of Sub-Species, the ocean feels less like a place — and more like something that’s been taken over.
4 months ago
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reposted by
Howling Hamster Games
Underwater combat forces you to commit to every movement.
#gamedev
#indiegame#scifi
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4 months ago
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reposted by
Howling Hamster Games
Official Wuxia Werewolf
over 1 year ago
Say hello to the recently renamed Wuxia Werewolf! This name change was done in order to prevent some copyright/trademark issues further down the line. This project is still being worked on, so follow to see more.
#manga
#webcomic
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The ocean floor has been altered by something alien. Getting through means tearing it apart.
#indiegames
#indiedev
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4 months ago
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In the dark, cold depths, some doors feel like a warning.
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4 months ago
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Some threats don’t announce themselves — they wait.
#gamedev
#indiegame
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4 months ago
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We’ve been exploring ambient soundscapes for Sub-Species. This one’s meant to feel like the ocean is breathing.
#gamedev
#indiegame
#sounddesign
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4 months ago
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reposted by
Howling Hamster Games
rinkaku
4 months ago
'last call' and its inspirations (1/3) the project's development was influenced by different artists. mainly dedicated to late japanese photographer, nakahira takuma (upper photos), the game features photos taken as documentation of the landscape, one photo per breath.
#visualnovel
#indiegame
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We wishlist you a happy new year 2026 :
store.steampowered.com/app/3779120/...
#gamedev
#indiegame
#Sub-Species
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4 months ago
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