Paul Demeulenaere
@shadi3st.bsky.social
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๐ฅ 65
๐ 5
Engine (VFX) developer for @unity3d (previously Ubisoft and Cyanide)
Flock the System ๐ค
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3 months ago
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Triangle Sorting is still cool โคต๏ธ
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10 months ago
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reposted by
Paul Demeulenaere
Orson Favrel
11 months ago
Testing the new collision's features in VFX Graph, I made this cheap Katamary sample. Meshes are GPU particles, that stick and orient to the sphere. The Collider radius is driven by the sticky particle count stored in a tiny buffer. Thanks
@shadi3st.bsky.social
for the help on particle's orient.๐
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Nobody asked for a tofu simulator ๐ง
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11 months ago
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