@feenicks.bsky.social
📤 181
📥 74
📝 740
words from ancient times
The 8 non-Maz main party members feat. the laziest coloring style I can muster
1 day ago
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decided I needed a temp character for all 4 scenarios so have a mouse
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12 days ago
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4-job
@kriswolfhe.art
[happy birthday!]
12 days ago
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There's blue ocean [going into a new, largely untapped genre or market] but I'm not sure what similar metaphors would be Clearing an overgrown path, for genres/markets that were once heavily-trodden but are now neglected? Walking over fresh snow, for ones that haven't been touched in five minutes??
17 days ago
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reposted by
Marsu
17 days ago
Between adventuring.
#ffxiv
#ff14
#ffxivart
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reposted by
GENC
22 days ago
Viewer OC Sketch
#skeb
[
twitch.tv/genczilla
]
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reposted by
TateOfTot
23 days ago
(dont worry they are happy and fed and love their new home)
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reposted by
ples 🐟🧡🇵🇷
24 days ago
Harpy adventurers for
@feenicks.bsky.social
🐦
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reposted by
ModalModule 🎵➡️🕹️Comms *open*
25 days ago
When an epic battle is fought 🔊 (made for A Single Fallen Feather by
@feenicks.bsky.social
)
#vgm
#chiptune
#snes
#genesis
#ym2612
#indiegamedev
#chipsky
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Been playing through metroid prime, and there's a few metrics for the four/five games I'd be interested in learning about Like, what's the average [non-connector] room size? How many doors does the average hub room get? How many times do they shove three missile expansions into a single room?
26 days ago
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got an area of door.rpg done enough to be tested by other people, so have this enemy that'll probably be falling into one of the extra dungeons for lack of a place to put them elsewhere
27 days ago
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reposted by
28 days ago
#sdm3_art
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The caveat to lrp is that merely using an opinionated program doesn't stop you from getting stuck in the intractable project pit [you just get stuck a bit further along in the process than if you started from scratch]
29 days ago
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reposted by
John
29 days ago
rpgmaker definitely isn't the right tool for everyone, but I think using opinionated pre-baked tools to make some games would be very instructive to a lot of folks setting out to make their epic custom dream game. they're a much lower-stakes way to learn important lessons like "how to tell a story"
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I'm sure this counts as a meet-cute
@sdmax300.bsky.social
29 days ago
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reposted by
29 days ago
foxes are for 💙💙💙💙💙💙
#sdm3_art
happy valensgay
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reposted by
Walfie
30 days ago
Hello fans of nonograms/picross games!! Introducing my latest game, Walfie's Nonograms, a free Game Boy Color game featuring 150 puzzles! Play in browser, in a Game Boy emulator, or on a real Game Boy (via flash cart)!
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the real fantasy name making trick is to horribly mangle some vaguely relevant foreign word
about 1 month ago
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Some late birthday gift art for
@elezen.club
about 1 month ago
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reposted by
about 1 month ago
Happy birthday
@elezen.club
I got this totally real and official leak from the next
#PTCGP
set
#sdm3_art
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reposted by
over 1 year ago
this bandcamp friday I also put
@hhhhhazel.bsky.social
on blast for reprogramming my brain with Aboveground and Garm Arisen among many, many others
hhhhhazel.bandcamp.com/album/false-...
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False Skies OST, by hhhhhazel
40 track album
https://hhhhhazel.bandcamp.com/album/false-skies-ost
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over 1 year ago
It is bandcamp friday my dudes did you reach elte and then immediately get your dick blown off by the battle theme? I did!
ap0c.bandcamp.com/album/false-...
the yolk heroes ost is also fantastic!
add a skeleton here at some point
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reposted by
かぎのに
about 1 month ago
遊牧民
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Started Escha/Logy and almost immediately ran into a mechanic similar to one I've been mulling over for some future hypothetical project of mine guess there is some benefit to playing games released after 2000 after all
about 1 month ago
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Demon King Chronicle, Heartbeat, Etrian Mystery Dungeon And all for different reasons, too!
add a skeleton here at some point
about 1 month ago
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Bosses with HP regen but otherwise reasonable HP do make it really, really obvious when you're not powerful enough to deal with them But that does leads to situations where you're right on the edge and are barely breaking even damagewise, which can be just a bit frustrating
about 1 month ago
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reposted by
K'eeg
about 1 month ago
reminder of boss theme of all time btw
add a skeleton here at some point
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been drawing end-of-scenario-related stuff and I'd rather keep that stuff away from here for the time being so instead just have the result of an enemy suffering almost every [non-buff/debuff] status I've set up so far
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about 1 month ago
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reposted by
play
about 1 month ago
Cerise
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reposted by
about 1 month ago
Happy birthday
@shinsua.bsky.social
!
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For
@shinsua.bsky.social
Happy birthday!
about 1 month ago
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saved from a multitude of design sins by the fact that I still consider a 40-pixel high character graphic relatively large
about 1 month ago
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reposted by
Twilight
about 2 months ago
I ported Super Monkey Ball to a website. You can access it in the replies. (or just type what you see in the video, I'm not your boss.)
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a 'retro' rpg is one where the default attack isn't just a vestigial menu option
about 2 months ago
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reposted by
FantasyAnime
about 2 months ago
Harpies in classic JRPGs 🐦 (Post 1 of 3) 1. Suikoden 2 (PS1) 2. Shining Force 2 (Genesis/Mega Drive) 3. Breath of Fire II (SNES)
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Decided to mess around with the beam-type attack animation I had set up earlier a bit more today
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about 2 months ago
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In which I write more about the research system in RCT than about deltarune, partly because I have more to say about the former and partly because doing that sounded funny:
ffeenicxkcs.wordpress.com/2026/01/24/2...
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2025 game notes
I’m not sure a lot of people had a net-positive 2025. Let’s move on from that. So, I had made a bit of an effort to write some of this ahead of time. I… mostly didn’t, but I did w…
https://ffeenicxkcs.wordpress.com/2026/01/24/2025-game-notes/
about 2 months ago
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It's unfortunate "I should be charging more for what I'm doing" and "I don't think you can really afford to use me at my full capacity" are basically congruent thoughts
about 2 months ago
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Thinking of the least satisfying way to do a 'get four things' sort of plot, and it's mostly other people getting the things for you offscreen before they then get taken away from you, repeatedly
about 2 months ago
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I've gained a grudgimg fondness for trackmania's bay car these past few days
about 2 months ago
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terrible video game idea: roguelike/otherwise actiony game where the first thing you do is a placement test to see what difficulty you start out on
about 2 months ago
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It's absolutely a net-positive thing to do, but I'm doing a playthrough of what I have of door.rpg again and noticing a bunch of stuff that's either a bit off, needs fleshing out, or just broke at some point for some reason and that's not *necessarily* why I'm going through it from the start again
about 2 months ago
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reposted by
about 2 months ago
I haven't levelled picto yet but it'll probably be like this
#sdm3_art
#FF14
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bird
about 2 months ago
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okay, think it's finally time to make a third image file to hash out enemy designs in
about 2 months ago
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On a similar note, I wonder if I have it in me to ever design the sort of game that'd support/mandate the comically low drop rates I remember seeing on the PSO1 wiki
2 months ago
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Benign video game idea that feels it could enable some really mean-spirited stuff: pity rates on rare enemy drops
2 months ago
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I wonder if the discord ipo is going to happen before they fix the bug where I try and paste an image into the message box and it instead goes into the message box of a random channel in a random server
2 months ago
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I'm glad I caught the bug yesterday instead of months from now, but it is kinda annoying that said bug (stats weren't increasing on level up as they should have been) means I'll have to go rebalance some stuff
2 months ago
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got through the first stratum in witch and lilies, only to find out the second one is pretty much the first but with a lava tile in play and it's already in heavy enemy recolor mode also it runs really poorly on my laptop, which might be enough for me to put it down for now
2 months ago
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