Michael Markie
@markiemusic.bsky.social
📤 650
📥 84
📝 152
Lead Designer at MAETH Working on SPRAWL zero Composer, Sound Designer, Level Designer quake boi
pinned post!
Hey so we just announced SPRAWL zero, a new FPS that we've been working really hard on. Inspired by classics like Bungie's Halo and Marathon, as well as Half Life 2 and anime from the era, this is our love letter to the golden years of FPS. Wishlists would rule <3
www.youtube.com/watch?v=Ju0r...
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SPRAWL ZERO - REVEAL TRAILER
YouTube video by SPRAWL
https://www.youtube.com/watch?v=Ju0rQ_aA-aQ
4 months ago
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Michael Markie
SPRAWL zero
about 3 hours ago
Thank you so much to everyone who has played our demo! Watching your clips and reading all the positive feedback truly makes a world of difference to our tiny indie team. If you’ve played it, we’d love to hear what you think!
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Michael Markie
SPRAWL zero
2 days ago
Have you found the Ignis Malleus in our Steam Next Fest demo yet? Thank you all for playing so far, the support means so much to us!
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The reception to the SPRAWL zero demo has been overwhelming and a dream come true. Just wanted to say thank you to everyone who downloaded it and gave it a shot. I've been up all week watching vods and reading feedback. All my love ❤️
3 days ago
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Michael Markie
SPRAWL zero
3 days ago
The SPRAWL Zero Next Fest Demo just got a massive update! Thank you to everyone who's played it. To celebrate, we are giving away $25 Steam Gift Cards and SPRAWL game codes. GIVEAWAY: Reply to this post with your best demo gameplay clip! Link:
store.steampowered.com/news/app/374...
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SPRAWL zero - Next Fest Demo Update: LIVE NOW! - Steam News
Jump in and play the updated demo NOW.
https://store.steampowered.com/news/app/3748520/view/670619781448074134?l=english
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Michael Markie
Hakita
8 days ago
Sprawl Zero seems very promising from its demo. The slower, tankier pace fits well with the pick-up-and-drop combat where each weapon only has a few shots of ammo. The presentation is great, the gameplay very juicy, the navigation sometimes a bit confusing, the pace nonstop.
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Michael Markie
taylor
10 days ago
this demo is super sick and the gunplay is rly fun but in the final analysis i could not resist giving into my base urge to Bhop Past A Bunch Of Guys
add a skeleton here at some point
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THE DEMO IS OUT!!!
add a skeleton here at some point
10 days ago
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Michael Markie
SPRAWL zero
10 days ago
The SPRAWL zero demo is OUT NOW! We're thrilled you can finally get your hands on the demo on Steam now! To let you fully dive in, we’ve included the first two levels. So much hard work from everyone here at MAETH, building the game of our dreams!
store.steampowered.com/app/4247830/...
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SPRAWL zero Demo on Steam
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and ...
https://store.steampowered.com/app/4247830/SPRAWL_zero_Demo/
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We put a devlog on the
@sprawlfps.bsky.social
steam page showing off our weapons. Would you want us to do one for the level design? (yes these are levels from an FPS game lol)
12 days ago
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reposted by
Michael Markie
SPRAWL zero
13 days ago
The afterglow of humanity's golden age has faded.
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Michael Markie
SPRAWL zero
16 days ago
SPRAWL zero has over 40 weapons, and this week we're giving an in depth breakdown into our design philosophy for them in our first ever Dev Log! Check it out here:
https://store.steampowered.com/news/app/3748520/view/699891910775407277
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Michael Markie
SPRAWL zero
18 days ago
Anyone else see Backrooms this weekend?
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Michael Markie
SPRAWL zero
22 days ago
I’m looking for players who have: • A love for Y2K era shooters. • Vibes for 2000's breakbeat, trance, and DnB music. • The strength to survive in a broken cyberpunk dystopia. • And strategy to use cybernetic enhancements and gravity manipulation. This is SPRAWL zero!
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Michael Markie
SPRAWL zero
23 days ago
SPRAWL zero has over 40 weapons, and every Wednesday we're showcasing one! THORN: A powerful precision single-shot DMR forged by the Imago Dei gunsmiths and wielded by Sovereign class commanders. Pick your foes off from a distance, or get up close and personal. Just don't miss.
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Michael Markie
SPRAWL zero
24 days ago
Some people have asked if SPRAWL zero is on the Source engine. We tuned Unreal to give the most authentic Y2K experience we could.
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Michael Markie
SPRAWL zero
27 days ago
Monuments to a world long forgotten.
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Showing off some assets we're really proud of.
add a skeleton here at some point
29 days ago
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reposted by
Michael Markie
SPRAWL zero
29 days ago
Stealth enemy phenotype confirmed.
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reposted by
Michael Markie
SPRAWL zero
about 1 month ago
Sprawl Zero has over 40 weapons. Each Wednesday we are going to showcase one. Deimos: A shotgun that fires a devastating cone of cleansing holy fire, and anything caught in its crosshairs will take burn damage. Once enough is inflicted, your enemy ignites.
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Michael Markie
SPRAWL zero
about 1 month ago
A fully upgraded Gravity Shield blast just kills everything on screen.
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Michael Markie
HANNAH CRAWFORD
about 1 month ago
A city choked in ash and smog. (
@sprawlfps.bsky.social
)
#gamedev
#indiedev
#y2k
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Michael Markie
HANNAH CRAWFORD
about 1 month ago
We put SPRAWL on the Switch before GTA VI...
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Michael Markie
Amber
about 1 month ago
I have been having so much fun working with
@embyr.bsky.social
and
@markiemusic.bsky.social
on this over the last year ❤️
#gamedev
#indiegame
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Michael Markie
SPRAWL zero
about 1 month ago
Inspired by 2000's FPS like Half Life 2, F.E.A.R, Halo, and so much more. In SPRAWL zero you are a cybernetically enhanced super soldier in a brutal cyberpunk city collapsing under military rule and cult fanaticism.
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We're now posting AMVs on the main account, plz go follow and talk about this on your livejournals and post in whatever message boards and message your friends on AIM and watch G4-TechTv for more coverage
add a skeleton here at some point
3 months ago
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reposted by
Michael Markie
Amber
4 months ago
I am proud to announce that I have joined MAETH as an engineer on SPRAWL zero! We announced the game today! Check it out!!
www.youtube.com/watch?v=Ju0r...
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SPRAWL ZERO - REVEAL TRAILER
YouTube video by SPRAWL
https://www.youtube.com/watch?v=Ju0rQ_aA-aQ
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Hey so we just announced SPRAWL zero, a new FPS that we've been working really hard on. Inspired by classics like Bungie's Halo and Marathon, as well as Half Life 2 and anime from the era, this is our love letter to the golden years of FPS. Wishlists would rule <3
www.youtube.com/watch?v=Ju0r...
loading . . .
SPRAWL ZERO - REVEAL TRAILER
YouTube video by SPRAWL
https://www.youtube.com/watch?v=Ju0rQ_aA-aQ
4 months ago
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Hand drawn pixel textures + nanite tesselation are a vibe
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12 months ago
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Michael Markie
New track I made for Wrack: Reclamation! Big inspiration taken from old school arcade and fighting games
youtu.be/QMiwydmpIgo?...
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Hyperblast [Wrack: Reclamation OST]
YouTube video by Markie Music
https://youtu.be/QMiwydmpIgo?si=1CAZpP8PsIcgfLf8
about 1 year ago
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Michael Markie
Aleks Kmiec | 黄仲波
over 1 year ago
Hello everyone! I'm Aleks, a music producer / composer in the video game industry. I've written music for PHANTOM FURY, DECK OF HAUNTS, and SLAVE ZERO X : EPISODE ENYO If you would like to work with me on your next project, please email me!
[email protected]
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New track I made for Wrack: Reclamation! Big inspiration taken from old school arcade and fighting games
youtu.be/QMiwydmpIgo?...
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Hyperblast [Wrack: Reclamation OST]
YouTube video by Markie Music
https://youtu.be/QMiwydmpIgo?si=1CAZpP8PsIcgfLf8
about 1 year ago
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Viscerafest, an FPS title that I've been apart of since 2018 (!!!) has finally been released into 1.0! Please check it out and maybe give it a shot. It's 20% off for only a few more days!
store.steampowered.com/app/1406780/...
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Save 20% on Viscerafest on Steam
Viscerafest is a Sci-Fi Fantasy Singleplayer Arena FPS with minor Collectathon elements. Fight through hordes of aliens and eldritch monstrosities wielding a slew of powerful weapons, juggling your re...
https://store.steampowered.com/app/1406780/Viscerafest/
about 1 year ago
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Built this procedural blaster shot patch. Would layer this with other mechanical and ballistic elements for the final composite sound.
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about 1 year ago
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quake start map material isn't real and can't hurt you quake start map material isn't real and can't hurt you quake start map material isn't real and can't hurt you
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about 1 year ago
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stone steps texture
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about 1 year ago
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Quick trim sheet bake test going from Blender > Substance Painter > Blender.
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about 1 year ago
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Michael Markie
Harry Skingle
about 1 year ago
Little bit of a highlight for y’all - all of
@markiemusic.bsky.social
’s Quake Champions tracks are incredible, but my far my favourite of his are NIGHTMARE and FOR THE MAKRON; if Quake ever gets a DOOM-style reboot, I’d want Michael to do the music based on NIGHTMARE alone!
youtu.be/2WTyyCfT2VI
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NIGHTMARE [Ranger Theme]
YouTube video by Markie Music
https://youtu.be/2WTyyCfT2VI
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add a skeleton here at some point
about 1 year ago
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Cracked bricks handpainted in aseprite
over 1 year ago
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reposted by
Michael Markie
Kronok
over 1 year ago
Look at what a simple temp pivot + shift drag extrude can do in Unreal Engine now with Scythe (coming in the next version).
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Quick texture doodle in aseprite
over 1 year ago
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Small Half Life 2 inspired sketch in Unreal 5
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over 1 year ago
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People say Quake is too brown but it's honestly not brown enough. Made these id-style custom textures and rendering in 8-bit mode on pallet.
over 1 year ago
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Little modular bridge prefab thrown together in Quake
over 1 year ago
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A room in two ages Primarily a lighting study
over 1 year ago
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Quick level design layout study in Quake
over 1 year ago
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reposted by
Michael Markie
DraQu
over 1 year ago
A Quake map for Speedmap Pack 219 made in July 2022 This was an exercise in testing out the linked duplicate system of Trenchbroom & seeing how "complete" of a map I could make in a short amount of time. The map was made in ~4 days.
#screenshotsaturday
#quake
#trenchbroom
#leveldesign
#gamedev
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Managed to fit in a quick Quake speedmap right before moving into a new place, the restriction being only 6 unique textures were allowed to be used.
over 1 year ago
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