Michael Markie
@markiemusic.bsky.social
📤 491
📥 71
📝 56
Composer, Sound Designer, Level Designer Former 3DRealms/Slipgate Ironworks quake boi
Hand drawn pixel textures + nanite tesselation are a vibe
loading . . .
5 months ago
0
34
3
reposted by
Michael Markie
New track I made for Wrack: Reclamation! Big inspiration taken from old school arcade and fighting games
youtu.be/QMiwydmpIgo?...
loading . . .
Hyperblast [Wrack: Reclamation OST]
YouTube video by Markie Music
https://youtu.be/QMiwydmpIgo?si=1CAZpP8PsIcgfLf8
6 months ago
0
9
5
reposted by
Michael Markie
Aleks Kmiec | 黄仲波
10 months ago
Hello everyone! I'm Aleks, a music producer / composer in the video game industry. I've written music for PHANTOM FURY, DECK OF HAUNTS, and SLAVE ZERO X : EPISODE ENYO If you would like to work with me on your next project, please email me!
[email protected]
2
76
50
New track I made for Wrack: Reclamation! Big inspiration taken from old school arcade and fighting games
youtu.be/QMiwydmpIgo?...
loading . . .
Hyperblast [Wrack: Reclamation OST]
YouTube video by Markie Music
https://youtu.be/QMiwydmpIgo?si=1CAZpP8PsIcgfLf8
6 months ago
0
9
5
Viscerafest, an FPS title that I've been apart of since 2018 (!!!) has finally been released into 1.0! Please check it out and maybe give it a shot. It's 20% off for only a few more days!
store.steampowered.com/app/1406780/...
loading . . .
Save 20% on Viscerafest on Steam
Viscerafest is a Sci-Fi Fantasy Singleplayer Arena FPS with minor Collectathon elements. Fight through hordes of aliens and eldritch monstrosities wielding a slew of powerful weapons, juggling your re...
https://store.steampowered.com/app/1406780/Viscerafest/
7 months ago
1
20
3
Built this procedural blaster shot patch. Would layer this with other mechanical and ballistic elements for the final composite sound.
loading . . .
7 months ago
0
11
1
quake start map material isn't real and can't hurt you quake start map material isn't real and can't hurt you quake start map material isn't real and can't hurt you
loading . . .
7 months ago
2
44
7
reposted by
Michael Markie
Gianni Matragrano
7 months ago
GO PLAY VISCERAFEST!!!! I VOICE CROMUNE IN IT & MY AMAZING WIFE DID SO MUCH INCREDIBLE ART FOR IT!! THE GAME ROCKS AND THERE REALLY ISN'T ANYTHING QUITE LIKE IT. CONGRATS AND AWESOME WORK
@viscerafest.bsky.social
SO GLAD TO SEE YOUR BOLD VISION COME TO GLORIOUS LIFE!!
bsky.app/profile/visc...
add a skeleton here at some point
5
373
56
stone steps texture
loading . . .
8 months ago
1
12
0
Quick trim sheet bake test going from Blender > Substance Painter > Blender.
loading . . .
8 months ago
2
22
2
reposted by
Michael Markie
Harry Skingle
8 months ago
Little bit of a highlight for y’all - all of
@markiemusic.bsky.social
’s Quake Champions tracks are incredible, but my far my favourite of his are NIGHTMARE and FOR THE MAKRON; if Quake ever gets a DOOM-style reboot, I’d want Michael to do the music based on NIGHTMARE alone!
youtu.be/2WTyyCfT2VI
loading . . .
NIGHTMARE [Ranger Theme]
YouTube video by Markie Music
https://youtu.be/2WTyyCfT2VI
1
12
1
add a skeleton here at some point
8 months ago
2
71
10
Cracked bricks handpainted in aseprite
8 months ago
3
83
5
reposted by
Michael Markie
Kronok
8 months ago
Look at what a simple temp pivot + shift drag extrude can do in Unreal Engine now with Scythe (coming in the next version).
loading . . .
5
73
26
Quick texture doodle in aseprite
9 months ago
6
82
7
Small Half Life 2 inspired sketch in Unreal 5
loading . . .
9 months ago
3
92
11
People say Quake is too brown but it's honestly not brown enough. Made these id-style custom textures and rendering in 8-bit mode on pallet.
9 months ago
10
105
23
Little modular bridge prefab thrown together in Quake
9 months ago
8
114
19
A room in two ages Primarily a lighting study
9 months ago
3
94
16
Quick level design layout study in Quake
about 1 year ago
4
132
15
reposted by
Michael Markie
DraQu
about 1 year ago
A Quake map for Speedmap Pack 219 made in July 2022 This was an exercise in testing out the linked duplicate system of Trenchbroom & seeing how "complete" of a map I could make in a short amount of time. The map was made in ~4 days.
#screenshotsaturday
#quake
#trenchbroom
#leveldesign
#gamedev
2
100
24
Managed to fit in a quick Quake speedmap right before moving into a new place, the restriction being only 6 unique textures were allowed to be used.
about 1 year ago
2
69
15
Realm of Block Magic for Quake Coming end of 2024
loading . . .
about 1 year ago
6
133
44
Putting together final-ish touches on my Lego Quake episode. Would like to have it out sometime next month!
#fps
#gamedev
#modding
#quake
about 1 year ago
3
102
30
hey
about 1 year ago
4
10
0
Why not just post some Quake screenshots to start.
about 2 years ago
4
84
12
you reached the end!!
feeds!
log in