Nathan Cooke
@nathanc213.bsky.social
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Vehicle artist at Maverick Games.
https://www.artstation.com/nathanc213
pinned post!
Hello
#PortfolioDay
! I'm Nathan, a vehicle artist looking for any vehicle related role in the UK. My full portfolio can be found here:
www.artstation.com/nathanc213
9 months ago
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Harra
3 months ago
Introducing my next Creation for Starfield - The 'Chimera'. Eviscerate your enemies from up-close or from afar. This weapon can convert into a shotgun or a railgun, the choice is yours. Coming this year to Starfield, on Xbox & PC!
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Joshimals 🌈 TriNorth Studios 🦌
4 months ago
Latest project I've been working on is a prompt challenge in
@friendadev.bsky.social
's discord for a hallway using at least one trimsheet. I decided to do a hallway from the Truth and Reconciliation ship. It's still
#WIP
but imo looking pretty good so far!
#halo
#gamedev
#unrealengine
#ue5
#b3d
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Adrian Campos
4 months ago
Normal renders
add a skeleton here at some point
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Adrian Campos
4 months ago
Finished up my trim bakes for a dirty and clean variation now the engine work starts tomorrow probably on stream
#gamedev
#wip
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Erica Dahlia
4 months ago
I think I'm happy with the outside of the helmet (for now) Now going to do the insides a bit (not spending too much time on those cause they are harder to see anyways) Then I'll do some proper test renders
#wip
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Harra
4 months ago
A little hunting won't hurt.
#Skyrim
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Tom Daga Walker
5 months ago
I have finally finished my bladerunner scavenger phone hero prop! Please check more renders and breakdowns:
www.artstation.com/artwork/y43P18
#gamedev
#GameArt
#hardsurface
#madewithmarmoset
#b3d
#bladerunner
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Julen.arts🦝
5 months ago
Work in Progress animation🔥🔥 Made using marmoset toolbag
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Early days of my new project, still trying to get the hang of blender.
5 months ago
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Vertexpolyfort
5 months ago
Some updates on Interrior materials, really happy with how the Dashboard is turning out, still a wip
#3d
#wip
#gameart
#hardsurface
#vehicles
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Nathan Pichot
5 months ago
Hiya bluesky, guess what, I'm finally done with my bike (for now) I'll be back to it one day. It's been a journey but damn am I proud of it. So here is a turnaround of my bike in all her glory. (I'll be sharing more of it on bluesky in the next few days but you can already check the artstation post)
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Nathan Pichot
5 months ago
Just added more cables today, nothing really worth showing so enjoy this little throwback
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Marcus T Ward
5 months ago
*NEW DRAWING* Any love for a Jaguar XJR-9? The victorious car of the 1988 Le Mans 24 Hours driven by Jan Lammers, Johnny Dumfries & Andy Wallace Vector drawing using
#Affinity
#Designer
#MadeInAffinity
#MotorSports
#RacingCar
#LeMans
#LeMans24
#LeMans24H
#Jaguar
#SilkCut
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Kosh
5 months ago
Side mirrors
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Adrian Campos
5 months ago
It’s with great honor that I can announce that I’m working @skate as a Senior Environment Review Artist. Skate or die baby#gamedev
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Just fitted a new OEM badge and wow, it looks sooooo much nicer. Just need to find ones for the rear without emptying my wallet in the process.
5 months ago
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Marie
6 months ago
Today is my birthday, so here's 4 things I made over the past year I thought I'd reshare :)
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A rainy day is perfect for taking pictures of this beauty.
6 months ago
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Harra
6 months ago
⚔️FACE OFF - The Fight Pits is coming out tomorrow to the Creations Store, for 400 credits!
#FaceOff
#Starfield
#Xbox
#PC
add a skeleton here at some point
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Nathan Pichot
6 months ago
After a few adjustments to model to fit the front spindle and new spokes and rim, I finished the front wheel and it's brake. SO now I can move onto the handle bar and maybe the headlight.
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Nathan Pichot
6 months ago
FInally got around to creating an Artstation Account and posted My Seiko Timetron with the UVs and Animation.
www.artstation.com/artwork/lGX1xa
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Seiko Timetron, Nathan Pichot
I set out to recreate the Seiko Timetron in 3D. For this I used blender for the modeling and UV unwrapping before exporting it to substance Painter for the texturing. This was the first time I used bo...
https://www.artstation.com/artwork/lGX1xa
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Julen.arts🦝
6 months ago
Happy portfolio day everyone! My name is Julen and I'm a environment art student!
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Kosh
6 months ago
#PortfolioDay
hello! 👋 I love all kinds of sci-fi and hardsurface stuff, enjoy modeling and also sharing knowledge 😀 You can see my projects here:
www.artstation.com/ib_art
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Debjit Dutta
6 months ago
Hi, Happy
#PortfolioDay
to everyone. I'm Debjit and I'm an Environment Artist. I always love to make cool artworks from sci-fi to fantasy and also actively looking for good opportunity.
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Casey
6 months ago
Oh hey
#PortfolioDay
! My name's Casey, I'm a 3D prop & vehicle artist! I am open for all work: Part time, full time, contract or commission! You can also support me at
ko-fi.com/brickwork_
! 🎨
cara.app/brickwork
📧
[email protected]
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Joel
6 months ago
Happy
#PortfolioDay
!!! I'm Joel, a spanish 3D artist focusing on realistic hard surface weapons and assets.
www.artstation.com/joelespi
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Joel Espi Navarro
Hard Surface and Environment Artist
https://www.artstation.com/joelespi
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Gabriele Purpura
6 months ago
#PortfolioDay
Hi, Gabriele here! I am a 3D artist, I'm specialized in creating props, materials and texturing, environments. Looking for a job in gamedev or movie industry or any other! My portfolio:
www.artstation.com/gapur
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Sasha Bernert
6 months ago
Happy
#PortfolioDay
!~ 💖 I'm Sasha, a stylized sr. environment artist, looking for freelance or contract work 🌿 portfolio :
sasha3d.carrd.co
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Fi Silva
6 months ago
Happy
#portfolioday
! I'm an environment artist in the UK that has just gone through a layoff and is looking for a new role
www.artstation.com/fisilva
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Soulan (Andy) ☃️
6 months ago
Happy
#PortfolioDay❗
Name's Andy, a spanish 3D Environment/Hard surface artist from Spain looking for work all around Europe! I love teamwork, stylization and to take on some interesting and challenging projects! Contact info below ‼️
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Des Walsh
6 months ago
Hay
#portfolioday
I'm Des work in the game industry and do environmental and vehicle work by day and animated prop work on my own time.
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Nathan Pichot
6 months ago
Tiny
#dailyProgress
as I got started on the front caliper. It's honestly not easy as the fork option I went for is from an older version that originally had drum brakes. So I found a few references and been working with that but it needs a lot of tweaking.
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Juanma is Creating Lightly 🎨🖌😬
6 months ago
"Lamborghini Miura in Tokyo" There's been quite some buzz around this new artwork, and for good reason! This is all vector art, that actually looks painterly. Want to know a bit more about the illustration? Check it in full in the link below. And reshare if you love it 🫶
#CreatingLightlyRelease
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Lamborghini Miura in Tokyo — Creating Lightly
https://go.creatinglightly.art/2025-03-30.Lamborghini-Miura-in-Tokyo.Release.Bsky
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Nathan Pichot
6 months ago
Here we go, Rear hub is done, real proud of it ngl + I had fun. It's also really nice to see all the pieces get into place, Might try to do more of these quick animations when I work on a piece.
#dailyProgress
add a skeleton here at some point
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Adrian Campos
7 months ago
I’ve been working on a huge project and wanted to show off a bunch of the materials I’ve made in the last couple of weeks Check out higher res versions "Personal Materials" by Adrian Campos
artstation.com/artwork/x3oVl1
#gamedev
#marmosettoolbag
#gameart
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Des Walsh
7 months ago
Well spent past couple of days adding, updating and general clean up of the portfolio after number years not touching it. It’s not perfect and loads more brake downs to make and add to a number of my personal projects in the coming week but it’s better now then it was start of the week at least.
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Desmond Walsh
3D Artist
https://www.artstation.com/pikminman
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Eduardo A
7 months ago
more progress... getting pretty close to the end i think.
#3dart
#b3d
#blender
#hardsurface
#gameart
#conceptart
add a skeleton here at some point
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Casey
7 months ago
been working on something else today but I forgot to share this higher quality video of the current animations. Probably don't actually have a lot left to do here. Gotta flesh out the cockpit and landing gear and rig up the flaps/stabilizers but then it'll be concept complete (VR later maybe)
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Julen.arts🦝
7 months ago
Working on a detailed blockout for a C96!
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Des Walsh
7 months ago
Here is a look at my first track I got to do the environment art for when working on Stampede: Racing Royale. For this one I was given a track layout from design and worked ideas with at brilliant concept art to work out a kind of fort layout as a focal point.
#3dart
#environmentart
#gamedev
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Des Walsh
7 months ago
Here is a look at my last track I got to do the environment art for when working on Stampede: Racing Royale. I was given a rough track ribbon from design and I had to clean it up and make a environment to fit the suggested theme with no concept support for this one
#3dart
#environmentart
#gamedev
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Casey
7 months ago
this is the freshest my brain has been in over a year, possibly ever. I can feel myself clawing my way out of art rut tooth and nail.
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Julen.arts🦝
7 months ago
Im calling the medieval shield finished! it was a nice project to work on!
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Nathan Pichot
7 months ago
Back with some new
#dailyProgress
slowly getting back into it by starting with this piece, seems like it's called the soloneid or reed valve... Not sure I didn't find much ref. Blocked it all out so tomorrow I'll clean it some more and work the cables.
add a skeleton here at some point
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Adrian Campos
7 months ago
I REMEMBERED HOW TO IMPORT MY GAEA MASKS IN UE5 NOW MY LANDSCAPES CAN NOT LOOK LIKE ASS
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Adrian Campos
7 months ago
Cloud
#wip
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Vertexpolyfort
7 months ago
Some seat baking updates for the Lincoln continental, good bakes but some settings to tweak as always. this weekend wanna try to work on abit more of the interriors too once ready!
#b3d
#marmorset
#hardsurfaceModeling
#cars
#wip
#gameart
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Casey
7 months ago
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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WIP of my new project, it's fairly early days but I'm having fun trying to design and create a custom vehicle.
7 months ago
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Jake Benbow
7 months ago
Something in the works...
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