bernould
@bernould.bsky.social
π€ 20
π₯ 76
π 34
Trying to be an artisan Making Ploppin' on
https://bernould.itch.io
π Finally got out of some meanders to bring the carriage out of it's blocking mesh form. Can't wait to put a fresh new texture on that bad-boy (?!)
#gamedev
#gameart
3 days ago
0
10
2
A love letter to games to fill up our creative hearts
add a skeleton here at some point
20 days ago
0
29
3
Highly important piece about game art in the age of gen-ai. Super insightful to hear the feelings from the people actually creating.
add a skeleton here at some point
about 1 month ago
0
1
0
I finally have the opportunity to put my hands back onto a bit of gamedev. For this restart, I'm glad to present you the shiny model of the windmill π¬οΈβ¨
#gamedev
#gameart
loading . . .
about 1 month ago
0
13
3
reposted by
bernould
Charles Boury
about 2 months ago
new blogpost π« How to make ONE master concept to rule them all
charlesboury.fr/articles/fak...
#gamedev
#conceptart
#3dmodeling
loading . . .
Fake-screen it until you make it
make a master concept to direct your team
https://charlesboury.fr/articles/fake-screen-it.html
10
232
54
I've been quite busy the past few months -and few more to come π - with some real life projects. I can't wait to come back on Ploppin'
3 months ago
0
0
0
"Video games don't want to exist" I can feel those words in my soul... But I guess trying to make something exist is what drives me to create.
www.gamesradar.com/games/game-d...
loading . . .
"We cough up a chunk of our soul": 32 game devs, from Doom's John Romero to Helldivers 2 and Palworld leads, explain what people get wrong about games
Sam Barlow, Metaphor: ReFantazio leads, ConcernedApe's business head, indie legends, and many more weigh in
https://www.gamesradar.com/games/game-devs-explain-what-people-get-wrong-about-games/
7 months ago
0
0
0
reposted by
bernould
A Profound Waste of Time
8 months ago
The APWOT Trilogy Reprint campaign is NOW LIVE ON KICKSTARTER! π Help us bring back these 3 timeless publications that are as creative and playful as the people and games featured within them: βοΈ
kck.st/4kjrqhj
βοΈ Sound on! π
loading . . .
9
280
153
π§βοΈ Modeling of the mine entrance completed !
#gameart
#gamedev
8 months ago
0
5
1
reposted by
bernould
Maikel Ortega
8 months ago
Lu Nascimento!! β€οΈπ€π€π€π€
@lunascimento.art
3
24
3
reposted by
bernould
Leia BlueSkywalker
9 months ago
344
26159
6081
ποΈ Made some progress on the environment props. With a proper specular, it gives a lot more depth to the place (and you should see it in motion too!) π΅
#gamedev
#gameart
#madewithunity
9 months ago
1
6
1
So, I tried googling my game itch page and...
9 months ago
1
0
0
π¨ Might not look much from the previous screenshots, here is the rock towers with their final textures. I managed to have the grainy-shiny feel of sand but it is hard to show on screenshots π΅
#gamedev
#gameart
10 months ago
0
8
1
π· All decor towers have been chiselled. Took me a while to get in the groove of it. Next step will be to properly work on the textures (those are recycled temps β»οΈ)
#gamedev
#gameart
10 months ago
0
9
3
βοΈ Progress on the environment and mood for the desert level. Here is a screenshot showing in progress mesh carving -texture is still a big wip- for the main tower.
#gamedev
#gameart
11 months ago
0
8
1
ποΈ Finally having some time to get back into the project. Started working on the color mood and feel for the Desert level π¨
#gamedev
11 months ago
1
11
2
π€ Howdy. I need your help to try out my new Desert level and share your opinion. I'm curious to see what you can create with this item set π
bernould.itch.io/ploppin
#gamedev
#playtest
about 1 year ago
0
7
0
reposted by
bernould
Sarah LuAnn Perkins
about 1 year ago
In case any of my fellow creatives also needed this reminder:
147
21099
9349
πΈπ΅ A new build of Ploppin' is available! In this update you can try the new Desert level. π§It is only a blockout for the moment to test the item set and see what scenes people can create with it. So please don't be shy, I'd be curious to see the scenes you've created π
#gamedev
loading . . .
about 1 year ago
1
4
0
reposted by
bernould
Tom Francis
about 1 year ago
Rule of thumb for game development time: If you think it'll take less than 3 years, you're wrong. If you think it'll take more than 3 years, you're screwed.
72
3697
179
ποΈ The blocking of the Desert Mine ha been quite insightful. I'm finishing cleaning up some -very- rough edges to be able to share a build very soon βοΈπ·
#gamedev
about 1 year ago
0
5
0
π³ Today I explored blocking out new details to the desert world. I think I've got a breakthrough for the whole set of "ploppables", things are clicking together !
#gamedev
about 1 year ago
0
2
0
π€ Howdy! I've started the block-out of a new environment. As you can see, it will be desert-mine-westerny themed π΅ποΈ
#gamedev
#gameart
about 1 year ago
1
6
0
Hi, Bluesky. Meet my game! ποΈπ³
add a skeleton here at some point
over 1 year ago
0
2
0
π―I've recently put online the build with the new tutorial level ! It was a bit of an exploration but I'm quite happy how it turned out in the endπ Don't hesitate drop a comment about it.
bernould.itch.io/ploppin#down...
#gamedev
loading . . .
Ploppin' by bernould
Create little themed dioramas.
https://bernould.itch.io/ploppin#download
over 1 year ago
0
1
0
I'm sad there is still no video support on blusky π There so much cool moving and sounding stuff I'd share !
almost 2 years ago
0
0
0
π¨βπ« I've started working on implementing a tutorial to teach the basic controls of the game. I tried to keep it the as simple as possible so players can move on faster. I'm eager to see how players will react to it π€π¨βπ
#gamedev
#art
#ux
almost 2 years ago
0
3
0
Now that the big visual pass is done, I can focus back on fun little features. Introducing the zoom ! π
#gamedev
#gameart
almost 2 years ago
0
3
0
To me, creating a game is very analog to cooking. It is not a question of mixing the flavorful ingredients in one big pot but more a balance between carefully selected ones
#gamedev
#gameart
almost 2 years ago
1
2
1
hello bsky π¦ ! I'm crafting a cozy game solo on my spare time called Ploppin' You can try it on itch π§ͺ
bernould.itch.io/ploppin
#gamedev
#indiedev
almost 2 years ago
2
8
1
π
almost 2 years ago
1
4
0
you reached the end!!
feeds!
log in