KnightDivisionGames
@knightdivgames.bsky.social
π€ 103
π₯ 47
π 92
reposted by
KnightDivisionGames
FrogmanDev
3 days ago
Annual reminder that DEEP STATE has a Discord π½ I have a very active devlog on there, and weβve built a community of lowpoly artists and devs trading tips, WIPs, and resources. If youβre into old-school 3D or want more frequent updates it's worth checking out. Link below π
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Every mech game needs a startup sequence
#gamedev
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
#demo
#hawken
#armoredcore
#mecha
#fps
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9 days ago
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WIP on a new Main Menu, trying to make that first impression set the tone and vibe. The weapons shown on the mech will also be those the player currently has equipped (or destroyed and in need of replacement! π¬)
#gamedev
#ue5
#indiegame
#IndieGameDev
#hawken
#armoredcore
#mecha
15 days ago
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Fighting enemies lacked much impact and didn't feel fun, that needed to change! So more hit reactions, now for when weapons are destroyed.
#gamedev
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
#demo
#hawken
#armoredcore
#mecha
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about 1 month ago
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Desert Wastes and Sniper Dens ποΈ
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
#demo
#hawken
#armoredcore
#mecha
#gamedev
about 1 month ago
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Sniping's a good job, mate π€
#gamedev
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
#demo
#hawken
#armoredcore
#mecha
about 2 months ago
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New screenshots! Including a peak at the WIP Sniper weapon and progress on the second playtest map
#gamedev
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
#demo
#hawken
#armoredcore
#mecha
about 2 months ago
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reposted by
KnightDivisionGames
Kenney
2 months ago
Mesh2Motion (
@scottpetrovic.bsky.social
) is an open-source alternative to Mixamo that allows you to rig humanoid and four-legged characters!
mesh2motion.org
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Please enjoy these two new mech fps screenshots <3
#gamedev
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
#hawken
#armoredcore
#mecha
2 months ago
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Steady progress on the steel maze
#indiegame
#gamedev
#Mecha
#pcgaming
2 months ago
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WIP Shotgun model + animation KA-BLAM PUMP KA-BLAM
#indiegame
#gamedev
#Mecha
#pcgaming
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2 months ago
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Bunkers and Launch Pads now textured and ready to go! Look out for these points for brief respites to re-equip and upgrade your mech or traverse across the levels.
#indiegame
#gamedev
#Mecha
#pcgaming
3 months ago
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WIP Bunker/Save point meshes
#gamedev
#Mecha
#indiegame
#pcgaming
3 months ago
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RAMMING SPEED!πβͺ Adding more hit reactions and OOMFπ to Boost Bashing and when enemies are destroyed.
#gamedev
#Mecha
#indiegame
#pcgaming
#IndieGameDev
#ue5
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3 months ago
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New screenshots of the latest enemies in action, please enjoy =)
#gamedev
#Mecha
#indiegame
#pcgaming
#IndieGameDev
#ue5
3 months ago
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A couple of the robotic lads that will be giving the player mech trouble along their adventures throughout manufactured rust and ruin
#gamedev
#Mecha
#indiegame
#pcgaming
3 months ago
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Chasms of Steel and Rust
#gamedev
#Mecha
#indiegame
#pcgaming
3 months ago
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Cockpit is starting to shape up
#gamedev
#indiegame
#mecha
#fps
3 months ago
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Starting to look like a real video game out here
#gamedev
#indiedev
#ue5
#unrealengine
#indiegamedev
#mech
3 months ago
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Continuing work on various assets including weapons, mines, pickups, and more
#indiegamedev
#indiedev
#gamedev
#ue5
3 months ago
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reposted by
KnightDivisionGames
FrogmanDev
5 months ago
Oil Rig atmosphere βοΈ
#indiedev
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reposted by
KnightDivisionGames
Peripeteia out in Early Access
4 months ago
Uwaga! Public service announcement for our EU followers
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Today's progress after about 3 hours πͺπ€ - Shotgun 2 weapon modeled and animated - Unlock Core modeled - 3 Tiers of Scrap modeled - All imported into Unreal Engine to check scale
#gamedev
#indiegame
#UnrealEngine5
#UE5
#IndieGameDev
3 months ago
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M E C H S
#indiegame
#indiegamedev
#unrealengine
#ue5
#mecha
#mech
#fps
#gaming
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3 months ago
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Finished texturing and in engine, ready to go! (Aside from adjusting collisions)
#gamedev
#indiedev
#indiegamedev
#ue5
#unrealengine
#madewithunreal
#blender
#b3d
#mecha
#mech
#hawken
#armoredcore
3 months ago
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Giant mecha walls, officially sponsored by Barbieβ’οΈΒ©οΈ
#ue5
#blender
#b3d
#indiegame
#mecha
#fps
#gamedev
3 months ago
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3 Doors Down
#blender
#b3d
#ue5
#gamedev
#indiegamedev
#indiegame
4 months ago
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Hope you like BIG WALLS because this is a BIG WALLS post
4 months ago
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Plus a little bit of animation π
#indiedev
#animation
#gamedev
#ue5
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4 months ago
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Feels good to finally be modelling GIGANTIC MECH GUNS
#gamedev
#indiedev
#mecha
#mech
#fps
#hawken
#armoredcore
#ue5
4 months ago
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reposted by
KnightDivisionGames
Jordan Cain
6 months ago
I set out to create a physically accurate rotating light for no other reason than to see if I could. It uses a set of curved opposing mirrors and a "bulb" (emissive sphere) in front of both and set to rotate π
#wip
#descent
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reposted by
KnightDivisionGames
Jay Marksman / γ€γ³γ
6 months ago
Good morning, candidates ποΈπ» "Escape from Mutation Station" is out NOW! Get the short, weird, and somewhat unconventional escape room experience here:
store.steampowered.com/app/3137530/
It's cheap, but it's 25% cheaper at launch! Please buy, review, share, all that.
#indiegames
#gamedev
#gaming
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Hawken and Armored Core inspired Souls-like Mech FPS, SCRAPS OF THE MACHINE, Pre-Alpha Demo is PLAYABLE RIGHT NOW!
#gamedev
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
#demo
#gamedemo
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Scraps Of The Machine - Pre Alpha Demo by Knight Division Games
Hawken and Armored Core inspired Souls-like Mech FPS early in development demo
https://knightdivisiongames.itch.io/scraps-of-the-machine-pre-alpha-demo
6 months ago
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Stomping closer to the first prototype playtest!
#gamedev
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
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7 months ago
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reposted by
KnightDivisionGames
aleksandra
7 months ago
Metal Garden is now out on Steam! Embark on a short, atmospheric adventure through an overgrown megastructure.
store.steampowered.com/app/3539440/...
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Getting dangerously close to first playtest ready π
#gamedev
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
7 months ago
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Aaaaalmost done with settings menus! Got control sensitivity sliders, toggle aim, video settings, audio settings, and full input rebinding!
#gamedev
#ue5
#UnrealEngine
#indiegame
#IndieGameDev
#madewithunreal
7 months ago
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Been a minute since I posted! Are the lights still on here? Here are some WIP menus!
#gamedev
#IndieGameDev
#UE5
7 months ago
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reposted by
KnightDivisionGames
Peripeteia out in Early Access
8 months ago
PERIPETEIA has officially RELEASED into early access. This has been an incredible journey thus far, possible only thanks to all of you. We will continue to release maps, bugfixes, and content for all as it continues development with KS and patron backers early.
store.steampowered.com/app/1437760/
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I like making little pixel art UI icons
8 months ago
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reposted by
KnightDivisionGames
FrogmanDev
8 months ago
βοΈ
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Not super exciting, but here is some Menu UI exploration
#indiedev
#gamedev
#UnrealEngine5
#Mecha
8 months ago
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Still a long way to go, but satisfied with this level of progress.
#ue5
#madewithunreal
#uneralengine5
#gamedev
#indiegamedev
#indiedev
#pixelart
8 months ago
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Been re-familiarizing myself with Blender and such, and wanted to see how an itty bitty 128x128 texture might look and I'm pretty happy with how such a small texture can look so sharp with the right settings in UE
#ue5
#madewithunreal
#UnrealEngine5
#indiegame
#indiedev
8 months ago
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Testing out
#UnrealEngine5
's built in Cube Grid toolset.
#madewithunreal
#ue5
#indiedev
#indiegame
9 months ago
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Progress on the first playable prototype is progressing well! There is one landscape based level and one mesh based level, testing out different ways of level development. These each have weapon/unlocks, save points, and dynamic ai spawns.
#indiegame
#gamedev
#Mecha
#pcgaming
#madewithunreal
#ue5
9 months ago
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Starting on my first two prototype levels for public testing
#gamedev
#madewithunreal
#ue5
#indiegame
#IndieGameDev
9 months ago
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reposted by
KnightDivisionGames
Austin Schaeffer
9 months ago
New year, new screenshots.
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