oxydien
@oxydien.dev
📤 21
📥 12
📝 42
┌ 🚁 Coding here │
https://oxydien.dev/
↓
https://unheard-software.com/
└ mailto:
[email protected]
READ TIME! A new blog post. Here you get a banana for it:
add a skeleton here at some point
27 days ago
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I swear: We don't have no illegal materials here. 🤐
#ripper
#unheardsoftware
#indiedev
#gamedev
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about 1 month ago
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What a lovely day to enjoy milk. (I haven't shitposted for a while)
#ripper
#unheardsoftware
#indiedev
#gamedev
about 1 month ago
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I think he ate the sulfur cube 😆
#ripper
#unheardsoftware
#indiedev
#gamedev
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about 2 months ago
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Math is my passion 😅
#ripper
#unheardsoftware
#indiedev
#gamedev
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2 months ago
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Ever wanted to have a disco with fog? No?
#ripper
#unheardsoftware
#indiedev
#gamedev
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3 months ago
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I know what are you doin' pal!
#ripper
#unheardsoftware
#indiedev
#gamedev
3 months ago
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Blog post - NOW! All the pew pew stuff.
add a skeleton here at some point
3 months ago
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I ain't no artist, but this is a peaceful beach right?
#ripper
#unheardsoftware
#indiedev
#gamedev
3 months ago
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How does this happen on accident!?? I was not trying to make multiple players follow same input :D
#ripper
#unheardsoftware
#indiedev
#gamedev
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3 months ago
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Never thought to find fall damage in top down 2D game :D
#ripper
#unheardsoftware
#indiedev
#gamedev
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3 months ago
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Dynamic camera zoom! Yesterday we posted a devlog about making of the world. Check it out:
blog.unheard-software.com/making-of-th...
#ripper
#unheardsoftware
#indiedev
#gamedev
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3 months ago
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reposted by
oxydien
Unheard Software
3 months ago
We have published a new blog post - Ripper devlog about how the world is made, sharing the problems we ran into and how we solve them.
blog.unheard-software.com/making-of-th...
#gamedev
#ripper
#topdown
#shooter
#fogofwar
#godot
#indiedev
#unheardsoftware
#devlog
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Making of the World
In this Ripper devlog we go into how the world is made, sharing the problems we run into and how we solve them.
https://blog.unheard-software.com/making-of-the-world
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Ripper devlog tomorrow!
#ripper
#unheardsoftware
#indiedev
#gamedev
4 months ago
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I think we might overdone the recoil by a tiny bit
#ripper
#unheardsoftware
#indiedev
#gamedev
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4 months ago
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Finally! It took over 12 different methods, but the most stupid one works. 2D door physics in multiplayer!
#ripper
#unheardsoftware
#indiedev
#gamedev
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4 months ago
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I guess we are making blinded by fear in 2D now 😅... (Bug, where client only receives updated objects)
#ripper
#unheardsoftware
#indiedev
#gamedev
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4 months ago
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I have a real stick to pick with you sir!
#ripper
#unheardsoftware
#indiedev
#gamedev
4 months ago
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Hey sir... Sir... Are you even listening to me?
#ripper
#unheardsoftware
#indiedev
#gamedev
4 months ago
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You gotta dance! (melee animation went quite wrong)
#ripper
#unheardsoftware
#indiedev
#gamedev
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4 months ago
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Did somebody say invisible? No??? ok....
#ripper
#unheardsoftware
#indiedev
#gamedev
4 months ago
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I sincerely hope he does not have a family... Anyways... We got teams ready!
#ripper
#unheardsoftware
#indiedev
#gamedev
4 months ago
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reposted by
oxydien
Unheard Software
4 months ago
We've just announced our first Steam game. It's a top-down multiplayer shooter with destroyable environment. Homepage:
ripper.unheard-software.com
Blog post:
unheard-software.bearblog.dev/introducing-...
#gamedev
#ripper
#topdown
#shooter
#fogofwar
#godot
#indiedev
#unheardsoftware
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Ripper - Unheard Software
A top-down shooter with fully destructible environments, fog of war, and Steam multiplayer. Break through walls, survive enemy waves, and battle your friends.
https://ripper.unheard-software.com
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reposted by
oxydien
Unheard Software
5 months ago
We've just posted a new blog post about the end of development on DOME-7, the development bloopers and what comes next! You've got to check it out!
unheard-software.bearblog.dev/goodbye-to-d...
#development
#devlog
#dome7
#gamedev
#godot
#indiedev
#unheard
#unheardsoftware
#update
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Goodbye to DOME-7
We are closing the development on DOME-7 and working on something even better.
https://unheard-software.bearblog.dev/goodbye-to-dome-7/
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So to show something that is not as cryptic, here you go; an example showcase of two clients chatting... This is still very early in development. I just wanted to prove that those cryptic numbers mean something...
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11 months ago
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I know it took a while, and that it does not seem complicated. But the fact is, it is complicated. With the time I've got to spend on this project, I've found myself still learning after all that I have already done. This is the beginning of the Chatting Service of iJabber.
11 months ago
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Few months ago I started working on a chatting platform. But as usual I maybe have over-complicated everything... Everything is in binary and over dual stream. I know most people will not understand this, but this is a huge win for me. (finally tested it and it works)
11 months ago
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I've haven't posted Siathora update in a while. This should cover most of the major changes I have done so far. If you have any questions related to the mod, I'll be more than happy to answer 🤞.
#SiathoraMod
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about 1 year ago
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I took the art from the last episode's thumbnail and turned it into a wallpaper. There are two different versions, with and without stars. For both vertical and landscape monitors. It's not lore accurate at all, but Sleepy still let me post it. Shout out to Sleepy (or Williams :D). Enjoy!
about 1 year ago
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reposted by
oxydien
Strych
about 1 year ago
@oxydien.dev
random fafn art because why not
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Little side project I've been working on. I plan to build myself a new computer. Started working on this before I had any idea how to get the money for it. Now that I have that figured out, I just wanted to finish something I've already put so much time into. >>
reb0rex.oxydien.dev
about 1 year ago
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Let's take Siathora on a walk. For those wandering 'this is re-textured wolf'. It might look like it, but it's way more complicated than that, and I'm too lazy to explain it here. TLDR; You can buff him.
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about 1 year ago
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Some behind the scenes for the 8th episode of Lucidus.
www.youtube.com/watch?v=Vxd_...
Sadly most of it was not rendered in blender... Maybe next time 🙏.
about 1 year ago
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He walc, He no attac (yet) (but most importantly) He urns
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about 1 year ago
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I think you all know what I will do with this... I'm out of schedule, but man is it worth it.
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about 1 year ago
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Hmmm... What went wrong here??
about 1 year ago
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Unsure why, but it took me this long to try it with shaders. And got to say. FIRST TRY! :D
about 1 year ago
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Uhmm... This is fine :D
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about 1 year ago
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Howdy, It's been a while... I'm now working on a small Minecraft project. A mod that will change how wolves work, but in a way where the player has to want to do that... (don't want to spoil much at the moment) This image is rendered in blender, and it shows part of the changes...
about 1 year ago
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Welp. Didn't felt like working on diggie today. But I at least released newer version of simple-mod-sync.
modrinth.com/mod/simple-m...
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Simple Mod Sync 1.2.0 (1.21.4) - Simple Mod Sync
Download Simple Mod Sync 1.2.0 on Modrinth. Supports 1.21.1–1.21.4 Fabric & Quilt. Published on Jan 30, 2025. 0 downloads.
https://modrinth.com/mod/simple-mod-sync/version/6zDrArkv
over 1 year ago
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Finally got to release RIST 0.2.0 with the new dashboard UI.
github.com/oxydien/rist
Next on the order: diggie
over 1 year ago
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Yesterday I rewrote the event system for Diggie and I have to say, it's SO much cleaner
over 1 year ago
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over 1 year ago
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you reached the end!!
feeds!
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