Jens Wiechering
@jenswiechering.bsky.social
📤 46
📥 36
📝 48
CEO @BinaryImpact | Factorio Fanboy Languages: DE EN Pronous: he / him
reposted by
Jens Wiechering
GamesWirtschaft
about 1 year ago
Der Staat investiert Hunderte Millionen € in Games - mit wenigen Ausnahmen entstünden aber nur "Flops am Fließband", schrieb die
@wirtschaftswoche.bsky.social
im April. Der Beitrag löste im Bundestag kritische Nachfragen beim Wirtschaftsministerium aus - jetzt liegen die Antworten vor.
loading . . .
Games-Förderung: Bund investiert 178 Mio. € in fünf Jahren - GamesWirtschaft.de
Was, wie viel, an wen – und warum? Das Wirtschaftsministerium muss aktuelle Zahlen rund um die Games-Förderung offen legen.
https://www.gameswirtschaft.de/politik/games-foerderung-bilanz-bmwk-290724/
0
7
1
reposted by
Jens Wiechering
Parking World
about 1 year ago
From August 21 to 25, you can play
#ParkingWorld
at Gamescom!🅿️🚙 But before you can visit our booth, enjoy our trailer on this
#TrailerTuesday
!
#IndieDev
#Indiegame
#Gamescom2024
add a skeleton here at some point
1
6
1
reposted by
Jens Wiechering
Binary Impact
about 1 year ago
I did this in 10 hours. 😏 Where will you be in 5?
youtu.be/HJayfylg6OY
loading . . .
Parking World (Teaser 2)
Build, manage, and expand your own lucrative parking enterprise in this cozy management sim. Parking World puts the power to build your perfect parking garag...
https://youtu.be/HJayfylg6OY
0
3
2
reposted by
Jens Wiechering
GamesWirtschaft
about 1 year ago
Die Branche schiebt Frust - und für die CDU/CSU ist klar, wer Schuld daran hat: „Habeck wollte unbedingt das Games-Referat in seinem Haus haben, jetzt beerdigt er es."
#kolumne
loading . . .
Sie liebt mich - sie liebt mich nicht (Fröhlich am Freitag) - GamesWirtschaft.de
Die Abschaffung eines eigenständigen Games-Referats im Wirtschaftsministerium mag wie eine Petitesse wirken, ist aber ein Schlag ins Kontor.
https://www.gameswirtschaft.de/meinung/froehlich-am-freitag-2024-28-games-referat-bmwk/
0
3
1
reposted by
Jens Wiechering
Binary Impact
about 1 year ago
Oh what's this? 👀 Keep your eyes peeled!
youtu.be/bBjiGcjGiuw
loading . . .
Parking World (Teaser 1)
Build, manage, and expand your own lucrative parking enterprise in this cozy management sim. Parking World puts the power to build your perfect parking garag...
https://youtu.be/bBjiGcjGiuw
0
3
1
So I just found out that apparently, a lemon is not naturally occurring, and is a hybrid by cross breeding a bitter orange, and a citron! Which means life never gave us lemons! We invented them all by ourselves!
about 1 year ago
1
1
0
reposted by
Jens Wiechering
Binary Impact
about 1 year ago
#UnityTips
You have heard about the formatting options of strings, but did you know these work for structs like Vector3? Use them in your interpolated strings to get a nicer output! In our example the F2 formats the float components to two digits.
#gamedev
#indiedev
0
7
1
reposted by
Jens Wiechering
Parking World
about 1 year ago
Oh, mighty information sign. Tell me, is there a free Parking space that can be mine?
#WishlistWednesday
Wishlist our game on steam!
t.co/UjOqaVrzrZ
#ParkingWorld
#IndieGame
#IndieDev
0
4
1
reposted by
Jens Wiechering
Parking World
over 1 year ago
Ahh... The city skyline at dawn. There’re incentives to being an early riser. ☕
#ScreenshotSaturday
#ParkingWorld
#indiegame
#indiedev
1
8
1
A game tester walks into a bar Walks into a bar Runs into a bar Crawls into a bar Dances into a bar Flies into a bar Jumps into a bar And orders: a beer 2 beers 0 beers 99999999 beers a lizard in a beer glass -1 beer "asdf" beers A real player walks into the bar and asks where the bathroom is
over 1 year ago
0
0
0
reposted by
Jens Wiechering
Parking World
over 1 year ago
We are currently working on improving our visuals in
#parkingworld
. Look at this difference in our water! 😀
#VfxFriday
0
6
3
reposted by
Jens Wiechering
Aerosoft
over 1 year ago
Too tight corners, too small parking spaces, bad air, no charging stations - soon you can do better! In Parking World you can design the perfect parking garage!🚗 Add it to your wishlist now! 👉https://store.steampowered.com/app/2551570/Parking_World/?l
0
4
2
reposted by
Jens Wiechering
Parking World
over 1 year ago
New week, new screenshot. We've been asked a few times what a parking garage in
#parkingworld
could look like. Something like this. What do you think? Is this a proper parking garage or what? 🥳 Wishlists are welcome. Thank you 🥰 👇
store.steampowered.com/app/2551570/...
#indiegame
#indiedev
0
5
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#UnityTips
Need to avoid real transparency? Try dithering! 😎 With just a handful of nodes you can create the effect to fake transparency or stylize the look of your project. Its also faster than real transparency. 🤯 Check the screenshot for an example setup!
#indiedev
#gamedev
1
7
2
reposted by
Jens Wiechering
game – Verband der deutschen Games-Branche e.V.
over 1 year ago
Der
#Film
&
#Games
Branchentreff
#Rheinland_Pfalz
ist live auf
#TwitchDE
:
twitch.tv/game_verband
@binaryimpact.de
@jenswiechering.bsky.social
@senadpalic.de
Von
#KI
über
#Esport
bis zur Diskussion zum Medienstandort erwarten euch spannende Diskussionen
#RheinlandPfalz
0
3
1
reposted by
Jens Wiechering
game – Verband der deutschen Games-Branche e.V.
over 1 year ago
Morgen ab 16:30 Uhr findet in Mainz das Branchentreff
#Film
&
#Games
statt. Von
#KI
über
#Esports
bis zur Diskussion um den Medienstandort
#RheinlandPfalz
erwarten euch spannende Diskussionen. Seid live dabei auf
#TwitchDE
:
twitch.tv/game_verband
@binaryimpact.de
@jenswiechering.bsky.social
0
6
4
reposted by
Jens Wiechering
Parking World
over 1 year ago
We have already posted some pictures from
#parkingworld
. But do you want to see the game live?
@jenswiechering.bsky.social
joins Erst's stream and together they play some scenarios and talk about the game. It starts at 10:30 am.
twitch.tv/erst
#gamedev
#indedev
loading . . .
Erst - Twitch
Widgets first, then dev-talk about !Parking World! Say hi :)
https://twitch.tv/erst
0
6
2
reposted by
Jens Wiechering
Parking World
over 1 year ago
Choo Choo, all aboard. The weekend is coming up. In
#ParkingWorld
we also have a rail system, of course. "But it's Parking World, how do I park a train?" We're talking about park & ride here. Park outside the city and take the train into the city. 😊
#indiegame
#indiedev
0
4
2
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
Als Mitglied im
@gameverband.bsky.social
waren wir ebenfalls in Berlin beim
#gameSommerfest
dabei. Spannende Gespräche mit Vertretern aus der Gamingbranche sowie der Politik inklusive. Für uns als kleines Studio ist das Sommerfest schon ein wichtiges Happening mit wertvollem Austausch.
0
3
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
🚀
#UnityTips
Enhance your UI with TextMeshPro! Use TMP_Text.ForceMeshUpdate() to ensure your text updates instantly after changing properties. Perfect for dynamic HUDs and dashboards in your projects. 🛠️
#gamedev
#unity3d
#TextMeshPro
1
7
1
reposted by
Jens Wiechering
Parking World
over 1 year ago
Hey
#WishlistWednesday
! Yes, we know that the game idea is a bit unusual. But someone had to realize it. 😇 Super short: In
#parkingworld
you can build and manage your own parking lots and parking garages. It's so crazy, you have to
#steamwishlist
it 👇
store.steampowered.com/app/2551570/...
loading . . .
Parking World on Steam
Build, manage, and expand your own lucrative parking enterprise in this cozy management sim. Parking World puts the power to build your perfect parking garage at your fingertips while solving everybod...
https://store.steampowered.com/app/2551570/Parking_World
0
5
1
reposted by
Jens Wiechering
Parking World
over 1 year ago
The weather is lousy, but
#ParkingWorld
is currently celebrating the Prune Festival. We're alone there at the moment. 😑 But we are preparing for another festival, but shhh! 😉 It's a secret. Tune in next week for more details!
0
4
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#UnitysTips
Vsync is part of the project quality settings. If you want to give the player access to this setting you can store an int in the PlayerPrefs and set it on scene start. Our example stores "Don*t sync" & "Every V Blank" for the use in a toggle field👇
#gamedev
#indiedev
1
6
1
A lot of time and energy went into this! I am proud of what we did there. Try it in the upcoming steam next festival!
add a skeleton here at some point
over 1 year ago
0
2
0
reposted by
Jens Wiechering
Parking World
over 1 year ago
Hello world, here is our new account, where we want to keep you up to date with the latest information, screenshots, videos and promotions about
#parkingworld
. What is Parking World? An economy sim focused on parking areas. Is that ok? :) Wishlist:
store.steampowered.com/app/2551570/...
loading . . .
Parking World on Steam
The ultimate parking space lies at your fingertips. Build, manage, and expand your own lucrative parking enterprise in Parking World while searching for the perfect car park.
https://store.steampowered.com/app/2551570/Parking_World/
0
7
4
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#UnityTips
Here are some different approaches to check a collection for its length. Some examples might better fit your coding style than others. Always use the ones that fit your team and give you the maximum readability.
#indiedev
#gamedev
#godottips
0
5
1
I rarely go on vacation but if I go it better be like this ❤️
over 1 year ago
0
2
0
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#UnityTips
Unity 2023.1 Introduces Awaitable Class! Awaitable is a new type used to expose asynchronous code, as well as an async return type specifically tailored for Unity applications.
#gamedev
#indiedev
0
4
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#unitytips
Show players what key to press for an action with support for multiple input devices? With help of PlayerInput and a nicely made InputActionAsset it is automated entirely. This utilizes ToDisplayString which converts bindings into strings.
#indiedev
#gamedev
0
7
1
Auch ein Bereich in dem wir als
@binaryimpact.de
umtriebig sind. Games können aktiv und motivierend in diversen Gesundheitstherapien eingesetzt werden!
add a skeleton here at some point
over 1 year ago
0
2
0
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#UnityTip
#csharp
spans are ref structs which enables changing value types stored in them. This allows convenient enumeration of parts of arrays, allocation free. Here is a short example updating a slice of an array and working directly on the enumerator 👇
#gamedev
#indiedev
0
3
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#Unitytips
You can use the Reset function to always set up GameObjects in the same way. Reset is called when you select it from the context menu and when a component is added. Use it to fill components with default values.
#GameDev
#indiedev
0
6
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#CodingTips
In
#csharp
, the null coalescing operator (??) is used to simplify null checks and provide a default value. In our example we also used ? to make a non nullable to a nullable type.
#UnityTips
#GodotTips
#indiedev
#gamedev
2
7
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
A current screenshot from
#parkingworld
We are currently working on a few nice scenarios. Here, for example, is the annual Prune Festival. Please don't ask.... :) Wishlist? <3
store.steampowered.com/app/2551570/...
0
4
2
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#UnityTips
Noticing a glitch with
#Unity
splines in linear mode? This comes down to a calculation error when the handles are 0. Fix it by resampling the spline at invalid directions t = 0 + epsilon & t = 1 - epsilon. Epsilon is a small self defined number.
#gamedev
#indiedev
0
4
1
reposted by
Jens Wiechering
GamesWirtschaft
over 1 year ago
Wer Games bei Amazon bestellt, muss künftig schneller entscheiden, ob er die Ware auch wirklich behalten will: Die bisher übliche Rückgabefrist halbiert sich auf 14 Tage.
www.gameswirtschaft.de/wirtschaft/a...
0
3
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#UnityTips
Keep in mind that if you override a function marked as editor only, it will cause a build error due to a missing function to override. Console and VS / Rider will not give a warning for this case.
#gamedev
#indiedev
0
6
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#UnityTips
Here is a little gist to find the closest point on a ray to a given point. It also gives you the the distance in an out parameter without any square roots! If the point is "behind" the ray's origin the closest point is the origin!
#math
#gamedev
#indiedev
0
7
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
Isn't that a cute graffiti?
#indiedev
#gamedev
0
4
2
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#CodingTips
Compile time static references in attributes🤯 Use name of classes in attributes through string concatenation. This does NOT work with string interpolation $"...". The Example is a
#unity3d
one but the concept is valid for
#GodotEngine
as well!
#gamedev
#UnityTips
0
6
2
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
#CodingTips
Avoid returning null for collections in
#csharp
! This removes the need for null checks in the code that consumes the call. Return the type IReadOnlyList<T> to work only on the content and return Array.Empty<T> to not allocate memory.
#UnityTips
#GodotTips
#indiedev
0
9
4
reposted by
Jens Wiechering
game – Verband der deutschen Games-Branche e.V.
over 1 year ago
Trotz wirtschaftlicher Stärke gehört
#Hessen
zu den Schlusslichtern bei der Unterstützung der regionalen
#Games-Branche
. Wir arbeiten gemeinsam mit game Hessen daran, die Bedingungen für die Games-Unternehmen vor Ort zu verbessern.
@janklose.bsky.social
0
3
2
On Thursday Lamy is having me for a ParkingWorld test on his channel! 🙌
add a skeleton here at some point
over 1 year ago
0
2
0
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
Streamer
@erstplays.bsky.social
goes live at 10am and
@jenswiechering.bsky.social
will be there to talk about our game Parking World as a developer. Join the stream here:
www.twitch.tv/erst/
And heres a shot from the game to go with
#screenshotsaturday
🎉
#parkingworld
0
6
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
And for some afternoon entertainment tune in to
@abseudus.bsky.social
on
www.twitch.tv/abseudus
for some more Parking World testing!
@jenswiechering.bsky.social
is also on the stream and will be happy to answer any questions about the development of the game and the current status.
#parkingworld
loading . . .
Abseudus - Twitch
#DeadbyDaylight #Valorant #Variety
https://www.twitch.tv/abseudus
0
3
1
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
When the first NPC of the day bugs out in T-Pose... Thank god it's Friday! And by the way: This Screenshot is from our game Parking World. Please wishlist :)
store.steampowered.com/app/2551570/...
#steam
#steamwishlist
#indiedev
#gamedev
#parkingworld
0
3
2
reposted by
Jens Wiechering
Binary Impact
over 1 year ago
That's so cool. We verified our domain on Bluesky and now we don't have to print a super long handle on flyers.
@binaryimpact.de
is enough.😃 What do you think?
0
8
1
reposted by
Jens Wiechering
Bluesky
over 1 year ago
You can now sign up for Bluesky without an invite! 🎉
bsky.social/about/blog/0...
loading . . .
Join Bluesky Today (Bye, Invites!) - Bluesky
Sign up for Bluesky! No invite code required.
https://bsky.social/about/blog/02-06-2024-join-bluesky
558
13345
9136
Load more
feeds!
log in